Seeded DCSS version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 679921 (custom seed) 104 SpartanPain the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Feb 18, 2026. Slain by a water moccasin zombie (10 damage) ... in an ossuary. The game lasted 00:17:06 (2903 turns). SpartanPain the Conjurer (Deep Elf Conjurer) Turns: 2903, Time: 00:17:06 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 52% Magic: 8/11 EV: 15 Int: 25 God: Gold: 159 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . (100%) d - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will +.... g - amulet of the acrobat Stlth +++ c - ring of see invisible HPRegen 0.24/turn b - ring of wizardry MPRegen 0.24/turn %: acrobat, clarity, wizardry (x1) @: no status effects A: magic regeneration, talons 1, thin skeletal structure 1, clarity, strong-willed 1, protean grace a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 159 gold pieces. Inventory: Missiles e - a throwing net Armour a - a +0 robe (worn) h - a +0 barding Magical Staves d - a staff of air (weapon) Jewellery b - a ring of wizardry (worn) c - a ring of see invisible (worn) f - a ring of protection from fire g - an amulet of the acrobat (worn) Talismans i - an inkwell talisman Wands a - a wand of flame (1) Scrolls g - a scroll of fog c - a scroll of poison {unknown} b - a scroll of blinking s - a scroll of summoning Potions g - 2 potions of magic B - a potion of berserk rage Baubles g - 3 flux baubles Skills: + Level 0.1 Fighting + Level 2.5 Dodging + Level 3.6 Stealth + Level 3.9 Spellcasting + Level 5.6 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 66% 2d6 1% 2 Fugue of the Fallen Necr 4% N/A 12% 3 Fulminant Prism Conj/Alch 9% 3d7 12% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 12% 4 Cause Fear Hex 2% N/A 34% 4 Martyr's Knell Necr/Summ 4% N/A 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have sharp toenails. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You possess an exceptional clarity of mind. You are strong-willed. (Will+) You are empowered by your non-innate mutations. (+4 EV, Slay +4) Message History Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit) The puff of flame hits the water moccasin zombie. The water moccasin zombie is lightly damaged. The burial acolyte shouts! The water moccasin zombie closely misses you. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (56% to hit) The puff of flame hits the water moccasin zombie! The water moccasin zombie is moderately damaged. The water moccasin zombie bites you! Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin zombie (moderately damaged, 68% to hit) The puff of flame hits the burial acolyte. The burial acolyte is moderately wounded. The burial acolyte hits you with a +0 dagger. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin zombie (moderately damaged, 100% to hit) The magic dart hits the burial acolyte. The burial acolyte is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin zombie (moderately damaged, 100% to hit) The magic dart hits the water moccasin zombie. The water moccasin zombie is moderately damaged. The burial acolyte recites a funeral chant. The water moccasin zombie is empowered. The gnoll zombie is empowered. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin zombie (moderately damaged, strong, covering ground quickly, 100% to hit) The magic dart hits the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. The burial acolyte hits you with a +0 dagger. The water moccasin zombie bites you! You die... ###################### #...#...#....'..@ZZ.∩# #...#...'....#..p#...# #...'...#....#...# ..# ###'############## +# #...# #...# #...# #...# ##'## You could see a burial acolyte, a water moccasin zombie (strong, swift) and a gnoll zombie (strong, swift). Vanquished Creatures A bullfrog simulacrum (Ossuary) 3 adders 2 ribbon worms (D:2) 3 adder zombies (Ossuary) 7 gnoll zombies (Ossuary) An endoplasm (D:1) 3 hobgoblins 5 jackals (D:3) 4 quokkas (D:3) 5 ball pythons 2 bats A frilled lizard (D:2) A jackal zombie (Ossuary) 7 kobolds 4 orc zombies (Ossuary) 8 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpartanPain the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 397 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 654 | D:2 | Reached skill level 5 in Conjurations 697 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1633 | D:2 | Identified the +0 leather armour of Wisdom {rElec Str+5} 1935 | D:3 | Found a faded altar of an unknown god. 1936 | D:3 | Encountered a dancing +0 short sword 1936 | D:3 | Encountered a dancing +0 spear 1936 | D:3 | Encountered a dancing +0 dagger 1938 | D:3 | Encountered a dancing +0 dagger 1944 | D:3 | Encountered a dancing +0 falchion 1944 | D:3 | Encountered a dancing +0 short sword 1945 | D:3 | Encountered a dancing +0 spear 1946 | D:3 | Encountered a dancing +0 falchion 1947 | D:3 | Found a hide-covered altar of Uskayaw. 2370 | D:3 | Gained mutation: You are weak. (Str -3) [potion of | mutation] 2370 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 2370 | D:3 | Gained mutation: You have sharp toenails. [potion of | mutation] 2389 | D:3 | Lost mutation: You are weak. (Str -3) [potion of mutation] 2389 | D:3 | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 2389 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 2389 | D:3 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 2389 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 2389 | D:3 | Gained mutation: You are empowered by your non-innate | mutations. (+4 EV, Slay +4) [potion of mutation] 2644 | D:4 | Found a sand-covered staircase. 2653 | Ossuary | Entered an ossuary 2663 | Ossuary | Reached XP level 4. HP: 24/24 MP: 7/11 2903 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_rooms D:2: layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_corner_b, co_window_corner_ca, co_window_unsneaky_path_b, co_window_broadway_c, co_window_2corner, co_window_paths_d, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a D:3: layout_basic, nicolae_uskayaw_en_pointe, basic_ecumenical_altar D:4: minmay_goblin_kobold_castle, layout_loops_ring, minmay_temple_entry_junction, nicolae_ossuary_entry_monument, uniq_sigmund Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Stealth | 3 | 3.6 Fighting | | 0.1 Dodging | | 2.5 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 96 | 40 || 136 Evoke: Wand of flame | | 17 || 17 Drink: Mutation | 2 | || 2 Berserk rage | 1 | || 1 Read: Blinking | 1 | || 1 Amnesia | 1 | || 1 Teleportation | 1 | || 1 Summoning | 1 | || 1 Fog | 1 | || 1 Armour: Robe | 6 | 13 || 19 Dodge: Dodged | 1 | 19 || 20