Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 7398522722757589813 178097 SpectralFremen the Severer (level 17, -9/144 HPs) Began as a Red Draconian Wanderer on Oct 1, 2026. Was the Champion of the Shining One (penitent). Mangled by the 27-headed Lernaean hydra (12 damage) ... on level 4 of the Swamp. The game lasted 01:49:53 (38359 turns). SpectralFremen the Severer (DrWn) Turns: 38359, Time: 01:49:54 Health: -9/144 AC: 15 Str: 19 XL: 17 Next: 56% Magic: 26/26 EV: 13 Int: 29 God: the Shining One [******] Gold: 1554 SH: 8 Dex: 9 Spells: 3/26 levels left rFire + . . (50%) C - +9 broad axe (elec) rCold + . . (50%) x - +3 buckler rNeg + + + (0%) (no helmet) rPois + (33%) A - scarf of Hopscotch {Repulsion, rPois Int+2 Dex+3} rElec . (100%) y - +0 pair of gloves of Parlour Games {rC+ Int+6} rCorr . (100%) o - +4 pair of boots of the Devil's Advocate {rN++} SInv + m - amulet of wildshape Will ++... s - ring of willpower Stlth +++ i - ring of see invisible HPRegen 0.44/turn MPRegen 0.20/turn %: repel missiles @: hasted, studying Stealth, slow A: combustion breath, AC +9, unfitting armour, fire resistance 1, cold-blooded, armoured tail 1 a: Combustion Breath (1%), Renounce Religion (0%) You were on level 4 of the Swamp. You worshipped the Shining One. The Shining One was demanding penance. You visited 5 branches of the dungeon, and saw 27 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Sewer and Bailey. You collected 3370 gold pieces. You spent 1816 gold pieces at shops. Inventory: Hand Weapons t - a +2 trident of electrocution v - a +4 war axe of electrocution w - a +1 longbow of flaming C - a +9 broad axe of electrocution (weapon) D - the +4 broad axe "Osead" {speed, rC+ Will+} (You found it on level 2 of the Swamp) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. Missiles a - 5 throwing nets f - 5 curare-tipped darts (quivered) g - 45 poisoned darts Armour k - the +1 pair of gloves of Ygahek Qehip {Infuse, rPois rCorr Dex+3 Slay-3} (You bought it in a shop on level 5 of the Dungeon) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. n - a +2 cloak o - the +4 pair of boots of the Devil's Advocate (worn) {rN++} (You bought it in a shop on level 1 of the Dungeon) rN++: It greatly protects you from negative energy. It cannot be enchanted further. x - a +3 buckler (worn) y - the +0 pair of gloves of Parlour Games (worn) {rC+ Int+6} (You found it on level 5 of the Lair of Beasts) rC+: It protects you from cold. Int+6: It affects your intelligence (+6). It cannot be enchanted further. A - the scarf of Hopscotch (worn) {Repulsion, rPois Int+2 Dex+3} (You acquired it on level 14 of the Dungeon) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). E - a +1 cloak of willpower Magical Staves r - a staff of air u - a staff of alchemy Jewellery b - a ring of protection from cold c - a ring of protection from cold d - a +4 ring of slaying e - a +6 ring of strength i - a ring of see invisible (worn) j - a +4 ring of slaying l - a ring of willpower m - an amulet of wildshape (worn) p - a ring of wizardry q - a +6 ring of strength s - a ring of willpower (worn) z - an amulet of dissipation F - a +5 ring of evasion Talismans h - a serpent talisman B - a fortress talisman Wands a - a wand of flame (34) p - a wand of polymorph (13) e - a wand of paralysis (16) d - a wand of digging (3) Scrolls w - a scroll of enchant weapon g - 3 scrolls of fog p - 3 scrolls of poison x - 7 scrolls of amnesia a - 3 scrolls of enchant armour r - 2 scrolls of revelation i - 10 scrolls of identify I - 2 scrolls of immolation V - a scroll of vulnerability S - 2 scrolls of silence Potions m - 2 potions of might M - 4 potions of mutation w - 4 potions of heal wounds A - 5 potions of attraction C - 3 potions of cancellation h - a potion of haste L - 4 potions of lignification e - 4 potions of enlightenment b - 4 potions of brilliance c - 7 potions of curing i - a potion of invisibility B - 4 potions of berserk rage d - 2 potions of moonshine Baubles g - 3 flux baubles Skills: - Level 11.0 Fighting * Level 17.7(17.9) Axes - Level 4.3(12.3) Polearms - Level 1.7 Ranged Weapons - Level 10.0 Dodging - Level 12.1 Stealth - Level 9.0 Shields - Level 5.0 Spellcasting - Level 6.2 Conjurations - Level 10.0 Fire Magic - Level 6.0 Air Magic - Level 6.0 Alchemy - Level 12.0 Invocations - Level 3.0 Evocations - Level 1.0(6.0) Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Flame Wave Conj/Fire 53% 2d13 2% 4 b - Mephitic Cloud Conj/Alch/Air 42% N/A 1% 3 c - Ignite Poison Fire/Alch 52% N/A 2% 4 d - Sticky Flame Fire/Alch 52% 2d9 2% 4 e - Ignition Fire 30% 3d10 100% 8 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Shock Conj/Air 100% 1d9 1% 1 Mercury Arrow Conj/Alch 84% 2d10 1% 2 Scorch Fire 100% 2d9 1% 2 Swiftness Air 42% N/A 1% 3 Momentum Strike Conj/Tloc 50% 3d9 3% 2 Hailstorm Conj/Ice 25% 3d7 6% 3 Freeze Ice 28% 1d5 8% 1 Construct Spike Launche Frge 14% 2d3 11% 2 Call Canine Familiar Summ 7% N/A 22% 3 Confusing Touch Hex 7% N/A 22% 3 Frozen Ramparts Ice 14% 1d3 22% 3 Sigil of Binding Hex 7% N/A 22% 3 Olgreb's Toxic Radiance Alch 42% N/A 6% 4 Arcjolt Conj/Air 21% 1d31 17% 5 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 21% 4 Forge Lightning Spire Air/Frge 24% 3d5 22% 4 Vhi's Electric Charge Tloc/Air 48% N/A 22% 4 Freezing Cloud Conj/Ice/Air 15% 6-21 36% 5 Plasma Beam Fire/Air 26% 2x1d38 38% 6 Alistair's Walking Alem Alch/Frge 24% N/A 52% 5 Eringya's Surprising Cr Summ 7% N/A 58% 4 Lee's Rapid Deconstruct Erth 3% 3d5* 90% 5 Metabolic Englaciation Hex/Ice 3% N/A 90% 5 Nazja's Percussive Temp Frge 3% 4d4 90% 5 Dispersal Tloc 3% N/A 100% 6 Forge Phalanx Beetle Frge 3% N/A 100% 6 Diamond Sawblades Frge 3% 4d4 100% 7 Hellfire Mortar Fire/Erth/Frge 13% 4d7 100% 7 Kiss of Death Conj/Necr Unusable 2d13 N/A 1 Grave Claw Necr Unusable 2d8 N/A 2 Anguish Hex/Necr Unusable N/A N/A 4 Infestation Necr Unusable N/A N/A 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15)* Temple (0/1) D:5 Lair (5/5) D:8 Swamp (4/4) Lair:2 Spider (1/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Sewer (visited) Bailey (visited) *You can no longer be shafted in this branch The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:1 (=[ D:4 * D:5 (!=[ D:15 * Orc:2 *([ Portals: Abyss: D:15** Trove: Swamp:2 (give 2 scrolls of acquirement) Annotations: D:2 1 runed translucent door, Crazy Yiuf Swamp:4 Lernaean hydra Innate Abilities, Weirdness & Mutations You can breathe blasts of explosive embers. Your fiery red scales are hard. (AC +9) You cannot fit into any form of body armour or wear helmets. You are heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You slash the swamp dragon! You tail-slap the swamp dragon. You kill the swamp dragon! The swamp dragon is engulfed in blazing flames. Your Axes skill increases to level 17! Casting: Ignite Poison (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The mangrove smoulders and burns. (Press . to intensify the flame waves.) A wave of flame ripples out! The mangrove smoulders and burns. The flame wave engulfs the alligator!! The alligator is moderately wounded. You hear a roar! x2; You hear a deafening roar! You hear a roar! You hear a deafening roar! The alligator is engulfed in blazing flames. The swamp dragon is engulfed in blazing flames. A wave of flame ripples out! The flame wave engulfs the alligator! The alligator is severely wounded. The mangrove smoulders and burns. The flame wave engulfs the swamp dragon!! The swamp dragon is almost dead. Your wave of flame reaches its maximum intensity and dissipates. You hear a roar! The alligator is engulfed in blazing flames. The alligator completely misses you. The alligator closely misses you. The swamp dragon is engulfed in blazing flames. The swamp dragon breathes poison at you. The blast of poison engulfs you. You are poisoned. You resist. You are too injured to fight recklessly! You slice the alligator!! You kill the alligator! You feel sick. You feel power welling in your lungs. You feel sick. The swamp dragon is engulfed in blazing flames. You kill the swamp dragon! You hear a splash. You barely miss the swamp drake. You tail-slap the swamp drake but do no damage. You slash the swamp drake! The swamp drake is heavily wounded. You feel sick. You slash the swamp drake! You kill the swamp drake! Training target 12.0 for Polearms reached! You feel sick. You encounter an eight-headed hydra. You encounter a five-headed hydra. You feel sick. You encounter a bloated husk. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! You feel sick. The five-headed hydra roars! You hear a roar! x4; You hear a shout! You hear a roar! You hear a deafening roar! Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! You feel sick. You encounter a four-headed hydra. Unknown command. Casting: Ignite Poison (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You feel clever all of a sudden. The four-headed hydra is engulfed in a cloud of scalding steam. Okay, then. Casting: Ignite Poison (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! You miscast Flame Wave. Nothing appears to happen. You feel sick. The five-headed hydra is engulfed in blazing flames. The four-headed hydra is engulfed in blazing flames. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Unknown command. Aiming: Combustion Breath Press: ? - help, Shift-Dir - straight line Aim: a five-headed hydra (flame, moderately wounded, haloed, 100% to hit) You breathe a blast of explosive embers. The explosive embers hits the five-headed hydra but does no damage. The five-headed hydra is moderately wounded. The embers explode! The fiery explosion hits the five-headed hydra!! The five-headed hydra is heavily wounded. The fiery explosion hits the four-headed hydra!!! The four-headed hydra is severely wounded. The explosive embers hits the four-headed hydra but does no damage. The four-headed hydra is severely wounded. The embers explode! The fiery explosion hits the four-headed hydra!! You kill the four-headed hydra! The fiery explosion hits the eight-headed hydra!! The eight-headed hydra is heavily wounded. The fiery explosion hits the five-headed hydra!!! You kill the five-headed hydra! The explosive embers hits the eight-headed hydra but does no damage. The eight-headed hydra is heavily wounded. The embers explode! The fiery explosion hits the eight-headed hydra!!! You kill the eight-headed hydra! You feel sick. You hear a roar! x3 Okay, then. You feel better. You encounter a swamp drake. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: a bloated husk (haloed) The roots erupt in riotous growth! The roots grab the bloated husk! The grasping roots constrict the bloated husk! You hear a roar! You encounter a swamp drake. The bloated husk breaks free of the grasping roots! The swamp drake breathes noxious fumes at you. You encounter a seven-headed hydra. You encounter a five-headed hydra. The five-headed hydra roars! You encounter a swamp drake. The swamp drake breathes noxious fumes at you. You encounter a swamp drake. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! (Press . to intensify the flame waves.) The swamp drake roars! You hear a deafening roar! Without enough magic to sustain it, your Flame Wave dissipates. You encounter a swamp dragon. The seven-headed hydra is engulfed in blazing flames. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... You block the seven-headed hydra's attack. The seven-headed hydra bites you. The seven-headed hydra bites you but does no damage. The seven-headed hydra misses you. The seven-headed hydra bites you. The seven-headed hydra completely misses you. The seven-headed hydra bites you but does no damage. The swamp drake breathes noxious fumes at you. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: a swamp drake (noxious fumes, haloed) The roots erupt in riotous growth! The roots grab the seven-headed hydra! Your spriggan druid is unaffected. The roots grab the five-headed hydra! The grasping roots constrict the seven-headed hydra. The grasping roots constrict the five-headed hydra. You hear a deafening roar! The bloated husk explodes! The blast of putrescent gases engulfs your six-headed hydra!!! The blast of putrescent gases engulfs the swamp drake!!! The swamp drake dies! The blast of putrescent gases engulfs your alligator!!! The grasping roots constrict the seven-headed hydra. The grasping roots constrict the five-headed hydra! The swamp drake breathes noxious fumes at you. The five-headed hydra breaks free of the grasping roots! The swamp dragon breathes poison at you. The blast of poison engulfs your six-headed hydra. Your six-headed hydra is poisoned. The blast of poison engulfs you. You resist. The seven-headed hydra struggles to escape constriction. Your spriggan druid hits the swamp drake with a +0 quarterstaff! Okay, then. The grasping roots constrict the seven-headed hydra. Your alligator is engulfed in noxious fumes. Your alligator appears confused. Your alligator bites the seven-headed hydra!! Your alligator tail-slaps the seven-headed hydra! The grasping roots constrict the seven-headed hydra. The seven-headed hydra bites your alligator! The seven-headed hydra bites your alligator. x2 The seven-headed hydra bites your alligator! Your alligator dies! Your alligator's corpse dissolves into shadows! The seven-headed hydra bites your spriggan druid! x2 The seven-headed hydra closely misses your spriggan druid. The swamp drake completely misses your spriggan druid. Your spriggan druid hits the swamp drake with a +0 quarterstaff! You encounter an eleionoma. The grasping roots constrict the seven-headed hydra. The seven-headed hydra breaks free of the grasping roots! The swamp drake breathes noxious fumes at you. Your spriggan druid hits the swamp drake with a +0 quarterstaff! The swamp drake dies! The swamp drake barely misses your spriggan druid. Your six-headed hydra bites the swamp dragon. x2 Your six-headed hydra bites the swamp dragon! Your six-headed hydra bites the swamp dragon. Your six-headed hydra bites the swamp dragon! x2 You slash the swamp dragon! The swamp dragon is severely wounded. Your six-headed hydra bites the swamp dragon but does no damage. Your six-headed hydra bites the swamp dragon! Your six-headed hydra closely misses the swamp dragon. x2 Your six-headed hydra bites the swamp dragon. The swamp dragon dies! The swamp dragon scales are intact enough to wear. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: a seven-headed hydra (almost dead, haloed, 95% to hit) The bolt of dispelling energy hits the seven-headed hydra! You kill the seven-headed hydra! The Shining One blesses your spriggan druid with protection! The bolt of dispelling energy hits the five-headed hydra!! The five-headed hydra is moderately wounded. The bolt of dispelling energy hits your spriggan druid! Your spriggan druid is almost dead. You feel very guilty. "You will pay for your transgression, mortal!" Your divine halo fades away. Your spriggan druid dissolves into shadows! Your magical contamination has completely faded away. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your six-headed hydra looks more healthy. The five-headed hydra bites your six-headed hydra! x2 Your six-headed hydra dies! Your six-headed hydra's corpse dissolves into shadows! Your surroundings suddenly seem different. Found a bloodstained spider talisman. There is a stone staircase leading up here. Your extra speed is starting to run out. You climb upwards. There is a stone staircase leading down here. You start resting. You feel yourself slow down. You start resting. You feel a little less clever now. You start resting. Magic restored. Unknown command. Char dumped successfully. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. No target in view! Things that are here: +0 swamp dragon scales; a swamp dragon skeleton You see here a +0 spear. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a swamp worm. You enter the shallow water. Moving in this stuff is going to be slow. Your unstable footing causes you to fumble your attack. You slice the swamp worm!! You tail-slap the swamp worm. The swamp worm is almost dead. The swamp worm misses you. You slash the swamp worm! You kill the swamp worm! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. w - 4 potions of heal wounds (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A five-headed hydra comes into view. An alligator comes into view. The alligator leaves your sight. A swamp drake comes into view. The swamp drake roars! The alligator leaves your sight. You block the swamp drake's attack. You hit the swamp drake. The swamp drake is lightly wounded. You closely miss the swamp drake. The swamp drake is lightly wounded. The swamp drake bites you but does no damage. You barely miss the swamp drake. The swamp drake is lightly wounded. You slash the swamp drake! Your tail-slap misses the swamp drake. The swamp drake is heavily wounded. The swamp drake barely misses you. You slash the swamp drake! The swamp drake is severely wounded. The swamp drake breathes noxious fumes at you. You completely miss the swamp drake. You tail-slap the swamp drake. The swamp drake is almost dead. You slice the swamp drake!! You kill the swamp drake! You encounter a spriggan rider. It is wielding a +0 spear and wearing a ring of willpower. The spriggan rider shouts! You hear a roar! You block the spriggan rider's attack. You encounter a swamp drake. The spriggan rider hits you from afar with a +0 spear! You enter the shallow water. Moving in this stuff is going to be slow. The spriggan rider hits you with a +0 spear! Your unstable footing causes you to fumble your attack. The spriggan rider hits you with a +0 spear. You hit the spriggan rider. Your tail-slap misses the spriggan rider. The spriggan rider is lightly wounded. You block the spriggan rider's attack. The spriggan rider attacks as it pursues you! The spriggan rider hits you from afar with a +0 spear! The alligator bites you but does no damage. The alligator tail-slaps you but does no damage. You slice the alligator!! The alligator is moderately wounded. The spriggan rider hits you but does no damage. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The mangrove smoulders and burns. The flame wave engulfs the alligator! The alligator is heavily wounded. (Press . to intensify the flame waves.) You block the alligator's attack. The alligator misses you. The spriggan rider misses you. A wave of flame ripples out! The flame wave engulfs the alligator! The alligator is severely wounded. The mangrove smoulders and burns. The flame wave engulfs the swamp drake! The swamp drake is heavily wounded. The flame wave engulfs the spriggan rider! The spriggan rider is moderately wounded. You hear a deafening roar! You block the alligator's attack. The alligator tail-slaps you but does no damage. The spriggan rider is engulfed in a cloud of scalding steam. The spriggan rider hits you from afar with a +0 spear! The alligator misses you. The alligator tail-slaps you but does no damage. A wave of flame ripples out! The flame wave engulfs the alligator! The alligator is almost dead. The flame wave engulfs the swamp drake! The swamp drake is almost dead. The flame wave engulfs the spriggan rider!! You hear a splash. x3 You kill the spriggan! The hornet is heavily wounded. The mangrove smoulders and burns. Your wave of flame reaches its maximum intensity and dissipates. You hear a roar! x2 The hornet is engulfed in a cloud of scalding steam. The alligator bites you! The alligator drags you backwards! The alligator misses you. You block the swamp drake's attack. The hornet is engulfed in blazing flames. You kill the hornet! The alligator is engulfed in a cloud of scalding steam. The alligator bites you but does no damage. The alligator closely misses you. The swamp drake is engulfed in a cloud of scalding steam. The swamp drake bites you but does no damage. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the swamp drake!! You kill the swamp drake! The flame wave engulfs the alligator. The alligator is almost dead. (Press . to intensify the flame waves.) The alligator bites you! The alligator drags you backwards! You stop channelling waves of flame. The alligator tail-slaps you. The alligator closely misses you. The alligator completely misses you. You encounter a five-headed hydra. You are too injured to fight recklessly! You slice the alligator!! You kill the alligator! You encounter a swamp dragon. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! (Press . to intensify the flame waves.) You hear a roar! A wave of flame ripples out! The flame wave engulfs the five-headed hydra! The five-headed hydra is lightly wounded. The swamp dragon breathes poison at you. The blast of poison engulfs the five-headed hydra. The blast of poison engulfs you but does no damage. You resist. The five-headed hydra bites you but does no damage. The five-headed hydra bites you. The five-headed hydra closely misses you. The five-headed hydra barely misses you. The five-headed hydra bites you but does no damage. A wave of flame ripples out! The flame wave engulfs the five-headed hydra! The five-headed hydra is moderately wounded. The mangrove smoulders and burns. Your wave of flame reaches its maximum intensity and dissipates. The five-headed hydra bites you! You block the five-headed hydra's attack. The five-headed hydra bites you! The five-headed hydra bites you but does no damage. The five-headed hydra bites you. KNOWN ESCAPES: teleportation x1, fog x3, heal wounds x4, haste x2, paralysis x1 The five-headed hydra completely misses you. The five-headed hydra bites you. The five-headed hydra bites you but does no damage. The five-headed hydra bites you. The five-headed hydra closely misses you. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the five-headed hydra! The five-headed hydra is heavily wounded. (Press . to intensify the flame waves.) The five-headed hydra bites you. You block the five-headed hydra's attack. The five-headed hydra bites you but does no damage. The five-headed hydra closely misses you. The five-headed hydra barely misses you. You encounter an eight-headed hydra. A wave of flame ripples out! The flame wave engulfs the swamp dragon! The swamp dragon is moderately wounded. The flame wave engulfs the five-headed hydra!! The five-headed hydra is severely wounded. The swamp dragon bites you but does no damage. You block the swamp dragon's attack. The swamp dragon tramples you. You stumble backwards! You stop channelling waves of flame. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The swamp dragon breathes poison at you. The blast of poison misses you. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... The five-headed hydra bites you. The five-headed hydra bites you but does no damage. The five-headed hydra bites you. You block the five-headed hydra's attack. x2 The swamp dragon bites you but does no damage. The swamp dragon claws you. * * * LOW HITPOINT WARNING * * * The swamp dragon misses you. You enter the shallow water. Moving in this stuff is going to be slow. Your bunyip is engulfed in a cloud of scalding steam. Your bunyip barely misses the swamp dragon. Your bunyip claws the swamp dragon!!! Your bunyip claws the swamp dragon! Your eleionoma hurls a spray of splinters at the swamp dragon. The spray of wooden splinters hits the swamp dragon!! The swamp dragon dies! The swamp dragon scales are intact enough to wear. The five-headed hydra misses you. The five-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The five-headed hydra bites you but does no damage. The five-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The five-headed hydra closely misses you. Your surroundings suddenly seem different. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. SAFETY: 0 teleport scrolls. Play this floor slow. You see here a bunyip skeleton. You start resting. Magic restored. You start resting. HP restored. What level of the Spider Nest? (default 1, ? - help) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 spear; a spriggan skeleton There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 long sword. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 rapier of draining. There is a staircase back to the Lair here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Swamp here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a hole to the Spider Nest here. You climb downwards. Welcome to the Spider Nest! This branch contains the gossamer rune of Zot. Found a scale mail. There is a crawl-hole back to the Lair here. SAFETY: 0 teleport scrolls. Play this floor slow. You encounter a redback. There is a crawl-hole back to the Lair here. Okay, then. You can't go down here! You climb upwards. Welcome back to the Lair of Beasts! There is a hole to the Spider Nest here. SAFETY: 0 teleport scrolls. Play this floor slow. To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or s - a ring of willpower; > or j - a +4 ring of slaying You remove your +4 ring of slaying. i - a ring of see invisible (worn) Char dumped successfully. What level of the Swamp? (default 1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase to the Swamp here. You climb downwards. Welcome back to the Swamp! This branch is noisy: sounds don't travel as far here. This branch contains the decaying rune of Zot. There is a staircase back to the Lair here. SAFETY: 0 teleport scrolls. Play this floor slow. There is a staircase back to the Lair here. You see here a +0 rapier of draining. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. SAFETY: 0 teleport scrolls. Play this floor slow. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. SAFETY: 0 teleport scrolls. Play this floor slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An alligator is nearby! SAFETY: 0 teleport scrolls. Play this floor slow. You enter the shallow water. Moving in this stuff is going to be slow. You slash the alligator! The alligator is lightly wounded. The alligator bites you! The alligator drags you backwards! You enter the shallow water. Moving in this stuff is going to be slow. You block the alligator's attack. Your unstable footing causes you to fumble your attack. You hit the alligator. The alligator is lightly wounded. The alligator completely misses you. The alligator tail-slaps you! You closely miss the alligator. The alligator is lightly wounded. The alligator bites you! The alligator tail-slaps you but does no damage. Your unstable footing causes you to fumble your attack. Your unstable footing causes you to fumble your attack. The alligator bites you but does no damage. The alligator completely misses you. Your unstable footing causes you to fumble your attack. The alligator bites you but does no damage. The alligator closely misses you. Your unstable footing causes you to fumble your attack. Your unstable footing causes you to fumble your attack. You block the alligator's attack. The alligator barely misses you. You slash the alligator! The alligator is moderately wounded. The alligator barely misses you. The alligator tail-slaps you. Your unstable footing causes you to fumble your attack. You hit the alligator. You tail-slap the alligator. The alligator is moderately wounded. The alligator misses you. You block the alligator's attack. You slash the alligator! The alligator is heavily wounded. You completely miss the alligator. The alligator is heavily wounded. You block the alligator's attack. The alligator tail-slaps you. Your unstable footing causes you to fumble your attack. You block the alligator's attack. The alligator tail-slaps you but does no damage. You slash the alligator! You tail-slap the alligator. The alligator is severely wounded. Your unstable footing causes you to fumble your attack. The alligator bites you! You block the alligator's attack. Your unstable footing causes you to fumble your attack. The alligator bites you but does no damage. You block the alligator's attack. You slash the alligator! The alligator is almost dead. You hit the alligator. You tail-slap the alligator. The alligator is almost dead. The alligator barely misses you. x2 Your unstable footing causes you to fumble your attack. You block the alligator's attack. The alligator closely misses you. You slash the alligator! You kill the alligator! You hear a splash. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You start resting. HP restored. You unwield the +4 broad axe "Osead" {speed, rC+ Will+}. You hear the crackle of electricity. C - a +9 broad axe of electrocution (weapon) You see here the spider talisman of Koniots {Harm *Slow Dex-5 SInv}. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. w - a scroll of enchant weapon No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. An eight-headed hydra comes into view. The eight-headed hydra roars! Casting: Flame Wave (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The mangrove smoulders and burns. (Press . to intensify the flame waves.) The five-headed hydra roars! The eleionoma shouts! The eleionoma flows through the trees. A wave of flame ripples out! The flame wave engulfs the eleionoma! The eleionoma is lightly wounded. The flame wave engulfs the eight-headed hydra! The eight-headed hydra is moderately wounded. The mangrove smoulders and burns. The eight-headed hydra is engulfed in a cloud of scalding steam. You block the eight-headed hydra's attack. The eight-headed hydra bites you but does no damage. You block the eight-headed hydra's attack. The eight-headed hydra bites you. The eight-headed hydra closely misses you. The eight-headed hydra misses you. The eight-headed hydra bites you but does no damage. x2 The eleionoma is engulfed in blazing flames. The eleionoma hits you but does no damage. The eleionoma splashes around in the water. A wave of flame ripples out! The flame wave engulfs the eleionoma! The eleionoma is heavily wounded. The flame wave engulfs the eight-headed hydra! The eight-headed hydra is heavily wounded. The mangrove smoulders and burns. Your wave of flame reaches its maximum intensity and dissipates. The eight-headed hydra is engulfed in a cloud of scalding steam. The eight-headed hydra bites you! The eight-headed hydra completely misses you. The eight-headed hydra misses you. The eight-headed hydra bites you but does no damage. You block the eight-headed hydra's attack. The eight-headed hydra bites you. The eight-headed hydra bites you but does no damage. The eight-headed hydra barely misses you. The eleionoma is engulfed in blazing flames. The eleionoma barely misses you. The five-headed hydra is engulfed in a cloud of scalding steam. The eight-headed hydra is engulfed in a cloud of scalding steam. You block the eight-headed hydra's attack. The eight-headed hydra completely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you. x2 You block the eight-headed hydra's attack. The eight-headed hydra bites you but does no damage. x2 The eleionoma is engulfed in blazing flames. The eleionoma splashes around in the water. The five-headed hydra is engulfed in a cloud of scalding steam. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the eleionoma!! The eleionoma is almost dead. The flame wave engulfs the five-headed hydra! The five-headed hydra is moderately wounded. The flame wave engulfs the eight-headed hydra! The eight-headed hydra is almost dead. (Press . to intensify the flame waves.) The eight-headed hydra is engulfed in a cloud of scalding steam. You kill the eight-headed hydra! You hear a splash. The eleionoma is engulfed in blazing flames. You kill the eleionoma! You hear a splash. An eleionoma bone magically twists into a wand of flame (20). The five-headed hydra closely misses you. The five-headed hydra bites you but does no damage. The five-headed hydra misses you. x2 The five-headed hydra barely misses you. You feel power welling in your lungs. A wave of flame ripples out! The flame wave engulfs the five-headed hydra!! The five-headed hydra is heavily wounded. The five-headed hydra bites you but does no damage. The five-headed hydra closely misses you. The five-headed hydra bites you. x3 A wave of flame ripples out! The flame wave engulfs the five-headed hydra! The five-headed hydra is severely wounded. Your wave of flame reaches its maximum intensity and dissipates. You block the five-headed hydra's attack. The five-headed hydra barely misses you. The five-headed hydra bites you. The five-headed hydra bites you! You block the five-headed hydra's attack. You block the five-headed hydra's attack. The five-headed hydra bites you. The five-headed hydra completely misses you. The five-headed hydra bites you! The five-headed hydra bites you but does no damage. You are too injured to fight recklessly! You hack one of the five-headed hydra's heads off! The four-headed hydra grows two more! You slice the six-headed hydra!! The six-headed hydra is almost dead. You lop one of the six-headed hydra's heads off! The five-headed hydra grows two more! You slice the seven-headed hydra!! Lightning courses through the seven-headed hydra! You kill the seven-headed hydra! You start resting. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. a - a wand of flame (34) (gained 20 charges) You see here an eleionoma corpse. You hear a crashing sound. A five-headed hydra comes into view. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! (Press . to intensify the flame waves.) The five-headed hydra roars! A wave of flame ripples out! The flame wave engulfs the five-headed hydra!! The five-headed hydra is moderately wounded. The five-headed hydra is engulfed in a cloud of scalding steam. x2 The five-headed hydra barely misses you. You block the five-headed hydra's attack. x2 The five-headed hydra bites you but does no damage. x2 A wave of flame ripples out! The flame wave engulfs the five-headed hydra! The five-headed hydra is severely wounded. Your wave of flame reaches its maximum intensity and dissipates. You hear a deafening roar! You hear a roar! The five-headed hydra is engulfed in a cloud of scalding steam. The five-headed hydra bites you but does no damage. The five-headed hydra bites you! The five-headed hydra bites you. x2 The five-headed hydra closely misses you. You hack one of the five-headed hydra's heads off! The four-headed hydra grows two more! You slash the six-headed hydra! You tail-slap the six-headed hydra. The six-headed hydra is severely wounded. You hit the six-headed hydra. You tail-slap the six-headed hydra! The six-headed hydra is almost dead. The six-headed hydra is engulfed in a cloud of scalding steam. The six-headed hydra bites you! The six-headed hydra bites you. The six-headed hydra bites you but does no damage. x2 The six-headed hydra closely misses you. x2 You completely miss the six-headed hydra. The six-headed hydra is almost dead. The six-headed hydra is engulfed in a cloud of scalding steam. You kill the six-headed hydra! You hear a splash. You start resting. You encounter a six-headed hydra. You hear a crashing sound. You hear a deafening roar! A six-headed hydra is nearby! You encounter the 27-headed Lernaean hydra. Okay, then. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Okay, then. Casting: Flame Wave (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The 27-headed Lernaean hydra roars deafeningly! Okay, then. Press: ? - help, Dir - look around, f - activate Confirm quaff: the 27-headed Lernaean hydra (will become unable to see you) You fade into invisibility! Okay, then. Okay, then. Aiming: Dig Press: ? - help, Shift-Dir - straight line Please select a direction to dig. Okay, then. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: the 27-headed Lernaean hydra (unable to see you) The roots erupt in riotous growth! The roots grab the 27-headed Lernaean hydra! The grasping roots constrict the 27-headed Lernaean hydra! The 27-headed Lernaean hydra breaks free of the grasping roots! Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: the 27-headed Lernaean hydra (lightly wounded, wandering, unable to see you, hasn't noticed you) The roots erupt in riotous growth! The roots grab the 27-headed Lernaean hydra! The grasping roots constrict the 27-headed Lernaean hydra! You hear a roar! The 27-headed Lernaean hydra struggles to escape constriction. The 27-headed Lernaean hydra breaks free of the grasping roots! Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: the 27-headed Lernaean hydra (lightly wounded, wandering, unable to see you, hasn't noticed you) The roots erupt in riotous growth! The roots grab the 27-headed Lernaean hydra! The grasping roots constrict the 27-headed Lernaean hydra! The 27-headed Lernaean hydra breaks free of the grasping roots! Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: the 27-headed Lernaean hydra (lightly wounded, wandering, unable to see you, hasn't noticed you, 94% to hit) The bolt of dispelling energy hits the 27-headed Lernaean hydra!! The 27-headed Lernaean hydra is moderately wounded. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: the 27-headed Lernaean hydra (moderately wounded, wandering, unable to see you, hasn't noticed you, 94% to hit) The bolt of dispelling energy hits the 27-headed Lernaean hydra!! The 27-headed Lernaean hydra is heavily wounded. The six-headed hydra roars! Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: the 27-headed Lernaean hydra (heavily wounded, wandering, unable to see you, hasn't noticed you, 94% to hit) The bolt of dispelling energy hits the six-headed hydra! The six-headed hydra is lightly wounded. The bolt of dispelling energy hits the 27-headed Lernaean hydra!! The 27-headed Lernaean hydra is heavily wounded. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line The roots erupt in riotous growth! The roots grab the tentacled monstrosity! The now-empty wand crumbles to dust. The grasping roots constrict the tentacled monstrosity! The tentacled monstrosity breaks free of the grasping roots! Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: the 27-headed Lernaean hydra (heavily wounded, wandering, unable to see you, hasn't noticed you, 94% to hit) The bolt of dispelling energy hits the 27-headed Lernaean hydra! The 27-headed Lernaean hydra is severely wounded. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line The 27-headed Lernaean hydra resists with almost no effort. The now-empty wand crumbles to dust. The tentacled monstrosity tentacle-slaps you but does no damage. You block the tentacled monstrosity's attack. The tentacled monstrosity barely misses you. x2 Okay, then. You feel yourself speed up. The tentacled monstrosity tentacle-slaps you! x2 You block the tentacled monstrosity's attack. The tentacled monstrosity attacks as it pursues you! You block the tentacled monstrosity's attack. The tentacled monstrosity tentacle-slaps you but does no damage. x2 The tentacled monstrosity grabs you. The tentacled monstrosity constricts you. You escape the tentacled monstrosity's grasp. You enter the shallow water. Moving in this stuff is going to be slow. ...and don't expect to remain undetected. The six-headed hydra roars! The 27-headed Lernaean hydra roars deafeningly! You flicker for a moment. You enter the shallow water. Moving in this stuff is going to be slow. ...and don't expect to remain undetected. The 27-headed Lernaean hydra roars deafeningly! Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: the 27-headed Lernaean hydra (heavily wounded, wandering, unable to see you, hasn't noticed you, 94% to hit) The bolt of dispelling energy hits the 27-headed Lernaean hydra! The 27-headed Lernaean hydra is severely wounded. You flicker back into view. The 27-headed Lernaean hydra roars deafeningly! Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: the 27-headed Lernaean hydra (severely wounded, 94% to hit) The bolt of dispelling energy hits the 27-headed Lernaean hydra!! The 27-headed Lernaean hydra is almost dead. The 27-headed Lernaean hydra knocks down a tree! Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: the 27-headed Lernaean hydra (severely wounded, 94% to hit) The bolt of dispelling energy hits the 27-headed Lernaean hydra!! The 27-headed Lernaean hydra is almost dead. The now-empty wand crumbles to dust. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a tentacled monstrosity (chance to affect: 0%) Okay, then. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. The 27-headed Lernaean hydra attacks as it pursues you! The 27-headed Lernaean hydra bites you! The 27-headed Lernaean hydra bites you. The 27-headed Lernaean hydra bites you but does no damage. You block the 27-headed Lernaean hydra's attack. The 27-headed Lernaean hydra bites you! You block the 27-headed Lernaean hydra's attack. The 27-headed Lernaean hydra bites you but does no damage. The 27-headed Lernaean hydra bites you. The 27-headed Lernaean hydra barely misses you. The 27-headed Lernaean hydra completely misses you. The 27-headed Lernaean hydra bites you but does no damage. x3 The 27-headed Lernaean hydra barely misses you. The 27-headed Lernaean hydra bites you. The 27-headed Lernaean hydra bites you! x2 * * * LOW HITPOINT WARNING * * * The 27-headed Lernaean hydra bites you but does no damage. x2 The 27-headed Lernaean hydra bites you! * * * LOW HITPOINT WARNING * * * The 27-headed Lernaean hydra bites you. * * * LOW HITPOINT WARNING * * * The 27-headed Lernaean hydra bites you. * * * LOW HITPOINT WARNING * * * The 27-headed Lernaean hydra bites you but does no damage. The 27-headed Lernaean hydra bites you! * * * LOW HITPOINT WARNING * * * The 27-headed Lernaean hydra bites you but does no damage. x2 The 27-headed Lernaean hydra bites you. * * * LOW HITPOINT WARNING * * * The 27-headed Lernaean hydra bites you! * * * LOW HITPOINT WARNING * * * The 27-headed Lernaean hydra bites you but does no damage. The 27-headed Lernaean hydra barely misses you. The 27-headed Lernaean hydra bites you but does no damage. The 27-headed Lernaean hydra closely misses you. The 27-headed Lernaean hydra bites you but does no damage. The 27-headed Lernaean hydra bites you. * * * LOW HITPOINT WARNING * * * The 27-headed Lernaean hydra bites you. The Shining One protects you from harm! The 27-headed Lernaean hydra misses you. The 27-headed Lernaean hydra bites you but does no damage. x2 The 27-headed Lernaean hydra closely misses you. The 27-headed Lernaean hydra bites you but does no damage. The 27-headed Lernaean hydra bites you! You die... ♣♣♣ ♣~..♣.~~~.♣.~~..~♣ ♣♣.♣ ♣♣...~......~...♣♣ ♣.~♣ ♣.~~...~~~~~~~~%♣ ...♣♣♣♣.~~~~~~~~~~~§§.♣ ~~.♣........~~~~~~~~~.♣ ~§~~.....♣♣.~~......♣♣♣ ~~§~~.♣♣<..~§~~§.~♣♣♣ ~~~~~~....§~~~~§..♣ ~~.~~~~~~~~~~~~~@.♣ .~.~~[~~~~...~.~Ď.♣♣ .~.~~~~~~.♣♣§~§X~~.♣ ♣..~~~~~~.♣♣~.~~D~.♣ .♣~......♣♣♣.~~.~♣♣♣ §~~♣♣♣~♣♣♣♣.~~~.♣♣ ~~.♣ ♣♣....k~~~.♣ ~~~♣♣♣♣.~.~~~~~~♣ .~♣♣~~~.~.~~~~.~♣ You could see the 27-headed Lernaean hydra, a tentacled monstrosity, a six-headed hydra and a swamp drake. Vanquished Creatures A thorn hunter (Swamp:4) A fenstrider witch (Swamp:3) An orc warlord (Orc:2) An ironbound preserver (D:13) An eleionoma (Swamp:4) 3 bunyips (Swamp:3) 2 fire dragons (D:15) The ghost of PiratePeteNZ the Destroyer, a novice DECj of Vehumet (Necropolis) 2 shambling mangroves Fannar (D:11) 23 hydras Harold (Lair:1) 3 ghost crabs 3 catoblepae 3 ogre magi (D:15) 3 centaur warriors 9 alligators 5 boulder beetles 6 death yaks (Lair:5) 9 two-headed ogres An orc high priest (Orc:2) A tengu warrior (D:15) A deep troll shaman (Lair:5) A fire crab (Lair:4) 3 skysharks 3 obsidian bats 3 spriggan riders A glowing orange brain (D:13) 2 spriggan druids 7 swamp dragons An abyssal acolyte (D:15) 5 bog bodies A lindwurm (Lair:5) A phantasmal warrior (D:14) 6 orc knights 3 deep elf pyromancers 4 orc sorcerers 4 cyclopes 3 ugly things (D:15) 2 manticores 3 will-o-the-wisps Maurice (D:7) 20 elephants 6 kobold blastminers (Orc:2) 5 black mambas A ynoxinul (D:15) 14 cane toads An unseen horror (D:10) 3 rime drakes 15 komodo dragons A freezing wraith (D:14) 2 tengu conjurers 14 trolls 2 polar bears (Lair:5) 7 tyrant leeches 9 hornets 17 blink frogs Grinder (D:5) 13 dream sheep Sigmund (D:2) 5 spriggans An air elemental (D:11) A water elemental (D:11) 2 vampires 4 ravens A wraith (D:10) 4 wyverns A centaur simulacrum (D:15) 53 yaks Eustachio (D:4) A yak (shapeshifter) (D:15) A fire elemental (D:11) 4 basilisks 8 wargs 17 vampire mosquitoes 11 swamp worms 2 small abominations (D:15) An acid dragon (D:9) 13 water moccasins 38 orc warriors 6 swamp drakes 2 ice beasts 2 sky beasts A black bear (shapeshifter) (D:15) 3 black bears 4 laughing skulls 16 ogres 16 wolves 7 centaurs 6 kobold brigands 2 brain worms (Sewer) 8 bullfrogs 3 gnoll sergeants 4 scorpions 2 rock fish (D:9) 4 wights (D:5) A bes kemwar (D:7) 15 killer bees An electric eel (D:12) 8 howler monkeys 2 bombardier beetles (D:4) A jelly (D:7) 27 orc priests A gnoll bouda (D:6) 2 hounds 2 drudes 2 sleepcaps Jessica (D:3) 7 clockroaches An iguana (D:4) 18 orc wizards 8 adders 7 gnolls 3 river rats (D:3) A shadow imp (D:5) 2 white imps 2 ufetubi (D:5) 17 dart slugs 5 ribbon worms 5 endoplasms 3 hobgoblins 4 jackals (D:4) 89 orcs 4 quokkas 11 ball pythons 9 bats 5 frilled lizards 10 goblins 38 kobolds 6 rats 841 creatures vanquished. Vanquished Creatures (collateral kills) Nessos (Lair:3) 2 swamp dragons (Swamp:4) A torpor snail (Lair:3) 5 yaks (Lair:3) A swamp drake (Swamp:4) 10 creatures vanquished. Vanquished Creatures (others) 2 bloated husks A swamp drake (Swamp:4) 3 creatures vanquished. Grand Total: 854 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpectralFremen the Draconian Wanderer began the quest for | the Orb. 0 | D:1 | SpectralFremen set off with the following items: a +2 | spear, a +0 sling, a wand of flame (5), a scroll of | teleportation. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 123 | D:1 | Reached skill level 1 in Stealth 159 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 222 | D:1 | Found Izar's Weapon Shop. 301 | D:1 | Found Lulagodgh's Jewellery Boutique. 312 | D:1 | Found Niustyl's Antique Armour Boutique. 856 | D:2 | Reached skill level 1 in Fighting 943 | D:2 | Encountered Sigmund 984 | D:2 | Killed Sigmund 985 | D:2 | Reached skill level 3 in Axes 985 | D:2 | Reached XP level 3. HP: 19/30 MP: 3/3 985 | D:2 | Reached XP level 4. HP: 24/37 MP: 4/4 985 | D:2 | Reached XP level 5. HP: 27/42 MP: 5/5 1282 | D:2 | Found an iron altar of Okawaru. 1356 | D:2 | Encountered Crazy Yiuf 1528 | D:3 | Found a snail-covered altar of Cheibriados. 1581 | D:3 | Encountered Jessica 1584 | D:3 | Killed Jessica 1651 | D:3 | Reached XP level 6. HP: 12/51 MP: 6/6 1774 | D:3 | Reached skill level 4 in Axes 1784 | D:3 | Found a glowing drain. 1815 | Sewer | Entered a sewer 2169 | Sewer | Reached skill level 5 in Stealth 2169 | Sewer | Your scales start taking on a fiery red colour. 2169 | Sewer | Reached XP level 7. HP: 42/58 MP: 7/7 2169 | Sewer | Gained mutation: You are heat resistant. (rF+) [Red | Draconian growth] 2230 | Sewer | Reached skill level 5 in Axes 3028 | D:4 | Reached skill level 6 in Axes 3421 | D:4 | Encountered Eustachio 3438 | D:4 | Killed Eustachio 3439 | D:4 | Reached skill level 5 in Fighting 3439 | D:4 | Reached XP level 8. HP: 55/68 MP: 8/8 3491 | D:4 | Found Eait's Eclectic Emporium. 3726 | D:4 | Found a basalt altar of Yredelemnul. 3734 | D:4 | Found a glowing golden altar of the Shining One. 3736 | D:4 | Encountered an angel 4133 | D:4 | Became a worshipper of the Shining One 4168 | D:5 | Entered Level 5 of the Dungeon 4226 | D:5 | Found a statue of an orb of fire. 4227 | D:5 | Found a staircase to the Ecumenical Temple. 4232 | D:5 | Found a statue of an orb of fire. 4299 | D:5 | Reached skill level 7 in Axes 4493 | D:5 | Encountered Grinder 4500 | D:5 | Killed Grinder 4523 | D:5 | Found Tuitorau's Weapon Emporium. 5061 | D:5 | Reached skill level 8 in Axes 5169 | D:5 | Reached XP level 9. HP: 75/75 MP: 9/9 5194 | D:5 | Found Worer's Antique Armour Emporium. 5360 | D:5 | Found Kalaeh's Distillery. 5365 | D:5 | Bought a potion of curing for 30 gold pieces 5382 | D:5 | Found Niorr's Jewellery Shoppe. 5385 | D:5 | Reached * piety under the Shining One 5526 | D:5 | Bought a pair of pitted gloves for 228 gold pieces 5526 | D:5 | Identified the +1 pair of gloves of Ygahek Qehip {Infuse, | rPois rCorr Dex+3 Slay-3} (You bought it in a shop on level | 5 of the Dungeon) 5625 | D:5 | Found an iron altar of Okawaru. 5627 | D:5 | Found a sparkling altar of Nemelex Xobeh. 5630 | D:5 | Found a shadowy altar of Dithmenos. 5631 | D:5 | Found an opulent altar of Gozag. 5631 | D:5 | Found a white marble altar of Elyvilon. 5631 | D:5 | Found a shimmering altar of Xom. 5631 | D:5 | Found a hide-covered altar of Uskayaw. 5632 | D:5 | Found a bloodstained altar of Trog. 5633 | D:5 | Found a glowing silver altar of Zin. 5634 | D:5 | Found a broken altar of Ashenzari. 5922 | D:6 | You fall into a shaft and drop 2 floors! 6018 | D:8 | Found a flagged portal. 6028 | Bailey | Entered a bailey 6051 | Bailey | Reached skill level 9 in Axes 6381 | Bailey | Encountered an orc knight 6390 | Bailey | Encountered an orc knight 6400 | Bailey | Encountered an orc knight 6406 | Bailey | Reached XP level 10. HP: 50/86 MP: 10/10 6412 | Bailey | Killed an orc knight 6412 | Bailey | Killed an orc knight 6426 | Bailey | Killed an orc knight 6427 | Bailey | Reached skill level 10 in Axes 6427 | Bailey | Reached skill level 10 in Stealth 6427 | Bailey | Reached XP level 11. HP: 22/93 MP: 7/11 6878 | D:8 | Found a staircase to the Lair. 7017 | D:7 | Identified the rimehorn talisman of Mihics {rF+ Int+2 | Dex+5} 7146 | D:7 | Reached ** piety under the Shining One 7540 | D:7 | Encountered Maurice 7551 | D:7 | Killed Maurice 8971 | D:1 | Bought a pair of distressingly furry boots for 256 gold | pieces 8971 | D:1 | Identified the +4 pair of boots of the Devil's Advocate | {rN++} (You bought it in a shop on level 1 of the Dungeon) 10093 | D:9 | Reached skill level 11 in Axes 10102 | D:9 | Reached *** piety under the Shining One 10349 | D:9 | Paralysed by an orc for 2.5 turns 11322 | D:10 | Entered Level 10 of the Dungeon 11523 | D:10 | Found a phantasmal passage. 11544 | Necropol | Found a transporter. 11544 | Necropol | Found a transporter. 11544 | Necropol | Found a transporter. 11544 | Necropol | Found a viscous altar of Jiyva. 11544 | Necropol | Found a transporter. 11544 | Necropol | Found a bloodstained altar of Trog. 11544 | Necropol | Entered the Necropolis 11579 | Necropol | Encountered DrDolphin12's ghost (journeyman DsMo) 11611 | Necropol | Encountered Gollyvosk's ghost (journeyman MiFi) 11648 | Necropol | Encountered PiratePeteNZ's ghost (novice DECj) 11664 | Necropol | Killed PiratePeteNZ's ghost 11883 | D:10 | Found a stormy altar of Qazlal. 12096 | D:10 | Encountered a two-headed ogre 12105 | D:10 | Killed a two-headed ogre 12106 | D:10 | Reached skill level 12 in Axes 12697 | Lair:1 | Entered Level 1 of the Lair of Beasts 12701 | Lair:1 | Reached XP level 12. HP: 105/105 MP: 12/12 12701 | Lair:1 | Reached **** piety under the Shining One 12707 | D:8 | Reached skill level 1 in Shields 12789 | Lair:1 | Encountered Harold 12929 | Lair:1 | Killed Harold 13140 | Lair:1 | Reached skill level 10 in Fighting 13564 | Lair:2 | Encountered a seven-headed hydra 13592 | Lair:2 | Reached skill level 13 in Axes 13774 | Lair:2 | Encountered a boulder beetle 13868 | D:11 | Reached skill level 5 in Shields 14138 | D:11 | Encountered a two-headed ogre 14145 | D:11 | Killed a two-headed ogre 14410 | D:11 | Encountered Fannar 14666 | D:5 | Bought a ring of protection from cold for 275 gold pieces 14849 | D:11 | Killed Fannar 14854 | D:11 | Encountered a boulder beetle 14897 | D:11 | Killed a boulder beetle 15116 | D:11 | Reached ***** piety under the Shining One 15948 | Lair:2 | Killed a boulder beetle 16097 | Lair:2 | Reached XP level 13. HP: 98/114 MP: 2/13 16891 | Lair:2 | Found a staircase to the Swamp. 17347 | Lair:3 | Found a hole to the Spider Nest. 17367 | Lair:3 | Encountered Nessos 17386 | Lair:3 | Killed Nessos 17387 | Lair:3 | Reached skill level 1 in Invocations 17397 | Lair:3 | Reached skill level 1 in Spellcasting 18171 | Lair:3 | Reached skill level 10 in Dodging 19259 | Lair:4 | Reached skill level 5 in Invocations 20145 | D:12 | Found a staircase to the Orcish Mines. 20544 | Orc:1 | Entered Level 1 of the Orcish Mines 20593 | D:12 | Learned a level 4 spell: Flame Wave 20597 | D:12 | Learned a level 3 spell: Mephitic Cloud 20787 | D:4 | Bought a scroll of enchant armour for 82 gold pieces 20787 | D:4 | Bought an Everburning Encyclopedia for 497 gold pieces 20792 | D:4 | Learned a level 4 spell: Ignite Poison 20797 | D:4 | Learned a level 4 spell: Sticky Flame 21226 | Lair:4 | Reached skill level 1 in Fire Magic 21229 | Lair:4 | Reached skill level 1 in Conjurations 21229 | Lair:4 | Reached skill level 1 in Air Magic 21412 | Lair:4 | Reached skill level 1 in Alchemy 22057 | Lair:5 | Entered Level 5 of the Lair of Beasts 22061 | Lair:5 | Reached XP level 14. HP: 124/124 MP: 11/19 22891 | Lair:5 | Gained bane: Bane of Electrospasm [Doom] 24067 | Lair:5 | Found a viscous altar of Jiyva. 24068 | Lair:5 | Found a staircase to the Slime Pits. 24308 | Lair:5 | Reached ****** piety under the Shining One 24740 | Lair:5 | Reached skill level 5 in Fire Magic 24895 | Lair:5 | Identified the +10 long sword "Pitaj" {vamp, rF++ Str-2} 24908 | Lair:5 | Identified the +0 pair of gloves of Parlour Games {rC+ | Int+6} 25704 | D:13 | Encountered an ironbound preserver 25719 | D:13 | Killed an ironbound preserver 25727 | D:13 | Found a gate to the Vaults. 25855 | D:13 | Reached skill level 5 in Conjurations 26472 | D:14 | Identified a scroll of acquirement 26473 | D:14 | Acquired the scarf of Hopscotch {Repulsion, rPois Int+2 | Dex+3} 26548 | D:14 | Reached skill level 5 in Air Magic 26548 | D:14 | Reached skill level 5 in Alchemy 26743 | D:14 | Reached XP level 15. HP: 129/129 MP: 20/22 27400 | D:14 | Learned a level 8 spell: Ignition 27743 | Orc:1 | Reached skill level 5 in Spellcasting 28470 | Orc:2 | Entered Level 2 of the Orcish Mines 28712 | Orc:2 | Found a roughly hewn altar of Beogh. 29510 | Orc:2 | Reached XP level 16. HP: 125/137 MP: 13/23 29660 | Orc:2 | Found Ruosurghe's Antique Armour Emporium. 29660 | Orc:2 | Found a roughly hewn altar of Beogh. 29690 | Orc:2 | Found Vimni's Antique Weapon Shoppe. 29753 | Orc:2 | Found a staircase to the Elven Halls. 29760 | Orc:2 | Found a roughly hewn altar of Beogh. 29841 | Orc:2 | Lost bane: Bane of Electrospasm 30073 | Orc:2 | Found a roughly hewn altar of Beogh. 30075 | Orc:2 | Found Uggaowiss's General Store. 30171 | Orc:2 | Reached skill level 10 in Fire Magic 30405 | Orc:2 | Found a roughly hewn altar of Beogh. 30497 | Orc:2 | Found a roughly hewn altar of Beogh. 30541 | Orc:2 | Bought a broad axe for 261 gold pieces 30740 | D:15 | Entered Level 15 of the Dungeon 30868 | D:15 | Found a one-way gate to the infinite horrors of the Abyss. 30891 | D:15 | Reached skill level 14 in Axes 31090 | D:15 | Found a staircase to the Depths. 31356 | D:15 | Found a shimmering blue altar of Sif Muna. 31643 | D:15 | Reached skill level 10 in Invocations 31800 | D:15 | Found Wustraom's Assorted Antiques. 31808 | D:15 | Bought a scroll of enchant weapon for 187 gold pieces 32520 | Swamp:1 | Entered Level 1 of the Swamp 32578 | Swamp:1 | Reached skill level 15 in Axes 34131 | Swamp:2 | Identified the +3 long sword "Saneatt" {freeze, rElec Str-4 | Dex+2} 34140 | Swamp:2 | Found a portal to a secret trove of treasure. 34572 | Swamp:2 | Reached XP level 17. HP: 131/144 MP: 25/25 34751 | Swamp:2 | Reached skill level 16 in Axes 34916 | Swamp:2 | Identified the +4 broad axe "Osead" {speed, rC+ Will+} 36637 | Swamp:4 | Entered Level 4 of the Swamp 37178 | Swamp:4 | Encountered a tentacled monstrosity 37265 | Swamp:4 | Reached skill level 17 in Axes 37297 | Swamp:4 | Was placed under penance by the Shining One 37935 | Spider:1 | Entered Level 1 of the Spider Nest 38174 | Swamp:4 | Identified the spider talisman of Koniots {Harm *Slow Dex-5 | SInv} 38328 | Swamp:4 | Encountered the 27-headed Lernaean hydra 38359 | Swamp:4 | HP: 3/144 [the 27-headed Lernaean hydra (5)] 38359 | Swamp:4 | The Shining One protects you from harm! 38359 | Swamp:4 | Mangled by the 27-headed Lernaean hydra Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, serial_shops, shop, shop, nicolae_shop_bloodbath_and_beyond D:2: layout_rooms, basic_altar, nrook_loot_triangle, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_rooms, nicolae_overflow_rhomboverflow, gup_sewer_entry_spiral, roderic_lattice_a, saegor_snake_ambush, uniq_jessica D:4: layout_basic, grunt_temple_overflow_holy_war, kennysheep_generic_room_12, nicolae_alphabet_shops, uniq_eustachio D:5: layout_gridville, minitemple, minmay_temple_entry_mist, serial_shops, shop, shop, nicolae_shop_targeted, shop, amcnicky_mini_rare_corridor_liquid, uniq_grinder D:6: layout_loops_corners, hangedman_decor_push, nicolae_grassy_gnolls D:7: black_bear_nest_2, layout_basic, mrwooster_statue_mirror, uniq_maurice D:8: layout_basic, lair_entry_dummy, enter_bailey_2, minmay_misc_feat_tower, minmay_hedge_maze, minmay_misc_feat_encased D:9: layout_basic D:10: layout_irregular_city, grunt_qazlal_clouds, index_necropolis_entry_arbor_square, hangedman_abyss_or_decor_passed, solitary_fountain D:11: layout_stronghold, lightli_elemental_guards, uniq_fannar D:12: nicolae_cairo_tiling, layout_basic D:13: layout_long_grid, hellmonk_vaults_order_and_chaos D:14: layout_loops_corners, ebering_dispersal_statue_hall D:15: grunt_enter_depths_hoard, layout_basic, serial_shops, shop, hangedman_abyss_entry_splay, regret_index_abyss_entry_degrid, regret_index_abyss_entry_edifice, nicolae_sif_muna_just_conduit Lair:1: layout_hall_layers, grunt_megastairs_5, uniq_harold Lair:2: layout_roguey, swamp_mist, nicolae_lair_planthole_worm, nicolae_lair_die-orama, infiniplex_staircase_pool Lair:3: layout_cave_pods, spider_nest_entry_trap_web_field, patterned_corridor, nicolae_lair_former_tree_maze, uniq_nessos Lair:4: layout_loops_ring, wander_river Lair:5: grunt_lair_end_beastmaster, layout_regular_city, dpeg_slime_entry_corner Swamp:1: layout_basic_swamp, serial_swamp_ruin, evilmike_swamp_ruin_rubble_1, regret_index_swamp_ruin_house_1, swamp_pool_4 Swamp:2: layout_basic_swamp, trove_entry_hex_spiral, evilmike_swamp_ruin_house_6, swamp_pool_1_2, st_swamp_ruins_4, infiniplex_staircase_pool_2 Swamp:3: layout_falls_marsh, evilmike_swamp_ruin_house_2 Swamp:4: swamp_old_school, layout_basic_swamp, swamp_pool_1_2 Spider:1: layout_chambers, nicolae_spider_shape Orc:1: cheibrodos_orc_guarddog, layout_caves Orc:2: grunt_orc_community_town_hall, layout_caves, grunt_orc_community_big_house_1, grunt_orc_community_big_house_2, grunt_orc_community_house_2, grunt_orc_community_house_2, grunt_orc_community_house_2, grunt_orc_community_house_3, kennysheep_orc_chapel Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | ---------------+----------------------------------------------------+----- Stealth | 1 3 5 6 8 9 10 12 | 12.1 Fighting | 2 3 5 6 7 9 10 11 | 11.0 Axes | 3 4 6 8 9 10 12 13 15 17 | 17.7 Dodging | 9 10 | 10.0 Shields | 6 9 | 9.0 Invocations | 6 8 10 12 | 12.0 Spellcasting | 3 4 5 | 5.0 Fire Magic | 1 6 9 10 | 10.0 Conjurations | 1 5 6 | 6.2 Air Magic | 1 5 6 | 6.0 Alchemy | 1 5 6 | 6.0 Polearms | | 4.3 Ranged Weapons | | 1.7 Evocations | | 3.0 Shapeshifting | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total ---------------------------+-------+-------+-------+-------+-------+-------++------- Attack: Normal | 86 | 76 | 188 | 497 | 725 | 470 || 2042 Melee: Spear | 86 | 11 | | | | || 97 Tailslap | 3 | 6 | 25 | 101 | 165 | 99 || 399 Hand axe | | 79 | 227 | 5 | | || 311 War axe | | | | 751 | 1039 | 95 || 1885 Trident | | | | 14 | | || 14 Broad axe | | | | | | 462 || 462 Throw: Dart | | | | | 1 | || 1 Cast: Mephitic Cloud | | | | | 22 | 21 || 43 Ignite Poison | | | | | 5 | 9 || 14 Flame Wave | | | | | 2 | 33 || 35 Sticky Flame | | | | | 1 | 6 || 7 Invoke: Divine Shield | | | | | 1 | || 1 Cleansing Flame | | | | | 1 | || 1 Ability: Combustion Breath | | | 2 | 8 | 15 | 11 || 36 Evoke: Wand of flame | | 1 | 5 | 13 | 2 | 33 || 54 Wand of roots | | | 1 | 8 | | 7 || 16 Wand of paralysis | | | | 6 | 6 | || 12 Wand of polymorph | | | | | 1 | || 1 Wand of quicksilv | | | | | | 8 || 8 Wand of mindburst | | | | | | 1 || 1 Drink: Curing | 2 | 1 | 1 | | 1 | 2 || 7 Berserk rage | 1 | 1 | | | | || 2 Invisibility | | 1 | 1 | | | 1 || 3 Heal wounds | | | 3 | 3 | 1 | 3 || 10 Might | | | 3 | | | 1 || 4 Experience | | | 1 | | 1 | || 2 Haste | | | | 1 | | 2 || 3 Ambrosia | | | | | 1 | || 1 Brilliance | | | | | | 1 || 1 Read: Identify | | 4 | 6 | 5 | 2 | || 17 Fear | | | 2 | | 2 | 2 || 6 Poison | | | 2 | | 2 | || 4 Blinking | | | 1 | | 1 | || 2 Noise | | | 1 | | | || 1 Torment | | | 1 | | | || 1 Fog | | | 1 | | | || 1 Amnesia | | | 1 | | | || 1 Enchant armour | | | | 1 | 4 | || 5 Vulnerability | | | | 1 | | || 1 Enchant weapon | | | | 3 | | 9 || 12 Teleportation | | | | 2 | 2 | 5 || 9 Brand weapon | | | | 1 | | 3 || 4 Summoning | | | | | 2 | 2 || 4 Acquirement | | | | | 1 | || 1 Immolation | | | | | 1 | || 1 Stab: Sleeping | 2 | 6 | 9 | | | || 17 Invisible | | | 3 | | | || 3 Armour: None | 40 | 64 | 202 | 299 | 545 | 565 || 1715 Dodge: Dodged | 24 | 39 | 137 | 228 | 432 | 291 || 1151 Repelled | | | | | 10 | 26 || 36 Block: Kite shield | | | | 81 | 75 | || 156 Buckler | | | | | 250 | 220 || 470 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38586 | 34250 | 4336 | 8379 | 20045 | 30 | 1286.2 | Dungeon | 19249 | 16298 | 2951 | 2591 | 11300 | 15 | 1283.3 | Lair | 8616 | 8024 | 592 | 1691 | 5124 | 5 | 1723.2 | Swamp | 5846 | 5308 | 538 | 2384 | 2097 | 4 | 1461.5 | Spider Nest | 6 | 5 | 1 | 0 | 0 | 1 | 6.0 | Orcish Mines | 3181 | 2929 | 252 | 1150 | 1212 | 2 | 1590.5 | Sewer | 610 | 610 | 0 | 136 | 161 | 1 | 610.0 | Bailey | 764 | 764 | 0 | 426 | 56 | 1 | 764.0 | Necropolis | 311 | 311 | 0 | 0 | 94 | 1 | 311.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Lair:5: 2764 daAuts Lair:4: 1944 daAuts Swamp:2: 1905 daAuts D:8: 1888 daAuts D:11: 1881 daAuts Orc:1: 1873 daAuts D:5: 1807 daAuts Swamp:3: 1678 daAuts Lair:2: 1606 daAuts Lair:3: 1572 daAuts D:15: 1569 daAuts Swamp:1: 1366 daAuts D:14: 1355 daAuts D:6: 1350 daAuts Orc:2: 1308 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ the Shining One | 0 | 43190 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 the Shining One | 1 | 55883 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 the Shining One | 2 | 73551 | 50 | 25 | 0 | 0 | 0 | 0 | 0 | 0 the Shining One | 3 | 103096 | 75 | 25 | 0 | 0 | 0 | 0 | 0 | 0 the Shining One | 4 | 128953 | 100 | 20 | 0 | 0 | 12 | 0 | 0 | 0 the Shining One | 5 | 153151 | 120 | 40 | 0 | 0 | 33 | 0 | 0 | 0 the Shining One | 6 | 244808 | 160 | 0 | 0 | 0 | 0 | 0 | 0 | 8 the Shining One | 5 | 249048 | 157 | 8 | 0 | 0 | 4 | 0 | 0 | 0 the Shining One | 6 | 266792 | 160 | 40 | 0 | 5 | 92 | 10 | 0 | 5 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: the Shining One Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total ----------------------+-------+-------+-------+-------+-------+-------++------- Kill Undead | 0 | 0 | 4 | 12 | 12 | 19 || 48 Kill Demon | 0 | 0 | 7 | 2 | 0 | 1 || 10 Kill Natural Evil | 0 | 0 | 0 | 9 | 13 | 23 || 45 Seen Monster | 0 | 0 | 20 | 63 | 95 | 65 || 242 ----------------------+-------+-------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total ----------------------+-------+-------+-------+-------+-------+-------++------- Kill Undead | 0 | 0 | 4 | 11 | 11 | 17 || 43 Kill Demon | 0 | 0 | 6 | 2 | 0 | 1 || 9 Kill Natural Evil | 0 | 0 | 0 | 9 | 13 | 20 || 42 Seen Monster | 0 | 0 | 63 | 188 | 276 | 205 || 732 ----------------------+-------+-------+-------+-------+-------+-------++-------