Skibidirizz Level 1 of the Dungeon Level 2 of the Dungeon [Shop] Kyxaud's Magic Scroll Shoppe a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) a scroll of silence (104 gold) a scroll of teleportation (33 gold) a scroll of amnesia (44 gold) a scroll of poison (44 gold) a scroll of fog (44 gold) a scroll of immolation (44 gold) [Shop] Muopp's Book Shoppe a manual of Invocations (800 gold) a book of Flames (280 gold) a book of Spatial Translocations (180 gold) a book of Frost (200 gold) Great Wizards, Vol. VII (300 gold) a book of Spontaneous Combustion (380 gold) the Annotations on Frostbitten Company (220 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Frozen Ramparts Ice 3 c - Animate Armour Summoning/Earth 4 a Young Poisoner's Handbook (200 gold) a book of Blasting (280 gold) a book of the Tundra (300 gold) [Shop] Rebb's Distillery a potion of might (52 gold) a potion of might (52 gold) 2 potions of might (104 gold) a potion of haste (130 gold) a potion of attraction (39 gold) 2 potions of curing (78 gold) a potion of attraction (39 gold) a potion of attraction (39 gold) [Shop] Vudoaf's General Store 2 potions of enlightenment (140 gold) a +0 spear (42 gold) a scroll of enchant armour (105 gold) a ring of positive energy (280 gold) a +0 ring mail (56 gold) a scroll of amnesia (56 gold) a book of Winter (476 gold) [Shop] Wuzick's Book Emporium a book of Displacement (220 gold) a book of Party Tricks (220 gold) the Meditations on Astrapomancy (460 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Conjure Ball Lightning Conjuration/Air 6 d - Maxwell's Capacitive Coupling Air 8 a book of the Tundra (300 gold) a book of Sloth (400 gold) a book of Death (440 gold) a There-And-Back Book (300 gold) a book of Party Tricks (220 gold) a book of Hexes (360 gold) a book of Scorching (300 gold) (0, 0, D:2) a +0 leather armour (22, -4, D:2) a +0 club a +0 dagger a +2 leather armour of fire resistance a +0 flail an orc corpse (skeletalised by now) (22, -2, D:2) a +0 chain mail a +0 club (27, 11, D:2) a +0 dagger (28, -19, D:2) a +0 ring mail (29, -18, D:2) a +0 chain mail (30, 3, D:2) a +0 scale mail (30, 11, D:2) a +0 dagger (53, 1, D:2) a +0 club (60, 0, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (7, 18, D:3) a +0 club (8, 17, D:3) a +0 ring mail a +0 dagger (9, 15, D:3) a +0 spear (9, 17, D:3) a ball python corpse (skeletalised by now) (18, 21, D:3) a +0 dagger (23, 17, D:3) a +0 club (24, -6, D:3) a +0 flail (24, 9, D:3) a +0 war axe (26, 10, D:3) an adder corpse (27, 9, D:3) a dart slug corpse (28, 30, D:3) a +0 club an orc corpse (29, 31, D:3) the +6 dagger of the Battered Deaths {pain, rC- Will+ Int+6 Stlth+} (still there?) Int+6: It affects your intelligence (+6). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. the +1 leather armour of the Falcon {rF+ rN++ Int+2} (still there?) Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rN++: It greatly protects you from negative energy. an orc corpse (still there?) (33, 31, D:3) a potion of might (35, 29, D:3) a +2 pair of gloves (unseen) (35, 31, D:3) a +0 cloak (42, 14, D:3) a +0 leather armour