Dungeon Crawl Stone Soup version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 4383554080624738821 105738 SpectralFremen the Warrior (level 15, -39/141 HPs) Began as a Pale Draconian Wanderer on Sept 29, 2026. Was the Champion of Vehumet. Killed from afar by an eleionoma (42 damage) ... with a spray of wooden splinters ... on level 2 of the Lair of Beasts. The game lasted 02:28:20 (36229 turns). SpectralFremen the Warrior (DrWn) Turns: 36229, Time: 02:28:21 Health: -39/141 AC: 13 Str: 18 XL: 15 Next: 95% Magic: 38/38 EV: 12 Int: 26 God: Vehumet [******] Gold: 1064 SH: 5 Dex: 10 Spells: 6/35 levels left rFire . . . (100%) q - staff of cold rCold + . . (50%) D - orb {Glass} rNeg . . . (100%) v - +2 hat {Int+3} rPois + (33%) x - +2 cloak {rPois} rElec . (100%) d - +2 pair of gloves rCorr . (100%) (no boots) SInv . p - amulet of reflection Will +.... y - +6 ring of intelligence Stlth + H - ring of magical power HPRegen 0.43/turn MPRegen 0.26/turn %: reflection @: corroded (-4) A: steam breath, AC +9, unfitting armour, cold-blooded, armoured tail 1, steam resistance a: Steam Breath (1%), Renounce Religion (0%) You were on level 2 of the Lair of Beasts. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 5 branches of the dungeon, and saw 24 of its levels. You collected 2290 gold pieces. You spent 1226 gold pieces at shops. Inventory: Hand Weapons h - the +6 spear of Waywotun {flame, Dex+3} (You found it on level 3 of the Dungeon) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. j - the +3 dagger of Sautt {freeze, rF+ rCorr Str+3} (You found it on level 6 of the Dungeon) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. o - the +0 short sword of the Bespelled God {spect, rC+ Will- Int+8 Dex-3} (You found it on level 7 of the Dungeon) rC+: It protects you from cold. Will-: It decreases your willpower. Int+8: It affects your intelligence (+8). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. G - the +1 sling "Les Maow" {heavy, rC+ Int+3} (You bought it in a shop on level 1 of the Orcish Mines) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. J - the +6 shortbow of Excruciating Pain {flame, Str+4 Dex+2 SInv} (You found it on level 13 of the Dungeon) Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. Missiles c - 37 poisoned darts k - a curare-tipped dart l - 2 throwing nets Armour d - a +2 pair of gloves (worn) g - a +2 cloak of willpower v - a +2 hat of intelligence (worn) x - a +2 cloak of poison resistance (worn) D - an orb of glass (worn) E - the +2 pair of ghost crab claws {Mist Str+4 Int+2 Slay+4 Necro} (You found it on level 11 of the Dungeon) Mist: It may create clouds of spectral mist when the wearer attacks or casts spells, and grants immunity from such clouds. Necromancy spells have a greater chance to produce spectral mist. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Necro: It increases the power of your Necromancy spells. It cannot be enchanted further. Magical Staves q - a staff of cold (weapon) r - a staff of earth w - a staff of conjuration A - a staff of necromancy M - a staff of air Jewellery n - an amulet of guardian spirit p - an amulet of reflection (worn) u - an amulet of regeneration y - a +6 ring of intelligence (worn) z - a +6 ring of dexterity C - a +6 ring of intelligence H - a ring of magical power (worn) I - an amulet of faith K - an amulet of wildshape L - a ring of wizardry Talismans a - a dragon-coil talisman N - a granite talisman Wands d - a wand of digging (24) a - a wand of flame (31) b - a wand of light (8) c - a wand of roots (6) f - a wand of mindburst (2) Scrolls t - 4 scrolls of teleportation x - 5 scrolls of amnesia S - 3 scrolls of silence r - 3 scrolls of revelation w - 4 scrolls of enchant weapon g - 4 scrolls of fog I - 2 scrolls of immolation V - 3 scrolls of vulnerability a - a scroll of enchant armour i - 3 scrolls of identify Potions m - 3 potions of might A - 6 potions of attraction C - 2 potions of cancellation c - 6 potions of curing e - 2 potions of enlightenment r - 2 potions of resistance L - a potion of lignification b - 4 potions of brilliance M - 2 potions of mutation g - 2 potions of magic a - a potion of ambrosia Miscellaneous g - a +1 sack of spiders (inert) h - a +0 phial of floods Skills: - Level 15.0 Fighting - Level 3.0 Maces & Flails - Level 12.0 Polearms + Level 5.2 Dodging * Level 10.8 Spellcasting + Level 11.3 Conjurations - Level 7.4 Fire Magic - Level 5.0 Air Magic + Level 14.2 Earth Magic - Level 5.0 Alchemy * Level 9.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Bombard Conj/Erth 34% 9d6 1% 6 b - Mephitic Cloud Conj/Alch/Air 50% N/A 1% 3 c - Stone Arrow Conj/Erth 100% 3d13 1% 3 d - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Scorch Fire 100% 2d9 1% 2 g - Permafrost Eruption Ice/Erth 33% 2x4d7 10% 6 h - Flame Wave Conj/Fire 58% 2d14 1% 4 i - Ignite Poison Fire/Alch 46% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hellfire Mortar Fire/Erth/Frge 25% 4d10 41% 7 Kiss of Death Conj/Necr 100% 2d13 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Shock Conj/Air 100% 1d9 1% 1 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Searing Ray Conj 100% 2d8 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Swiftness Air 40% N/A 1% 3 Volatile Blastmotes Fire/Tloc 66% 2d15 1% 3 Fulminant Prism Conj/Alch 27% 3d14 1% 4 Iskenderun's Battlesphe Conj/Frge 43% 2d11 1% 4 Olgreb's Toxic Radiance Alch 40% N/A 1% 4 Petrify Alch/Erth 29% N/A 1% 4 Sticky Flame Fire/Alch 46% 2d9 1% 4 Freezing Cloud Conj/Ice/Air 29% 6-21 3% 5 Slow Hex 56% N/A 4% 1 Soul Splinter Necr 56% N/A 4% 1 Summon Small Mammal Summ 56% N/A 4% 1 Blink Tloc 28% N/A 6% 2 Confusing Touch Hex 14% N/A 13% 3 Fugue of the Fallen Necr 14% N/A 13% 3 Launch Clockwork Bee Frge 14% N/A 13% 3 Ozocubu's Armour Ice 21% N/A 13% 3 Vhi's Electric Charge Tloc/Air 54% N/A 16% 4 Animate Dead Necr 14% N/A 38% 4 Cause Fear Hex 7% N/A 38% 4 Eringya's Surprising Cr Summ 14% N/A 38% 4 Martyr's Knell Necr/Summ 14% N/A 38% 4 Silence Hex/Air 13% N/A 38% 5 Summon Mana Viper Hex/Summ 14% N/A 75% 5 Fortress Blast Frge 18% 6d7 82% 6 Forge Phalanx Beetle Frge 7% N/A 100% 6 Gell's Gavotte Tloc 7% 2d(14-21) 100% 6 Summon Cactus Giant Summ 7% N/A 100% 6 Spellspark Servitor Conj/Frge 21% N/A 63% 7 Chain Lightning Conj/Air 27% 3d36 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5)* D:10 Swamp (1/4) Lair:2 Spider (0/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 *You can no longer be shafted in this branch The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D:10 ? Orc:1 [*:*=( Orc:2 **(? Portals: Abyss: D:15** Lair:5 Innate Abilities, Weirdness & Mutations You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +9) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are immune to the effects of steam. Message History Press: ? - help, Shift-Dir - straight line Aim: a cyclops, quivering large rocks (severely wounded, fragile as glass, 98% to hit) The iron shot hits the cyclops!! You kill the cyclops! Vehumet accepts your kill. You feel your power returning. You feel power welling in your lungs. You start resting. HP restored. Magic restored. r - 2 potions of resistance (gained 1) g - 2 potions of magic (gained 1) You encounter a red ugly thing. You encounter a red ugly thing. Found 24 gold pieces. The red ugly thing gurgles horribly! x2 You encounter a red ugly thing. You encounter a red ugly thing. The red ugly thing gurgles horribly! x2 Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The red ugly thing basks in the mutagenic energy from its kin and changes! The red ugly thing is engulfed in noxious fumes. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The red ugly thing is engulfed in noxious fumes. The red ugly thing appears confused. The red ugly thing is engulfed in noxious fumes. The red ugly thing appears confused. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a red ugly thing (noxious fumes, confused, 94% to hit) The iron shot hits the red ugly thing!!! The red ugly thing becomes as fragile as glass! The red ugly thing is severely wounded. The red ugly thing is engulfed in noxious fumes. The red ugly thing appears confused. The red ugly thing is engulfed in noxious fumes. The red ugly thing appears confused. The red ugly thing is engulfed in noxious fumes. The red ugly thing appears confused. The red ugly thing is engulfed in noxious fumes. The red ugly thing appears confused. The purple ugly thing is engulfed in noxious fumes. The purple ugly thing appears confused. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a red ugly thing (heavily wounded, confused, fragile as glass, 95% to hit) The stone arrow hits the red ugly thing! The red ugly thing is almost dead. The red ugly thing is engulfed in noxious fumes. The red ugly thing appears confused. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a red ugly thing (almost dead, confused, fragile as glass, 95% to hit) The stone arrow hits the red ugly thing!! You kill the red ugly thing! Vehumet accepts your kill. The red ugly thing is engulfed in noxious fumes. x2 The red ugly thing appears confused. The red ugly thing basks in the mutagenic energy from its kin and changes! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Nothing quivered! Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the green ugly thing. The green ugly thing is lightly wounded. The green ugly thing's fire resistance burns away. The red ugly thing is engulfed in noxious fumes. You hit the red ugly thing. The red ugly thing is lightly wounded. The purple ugly thing seems less confused. You barely miss the red ugly thing. You tail-slap the red ugly thing. The red ugly thing is lightly wounded. The red ugly thing is engulfed in noxious fumes. The red ugly thing claws you but does no damage. The green ugly thing basks in the mutagenic energy from its kin and changes! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The purple ugly thing is engulfed in blazing flames. The red ugly thing is engulfed in blazing flames. The red ugly thing becomes as fragile as glass! Casting: Ignite Poison (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The red ugly thing is lightly wounded. The purple ugly thing is lightly wounded. x2 The purple ugly thing is no longer more vulnerable to fire. The purple ugly thing is engulfed in blazing flames. The purple ugly thing becomes as fragile as glass! The purple ugly thing basks in the mutagenic energy from its kin and changes! The red ugly thing is engulfed in blazing flames. The purple ugly thing is engulfed in blazing flames. You barely miss the red ugly thing. The red ugly thing is lightly wounded. The red ugly thing is engulfed in blazing flames. The red ugly thing claws you but does no damage. You closely miss the red ugly thing. The red ugly thing is moderately wounded. The purple ugly thing is engulfed in blazing flames. The purple ugly thing basks in the mutagenic energy from its kin and changes! You hit the red ugly thing. The red ugly thing looks even more glass-like. You burn the red ugly thing. The red ugly thing is moderately wounded. The red ugly thing is engulfed in blazing flames. The red ugly thing claws you but does no damage. You barely miss the red ugly thing. The red ugly thing is heavily wounded. The red ugly thing is engulfed in blazing flames. The red ugly thing barely misses you. You hit the red ugly thing. The red ugly thing looks even more glass-like. The red ugly thing is heavily wounded. The red ugly thing is engulfed in blazing flames. The red ugly thing claws you. You are engulfed in flames!! You hit the red ugly thing. You burn the red ugly thing. The red ugly thing looks even more glass-like. The red ugly thing is severely wounded. The red ugly thing headbutts you but does no damage. You hit the red ugly thing. The red ugly thing is severely wounded. The red ugly thing is engulfed in blazing flames. The red ugly thing claws you! You are engulfed in flames! You are too injured to fight recklessly! You are too injured to fight recklessly! The red ugly thing barely misses the red ugly thing. The red ugly thing is engulfed in blazing flames. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a red ugly thing (almost dead, fragile as glass, 83% to hit) The iron shot hits the red ugly thing!! You kill the red ugly thing! Vehumet accepts your kill. You feel your power returning. The red ugly thing barely misses you. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a red ugly thing (moderately wounded, fragile as glass, 83% to hit) The iron shot hits the red ugly thing!! The red ugly thing is almost dead. The blast sends you backwards. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a red ugly thing (almost dead, fragile as glass, 85% to hit) The stone arrow hits the red ugly thing!! You kill the red ugly thing! Vehumet accepts your kill. You feel your power returning. The red ugly thing is engulfed in blazing flames. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a red ugly thing (heavily wounded, confused, 95% to hit) The stone arrow hits the red ugly thing! The red ugly thing is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a red ugly thing (severely wounded, confused, 95% to hit) The stone arrow hits the red ugly thing!! You kill the red ugly thing! Vehumet accepts your kill. You feel your power returning. You start resting. HP restored. Magic restored. You now have 1037 gold pieces (gained 24). There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here an ugly thing corpse. You open the door. There is an open door here. Things that are here: a +0 arbalest; a yaktaur skeleton There is an open door here. There is an open door here. Found a one-way gate to the infinite horrors of the Abyss. i - 3 scrolls of identify (gained 1) t - 3 scrolls of teleportation (gained 1) There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. Found two stone staircases leading up. There is an open door here. You encounter a boggart. You encounter 3 boggarts. The boggart shouts! x3 The boggart mumbles some strange words. You encounter a boggart. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the ogre! The ogre is heavily wounded. Piercing cold boils outward! The piercing cold hits the ogre! The ogre is severely wounded. The piercing cold hits the ogre! The ogre is heavily wounded. The piercing cold hits the boggart! The boggart is almost dead. The piercing cold hits the boggart! The boggart becomes as fragile as glass! The boggart is severely wounded. The boggart shouts! The piercing cold hits the boggart! The boggart is severely wounded. The piercing cold hits the boggart! The boggart is almost dead. The boggart shouts! The piercing cold hits the ogre! The ogre is heavily wounded. The boggart gestures wildly while chanting. The ogre mage gestures wildly while chanting. The ogre mage's form blurs. Casting: Permafrost Eruption (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the boggart! You kill the boggart! Vehumet accepts your kill. You feel your power returning. The ogre mage dissolves into shadows! The ogre dissolves into shadows! x5 The two-headed ogre dissolves into shadows! The ogre dissolves into shadows! Piercing cold boils outward! The piercing cold hits the green ugly thing! The green ugly thing is moderately wounded. The piercing cold hits the boggart! You kill the boggart! Vehumet accepts your kill. You feel your power returning. The piercing cold hits the boggart! The boggart is heavily wounded. The boggart gestures wildly while chanting. The boggart flickers and vanishes! The green ugly thing tentacle-slaps you! Casting: Permafrost Eruption (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the boggart! You kill the boggart! Vehumet accepts your kill. You feel your power returning. Piercing cold boils outward! The piercing cold hits the green ugly thing! The green ugly thing becomes as fragile as glass! The green ugly thing is heavily wounded. The piercing cold hits the boggart! You kill the boggart! Vehumet accepts your kill. You feel your power returning. The green ugly thing dissolves into shadows! x3 You hear some strange, mumbled words. Casting: Permafrost Eruption (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the tengu conjurer!! The tengu conjurer is heavily wounded. Piercing cold boils outward! The piercing cold hits the tengu conjurer! The tengu conjurer is almost dead. Casting: Permafrost Eruption (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Permafrost Eruption. A chill runs through your body! There is an open door here. Casting: Permafrost Eruption (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tengu conjurer (severely wounded, summoned, 67% to hit) The iron shot hits the tengu conjurer!! You kill the tengu conjurer! The tengu conjurer's corpse dissolves into shadows! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tengu warrior, wielding a +0 war axe and wearing a +0 leather armour and a +0 kite shield (summoned, 69% to hit) The tengu warrior blocks the iron shot. The blast sends you backwards. As you open the door, it creaks loudly! The orc sorcerer leaves your sight. There is an open door here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: Roxanne You start resting. Your magical contamination has completely faded away. You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Something unseen opens the door. You sense a monster nearby. A tengu warrior comes into view. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tengu warrior, wielding a +0 war axe and wearing a +0 leather armour and a +0 kite shield (summoned, 69% to hit) The iron shot hits the tengu warrior!! The tengu warrior is heavily wounded. The blast sends you backwards. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tengu warrior, wielding a +0 war axe and wearing a +0 leather armour and a +0 kite shield (heavily wounded, summoned, 69% to hit) The iron shot misses the tengu warrior. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tengu warrior, wielding a +0 war axe and wearing a +0 leather armour and a +0 kite shield (heavily wounded, summoned, 69% to hit) The tengu warrior blocks the iron shot. The tengu warrior dissolves into shadows! There is a stone staircase leading up here. This staircase leads to a travel-excluded area! Okay, then. There is a stone staircase leading up here. You climb upwards. Level annotation: Roxanne There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. There is an open door here. A red ugly thing comes into view. The red ugly thing gurgles horribly! The green ugly thing gurgles horribly! Things that are here: a +0 robe; a +0 long sword; an elf skeleton Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a green ugly thing (83% to hit) The iron shot hits the green ugly thing!!! The green ugly thing is severely wounded. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a green ugly thing (severely wounded, 83% to hit) The iron shot hits the green ugly thing!! You kill the green ugly thing! Vehumet accepts your kill. You feel your power returning. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a red ugly thing (83% to hit) The iron shot hits the red ugly thing!!! The red ugly thing is severely wounded. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a red ugly thing (severely wounded, 83% to hit) The iron shot hits the red ugly thing!! You kill the red ugly thing! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. You see here an ugly thing skeleton. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. Things that are here: a +0 robe; a +0 long sword; an elf skeleton There is a one-way gate to the infinite horrors of the Abyss here. There is an open door here. You open the door. There is an open door here. Done exploring. Done exploring. A boggart comes into view. The boggart shouts! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a boggart (78% to hit) The iron shot hits the boggart!!! You kill the boggart! Vehumet accepts your kill. You feel your power returning. The blast sends you backwards. You start resting. Magic restored. There is a stone staircase leading up here. You climb upwards. Level annotation: Roxanne There is a stone staircase leading down here. There is an open door here. There is an open door here. Okay, then. Search for what [Enter for "inner", or ? for help]? earth You unwield the +6 spear of Waywotun {flame, Dex+3}. You feel clumsy. The +6 spear of Waywotun {flame, Dex+3} stops flaming. r - a staff of earth (weapon) Okay, then. Roxanne mumbles some strange words. You blink. Okay, then. Unknown command. Okay, then. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Roxanne (100% to hit) You feel a surge of power! The iron shot hits Roxanne!! Roxanne is lightly damaged. The blast sends you backwards. Roxanne casts a spell. The iron shot hits you!!! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Roxanne (lightly damaged, 100% to hit) You feel a surge of power! The iron shot hits Roxanne!!! Roxanne is moderately damaged. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Roxanne (moderately damaged, 100% to hit) You feel a surge of power! The iron shot hits Roxanne!! Roxanne is heavily damaged. Roxanne asks, "Could you be a darling and pick up this talisman for me?" Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Roxanne (heavily damaged, 100% to hit) You feel a surge of power! The iron shot hits Roxanne!! Roxanne is severely damaged. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Roxanne (severely damaged, 100% to hit) You feel a surge of power! The iron shot hits Roxanne!! Roxanne is severely damaged. Roxanne mumbles some strange words. The iron shot hits you!!! KNOWN ESCAPES: teleportation x3, fog x4, heal wounds x2, haste x1 Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Roxanne (severely damaged, 100% to hit) You feel a surge of power! The iron shot hits Roxanne!!! Roxanne is almost destroyed. Roxanne mumbles some strange words. You blink. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Aiming: Steam Breath Press: ? - help, Shift-Dir - straight line Aim: Roxanne (almost destroyed, 100% to hit) You exhale a blast of scalding steam. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You reach into the sack... ...and things crawl out! The sack is emptied! Okay, then. You swap places with your redback. Your tarantella is engulfed in a cloud of scalding steam. Your scorpion is engulfed in a cloud of scalding steam. You see here a staff of air. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Okay, then. Your scorpion is engulfed in a cloud of scalding steam. You start resting. Your tarantella disappears in a puff of smoke! Your redback disappears in a puff of smoke! Your scorpion disappears in a puff of smoke! Magic restored. You see here a staff of air. M - a staff of air HP restored. You see here a granite talisman. N - a granite talisman Done exploring. There is an escape hatch in the floor here. There is an open door here. There is an open door, spattered with blood here. There is an open door here. There is a stone staircase leading up here. Search for what [Enter for "earth", or ? for help]? rF Search for what [Enter for "rF", or ? for help]? rC Unknown command. You drop a +2 mace. You drop a +0 long sword. You drop a +2 antimagic spear. You drop a +0 orcbow. You drop a +0 mace of venom. You drop a +4 spear of entangling. You drop a +2 rapier of distortion. You drop a +2 trident of protection. You drop a +0 arbalest. You drop a +0 hat. Char dumped successfully. Okay, then. Okay, then. What level of the Lair of Beasts? (default 1, ? - help) Okay, then. What level of the Swamp? (default 1, ? - help) Okay, then. You unwield your staff of earth. You feel stronger. The +3 dagger of Sautt {freeze, rF+ rCorr Str+3} glows with a cold blue light! j - the +3 dagger of Sautt (weapon) {freeze, rF+ rCorr Str+3} You unwield the +3 dagger of Sautt {freeze, rF+ rCorr Str+3}. You feel weaker. The +3 dagger of Sautt {freeze, rF+ rCorr Str+3} stops glowing. r - a staff of earth (weapon) What level of the Swamp? (default 1, ? - help) There is a gate to the Vaults, spattered with blood here. Things that are here: a +0 plate armour; a +0 battleaxe Things that are here: a +0 plate armour; a +3 great mace Things that are here: a +0 chain mail; a +2 great sword Things that are here: a +0 plate armour; a +2 great mace of protection Items here: )))) [[[. There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 chain mail; a +0 dire flail of protection; a human skeleton You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon, spattered with blood here. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a shaft here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase to the Swamp here. You climb downwards. Welcome to the Swamp! This branch is noisy: sounds don't travel as far here. This branch contains the decaying rune of Zot. Found a dragon-coil talisman and a scroll of enchant weapon. Found two stone staircases leading down. There is a staircase back to the Lair here. You see here a dragon-coil talisman. a - a dragon-coil talisman You enter the shallow water. Moving in this stuff is going to be slow. w - 4 scrolls of enchant weapon (gained 1) You now have 1046 gold pieces (gained 9). You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase back to the Lair here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1064 gold pieces (gained 18). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. t - 4 scrolls of teleportation (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A - 6 potions of attraction (gained 1) m - 3 potions of might (gained 1) Found a stone staircase leading down. You encounter a swamp worm. You encounter a four-headed hydra. The four-headed hydra roars! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a four-headed hydra (94% to hit) You feel a surge of power! The iron shot hits the four-headed hydra!!! The four-headed hydra is heavily wounded. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a four-headed hydra (heavily wounded, 94% to hit) You feel a surge of power! The iron shot hits the four-headed hydra!!! You kill the four-headed hydra! Vehumet accepts your kill. You feel your power returning. The swamp worm fires a harpoon shot at you. The harpoon shot hits you but does no damage. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a swamp worm (80% to hit) You feel a surge of power! The iron shot hits the swamp worm!!! You kill the swamp worm! Vehumet accepts your kill. You feel your power returning. You hear a splash. The blast sends you backwards. You encounter a bog body. Your Evocations skill increases to level 9! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bog body (wandering, hasn't noticed you, 86% to hit) You feel a surge of power! The iron shot hits the bog body!! The bog body is severely damaged. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bog body (severely damaged, 86% to hit) You feel a surge of power! The iron shot hits the bog body!!! You destroy the bog body! Vehumet accepts your kill. You feel your power returning. The blast sends you backwards. You start resting. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You see here a bog body corpse. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a spriggan druid. It is wielding a +2 heavy quarterstaff. The spriggan druid shouts! You hear a shout! The spriggan druid calls out to the beasts of the wild! You encounter a will-o-the-wisp. Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the spriggan druid!! The spriggan druid is heavily wounded. Piercing cold boils outward! The piercing cold hits the spriggan druid!! The spriggan druid is almost dead. The piercing cold hits the will-o-the-wisp!! The will-o-the-wisp is severely damaged. The will-o-the-wisp gives a chilling moan. You encounter a goliath frog. Casting: Permafrost Eruption (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the spriggan druid! With its final breath, the spriggan druid offers up its power to the beasts of the wild! You kill the spriggan druid! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 Piercing cold boils outward! You encounter a spriggan. It is wielding a +0 dagger. You encounter a spriggan. It is wielding a +0 rapier. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! Casting: Permafrost Eruption (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Permafrost Eruption. The floor rumbles beneath you alarmingly. The foxfire burns you! The foxfire leaves your sight. Casting: Permafrost Eruption (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the spriggan! The spriggan is heavily wounded. Piercing cold boils outward! The piercing cold hits the spriggan! You kill the spriggan! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 The piercing cold hits the spriggan!! The spriggan is severely wounded. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! Casting: Permafrost Eruption (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The iron shot hits the will-o-the-wisp!!! You destroy the will-o-the-wisp! Vehumet accepts your kill. Vehumet offers you knowledge of Hellfire Mortar. You feel your power returning. The foxfire burns you!! The foxfire burns you. The foxfire burns you!! You encounter a swamp worm. You encounter a goliath frog. You block the goliath frog's attack. Okay, then. Press: ? - help, Dir - look around, f - activate You can't see that place. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The goliath frog looks frightened! The goliath frog resists with some effort. The spriggan looks frightened! The swamp worm looks frightened! The goliath frog closely misses you. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a spriggan rider. It is wielding a +1 spear of venom. You encounter a spriggan rider. It is wielding a +0 spear. You block the goliath frog's attack. Okay, then. Okay, then. Okay, then. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line The roots erupt in riotous growth! The roots grab the spriggan rider! x2 The spriggan rider shouts! The grasping roots constrict the spriggan rider! The grasping roots constrict the spriggan rider. The goliath frog hits you from afar. You are splashed with acid! The spriggan rider struggles to escape constriction. x2 The spriggan rider breaks free of the grasping roots! The spriggan rider struggles to escape constriction. KNOWN ESCAPES: teleportation x4, fog x4, heal wounds x2, haste x1 The grasping roots constrict the spriggan rider. The spriggan rider becomes as fragile as glass! The goliath frog attacks as it pursues you! The goliath frog hits you from afar. You are splashed with acid. The spriggan rider hits you but does no damage. The spriggan rider breaks free of the grasping roots! The goliath frog hits you from afar. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You feel much better. The spriggan rider hits you from afar with a +1 spear of venom!! The goliath frog closely misses you. You feel yourself speed up. The swamp worm seems to regain its courage. The goliath frog barely misses you. The spriggan rider hits you but does no damage. You block the spriggan rider's attack. The spriggan rider attacks as it pursues you! The spriggan rider hits you from afar with a +1 spear of venom!! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You see here a bog body corpse. Okay, then. Okay, then. As you read the scroll of butterflies, it crumbles to dust. You hear the flapping of tiny wings. The spriggan rider is knocked back by the sudden gust. The goliath frog is knocked back by the sudden gust. The spriggan rider is knocked back by the sudden gust. * * * LOW HITPOINT WARNING * * * You feel very sick. The swamp worm bites your butterfly!! Your butterfly dies! Your butterfly disappears in a burst of colours! You feel better. The goliath frog misses your butterfly. The spriggan rider closely misses your butterfly. You swap places with your butterfly. You enter the shallow water. Moving in this stuff is going to be slow. The spriggan rider completely misses your butterfly. The spriggan rider hits your butterfly with a +1 spear of venom!! Your butterfly dies! Your butterfly disappears in a burst of colours! The spriggan rider hits your butterfly with a +0 spear. Your butterfly dies! Your butterfly disappears in a burst of colours! The eleionoma flows through the trees. You encounter an eleionoma. The spriggan rider hits your butterfly with a +1 spear of venom! Your butterfly dies! Your butterfly disappears in a burst of colours! The goliath frog misses your butterfly. You swap places with your butterfly. The eleionoma completely misses your butterfly. The spriggan rider hits your butterfly with a +0 spear. Your butterfly dies! Your butterfly disappears in a burst of colours! The spriggan rider hits your butterfly with a +0 spear! Your butterfly dies! Your butterfly disappears in a burst of colours! The eleionoma misses your butterfly. The eleionoma splashes around in the water. You swap places with your butterfly. Something hits your butterfly!! Your butterfly dies! Your butterfly disappears in a burst of colours! The goliath frog hits your butterfly!! Your butterfly dies! Your butterfly disappears in a burst of colours! Your butterfly leaves your sight. You swap places with your butterfly. You enter the shallow water. Moving in this stuff is going to be slow. The eleionoma barely misses your butterfly. The spriggan rider hits your butterfly with a +0 spear!! Your butterfly dies! Your butterfly disappears in a burst of colours! Your magical contamination has completely faded away. Your butterfly leaves your sight. The goliath frog hits your butterfly!! Your butterfly dies! Your butterfly disappears in a burst of colours! Something closely misses your butterfly. The swamp worm bites your butterfly! Your butterfly dies! Your butterfly disappears in a burst of colours! Your butterfly leaves your sight. The spriggan rider completely misses your butterfly. Something hits your butterfly!! Your butterfly dies! Your butterfly disappears in a burst of colours! There is a staircase back to the Lair here. You can't go down here! The goliath frog closely misses your butterfly. You climb upwards. Welcome back to the Lair of Beasts! Your summoned allies are left behind. There is a staircase to the Swamp here. You enter the shallow water. Moving in this stuff is going to be slow. You start resting. Your extra speed is starting to run out. You start resting. You feel yourself slow down. You start resting. Magic restored. You start resting. HP restored. There is an escape hatch in the ceiling here. Char dumped successfully. Your memory of Sticky Flame unravels. You unwield your staff of earth. q - a staff of cold (weapon) Char dumped successfully. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase to the Swamp here. Okay, then. You climb downwards. Welcome back to the Swamp! This branch is noisy: sounds don't travel as far here. This branch contains the decaying rune of Zot. The spriggan rider misses you. The goliath frog misses you. The spriggan rider barely misses you. The swamp worm fires a harpoon shot at you. The harpoon shot hits you. You are yanked forward by the harpoon shot. The spriggan rider hits you with a +1 spear of venom. Okay, then. Char dumped successfully. You can't go up here! Okay, then. Okay, then. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Okay, then. The swamp worm attacks as it pursues you! The swamp worm bites you. The goliath frog hits you but does no damage. The spriggan rider hits you with a +0 spear! The spriggan rider hits you from afar with a +1 spear of venom. The goliath frog hits you from afar. You are splashed with acid! The spriggan rider hits you with a +0 spear! The spriggan rider hits you from afar with a +1 spear of venom! You are poisoned. The goliath frog hits you from afar! You are splashed with acid! The acid corrodes you! The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you but does no damage. There is a staircase back to the Lair, spattered with blood here. KNOWN ESCAPES: teleportation x4, fog x4, heal wounds x1 You feel very sick. The swamp worm bites you! * * * LOW HITPOINT WARNING * * * The spriggan rider misses you. The goliath frog barely misses you. The spriggan rider completely misses you. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you! * * * LOW HITPOINT WARNING * * * You climb upwards. Welcome back to the Lair of Beasts! You feel very sick. There is a staircase to the Swamp here. You feel better. The swamp worm bites you! * * * LOW HITPOINT WARNING * * * The spriggan rider closely misses you. The eleionoma hits you. * * * LOW HITPOINT WARNING * * * The swamp worm barely misses you. You feel much better. The spriggan rider hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * The swamp worm bites you! * * * LOW HITPOINT WARNING * * * The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you!!! You die... ##.....>.......÷##.##### ## #.............##### ###. #.............## #..^ #..............#### #... ##....♣~♣~~♣♣...#.## #... #...♣≈♣≈~~♣♣♣..#.◊# ##... #.♣♣♣♣~§§§.~~....####.... ### ####.♣♣..§§§.≈♣♣##....##... #.###.#..♣♣~.§@n~~≈♣.###...#... ##....<...♣~≈~wi§≈~~♣..####..... #.........♣♣♣~§§§~♣♣♣...#####... #.......◊.#.♣≈~~~♣♣......## #... ###.........#♣♣~♣♣♣♣.......#####. .#.......#.....♣♣ ♣.........#.##. ...#.....##..#♣# #...........### ....#..#...### #...........# # ..###.#..>..# ###.........## You could see an eleionoma, a spriggan rider and a swamp worm. Vanquished Creatures Gastronok (Lair:1) Roxanne (D:14) An orc warlord (Orc:1) A stone giant (D:15) Azrael (D:12) Snorg (D:12) An entropy weaver (shapeshifter) (D:15) A mountainshell (Lair:5) Harold (D:9) 8 vault guards (D:14) 7 boulder beetles 4 hydras 2 catoblepae 8 two-headed ogres 4 centaur warriors 9 death yaks 4 thrashing horrors (Lair:5) 5 orc high priests Nergalle (Lair:1) 6 skeletal warriors A spriggan druid (Swamp:1) A bog body (Swamp:1) 7 orc knights 3 deep elf pyromancers 3 cyclopes 13 ugly things 2 orc sorcerers A wolf spider (Lair:3) 2 manticores (D:8) A will-o-the-wisp (Swamp:1) 8 elephants Joseph (D:8) 4 black mambas 5 kobold blastminers A guardian serpent (shapeshifter) (D:15) 2 smoke demons (Lair:5) 3 ynoxinuls (Lair:5) A torpor snail (Lair:4) 11 cane toads A gargoyle (D:12) An unseen horror (D:7) 3 rime drakes A kobold demonologist (D:12) A yaktaur (D:15) 7 komodo dragons A queen bee (shapeshifter) (D:13) 6 trolls 4 polar bears A tarantella (shapeshifter) (D:14) 34 blink frogs A jumping spider (Lair:3) 3 raiju 6 slime creatures 4 shadowghasts A spriggan (shapeshifter) (Lair:5) 2 spriggans 3 wyverns A vampire (D:13) 4 wraiths A centaur draugr (D:13) 37 yaks 2 fire elementals (D:12) 6 basilisks 11 wargs 2 steam dragons 24 vampire mosquitoes A chaos spawn (Lair:5) A swamp worm (Swamp:1) 6 small abominations (Lair:5) 3 acid dragons 10 water moccasins 3 hell hounds (D:12) 2 kobold geomancers An ice beast (D:7) 32 orc warriors 3 sky beasts (D:7) 2 black bears (D:7) 2 ogres 2 laughing skulls (D:14) A meliai simulacrum (D:14) 6 wolves (Lair:4) 5 boggarts (D:15) 8 centaurs A phantom (D:5) 2 kobold brigands 3 brain worms (Lair:5) 7 bullfrogs 4 scorpions A rock fish (D:7) A shapeshifter draugr (D:14) 3 wights (D:7) A bes kemwar (D:6) 7 killer bees 2 howler monkeys 2 electric eels (Lair:5) A bombardier beetle (D:4) 2 hounds A jelly (D:5) 35 orc priests A clockroach (D:3) 2 drudes 9 iguanas A sleepcap (D:6) 16 hell rats 25 orc wizards 4 adders 7 gnolls 3 training dummies (Orc:1) 3 dart slugs 101 orcs 3 ribbon worms 2 endoplasms 8 hobgoblins 2 jackals (D:1) 3 quokkas 4 ball pythons 14 bats 4 frilled lizards 9 goblins 19 kobolds 5 rats 711 creatures vanquished. Vanquished Creatures (others) 3 yaks (D:12) 3 creatures vanquished. Grand Total: 714 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpectralFremen the Draconian Wanderer began the quest for | the Orb. 0 | D:1 | SpectralFremen set off with the following items: a +2 mace, | a +0 hat, a scroll of teleportation; and the following | spell memorised: Poisonous Vapours; and the following | spells available to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 133 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/3 172 | D:1 | Reached skill level 1 in Air Magic 205 | D:1 | Found a faded altar of an unknown god. 214 | D:1 | Got Plato's Leadership, Part One 1431 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/5 2193 | D:3 | Reached XP level 4. HP: 33/33 MP: 2/6 2324 | D:3 | Reached XP level 5. HP: 21/38 MP: 4/8 2620 | D:3 | Identified the +6 spear of Waywotun {flame, Dex+3} 2643 | D:3 | Learned a level 3 spell: Mephitic Cloud 3523 | D:4 | Encountered an ogre 3583 | D:4 | Found a statue of an orb of fire. 3586 | D:4 | Found a staircase to the Ecumenical Temple. 3587 | D:4 | Found a statue of an orb of fire. 3599 | D:4 | Reached skill level 1 in Conjurations 3600 | D:4 | Reached XP level 6. HP: 31/45 MP: 9/9 3703 | D:4 | Reached skill level 1 in Polearms 3709 | Temple | Entered the Ecumenical Temple 3716 | Temple | Became a worshipper of Vehumet 3716 | Temple | Offered knowledge of Kinetic Grapnel by Vehumet. 4198 | D:4 | Found an iron altar of Okawaru. 4394 | D:5 | Entered Level 5 of the Dungeon 4994 | D:5 | Reached * piety under Vehumet 4995 | D:5 | Your scales start taking on a pale cyan-grey colour. 4995 | D:5 | Reached XP level 7. HP: 50/50 MP: 11/11 4995 | D:5 | Gained mutation: You are immune to the effects of steam. | [Pale Draconian growth] 5253 | D:6 | Reached skill level 5 in Air Magic 5481 | D:6 | Reached skill level 5 in Alchemy 5645 | D:6 | Found a sparkling altar of Nemelex Xobeh. 5680 | D:6 | Reached XP level 8. HP: 57/57 MP: 5/13 5771 | D:6 | Identified the +3 dagger of Sautt {freeze, rF+ rCorr Str+3} 6170 | D:7 | Reached skill level 5 in Conjurations 6387 | D:7 | Reached ** piety under Vehumet 6387 | D:7 | Offered knowledge of Searing Ray by Vehumet. 6519 | D:7 | Reached skill level 5 in Polearms 6519 | D:7 | Reached skill level 5 in Spellcasting 6531 | D:7 | Reached XP level 9. HP: 42/62 MP: 0/16 8134 | D:8 | Encountered a two-headed ogre 8142 | D:8 | Encountered Joseph 8298 | D:8 | Offered knowledge of Stone Arrow by Vehumet. 8331 | D:8 | Killed a two-headed ogre 8336 | D:8 | Killed Joseph 8337 | D:8 | Reached skill level 10 in Polearms 8570 | D:8 | Reached XP level 10. HP: 69/69 MP: 17/17 8828 | D:9 | Encountered Harold 9183 | D:9 | Killed Harold 9184 | D:9 | Reached skill level 3 in Fighting 9380 | D:9 | Reached skill level 4 in Fighting 9398 | D:9 | Reached *** piety under Vehumet 9410 | D:9 | Reached skill level 5 in Fighting 9985 | D:9 | Reached skill level 6 in Fighting 10408 | D:9 | Learned a level 3 spell: Stone Arrow 10410 | D:9 | Learned a level 1 spell: Foxfire 10784 | D:9 | Found a bloodstained altar of Trog. 10784 | D:9 | Found a hide-covered altar of Uskayaw. 10784 | D:9 | Encountered a two-headed ogre 10857 | D:9 | Killed a two-headed ogre 10858 | D:9 | Reached skill level 7 in Fighting 11087 | D:8 | Offered knowledge of Sticky Flame by Vehumet. 11099 | D:8 | Learned a level 4 spell: Sticky Flame 11103 | D:8 | Encountered a two-headed ogre 11111 | D:8 | Encountered a cyclops 11231 | D:10 | Entered Level 10 of the Dungeon 11250 | D:10 | Found a staircase to the Lair. 11269 | D:10 | Found a staircase to the Orcish Mines. 11293 | D:10 | Encountered a boulder beetle 11309 | D:10 | Killed a boulder beetle 11313 | D:10 | Reached skill level 8 in Fighting 11313 | D:10 | Reached XP level 11. HP: 75/94 MP: 12/18 11424 | D:10 | Found a roughly hewn altar of Beogh. 11455 | D:10 | Reached **** piety under Vehumet 11717 | D:10 | Found Wutatok's Magic Scroll Boutique. 11727 | D:10 | Bought a scroll of teleportation for 64 gold pieces 11727 | D:10 | Bought a scroll of teleportation for 64 gold pieces 11727 | D:10 | Bought a scroll of fear for 86 gold pieces 11727 | D:10 | Bought a parchment of Scorch for 110 gold pieces 11727 | D:10 | Bought a scroll of butterflies for 204 gold pieces 11727 | D:10 | Bought a scroll of teleportation for 64 gold pieces 12155 | D:10 | Reached skill level 9 in Fighting 12522 | D:7 | Encountered a two-headed ogre 12544 | D:7 | Killed a two-headed ogre 12557 | D:7 | Reached skill level 10 in Fighting 12566 | D:7 | Identified the +0 short sword of the Bespelled God {spect, | rC+ Will- Int+8 Dex-3} 12806 | D:8 | Killed a two-headed ogre 12806 | D:8 | Offered knowledge of Rending Blade by Vehumet. 12811 | D:8 | Encountered a boulder beetle 12813 | D:8 | Reached skill level 11 in Fighting 12820 | D:8 | Killed a boulder beetle 12911 | D:8 | Reached skill level 12 in Fighting 13298 | Lair:1 | Entered Level 1 of the Lair of Beasts 13641 | Lair:1 | Encountered Nergalle 13657 | Lair:1 | Killed Nergalle 13658 | Lair:1 | Reached skill level 1 in Fire Magic 13658 | Lair:1 | Reached XP level 12. HP: 111/113 MP: 6/19 13759 | Lair:1 | You fall into a shaft and drop 1 floor! 14062 | Lair:1 | Reached skill level 13 in Fighting 14382 | Lair:1 | Encountered Gastronok 14610 | Lair:1 | Killed Gastronok 15116 | Lair:1 | Learned a level 2 spell: Scorch 16115 | Lair:2 | Found a staircase to the Swamp. 16477 | Lair:3 | Encountered a death yak 16557 | Lair:3 | Found a hole to the Spider Nest. 16578 | Lair:3 | Reached skill level 14 in Fighting 16833 | Lair:3 | Reached skill level 5 in Fire Magic 16917 | Lair:3 | Reached ***** piety under Vehumet 17024 | Lair:3 | Reached XP level 13. HP: 51/125 MP: 19/23 17217 | Lair:3 | Offered knowledge of Permafrost Eruption by Vehumet. 17834 | Lair:3 | Learned a level 6 spell: Permafrost Eruption 18173 | Lair:3 | Reached skill level 1 in Earth Magic 18645 | Lair:4 | Reached skill level 5 in Earth Magic 20126 | Lair:5 | Entered Level 5 of the Lair of Beasts 20220 | Lair:5 | Found a staircase to the Slime Pits. 20231 | Lair:5 | Found a viscous altar of Jiyva. 20270 | Lair:5 | Offered knowledge of Flame Wave by Vehumet. 20293 | Lair:5 | Learned a level 4 spell: Flame Wave 20766 | Lair:5 | Reached skill level 10 in Earth Magic 20840 | Lair:5 | Reached XP level 14. HP: 111/133 MP: 22/26 22849 | Lair:5 | Found a corrupted altar of Lugonu. 22851 | Lair:5 | Found a one-way gate to the infinite horrors of the Abyss. 23239 | D:10 | Bought a scroll of amnesia for 86 gold pieces 23494 | D:11 | Found a bloodstained altar of Trog. 23748 | D:11 | Reached skill level 1 in Evocations 23765 | D:11 | Found an ornate altar of the Wu Jian Council. 23871 | D:11 | Found a broken altar of Ashenzari. 23944 | D:11 | Found the +2 pair of ghost crab claws {Mist Str+4 Int+2 | Slay+4 Necro} 23953 | D:11 | Got the +2 pair of ghost crab claws {Mist Str+4 Int+2 | Slay+4 Necro} 24591 | D:12 | Encountered Snorg 24604 | D:12 | Killed Snorg 25297 | D:12 | Encountered Azrael 25566 | Orc:1 | Entered Level 1 of the Orcish Mines 25566 | Orc:1 | Found Lepo's Jewellery Boutique. 25601 | Orc:1 | Learned a level 4 spell: Ignite Poison 25611 | Orc:1 | Found Junog's Assorted Antiques. 25620 | Orc:1 | Bought a potion of curing for 57 gold pieces 25620 | Orc:1 | Bought a dazzling sling for 123 gold pieces 25620 | Orc:1 | Identified the +1 sling "Les Maow" {heavy, rC+ Int+3} (You | bought it in a shop on level 1 of the Orcish Mines) 25620 | Orc:1 | Bought a brass ring for 95 gold pieces 25674 | Orc:1 | Found Lofasui's Book Shoppe. 25698 | Orc:1 | Offered knowledge of Nazja's Percussive Tempering by | Vehumet. 25872 | Orc:1 | Found Xorub's Antique Armour Emporium. 26037 | Orc:1 | Found Loicuet's Firing Range. 26131 | Orc:1 | Found Yteusum's General Store. 26167 | Orc:2 | Entered Level 2 of the Orcish Mines 26248 | Orc:2 | Found an iron altar of Okawaru. 26481 | Orc:2 | Reached skill level 10 in Conjurations 27470 | Orc:2 | Encountered an orc warlord 27607 | Orc:1 | Killed an orc warlord 28291 | Orc:2 | Found Emuwual's Magic Scroll Boutique. 28291 | Orc:2 | Found Iqaafais's Weapon Shop. 28324 | Orc:2 | Found a roughly hewn altar of Beogh. 28356 | Orc:2 | Found a staircase to the Elven Halls. 28381 | Orc:2 | Reached skill level 5 in Evocations 28704 | Orc:2 | Reached XP level 15. HP: 139/139 MP: 18/28 29036 | Orc:2 | Found Huklie's Assorted Antiques. 29038 | Orc:2 | Found Hoaruachur's General Store. 29054 | Orc:2 | Bought a twisted brass amulet for 165 gold pieces 29178 | Orc:2 | Bought a scroll of teleportation for 54 gold pieces 29178 | Orc:2 | Bought a scroll of teleportation for 54 gold pieces 29364 | D:12 | Killed Azrael 29599 | D:12 | Learned a level 6 spell: Bombard 30240 | D:13 | Offered knowledge of Plasma Beam by Vehumet. 30293 | D:13 | Reached ****** piety under Vehumet 30844 | D:13 | Identified the +6 shortbow of Excruciating Pain {flame, | Str+4 Dex+2 SInv} 30990 | D:13 | Reached skill level 15 in Fighting 31217 | D:14 | Found a gate to the Vaults. 31403 | D:14 | Reached skill level 10 in Spellcasting 31527 | D:14 | Encountered Roxanne 33013 | D:15 | Entered Level 15 of the Dungeon 33017 | D:15 | Found an opulent altar of Gozag. 34234 | D:15 | Found a staircase to the Depths. 34255 | D:15 | Reached skill level 5 in Dodging 35265 | D:14 | Killed Roxanne 35694 | Swamp:1 | Entered Level 1 of the Swamp 35890 | Swamp:1 | Offered knowledge of Hellfire Mortar by Vehumet. 36228 | Lair:2 | HP: 4/141 [eleionoma (6)] 36229 | Lair:2 | Killed from afar by an eleionoma Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, shapermc_ecumenical_altar_rom_forum D:2: layout_basic, supply_closet_lemuel, minmay_pentomino_r2 D:3: layout_loops_ring D:4: cheibrodos_greedy_goblins, layout_basic, marbit_many_paths, minmay_temple_entry_gardened_gates, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_lined_3_way, infiniplex_forest_lined_corner, infiniplex_forest_straight_2, infiniplex_forest_lined_room_2, infiniplex_forest_3_way, infiniplex_forest_zigzag_2, infiniplex_forest_lined_2 D:5: layout_gridville, roderic_batcave D:6: layout_gridville, mainiacjoe_overflow_alcove_4, mrwooster_statue_mirror, hangedman_decor_lopped, dk_vineyard_1 D:7: minmay_the_grid_triangle_9x9_rhombus_full [minmay_the_grid_triangle_9x9_corruption, minmay_the_grid_triangle_9x9_semitri, minmay_the_grid_triangle_9x9_stretched_checkered, minmay_the_grid_triangle_9x9_descending_squares, minmay_the_grid_triangle_9x9_thin_v, minmay_the_grid_triangle_9x9_shrine, minmay_the_grid_triangle_9x9_tough_junction, minmay_the_grid_triangle_9x9_prize_center], layout_loops_corners, wad_mini_maze D:8: minmay_blocky_corners, layout_rooms, uniq_joseph D:9: layout_rooms, gammafunk_temple_overflow_statue, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, centaur_isle, uniq_harold D:10: layout_roguey [special_room_orc], dpeg_oklobed_lair, orc_0_dummy, serial_shops, nicolae_shop_crystal D:11: layout_layer_cave, nzn_wu_jian_council_hall, kennysheep_generic_room_9, trog_butcher_becter, grunt_ministairs_5, ashenzari_altar_1, corexii_hall_statues_l D:12: layout_loops_corners, uniq_snorg, uniq_azrael D:13: layout_long_grid D:14: layout_roguey, erik_vaults_2, nicolae_tricolors, uniq_roxanne D:15: grunt_enter_depths_giant_problem, layout_gridville, regret_index_abyss_entry_inbetween, regret_index_abyss_entry_x_dapple, regret_index_abyss_entry_entwine, grunt_gozag_breadcrumbs Temple: compressed_dpeg_circular_temple Lair:1: layout_regular_city, uniq_nergalle, uniq_gastronok Lair:2: layout_cave_pods, minmay_swamp_entry_swarm, minmay_holes, serial_bayou_shore_b, grunt_megastairs_4, nicolae_lair_sylvan_descent Lair:3: layout_chaotic_city, spider_nest_entry_rubble, infiniplex_staircase_pool, nicolae_lair_more_dang_stairs, lemuel_fruit_fields Lair:4: layout_hall_layers Lair:5: hellmonk_lair_end_abyssal_woods, layout_layer_cave, slime_entry_1, hangedman_lair_unloving_vines, nicolae_lair_clump_of_vegetation, nicolae_quartered_pool_little Swamp:1: layout_falls_marsh, regret_index_swamp_ruin_house_1, swamp_pool_3 Orc:1: layout_diamond_mine, serial_shops, shop, nicolae_shop_bimaterial_pillars, shop, shop, parchment_shop, nicolae_shop_firing_range Orc:2: st_orc_town, layout_diamond_mine, okawaru_metal_pillars_3 Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | ---------------+----------------------------------------------+----- Air Magic | 1 2 3 4 5 | 5.0 Alchemy | 2 3 4 5 | 5.0 Spellcasting | 2 3 5 6 8 9 10 | 10.8 Conjurations | 1 2 3 5 7 9 10 11 | 11.3 Polearms | 1 2 5 10 11 12 | 12.0 Fighting | 8 12 14 15 | 15.0 Fire Magic | 1 5 6 7 | 7.4 Earth Magic | 10 13 14 | 14.2 Evocations | 5 9 | 9.0 Dodging | 5 | 5.2 Maces & Flails | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Attack: Normal | 27 | 134 | 169 | 322 | 686 || 1338 Melee: Mace | 27 | 26 | | | || 53 Tailslap | 2 | 12 | 14 | 43 | 94 || 165 Spear | | 108 | 169 | 322 | 686 || 1285 Fire: Arbalest | | | | 46 | || 46 Throw: Dart | | | 5 | 12 | || 17 Throwing net | | | | 1 | || 1 Cast: Poisonous Vapours | 57 | 42 | 53 | 112 | 30 || 294 Mephitic Cloud | | | 19 | 68 | 185 || 272 Foxfire | | | | 91 | 80 || 171 Stone Arrow | | | | 26 | 38 || 64 Sticky Flame | | | | 16 | 1 || 17 Scorch | | | | 38 | 226 || 264 Flame Wave | | | | | 17 || 17 Ignite Poison | | | | | 29 || 29 Permafrost Erupti | | | | | 42 || 42 Bombard | | | | | 115 || 115 Ability: Steam Breath | | | 4 | 15 | 15 || 34 Evoke: Wand of flame | | | 3 | 2 | 3 || 8 Wand of light | | | | 5 | 4 || 9 Wand of roots | | | | 3 | 1 || 4 Wand of digging | | | | 1 | 1 || 2 Sack of spiders | | | | 1 | 1 || 2 Drink: Attraction | | 1 | | | || 1 Invisibility | | 1 | | | || 1 Moonshine | | 1 | | | || 1 Might | | | | 1 | || 1 Heal wounds | | | | | 3 || 3 Haste | | | | | 2 || 2 Curing | | | | | 2 || 2 Read: Identify | 1 | 6 | 1 | 4 | 6 || 18 Teleportation | | 2 | 1 | 1 | 8 || 12 Blinking | | 1 | 1 | 1 | 3 || 6 Poison | | 1 | | 1 | 1 || 3 Enchant armour | | | 1 | 2 | 1 || 4 Fog | | | 1 | | 1 || 2 Noise | | | 1 | | || 1 Vulnerability | | | 1 | | || 1 Fear | | | | | 2 || 2 Amnesia | | | | | 2 || 2 Immolation | | | | | 1 || 1 Butterflies | | | | | 1 || 1 Stab: Sleeping | | 7 | 2 | | 1 || 10 Confused | | | 5 | 26 | 56 || 87 Armour: None | 32 | 71 | 87 | 226 | 395 || 811 Dodge: Dodged | 39 | 109 | 102 | 178 | 313 || 741 Block: Other | | | | 12 | 101 || 113 Reflection | | | | | 6 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35858 | 32362 | 3496 | 11563 | 15866 | 24 | 1494.1 | Dungeon | 21992 | 20174 | 1818 | 6174 | 11323 | 15 | 1466.1 | Temple | 15 | 2 | 13 | 0 | 0 | 1 | 15.0 | Lair | 9977 | 8880 | 1097 | 3758 | 3622 | 5 | 1995.4 | Swamp | 227 | 226 | 1 | 79 | 97 | 1 | 227.0 | Orcish Mines | 3645 | 3079 | 566 | 1552 | 823 | 2 | 1822.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Lair:5: 2835 daAuts D:7: 2561 daAuts Orc:2: 2131 daAuts D:14: 2063 daAuts D:15: 2056 daAuts D:9: 2010 daAuts Lair:3: 1968 daAuts Lair:2: 1888 daAuts D:8: 1653 daAuts Lair:4: 1645 daAuts Lair:1: 1640 daAuts D:12: 1605 daAuts Orc:1: 1514 daAuts D:11: 1450 daAuts D:13: 1391 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 37342 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 50172 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 2 | 64096 | 50 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 3 | 93951 | 75 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 4 | 114737 | 100 | 20 | 0 | 0 | 22 | 0 | 0 | 0 Vehumet | 5 | 168794 | 120 | 40 | 0 | 0 | 22 | 0 | 0 | 0 Vehumet | 6 | 299250 | 160 | 6 | 0 | 0 | 15 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ----------------------+-------+-------+-------+-------+-------++------- Kill Living | 0 | 14 | 30 | 82 | 187 || 313 Kill Undead | 0 | 1 | 3 | 7 | 22 || 33 Kill Demon | 0 | 0 | 1 | 4 | 11 || 16 Kill Nonliving | 0 | 0 | 0 | 0 | 7 || 7 ----------------------+-------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ----------------------+-------+-------+-------+-------+-------++------- Kill Living | 0 | 24 | 52 | 141 | 330 || 547 Kill Undead | 0 | 1 | 5 | 12 | 38 || 56 Kill Demon | 0 | 0 | 2 | 7 | 19 || 28 Kill Nonliving | 0 | 0 | 0 | 0 | 12 || 12 ----------------------+-------+-------+-------+-------+-------++-------