Dungeon Sprint DCSS version 0.33-b1 (webtiles) character file. Game seed: 10656253075557878160 10 Skilfsilihog the Conjurer (level 2, -1/30 HPs) Began as a Demigod Conjurer on Nov 18, 2025. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (13 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:27 (673 turns). Skilfsilihog the Conjurer (Demigod Conjurer) Turns: 673, Time: 00:01:28 Health: -1/30 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/7 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . l - +2 quarterstaff rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no teleportation @: berserking, weak-willed, fragile (+50% incoming damage), very slightly contaminated, very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons l - a +2 quarterstaff (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of butterflies Potions b - 5 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of berserk rage h - a potion of invisibility Skills: + Level 2.5 Dodging - Level 1.8 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 4 runed doors, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You start resting. Crazy Yiuf is nearby! Crazy Yiuf is nearby! You start memorising the spell. You continue memorising. Crazy Yiuf shouts! Crazy Yiuf whimpers, "Ten senile Xom!" You continue memorising. You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. The searing ray misses Crazy Yiuf. You finish channelling your searing ray. Crazy Yiuf hits you with a +3 quarterstaff of chaos. Your willpower is stripped away! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (heavily wounded, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! Your body becomes as fragile as glass! Crazy Yiuf misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Crazy Yiuf hits you with a +3 quarterstaff of chaos! You die... ######### _______.# _______.# _____...###########++# # #######'##.............. (.')))'.##......#..#.... #######.##.............. ......j..'.....j@....... ####'#####......#..#.... .)#..#..##.............. .รท'..Z).#####'#####++## #+####)###.......# ...##.......# ....##.......# #+#####...<...# #.......# You could see Crazy Yiuf. Vanquished Creatures An adder skeleton (D) An orc (D) An endoplasm (D) A hobgoblin (D) A bat zombie (D) 2 kobolds (D) A quokka zombie (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Skilfsilihog the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 62 | D | Reached skill level 4 in Conjurations 511 | D | Noticed Crazy Yiuf 623 | D | Reached XP level 2. HP: 20/20 MP: 2/7 667 | D | Learned a level 2 spell: Searing Ray 673 | D | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_4, final_vault] Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.6 Dodging | 2 | 2.5 Spellcasting | 2 | 2.4 Stealth | | 1.8 Action || total ---------------------------++------- Cast: Magic Dart || 22 Searing Ray || 1 Use: Potion || 2 Armour: Robe || 5 Dodge: Dodged || 11