Softman25 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 1, D:1) a +2 helmet (1, 2, D:1) a cursed +0 club (2, 40, D:1) 18 bolts (2, 42, D:1) a +0 club (7, 53, D:1) a +0 club (10, 6, D:1) a +0 whip (10, 7, D:1) 16 stones (15, 29, D:1) a +0 club (22, 44, D:1) 17 stones (32, 7, D:1) a +0 club (34, 25, D:1) a +0 short sword (34, 45, D:1) 11 poisoned needles (37, 11, D:1) a +0 spear (37, 50, D:1) a +0 dagger (38, 26, D:1) a +0 short sword (39, -6, D:1) a cursed -3 club (46, -3, D:1) a cursed -3 short sword (47, -1, D:1) a +0 dagger (50, -2, D:1) 26 arrows (58, 36, D:1) a +0 club (60, 34, D:1) a cursed -1 whip Level 2 of the Dungeon (2, -8, D:2) a +0 spear (3, 11, D:2) 3 javelins (8, 23, D:2) a +0 club (25, 0, D:2) a +0 dagger (27, 9, D:2) a cursed +0 robe (35, 7, D:2) 3 large rocks (37, -10, D:2) a +2 short sword of freezing (40, -4, D:2) a +0 club (41, 12, D:2) a stone 2 large rocks (42, 11, D:2) a stone (44, -15, D:2) a cursed +0 naga barding (44, -12, D:2) 20 bolts (44, 9, D:2) a stone (45, -2, D:2) a +0 short sword (47, 19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, 11, D:3) a +0 trident a +0 leather armour (18, 3, D:3) a +0 club (19, 14, D:3) a +0 club (22, -32, D:3) a +0 hand axe 4 tomahawks a +0 ring mail a +0 short sword a +0 ring mail (22, -30, D:3) a tomahawk (23, -33, D:3) a +0 club (23, -32, D:3) a +0 hand axe a +0 ring mail (27, 13, D:3) 16 sling bullets (29, 17, D:3) 21 stones (43, -34, D:3) a +0 war axe a cursed +0 ring mail a +0 whip a +0 leather armour a +0 flail a +0 ring mail a +0 trident (45, -1, D:3) a +0 club (46, 4, D:3) a +0 club a +0 chain mail (50, -14, D:3) a +0 club (62, -19, D:3) a +0 dagger a +0 animal skin Level 4 of the Dungeon [Shop] Quofunill's Weapon Boutique a +0 rapier (48 gold) a throwing net (36 gold) the +10 shortbow of Amorality {freeze, Str+4} (849 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). a +0 flail (42 gold) 11 stones (13 gold) a +0 long sword (42 gold) a +0 dagger (24 gold) (6, 8, D:4) a +0 club a +0 scale mail a +0 club a +0 scale mail (8, -15, D:4) 22 bolts (8, -11, D:4) 6 arrows (8, 8, D:4) a +0 leather armour (11, 0, D:4) 11 stones (11, 9, D:4) a +0 whip (14, -16, D:4) a +0 giant club (21, -19, D:4) a +0 scythe a +0 robe (27, -16, D:4) a +0 hand axe 24 stones (27, -12, D:4) a +0 whip (28, -15, D:4) an uncursed ring of teleportation (35, -23, D:4) 10 stones (35, -8, D:4) 20 stones (36, 18, D:4) a +0 dagger (38, -6, D:4) a +0 hand axe (45, 21, D:4) 19 stones (46, -26, D:4) 17 poisoned needles (56, -17, D:4) 30 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (16, -49, D:5) a +0 giant club (24, -37, D:5) 10 poisoned needles (36, -26, D:5) a +0 flail a +0 ring mail (37, -26, D:5) a +0 dagger (37, 1, D:5) a +0 club (38, -51, D:5) a +1 vampiric spear (43, 8, D:5) a +0 leather armour (48, -26, D:5) a +0 dagger (62, -30, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 scimitar a +0 robe (0, 19, D:6) 6 poisoned needles (8, 35, D:6) a +0 dagger (13, -1, D:6) 14 gold pieces (13, 15, D:6) a +0 rapier (16, 35, D:6) a +0 scale mail (17, 37, D:6) a +0 spear of venom (18, 36, D:6) a +0 spear (18, 37, D:6) a +0 spear (19, 37, D:6) a +0 flail a +4 trident of pain a cursed +0 scale mail a +0 shield (26, -9, D:6) a +0 shortbow 15 arrows (26, -4, D:6) an arrow (31, 24, D:6) a +0 flail a +0 leather armour (33, 39, D:6) a cursed +0 trident a +0 robe (34, 26, D:6) a +0 spear (35, 22, D:6) a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 dagger (38, 9, D:6) a +0 hunting sling (38, 47, D:6) a +0 dagger a +0 robe (39, 22, D:6) a book of Cantrips (43, 37, D:6) a cursed +3 great sword a +0 robe (45, 35, D:6) a +0 dagger a +0 robe (45, 39, D:6) a +4 falchion a +0 robe (53, -5, D:6) 19 stones (53, 15, D:6) a +1 dire flail of crushing a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (1, 3, D:7) 18 bolts (8, 12, D:7) a +2 short sword of holy wrath (9, 0, D:7) a wand of confusion (29/48) a wand of enslavement (13/24) a wand of flame (0/48) (11, 14, D:7) 24 stones (21, 3, D:7) 24 bolts (22, 22, D:7) a +0 short sword (23, 11, D:7) a tomahawk (23, 12, D:7) a +1 vampiric battleaxe 6 tomahawks a +0 plate armour (28, -5, D:7) a scroll of immolation (31, -8, D:7) 9 sling bullets (34, -22, D:7) a cursed +0 scale mail (36, -10, D:7) 12 stones (37, -5, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (0, 1, D:8) a +0 short sword (7, 10, D:8) a +0 war axe a +0 plate armour (7, 11, D:8) a +0 dagger a +1 flail of protection (10, 5, D:8) an uncursed amulet of magic regeneration (19, -8, D:8) a +0 short sword a +0 leather armour (19, -7, D:8) a +0 mace a +0 chain mail (21, -7, D:8) a +0 club a +0 robe (34, 6, D:8) a +0 giant club (35, -25, D:8) the +5 battleaxe of Plague {chop, *Drain Int+4 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+3). It causes draining when unequipped. (35, 5, D:8) a cursed +0 robe (36, 1, D:8) a cursed +0 flail (36, 5, D:8) a +0 dagger a +0 robe (36, 6, D:8) a +0 hand axe a +0 plate armour (38, 0, D:8) a +0 dagger (40, 23, D:8) a +0 arbalest (50, 7, D:8) a +5 ring of intelligence (51, 1, D:8) a +0 leather armour Level 9 of the Dungeon (0, 1, D:9) a -2 halberd a +0 animal skin (10, -11, D:9) a +0 robe (14, 15, D:9) a +0 robe (16, -21, D:9) a +4 dagger of chaos a +1 robe of positive energy (24, 16, D:9) a +0 giant club (27, -11, D:9) an arrow (28, -11, D:9) 3 arrows (29, -22, D:9) a +0 mace (29, -12, D:9) a cursed -1 trident a +0 dagger a cursed +0 robe a +0 flail 2 poisoned tomahawks (29, -11, D:9) a +0 dagger a +0 robe (30, -11, D:9) a +2 hand axe of venom a +0 scale mail (30, -10, D:9) a +0 shortbow 27 arrows (33, -27, D:9) 13 stones (33, -24, D:9) 26 arrows (36, -27, D:9) 12 stones (54, 18, D:9) a cursed -2 whip (54, 20, D:9) a wand of iceblast (14/15) Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (6, 7, D:10) a +4 lajatang of distortion (7, 6, D:10) 21 poisoned needles (8, 6, D:10) a cursed +0 leather armour (8, 7, D:10) 19 stones (8, 8, D:10) the ring "Rupsuxosm" {Fire Dex+2} [ring of fire] It enhances your fire magic. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. a Fen Folio (13, 2, D:10) a +0 dagger (13, 11, D:10) a +0 giant spiked club a +0 giant spiked club (21, 13, D:10) a +0 giant spiked club (22, 13, D:10) a +0 club (23, -26, D:10) a -2 ring of protection (27, 12, D:10) a +0 giant spiked club (32, -25, D:10) a +0 chain mail (37, -18, D:10) a book of Misfortune (38, 3, D:10) 24 arrows (39, -27, D:10) a plain deck of destruction (39, 3, D:10) a scroll of vulnerability (46, 0, D:10) a wand of random effects (1/48) (52, -13, D:10) a +0 dagger a +0 robe (52, -12, D:10) a +0 hand axe a +0 leather armour a +0 scimitar 4 tomahawks a +0 chain mail (52, -11, D:10) a +0 club a +0 scale mail (52, -10, D:10) a +0 hand axe a +0 scale mail (52, 12, D:10) a +0 quarterstaff a +0 hunting sling 28 sling bullets a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 hunting sling (2, -3, D:11) a +2 double sword of electrocution 7 javelins of returning a +0 chain mail (15, -2, D:11) 26 stones the Ecumenical Temple