Crawl Stoat Soup version 0.23-ish-327-196-gac612bd466 (webtiles) character file. 0 Soulflayer the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on June 19, 2025. Got out of the dungeon alive. The game lasted 00:00:30 (1 turns). Soulflayer the Conjurer (Deep Elf Conjurer) Turns: 1, Time: 00:00:31 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Warding . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a bread ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj 19/25 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj 19/50 3% 2 ##..... Dazzling Spray Conj/Hex 11/50 19% 3 ###.... Iskenderun's Mystic Bla Conj 19/100 26% 4 ####... Force Lance Conj/Tloc 11/100 52% 4 ####... Fulminant Prism Conj/Hex 11/200 52% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Soulflayer the Deep Elf Conjurer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. See http://crawl.montres.org.uk/about.html for Stoat Soup changes. Recent changes: fix labyrinth bug, maybe fix cloud bugs found by 'honk'. Found 7 javelins of penetration and a scroll labeled GAPOSI FEOJIY. Found a staircase leading out of the dungeon. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..≈..?#.# ######.§≈§.#.# .........≈...# ##.≈§≈≈≈.≈≈≈.# ...≈...≈...≈.# .≈≈≈.≈.§≈≈.§.#. .§...§.....≈... ≈≈.§≈≈.@.≈≈§.≈≈ ...≈.....≈...≈. .#.≈.≈≈≈.≈.≈≈≈. #(≈§§.§...≈... #.§§≈.≈≈≈≈≈.## #...≈......... #.#.≈≈≈.###### #.#...§.. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Soulflayer the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: psy_arrival_radial02 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------