Dungeon Crawl Stone Soup version 0.33-a0-1071-g5af9d733ea (webtiles) character file. Game seed: 4399808267282198895 2 SpectralFremen the Vexing (level 1, -1/10 HPs) Began as a Deep Elf Wanderer on Mar 10, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:14 (118 turns). SpectralFremen the Vexing (Deep Elf Wanderer) Turns: 118, Time: 00:02:15 Health: -1/10 AC: 4 Str: 6 XL: 1 Next: 33% Magic: 2/5 EV: 10 Int: 20 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . f - +0 leather armour rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 helmet (worn) f - a +0 leather armour (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of brilliance Skills: - Level 1.2 Dodging - Level 3.6 Stealth + Level 1.7 Spellcasting - Level 1.1 Conjurations * Level 4.2 Hexes - Level 1.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 72% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 36% N/A 7% 2 Searing Ray Conj 12% 2d4 24% 2 Mercury Arrow Conj/Alch 6% 2d5 30% 2 Cause Fear Hex 9% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bat barely misses you. Casting: Slow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, slow, chance to affect: 68%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm hits you. The bat attacks as it pursues you! The bat misses you. The bat hits you but does no damage. Casting: Slow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (chance to affect: 68%) The endoplasm seems to slow down. The bat closely misses you. The endoplasm barely misses you. You barely miss the endoplasm. The bat barely misses you. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is lightly wounded. The bat barely misses you. You hit the endoplasm. The endoplasm is severely wounded. The bat hits you but does no damage. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The bat hits you but does no damage. The endoplasm freezes you. You are frozen. Your magical contamination has completely faded away. You hit the endoplasm. The endoplasm is almost dead. The bat closely misses you. The bat hits you but does no damage. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... .... .## .... #.. ..# ### ..... #.# #..... ...........#.# #.##.. ..........#.# #.##.# ..........#.###.##.# .................##.# ....##....~.....bJ..# #.#.##...~.~....@...# # #.#.##..~...~.#####.##.# #.#.##..~...~.### #..)# #.#.#.......~...# ####.# #.#...~~~~~.~.~.#### .. #....~....<.~..~...## ## ...~~....~......~~..## ..~.......~~~~....~..# ...~~~~~......~~~~...# You could see an endoplasm (slow) and a bat (slow). Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpectralFremen the Deep Elf Wanderer began the quest for | the Orb. 0 | D:1 | SpectralFremen set off with the following items: a +0 | dagger, a potion of brilliance, a +0 robe, a +0 helmet; and | the following spell memorised: Slow; and the following | spells available to memorise: Jinxbite, Searing Ray, | Mercury Arrow, Cause Fear. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 118 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Slow || 6 Armour: Leather armour || 10 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 117 | 47 | 70 | 2 | 0 | 1 | 117.0 | Dungeon | 117 | 47 | 70 | 2 | 0 | 1 | 117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 117 daAuts