Dungeon Sprint DCSS version 0.33-b1 (webtiles) character file. Game seed: 16483265365452512569 25 Skilfsilihog the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on May 16, 2025. Was a Priest of Vehumet. Slain by a water moccasin (4 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:13 (413 turns). Skilfsilihog the Conjurer (Deep Elf Conjurer) Turns: 413, Time: 00:01:13 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 86% Magic: 8/8 EV: 11 Int: 22 God: Vehumet [***...] Gold: 0 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . m - +2 long sword (holy) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch Inventory: Hand Weapons m - a +2 long sword of holy wrath (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of butterflies Potions b - 5 potions of magic c - 6 potions of curing d - 6 potions of heal wounds e - a potion of haste f - 3 potions of berserk rage h - 2 potions of invisibility Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 7.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 10% 3 Fulminant Prism Conj/Alch 10% 3d8 7% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 7% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 3 runed doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a +0 hand axe of freezing. You see here a +2 dagger of electrocution. You see here a +2 dagger. There is an open door here. You see here a bat corpse. There is an open door here. There is an open door here. You see here a rat skeleton. There is an open door here. Things that are here: a frilled lizard skeleton; a jackal skeleton As you open the door, it creaks loudly! There is an open door here. You open the door. A rat comes into view. The rat squeaks loudly. A water moccasin comes into view. A bat comes into view. A sky beast comes into view. A ball python comes into view. A bat skeleton comes into view. There is an open door here. The water moccasin hisses angrily. The bat closely misses you. The rat misses you. The bat barely misses you. The bat skeleton closely misses you. The ball python hisses angrily. You slash the rat! You kill the rat! Vehumet accepts your kill. The bat skeleton hits you. The bat hits you but does no damage. The bat skeleton closely misses you. The bat skeleton hits you. The water moccasin bites you. The bat skeleton completely misses you. You hit the water moccasin. The water moccasin is lightly wounded. The bat skeleton closely misses you. The bat skeleton hits you but does no damage. The water moccasin bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The bat skeleton closely misses you. The water moccasin bites you. You die... #.#.....#))#####'# #.###÷###))##..... #.#.....#))##..... #.#.....#..##..... #.####'##'###...<. #.#....†...##..... #.#........##..... #'###########..... #@Zb....# ###### #SS###..# #F... ##.### .. .## .. ## You could see a water moccasin, a sky beast, a bat, a ball python and a bat skeleton. Vanquished Creatures An adder (D) An ufetubus (D) An adder zombie (D) 3 jackals (D) A quokka (D) A bat (D) A frilled lizard (D) A quokka zombie (D) 2 rats (D) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Skilfsilihog the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 10 | D | Reached skill level 5 in Conjurations 16 | D | Found a glowing golden altar of the Shining One. 16 | D | Found a glowing silver altar of Zin. 16 | D | Found a basalt altar of Yredelemnul. 16 | D | Found a shimmering altar of Xom. 16 | D | Found an ornate altar of the Wu Jian Council. 16 | D | Found a bloodstained altar of Trog. 16 | D | Found a shimmering blue altar of Sif Muna. 16 | D | Found a sacrificial altar of Ru. 16 | D | Found a stormy altar of Qazlal. 16 | D | Found an iron altar of Okawaru. 16 | D | Found a sparkling altar of Nemelex Xobeh. 16 | D | Found a burning altar of Makhleb. 16 | D | Found a viscous altar of Jiyva. 16 | D | Found a hazy altar of Hepliaklqana. 16 | D | Found an opulent altar of Gozag. 16 | D | Found a blossoming altar of Fedhas. 16 | D | Found a white marble altar of Elyvilon. 16 | D | Found a shadowy altar of Dithmenos. 16 | D | Found a snail-covered altar of Cheibriados. 17 | D | Found a radiant altar of Vehumet. 17 | D | Found a corrupted altar of Lugonu. 17 | D | Found a roughly hewn altar of Beogh. 18 | D | Found a hide-covered altar of Uskayaw. 18 | D | Found an ancient bone altar of Kikubaaqudgha. 18 | D | Found a broken altar of Ashenzari. 25 | D | Became a worshipper of Vehumet 63 | D | Reached * piety under Vehumet 63 | D | Offered knowledge of Foxfire by Vehumet. 90 | D | Reached skill level 6 in Conjurations 90 | D | Reached ** piety under Vehumet 291 | D | Reached XP level 2. HP: 15/15 MP: 2/8 294 | D | Offered knowledge of Inner Flame by Vehumet. 327 | D | Learned a level 2 spell: Searing Ray 332 | D | Reached *** piety under Vehumet 333 | D | Reached skill level 7 in Conjurations 409 | D | Noticed a water moccasin 409 | D | Noticed a sky beast 413 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_7, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, titanium_vault_1, iron_vault_3, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 7 | 7.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 5 Long sword || 2 Cast: Magic Dart || 18 Searing Ray || 1 Armour: Robe || 12 Dodge: Dodged || 13