Softman25 Level 1 of the Dungeon (0, 0, D:1) 25 arrows (19, -3, D:1) 8 needles of confusion (22, -6, D:1) a +0 hunting sling (24, -4, D:1) a +0 club (25, 4, D:1) 18 sling bullets (29, -3, D:1) a +0 club (40, 24, D:1) a +2 dagger of holy wrath (43, 22, D:1) a +0 dagger (51, -10, D:1) 23 arrows Level 2 of the Dungeon (12, -23, D:2) a +0 spear (15, -14, D:2) a +0 short sword (18, -11, D:2) 18 arrows (22, -24, D:2) a +0 hand axe (22, -16, D:2) 16 sling bullets (29, -28, D:2) a +4 ring of intelligence (29, -12, D:2) a +0 short sword a +0 club (32, -18, D:2) 18 bolts (33, -16, D:2) 16 stones (41, 13, D:2) 24 arrows (42, -9, D:2) a +0 club (43, -8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed +0 ring mail (8, -6, D:3) a +0 dagger (11, -13, D:3) a +0 dagger (13, 11, D:3) a +0 hunting sling 12 stones (14, 9, D:3) a stone (22, -14, D:3) a +0 dagger (22, -11, D:3) a stone (23, 11, D:3) a +0 club (24, 13, D:3) a +0 war axe (25, 13, D:3) a +0 trident (26, 11, D:3) a +0 club (26, 12, D:3) a +0 club a cursed +0 leather armour a +0 club (37, 11, D:3) 22 stones a +0 dagger a +0 hunting sling (38, 6, D:3) a +0 ring mail (38, 12, D:3) 2 stones (39, 9, D:3) a stone (39, 10, D:3) 2 stones (39, 11, D:3) a stone (41, 1, D:3) a +0 giant club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -14, D:4) 15 poisoned needles (4, -28, D:4) a +0 mace a +0 leather armour (6, -25, D:4) a +0 ring mail (10, -26, D:4) a +0 robe (10, -23, D:4) a +0 leather armour (10, -8, D:4) a +0 robe (10, 11, D:4) a +0 dagger a +0 hand axe a +0 ring mail (11, -23, D:4) a +0 whip (11, 12, D:4) a +0 club a +0 chain mail (17, -22, D:4) 23 bolts (22, -20, D:4) a +0 hand axe (30, -1, D:4) 21 arrows (36, -17, D:4) a +0 flail (36, 22, D:4) 13 arrows Level 5 of the Dungeon [Shop] Numahee's Antique Weapon Shop a +0 hunting sling (30 gold) a +0 halberd (80 gold) the +8 scimitar of Xaintonk {pain, +Rage +Fly SInv} (1336 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you see invisible. It lets you fly. It lets you go berserk. a +0 broad axe (80 gold) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} (1290 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. the cursed +2 longbow of Change {flame, Dex+5 SInv} (736 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It lets you see invisible. It has a curse placed upon it. a +0 scythe (60 gold) a +0 spear of venom (112 gold) a +0 hunting sling of freezing (94 gold) a +0 spear (60 gold) a +4 long sword of slicing (544 gold) a +0 hand axe (60 gold) (0, 11, D:5) a +0 club (unseen) (2, 7, D:5) 25 stones (3, 0, D:5) a +2 hand axe of flaming (3, 6, D:5) a cursed +0 spear (5, 11, D:5) a +0 spear (unseen) (6, 12, D:5) a +0 robe (7, 5, D:5) 27 stones (11, 24, D:5) a +0 leather armour (16, -9, D:5) an arrow (16, 20, D:5) a +0 hunting sling (19, -11, D:5) a +0 shortbow 18 arrows (25, 16, D:5) 7 tomahawks (27, -2, D:5) 2 poisoned needles (28, -1, D:5) a poisoned needle (28, 0, D:5) a poisoned needle (28, 2, D:5) a +0 blowgun a +1 dagger of speed 11 poisoned needles Level 6 of the Dungeon (0, 0, D:6) 23 stones (20, 14, D:6) 25 arrows (22, -3, D:6) 16 stones (27, 19, D:6) a +0 helmet (28, 5, D:6) a +0 scale mail (29, 1, D:6) 25 sling bullets (30, 19, D:6) a +0 hand axe (32, -8, D:6) a +0 hunting sling (32, 13, D:6) a +0 mace (53, 4, D:6) 15 bolts Level 7 of the Dungeon (0, 0, D:7) 18 sling bullets (7, 3, D:7) 3 potions of degeneration (9, 12, D:7) a +0 dagger a +0 robe a cursed -1 club a +0 leather armour (10, 12, D:7) a +0 club (23, 19, D:7) a +2 ring of dexterity (25, 10, D:7) 3 tomahawks (26, 23, D:7) 15 sling bullets (28, 29, D:7) a +0 falchion (33, 30, D:7) a +0 giant club (47, 22, D:7) 19 stones Level 8 of the Dungeon [Shop] Byimp's General Store 2 potions of curing (66 gold) a +0 flail (38 gold) a wand of paralysis (10/24) (132 gold) a +0 quarterstaff (44 gold) a potion of might (44 gold) a +0 ring mail (44 gold) a meat ration (55 gold) a wand of lightning (9/15) (143 gold) a scroll of remove curse (33 gold) a +0 leather armour (22 gold) (0, 0, D:8) 25 stones (0, 1, D:8) 18 sling bullets (17, 46, D:8) 7 tomahawks (17, 54, D:8) a plain deck of destruction a plain deck of destruction {drawn: 3} (18, -3, D:8) a cursed -2 whip (27, 12, D:8) a +0 spear (28, 38, D:8) a +0 hand axe (33, 53, D:8) a +2 vampiric dagger a +0 scale mail an orc corpse (skeletalised by now) (36, 41, D:8) a +0 chain mail (43, 52, D:8) a +0 giant spiked club (56, 39, D:8) 19 stones Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (5, -1, D:9) a +3 arbalest of freezing (6, -2, D:9) a Necronomicon (17, 8, D:9) a leopard gecko corpse (21, 8, D:9) a cursed -3 dagger (29, -22, D:9) an adder corpse (37, -10, D:9) a +0 giant club