Skilfsilihog Level 1 of the Dungeon (13, -5, D:1) a stone (14, 14, D:1) a quokka corpse (skeletalised by now) (15, 4, D:1) 3 stones (15, 15, D:1) a quokka corpse (skeletalised by now) (15, 17, D:1) a +0 leather armour (22, 0, D:1) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (30, 11, D:1) 5 stones (30, 29, D:1) a hobgoblin corpse (skeletalised by now) (37, 6, D:1) a +0 dagger (38, 32, D:1) a staff of alchemy Level 2 of the Dungeon (0, 0, D:2) a +1 long sword of holy wrath (3, 3, D:2) 5 stones (21, 1, D:2) a frilled lizard skeleton (23, -3, D:2) a +0 scale mail (27, 25, D:2) 3 stones (28, 2, D:2) 5 stones (28, 16, D:2) a ball python corpse (skeletalised by now) (29, 16, D:2) a frilled lizard corpse (skeletalised by now) (37, -13, D:2) an adder skeleton (37, -12, D:2) a bat skeleton (40, -4, D:2) a rat skeleton (42, -14, D:2) a hobgoblin skeleton (50, -12, D:2) a +0 ring mail (56, 22, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (0, 13, D:3) a +0 robe a +0 ring mail (3, 18, D:3) a rat skeleton (5, 30, D:3) a hobgoblin skeleton (5, 34, D:3) a +0 rapier (7, 9, D:3) 7 stones (18, -1, D:3) a +0 morningstar (20, 5, D:3) a +0 hand axe (22, -1, D:3) the +1 rapier of Law {freeze, *Rage rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (22, 2, D:3) 4 stones (23, -3, D:3) a bat skeleton (24, -3, D:3) a bat skeleton (26, 31, D:3) a +0 short sword (27, 7, D:3) a rat skeleton (29, 4, D:3) a jackal skeleton (33, 27, D:3) a hobgoblin skeleton (40, 14, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a scroll of revelation (8, -2, D:4) a +0 dagger a kobold corpse (12, -2, D:4) a +0 whip a +0 ring mail (15, -5, D:4) a giant cockroach corpse (20, 3, D:4) 15 gold pieces (23, 1, D:4) 6 gold pieces (38, -20, D:4) a +0 dagger