Skilfsilihog Level 1 of the Dungeon (0, 0, D:1) 5 boomerangs (0, 21, D:1) a +0 whip (2, 1, D:1) a +0 dagger (9, -20, D:1) 5 atropa-tipped darts (14, -16, D:1) a +0 club (15, 14, D:1) 24 sling bullets (19, -16, D:1) a +0 leather armour (19, 13, D:1) a +0 whip (26, -26, D:1) a staff of air (28, 0, D:1) 3 poisoned darts (34, -28, D:1) a +0 dagger (34, -14, D:1) a +0 club (37, 12, D:1) 2 curare-tipped darts (45, 0, D:1) a +0 whip (50, -22, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -3, D:2) 4 large rocks (4, -4, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Amexepudgh's Book Boutique a book of Pain (392 gold) a book of Party Tricks (224 gold) a book of Geomancy (252 gold) a book of Vapours (168 gold) a book of Cantrips (168 gold) a book of Frost (308 gold) a book of Power (588 gold) a book of Changes (252 gold) a book of Weapons (448 gold) (0, 0, D:3) a +0 short sword (1, 17, D:3) a +0 hunting sling (1, 24, D:3) a +0 short sword of protection (1, 25, D:3) a +0 dagger (3, 44, D:3) 16 stones (4, 37, D:3) a +0 whip (5, 24, D:3) 23 arrows (5, 36, D:3) a +0 short sword (9, 27, D:3) a +0 robe (11, 31, D:3) 25 stones (15, 37, D:3) 27 stones (16, 15, D:3) a +0 dagger (17, 15, D:3) a +0 dagger a +0 robe (18, 15, D:3) a +0 dagger (32, 11, D:3) a +0 mace (still there?) a +0 short sword (still there?) a +0 scale mail (still there?) a +1 mace of protection (still there?) (32, 12, D:3) a +0 club (32, 13, D:3) a +0 dagger of venom (still there?) a +0 robe (still there?) (36, 14, D:3) a +0 dagger a +0 robe (37, 15, D:3) a +0 whip of electrocution a +0 leather armour (37, 32, D:3) a +0 arbalest (39, 14, D:3) a +0 dagger a +0 robe (39, 25, D:3) 28 stones (43, 27, D:3) a +0 whip (45, 35, D:3) a +2 whip of venom Level 4 of the Dungeon [Shop] Olahoc's Distillery a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of cancellation (104 gold) a potion of resistance (130 gold) a potion of curing (39 gold) 2 potions of haste (260 gold) a potion of berserk rage (65 gold) a potion of haste (130 gold) a potion of might (52 gold) (0, 0, D:4) a +0 dagger (0, 1, D:4) a +0 falchion (0, 2, D:4) a +0 dagger a +0 robe (1, 2, D:4) a +0 hand axe (2, 25, D:4) a +0 war axe (3, 25, D:4) a +0 mace (4, 22, D:4) a +0 mace (5, 23, D:4) a +0 mace (5, 24, D:4) a +0 mace (6, 23, D:4) a +0 mace (12, 24, D:4) a +2 quarterstaff of chaos a +0 cloak (15, 25, D:4) a +0 mace (37, -13, D:4) 24 stones (37, -3, D:4) a +0 quarterstaff (46, -18, D:4) a +0 dagger of electrocution a +2 leather armour of fire resistance Level 5 of the Dungeon (0, 0, D:5) 23 arrows (1, 31, D:5) a +0 scale mail (11, 16, D:5) a +0 helmet (12, 34, D:5) a +0 mace (15, -1, D:5) a +1 hand axe of venom (16, 9, D:5) 24 bolts (19, 3, D:5) 5 large rocks (20, 3, D:5) a stone (21, 1, D:5) a stone (23, 2, D:5) a stone (24, 0, D:5) 7 large rocks (24, 4, D:5) a stone (33, 2, D:5) a +0 leather armour (35, 32, D:5) 3 curare-tipped darts (36, 34, D:5) a +0 robe (44, 28, D:5) a +0 giant spiked club (49, 23, D:5) a +0 scale mail (52, 14, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 24 stones (0, 4, D:6) a +0 giant club (1, 7, D:6) a +0 short sword (5, 5, D:6) a +0 flail (13, -11, D:6) the +5 whip of Amel {protect, Fly rN+ Will+} It grants its wielder temporary protection when it strikes (+7 to AC). rN: It protects you from negative energy. Fly: It grants you flight. Will: It increases your willpower. (23, 7, D:6) 15 stones (25, 9, D:6) 16 stones (25, 12, D:6) 17 stones (27, 9, D:6) a +0 spear (44, -11, D:6) a +0 hand axe (44, -9, D:6) a +0 falchion of freezing (46, -11, D:6) a +0 spear (46, -9, D:6) a +0 mace (49, -11, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 19 stones (8, 0, D:7) 26 arrows (20, -22, D:7) a +0 leather armour (26, -9, D:7) 2 boomerangs (27, -11, D:7) a +0 flail a +0 club (27, 3, D:7) 24 sling bullets (30, -10, D:7) a +0 halberd (31, -9, D:7) a +0 whip a +0 spear (31, -8, D:7) a +0 kite shield a +0 scale mail a +8 vampiric trident (32, 11, D:7) a +0 leather armour (36, 12, D:7) a +0 flail (37, 16, D:7) a +0 leather armour (38, 15, D:7) a +3 dagger a +0 scale mail (39, 5, D:7) a +0 rapier (39, 15, D:7) a +0 club a +0 shortbow 17 arrows (40, 14, D:7) a +0 trident 2 boomerangs of dispersal (41, 14, D:7) a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour (47, -8, D:7) 15 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 scale mail a +0 dagger a +0 robe (1, 0, D:8) a +0 flail (2, 0, D:8) a +0 trident a +0 scale mail (3, 10, D:8) a +0 hand axe (3, 11, D:8) a +3 halberd a +0 robe (3, 12, D:8) a +2 dagger a +0 robe (3, 13, D:8) a +2 trident of freezing a +0 robe (3, 16, D:8) a +0 ring mail (4, 17, D:8) a +2 great sword a +0 robe (5, 17, D:8) a +0 spear a +0 robe (5, 18, D:8) a +4 short sword of freezing a +0 robe (6, -2, D:8) a +0 giant club a +1 vorpal dire flail (6, 9, D:8) a +0 short sword a +0 robe a +1 scimitar a +0 robe (11, -26, D:8) a +0 leather armour (15, -29, D:8) a +0 fustibalus (16, -13, D:8) a +0 giant club a +0 dire flail (17, -27, D:8) a +0 ring mail (17, 21, D:8) a +1 leather armour of cold resistance (21, 5, D:8) a +0 leather armour (22, -15, D:8) a +0 short sword (29, 18, D:8) a +0 mace (36, 1, D:8) a +0 flail (50, -19, D:8) 4 large rocks Level 9 of the Dungeon (2, -18, D:9) a +0 whip of electrocution (4, -6, D:9) a +0 scimitar a +0 plate armour (12, -15, D:9) 17 stones (20, -29, D:9) a +0 dagger (21, -10, D:9) a +0 falchion (25, 3, D:9) a +0 ring mail (26, -17, D:9) a +0 shortbow 23 arrows (28, -39, D:9) a +0 club 5 poisoned darts (32, -29, D:9) a +0 short sword (32, -2, D:9) a +0 shortbow (33, -29, D:9) a +0 club a curare-tipped dart a +0 dagger a +0 robe (33, -28, D:9) a +0 dagger a +0 robe (37, -19, D:9) a +0 leather armour (39, -23, D:9) a +0 dagger 5 poisoned darts (44, -33, D:9) an amulet of faith (45, -33, D:9) a +0 dagger a +0 ring mail (46, -33, D:9) a +0 battleaxe a +0 plate armour a +0 short sword (46, -32, D:9) a +0 short sword a +0 leather armour a +0 hand axe a +0 dagger a +0 short sword a +0 leather armour (46, -31, D:9) a +0 dagger a +0 mace a +0 hand axe a +0 club a +0 leather armour a +0 short sword a +0 ring mail a +0 giant spiked club a +0 short sword (47, -31, D:9) a +0 hand axe a +0 leather armour a +0 club a +0 ring mail a +0 flail a +0 hand axe (47, -30, D:9) a +0 trident a +0 leather armour (48, -31, D:9) a +0 flail (51, -19, D:9) a +0 robe Level 10 of the Dungeon (4, 2, D:10) 15 stones (9, -7, D:10) a ring of see invisible (10, -6, D:10) 27 bolts (11, -37, D:10) a +0 giant spiked club a +0 giant club (12, 6, D:10) a +1 vorpal hand axe (14, -35, D:10) 13 gold pieces (15, -34, D:10) 11 stones (16, -33, D:10) 2 gold pieces (20, 2, D:10) a +0 short sword a +0 whip a +0 plate armour a +0 dire flail (20, 3, D:10) a +0 ring mail a +0 whip (24, -25, D:10) a +0 lajatang (35, -35, D:10) a +0 robe (36, 4, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) a potion of magic (2, 19, D:11) a +0 scale mail (7, 19, D:11) a +0 dagger (7, 20, D:11) a +0 ring mail a +0 club (8, 19, D:11) a +0 chain mail a +0 war axe (10, 19, D:11) a +0 robe (13, -1, D:11) a +0 scimitar of flaming a +0 robe of willpower the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword a +0 chain mail (1, -3, Orc:1) a +0 whip (1, 1, Orc:1) a +0 hand axe a +0 battleaxe a +0 plate armour a +0 club a +0 ring mail (1, 7, Orc:1) a +0 glaive a +0 plate armour (2, -6, Orc:1) a +0 club (2, 0, Orc:1) a +0 dagger a +0 robe (2, 4, Orc:1) a +0 short sword a +0 chain mail (3, -11, Orc:1) a +0 dagger (3, 1, Orc:1) a +0 club (4, -11, Orc:1) a +0 club (4, -10, Orc:1) a +0 club a +0 battleaxe 2 boomerangs a +0 chain mail a +0 dagger (5, -11, Orc:1) a +0 club (5, -10, Orc:1) a +0 short sword a +0 chain mail (5, -9, Orc:1) a +0 dagger (5, -8, Orc:1) a +0 whip (6, -10, Orc:1) a +0 hand axe (12, -7, Orc:1) a +0 trident (13, -7, Orc:1) a +0 dagger (15, -14, Orc:1) a +0 short sword a +0 ring mail (18, 3, Orc:1) a +0 club (20, 2, Orc:1) a +0 robe a +1 dagger of venom a +0 flail (20, 3, Orc:1) a +0 dagger (21, 2, Orc:1) a +2 antimagic dagger (21, 7, Orc:1) a +0 trident a +0 leather armour (22, 2, Orc:1) a +0 chain mail a +0 dire flail a +0 flail (22, 4, Orc:1) a +0 spear (22, 6, Orc:1) a +0 dagger a +0 robe (22, 7, Orc:1) a +0 dagger a +0 scale mail (22, 8, Orc:1) a +1 vorpal falchion (34, -3, Orc:1) a +0 club (34, -2, Orc:1) a +0 club (34, 0, Orc:1) a +0 robe a +0 dagger (35, -4, Orc:1) a +0 ring mail a +0 flail (35, -2, Orc:1) a +1 robe of the Archmagi a +0 dagger (64, 3, Orc:1) a +0 giant club Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 giant club an ogre corpse (skeletalised by now) (3, -12, Orc:2) a +0 dagger a +0 robe (4, -13, Orc:2) a +0 dagger a +0 robe (5, -29, Orc:2) 13 gold pieces (5, -12, Orc:2) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (14, -13, Orc:2) a +0 war axe (still there?) a boomerang (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) an orc corpse (skeletalised by now) (still there?) (14, -12, Orc:2) a +0 giant club a +0 trident a +0 ring mail an ogre corpse (14, -11, Orc:2) a +0 dire flail a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, -3, Orc:2) a +0 short sword (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (14, -1, Orc:2) a +0 flail (still there?) a +0 chain mail (still there?) 23 gold pieces (still there?) an orc corpse (still there?) (15, -13, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) (16, -25, Orc:2) 35 gold pieces