Skilfsilihog Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -7, D:1) a +0 leather armour (13, -33, D:1) a +0 hand axe (15, -35, D:1) 3 stones (16, -40, D:1) a +0 dagger (21, -34, D:1) 3 stones (23, -35, D:1) 2 stones (36, -37, D:1) a +0 whip (40, -36, D:1) a +0 hand axe (41, -3, D:1) 9 stones (50, -38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) the +7 sling of the Mouth {flame, *Corrode +Blink Str+3 Dex+7} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). Dex: It affects your dexterity (+7). +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. (6, 14, D:2) 3 stones (12, 11, D:2) 5 poisoned darts (13, -12, D:2) a +0 robe (21, 1, D:2) a +0 spear (24, -12, D:2) 4 stones (28, 25, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -2, D:3) a +0 hand axe (4, 4, D:3) a +0 club a +0 robe a +0 long sword a +0 leather armour (17, 7, D:3) a +0 ring mail (21, -25, D:3) a +0 lajatang (24, 25, D:3) 3 poisoned darts (27, -28, D:3) a +0 dagger (29, -19, D:3) a +2 whip of freezing (29, -4, D:3) a +0 dagger a +0 robe (29, 17, D:3) a +0 dagger a +0 robe (30, -18, D:3) a +0 dagger a +0 robe a +0 spear (30, -17, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 whip a +0 club (30, -4, D:3) a +0 flail a +0 leather armour (30, -3, D:3) a +0 dagger a +0 ring mail (30, 17, D:3) a +0 club a +0 dagger (30, 18, D:3) a +0 trident (33, -20, D:3) a +0 spear (37, 7, D:3) a +1 hand axe of draining (39, -29, D:3) a ring of ice (54, -11, D:3) a +0 club a +0 ring mail (54, 6, D:3) a +0 leather armour (55, -8, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 4 stones (1, -9, D:4) 7 stones (12, 1, D:4) a +0 dagger (15, 0, D:4) a +0 whip (17, 4, D:4) a +0 ring mail (18, -26, D:4) a +1 vorpal falchion (22, -3, D:4) 2 poisoned darts (23, -3, D:4) a +0 dagger (27, 4, D:4) a +0 robe a +0 hand axe (29, -26, D:4) a +0 robe a +0 dagger a +0 leather armour a +2 vorpal mace a +0 club (29, -25, D:4) a +0 ring mail a +0 club a +0 short sword (31, -3, D:4) a +0 trident (32, -5, D:4) a +0 robe a +0 dagger (33, -26, D:4) a +0 giant club (33, -4, D:4) a +0 robe a +1 dagger of draining (35, 13, D:4) a +0 quarterstaff (40, -12, D:4) a +0 leather armour a +0 short sword (42, -6, D:4) a +0 falchion (43, -20, D:4) a +0 hammer (46, -19, D:4) a +3 quarterstaff of chaos Level 5 of the Dungeon (2, -15, D:5) a +0 club (3, -15, D:5) a +0 dagger a +0 robe a +0 dagger (4, -15, D:5) a +0 hand axe a +0 kite shield a +0 whip (4, -12, D:5) a +0 hand axe a +0 hand axe (4, -11, D:5) a +0 dagger a +0 robe (4, -10, D:5) a +0 flail (13, -13, D:5) a +0 robe (15, -26, D:5) a +0 robe (18, -16, D:5) a +0 rapier a +0 leather armour (18, -7, D:5) a +0 club a +0 leather armour (18, -6, D:5) a +0 pair of boots (22, -16, D:5) 5 stones (23, -22, D:5) 5 stones (26, 3, D:5) 4 stones (28, 7, D:5) a +0 scale mail (31, -4, D:5) the +9 sling of Pyif {venom, rN+} Any ammunition fired from it poisons the flesh of those it strikes. rN: It protects you from negative energy. (40, 6, D:5) a +0 giant spiked club a +0 giant club (50, 1, D:5) a +0 tower shield (54, -15, D:5) 5 stones Level 6 of the Dungeon [Shop] Miwn's General Store 3 stones (3 gold) a +0 battleaxe (71 gold) a staff of cold (275 gold) a +0 spear (33 gold) a +0 sling (16 gold) a +1 plate armour of poison resistance (352 gold) a scroll of amnesia (44 gold) [Shop] Viviakue's Jewellery Boutique a +6 ring of dexterity (360 gold) a ring of flight (175 gold) a ring of see invisible (150 gold) an amulet of guardian spirit (300 gold) an amulet of reflection (300 gold) the ring of Relativism {Fire rN+ Int+5} (467 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. a ring of see invisible (150 gold) an amulet of magic regeneration (300 gold) an amulet of magic regeneration (300 gold) [Shop] Yqaymegus's Distillery a potion of flight (45 gold) a potion of mutation (120 gold) a potion of haste (150 gold) a potion of haste (150 gold) 2 potions of might (120 gold) a potion of brilliance (60 gold) a potion of invisibility (120 gold) [Shop] Nesiem's Weapon Emporium 7 stones (10 gold) a +5 trident of protection (468 gold) a +0 arbalest (67 gold) 4 poisoned darts (24 gold) a +0 club (15 gold) 3 stones (4 gold) 6 stones (9 gold) [Shop] Tacvet Wosh's Book Shop a book of the Tundra (340 gold) a book of Beasts (380 gold) a book of Sloth (360 gold) a book of Unlife (360 gold) a book of Vapours (160 gold) Great Wizards, Vol. VII (300 gold) a book of Armaments (360 gold) a book of the Hunter (260 gold) the Omnibus of Earth (340 gold) Spells Type Level a - Animate Armour Summoning/Earth 4 b - Petrify Transmutation/Earth 4 c - Statue Form Transmutation/Earth 6 (0, 0, D:6) a +0 rapier (1, -3, D:6) a +0 quarterstaff of draining (3, 11, D:6) a +0 scythe a +0 robe (14, -4, D:6) a +0 chain mail (20, -24, D:6) a +0 whip a +0 sling a stone (21, 3, D:6) a +0 chain mail a +0 short sword (22, -31, D:6) a +0 short sword (23, -9, D:6) 5 stones (24, -31, D:6) a +0 bardiche 5 poisoned darts (25, -31, D:6) a +0 plate armour (25, -27, D:6) a +0 club (25, -21, D:6) a +0 short sword (26, -32, D:6) a +0 ring mail (28, -31, D:6) a +0 dagger a +0 robe (28, -15, D:6) a +1 flail of holy wrath a +1 ring mail of fire resistance (30, -29, D:6) a +0 robe (35, -11, D:6) a +1 whip of electrocution a +0 robe (44, -13, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (5, 9, D:7) a +0 spear (6, -16, D:7) a +0 dagger (6, -11, D:7) a +0 trident (6, 9, D:7) a +0 ring mail a +2 vorpal spear (6, 10, D:7) a +0 flail (7, 10, D:7) a +0 flail (8, -17, D:7) a +0 short sword a +0 club 6 poisoned darts (8, -16, D:7) a +0 dagger (9, -17, D:7) a +0 dagger 3 stones (9, -16, D:7) a +0 vampiric dagger 4 stones (12, 26, D:7) a +0 club (12, 27, D:7) a +0 whip of flaming a +0 ring mail (13, 27, D:7) a +0 whip a +0 flail a +0 ring mail (14, 27, D:7) a +0 hand axe (20, 9, D:7) a +0 mace (24, -8, D:7) a +0 short sword (28, 24, D:7) an orb of mayhem (32, -9, D:7) a +0 club (32, 15, D:7) 2 potions of degeneration 3 scrolls of noise (34, 27, D:7) a +0 mace (38, 10, D:7) a +0 leather armour (42, 29, D:7) a +0 leather armour a +0 club (43, 14, D:7) a +1 robe of cold resistance (still there?) a +0 long sword (still there?) (44, 22, D:7) a +0 whip (44, 31, D:7) a +0 leather armour a +0 dagger (45, 23, D:7) a +0 robe a +1 dagger of protection (45, 31, D:7) a +0 robe a +0 dagger (46, 22, D:7) a +0 robe a +0 dagger (46, 23, D:7) a +2 dagger of venom Level 8 of the Dungeon [Shop] Zoful's Assorted Antiques (Shop contents are unknown) (0, 0, D:8) a +0 short sword a +0 scale mail a +0 club a +0 leather armour (1, 0, D:8) a +0 hand axe a +0 leather armour (1, 1, D:8) a +2 hand axe of venom (6, -3, D:8) a +0 flail (15, -31, D:8) a +0 shortbow (30, -28, D:8) a +0 scimitar a +0 robe a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +4 flail a +0 robe a +0 short sword a +0 chain mail a +0 dagger a +0 robe a +0 mace a +0 plate armour (31, -27, D:8) a +1 spear a +0 robe (37, 15, D:8) a +0 mace a +0 plate armour a +0 dagger a +0 robe a +0 falchion a +0 ring mail (39, -20, D:8) 6 poisoned darts (47, -10, D:8) a +0 flail a +0 whip a +0 club a +0 spear Level 9 of the Dungeon (0, 0, D:9) 3 stones (22, -19, D:9) a +0 club 5 poisoned darts (23, -17, D:9) a +0 club a stone a +2 dagger of distortion a +0 robe a +0 club a curare-tipped dart (25, -17, D:9) a +0 rapier (43, -3, D:9) 7 stones (48, -11, D:9) 3 stones (49, -13, D:9) a +0 cloak a +0 short sword (50, 2, D:9) a +0 leather armour (50, 3, D:9) a +0 battleaxe (50, 4, D:9) a +0 shortbow (50, 5, D:9) a +0 giant club a +0 giant club (57, 22, D:9) a +0 trident (57, 23, D:9) a +0 club a +0 leather armour a +0 dagger a +0 short sword a +0 ring mail Level 10 of the Dungeon [Shop] Maufam's General Store a potion of lignification (36 gold) a wand of digging (6) (302 gold) a phantom mirror (480 gold) a +0 dire flail (48 gold) 8 stones (9 gold) a +0 scimitar (48 gold) a +0 hand axe (36 gold) the quicksilver dragon scales of Gozag's Condemnation {rC+ Will+ MP+9 Int-2 Stlth+} (1098 gold) Int: It affects your intelligence (-2). rC: It protects you from cold. MP: It affects your magic capacity (+9). Will: It increases your willpower. Stlth: It makes you more stealthy. 8 stones (9 gold) a +0 leather armour (24 gold) a scroll of poison (48 gold) (0, 0, D:10) a +0 flail (0, 1, D:10) a +0 war axe a +0 short sword of electrocution a +0 chain mail (0, 2, D:10) a +0 club a +0 dagger a +0 robe (1, -27, D:10) a staff of fire (1, 1, D:10) 2 atropa-tipped darts (3, 5, D:10) a +0 spear (3, 6, D:10) a +0 trident of freezing a +0 scale mail (4, 4, D:10) a +0 flail (4, 5, D:10) a +0 whip (4, 6, D:10) a +0 whip (8, 21, D:10) a +0 shortbow (14, -24, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (14, -23, D:10) a +0 leather armour a +0 hand axe a +0 short sword (14, -12, D:10) a +0 leather armour (15, -24, D:10) a +1 mace of venom (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) (16, 12, D:10) a +0 troll leather armour (28, -24, D:10) a +0 scale mail a +0 spear (29, -25, D:10) a +0 whip (29, -24, D:10) a +0 whip a +0 shortbow (29, -23, D:10) a +0 flail (30, -25, D:10) a +0 whip (32, 9, D:10) a +0 sling (33, -15, D:10) a potion of degeneration (35, 9, D:10) a +0 spear (38, -23, D:10) a +0 war axe of flaming (41, 11, D:10) 6 stones (47, -1, D:10) a +0 club a +0 leather armour a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (1, 0, D:11) 7 stones (3, -27, D:11) a +0 quarterstaff (3, 0, D:11) an acid dragon corpse (4, 1, D:11) a +0 trident a +0 scale mail (6, -2, D:11) 8 stones (18, -10, D:11) a +0 ring mail a +0 dagger (19, -11, D:11) a +1 vorpal flail (19, -10, D:11) a +3 short sword (20, -28, D:11) a stone (30, -28, D:11) a killer bee corpse (41, -28, D:11) a ring of protection from fire the Ecumenical Temple