Dungeon Sprint DCSS version 0.33-b1 (webtiles) character file. Game seed: 7599290312828564199 51 Skilfsilihog the Conjurer (level 3, -2/39 HPs) Began as a Demigod Conjurer on Sept 13, 2025. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:28 (253 turns). Skilfsilihog the Conjurer (Demigod Conjurer) Turns: 253, Time: 00:01:29 Health: -2/39 AC: 2 Str: 8 XL: 3 Next: 38% Magic: 0/11 EV: 11 Int: 24 God: Gold: 0 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . l - +2 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no teleportation @: confused, berserking (expiring), very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons l - a +2 dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of butterflies Potions b - 5 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of berserk rage h - 2 potions of invisibility Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.8 Spellcasting * Level 6.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 4 runed doors Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You hit something. Something hits you but does no damage. You hit something. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You stop channelling your searing ray. You hear some strange, mumbled words. You are confused. You completely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. Something hits you but does no damage. You bump into the metal wall. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You're too confused to move! You bump into the metal wall. You feel a strong urge to attack something. Something hits you. You die... ###### ##########+##..... #..(.')))'.##..... ##########.##..... #@{.......)รท'..... #+#####'#####..... #....)# #..... #...[.# ####'# ###'### #..... #.)...# #..... #...).# #..... ####'## #...<. ...{ #..... There were no monsters in sight! Vanquished Creatures An orc wizard (D) A gnoll (D) An adder (D) An orc (D) An endoplasm (D) 2 jackals (D) A ball python (D) A frilled lizard (D) A goblin (D) A rat (D) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Skilfsilihog the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 11 | D | Reached skill level 4 in Conjurations 68 | D | Reached XP level 2. HP: 8/20 MP: 2/8 70 | D | Reached skill level 5 in Conjurations 141 | D | Learned a level 2 spell: Searing Ray 222 | D | Reached skill level 6 in Conjurations 222 | D | Reached XP level 3. HP: 26/26 MP: 2/11 253 | D | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_5, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 3 | 3.8 Conjurations | 4 6 | 6.4 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 14 Cast: Magic Dart || 12 Searing Ray || 5 Use: Potion || 1 Armour: Robe || 26 Dodge: Dodged || 1