SmSkdm Level 1 of the Dungeon (2, 8, D:1) a +0 robe (4, 12, D:1) a cursed -1 chain mail (7, 16, D:1) a +0 club (9, 9, D:1) a +1 dagger of venom (18, 26, D:1) a +0 mace of protection (27, 28, D:1) a +0 leather armour (29, -1, D:1) a +0 scale mail (29, 23, D:1) a +0 scale mail (37, 17, D:1) a +3 dagger of freezing (40, 16, D:1) 15 stones (49, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club 3 stones (0, 6, D:2) a stone (1, 5, D:2) a +4 club a +0 animal skin the +1 helmet of Faihua {rPois} It protects you from poison. a +0 club (2, 5, D:2) a +0 club a cursed -1 dagger (2, 6, D:2) a +0 club (2, 7, D:2) a +0 club a +0 dagger a +0 club (3, 7, D:2) a +0 dagger a +0 hunting sling 15 stones (4, 8, D:2) a +0 dagger (15, 0, D:2) 19 sling bullets (32, 23, D:2) a +0 hand axe a +0 ring mail (34, 10, D:2) a +0 leather armour (44, -6, D:2) a +0 club (47, -9, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (6, -10, D:3) 25 bolts (6, -3, D:3) 28 bolts (6, 0, D:3) 22 sling bullets (8, -16, D:3) a +0 robe (9, -23, D:3) 18 sling bullets (14, 9, D:3) a +0 dagger a +0 blowgun 13 poisoned needles (14, 13, D:3) a +0 dagger (14, 17, D:3) 18 stones (15, -18, D:3) 16 stones (15, -11, D:3) a stone (18, -24, D:3) a +0 club (18, 25, D:3) a +0 chain mail (26, -18, D:3) a +0 robe (31, -10, D:3) a +0 mace (31, -8, D:3) a +0 mace (32, -9, D:3) a +0 mace (32, -7, D:3) a +0 mace of holy wrath (32, -6, D:3) a +0 mace (32, -3, D:3) a cursed -2 mace (32, -2, D:3) a +0 mace (32, -1, D:3) a cursed -3 mace (33, -5, D:3) a +0 mace (33, -3, D:3) a +4 quarterstaff of chaos a +0 mace (33, -2, D:3) a +0 mace (34, -3, D:3) a +2 mace of venom (34, -2, D:3) a +2 mace of protection (34, -1, D:3) a +1 antimagic mace (36, 17, D:3) a +0 flail (38, -15, D:3) a +0 scale mail (38, 7, D:3) 15 bolts (44, 13, D:3) a +0 club (49, 2, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Toila's Antique Armour Shop a +0 leather armour (46 gold) a +0 chain mail of fire resistance (264 gold) a +0 pair of boots (103 gold) a +1 pair of gloves (264 gold) a +2 robe of positive energy (338 gold) a +0 leather armour (46 gold) a +0 helmet (103 gold) the +3 leather armour of the Present {rC+ Stlth+} (777 gold) It protects you from cold. It makes you more stealthy. a +0 leather armour (46 gold) (0, 0, D:4) a +0 trident (6, -28, D:4) a +0 dagger a +0 robe (6, 17, D:4) a +0 giant spiked club (7, -28, D:4) a +0 flail (17, -19, D:4) 19 stones (17, 7, D:4) a +1 whip of freezing (17, 8, D:4) a +0 whip (18, 7, D:4) a +0 spear (18, 8, D:4) a +0 halberd (30, 13, D:4) a +0 ring mail (43, 6, D:4) 7 javelins Level 5 of the Dungeon (0, 0, D:5) 28 bolts (2, -5, D:5) a +0 flail (13, 13, D:5) a +0 animal skin (14, 12, D:5) a +1 whip of electrocution a +0 robe (15, 15, D:5) 16 stones (18, 11, D:5) a +0 scimitar a +0 robe (19, -2, D:5) 20 stones (23, -17, D:5) a cursed -2 dagger (30, -19, D:5) a +0 dagger a +0 robe a +0 leather armour (34, -15, D:5) a +0 club (35, -1, D:5) 20 stones (38, -12, D:5) a +0 mace a scroll of immolation (49, 8, D:5) the +11 hand axe "Beetlebane" {protect, *Drain Str+5} It protects the one who uses it against injury (+AC on strike). It affects your strength (+5). It causes draining when unequipped. (57, -13, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (0, 0, D:6) 14 poisoned needles (1, 35, D:6) a +0 long sword (1, 38, D:6) a +0 hand axe (6, 30, D:6) 24 stones (7, 29, D:6) a cursed -1 whip (14, 36, D:6) 27 sling bullets (16, 2, D:6) a throwing net (16, 26, D:6) a jackal skeleton (17, 36, D:6) a +2 war axe of electrocution (18, 34, D:6) a +0 giant spiked club (26, 7, D:6) a +0 chain mail (32, 3, D:6) a scroll of enchant armour (32, 32, D:6) a +0 giant club