Seeded DCSS version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 16550307772071605675 (custom seed) 8 SpartanPain the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Feb 18, 2026. Got out of the dungeon alive. The game lasted 00:02:37 (171 turns). SpartanPain the Conjurer (Deep Elf Conjurer) Turns: 171, Time: 00:02:38 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 8/8 EV: 11 Int: 22 God: Gold: 10 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of the acrobat Stlth ++ b - ring of wizardry HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: acrobat, wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) d - the +0 hat of a bazaar {Rampage Int+3} (You acquired it on level 1 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Jewellery b - a ring of wizardry (worn) c - the amulet "Ivitet" {*Silence Regen+ Str+2 Int+3 SInv} (You acquired it on level 1 of the Dungeon) [amulet of regeneration] *Silence: It may silence you when you take damage. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. e - an amulet of the acrobat (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of enchant armour {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 1% 2 Fulminant Prism Conj/Alch 7% 3d7 17% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat. The bat is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You now have 10 gold pieces. Found a scarab talisman. b - a ring of wizardry You encounter a kobold. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 2! d - a scroll labelled AMOTOI AMIT e - 3 scrolls labelled KASHAUTOUR f - a bubbling red potion This is a scroll of acquirement! Something appears at your feet! e -> A - 2 scrolls of acquirement c - the amulet "Ivitet" {*Silence Regen+ Str+2 Int+3 SInv} Something appears at your feet! Something appears at your feet! d - the +0 hat of a bazaar {Rampage Int+3} e - an amulet of the acrobat You start putting on your amulet. You continue putting on your amulet of the acrobat. x5 You finish putting on your amulet of the acrobat. You feel ready to tumble and roll out of harm's way. e - an amulet of the acrobat (worn) b - a ring of wizardry (worn) There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Alright, then stay! You have escaped! .....####...# ..).... ...###. ..... ........ #.#.###....).. #####.#...†.....#### ##................§.. #..≈≈≈≈...#...§≈≈≈§§. ##.≈≈≈≈.≈....).≈§≈≈≈≈. #..≈≈@>≈≈......§§≈§≈§. #..≈≈≈≈≈≈......≈≈§§§§. #...≈≈≈≈..####.^≈§≈§.. #.#......## ##.....§. #........# #....... ######....## ##....... #..(........####....†... #.........#.......#..... #......................† There were no monsters in sight! Vanquished Creatures 4 hobgoblins (D:1) A bat (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpartanPain the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 118 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 136 | D:1 | Identified 3 scrolls of acquirement 136 | D:1 | Acquired the amulet "Ivitet" {*Silence Regen+ Str+2 Int+3 | SInv} 139 | D:1 | Acquired an amulet of the acrobat 140 | D:1 | Acquired the +0 hat of a bazaar {Rampage Int+3} 171 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms, shapermc_ecumenical_altar_totnotflames, serial_shops, nicolae_shop_swords_in_saltire Action || total ---------------------------++------- Cast: Magic Dart || 14 Read: Acquirement || 3 Dodge: Dodged || 1