Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 14569490649875305905 306 SpectralFremen the Magician (level 6, -1/34 HPs) Began as a Deep Elf Wanderer on Mar 18, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:13:37 (2985 turns). SpectralFremen the Magician (Deep Elf Wanderer) Turns: 2985, Time: 00:13:38 Health: -1/34 AC: 4 Str: 6 XL: 6 Next: 16% Magic: 14/16 EV: 9 Int: 24 God: Gold: 209 SH: 0 Dex: 12 Spells: 12/16 levels left rFire . . . f - staff of conjuration rCold . . . (no offhand) rNeg . . . g - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... k - amulet of regeneration Stlth + (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.30/turn %: no passive effects @: lethally poisoned (-1 -> -12), about to teleport A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 209 gold pieces. Inventory: Hand Weapons a - a +2 short sword Missiles m - 2 throwing nets Armour d - a +0 pair of boots (worn) g - a +0 leather armour (worn) Magical Staves f - a staff of conjuration (weapon) Jewellery k - an amulet of regeneration (worn) Wands b - a wand of flame (4) Scrolls c - 3 scrolls of teleportation n - a scroll of fog {unknown} Potions e - 2 potions of heal wounds h - a potion of attraction i - 4 potions of berserk rage j - a potion of brilliance {unknown} l - 2 potions of curing {unknown} Skills: + Level 1.5 Fighting - Level 4.0 Short Blades - Level 5.8 Spellcasting + Level 3.3 Conjurations * Level 5.0 Air Magic - Level 1.1 Evocations - Level 1.1 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 2% 1 b - Mephitic Cloud Conj/Alch/Air 30% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (57% to hit) You feel a surge of power! The zap misses the water moccasin. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (57% to hit) You feel a surge of power! The zap hits the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! You are poisoned. The water moccasin poisons you! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 57% to hit) You feel a surge of power! The zap hits the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you! The water moccasin bites you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 57% to hit) You feel a surge of power! The zap misses the water moccasin. You feel sick. The water moccasin bites you but does no damage. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You die... #.# #...### ##.. ##...... ... ....... #.### ...#S# #... ..#.# # #..########.#.# .. #. ##..).)......#.###... ....#.##.....<..@.S......... ....................#.###... ...#.#<....#.#######.# # #.....#.# .# ##...##.. .# ....###### ## .##..# #..# #..# You could see a water moccasin. Vanquished Creatures 2 hounds A bombardier beetle (D:3) An orc wizard (D:3) 8 gnolls (D:3) 3 adders 4 dart slugs A ribbon worm (D:2) 6 orcs (D:3) 6 ball pythons 2 bats 7 endoplasms 2 giant cockroaches 7 hobgoblins 3 jackals 5 quokkas 2 frilled lizards 5 goblins 7 kobolds 8 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpectralFremen the Deep Elf Wanderer began the quest for | the Orb. 0 | D:1 | SpectralFremen set off with the following items: a +2 short | sword, a wand of flame (4), a scroll of teleportation, a +0 | robe; and the following spell memorised: Shock; and the | following spells available to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 9/9 274 | D:1 | Reached skill level 1 in Air Magic 378 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/10 515 | D:1 | Reached skill level 1 in Conjurations 1014 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/12 1018 | D:2 | Learned a level 3 spell: Mephitic Cloud 1947 | D:3 | Reached XP level 4. HP: 20/24 MP: 6/13 2175 | D:3 | Reached XP level 5. HP: 24/28 MP: 11/15 2182 | D:3 | Reached skill level 1 in Fighting 2783 | D:3 | Reached XP level 6. HP: 34/34 MP: 12/16 2833 | D:4 | Noticed a water moccasin 2905 | D:4 | Reached skill level 5 in Air Magic 2939 | D:5 | Entered Level 5 of the Dungeon 2976 | D:5 | Noticed a water moccasin 2984 | D:5 | HP: 1/34 [water moccasin (4)] 2985 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, roderic_filled_cross, hangedman_decor_peaks_small D:2: serial_bayou_shore_a, layout_rooms, serial_bayou_lagoon_b D:3: layout_loops_ring, minmay_divided_ellipse D:4: layout_loops_corners D:5: kennysheep_six_static_rooms, layout_basic, serial_shops, nicolae_shop_window_shopping Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Air Magic | 1 2 3 4 5 | 5.0 Conjurations | 1 2 3 | 3.3 Fighting | 1 | 1.5 Short Blades | | 4.0 Spellcasting | | 5.8 Evocations | | 1.1 Shapeshifting | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 75 | 82 || 157 Use: Scroll | 5 | 2 || 7 Armour: Robe | 1 | || 1 Leather armour | 4 | 18 || 22 Dodge: Dodged | 3 | 8 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3015 | 1777 | 1238 | 266 | 1070 | 5 | 603.0 | Dungeon | 3015 | 1777 | 1238 | 266 | 1070 | 5 | 603.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1058 daAuts D:1: 1012 daAuts D:2: 826 daAuts D:4: 85 daAuts D:5: 32 daAuts