Dungeon Crawl Stone Soup version 0.35-a0-1267-ge6b51bfc9a (webtiles) character file. Game seed: 5933628353582276700 89835 SpectralFremen the Placeless Draconian (level 15, -4/123 HPs) Began as a Yellow Draconian Wanderer on Oct 10, 2026. Was the Champion of Sif Muna. Killed from afar by a fire giant (9 damage) ... with a bolt of fire ... on level 14 of the Dungeon. The game lasted 01:38:16 (30121 turns). SpectralFremen the Placeless Draconian (DrWn) Turns: 30121, Time: 01:38:17 Health: -4/123 AC: 15 Str: 10 XL: 15 Next: 50% Magic: 2/29 EV: 14 Int: 22 God: Sif Muna [******] Gold: 1236 SH: 4 Dex: 16 Spells: 3/35 levels left rFire + + . (33%) v - +7 rapier of Dismemberment {venom, rPois rC+} rCold + + . (33%) i - +0 buckler rNeg . . . (100%) b - +2 hat rPois + (33%) C - scarf {rC+ rF+} rElec . (100%) A - +0 pair of gloves {Dex+3} rCorr + (50%) l - +2 pair of boots {Fly} SInv . (no amulet) Will ++... n - ring of willpower Stlth + q - ring of protection from fire HPRegen 0.40/turn MPRegen 0.21/turn %: no passive effects @: flying, studying 2 skills A: caustic breath, AC +9, unfitting armour, acidic bite, cold-blooded, acid resistance, armoured tail 1 a: Caustic Breath (1%), Imprint Weapon (0%), Renounce Religion (0%), Channel Magic (1%), Forget Spell (0%), Divine Exegesis (50%) You were on level 14 of the Dungeon. You worshipped Sif Muna. Sif Muna was exalted by your worship. You visited 3 branches of the dungeon, and saw 19 of its levels. You also visited: Volcano. You collected 1431 gold pieces. You spent 195 gold pieces at shops. Inventory: Hand Weapons e - the +2 mace of the Girdle {flame, ^Drain rC+++ Str+3 Dex+2} (You found it on level 2 of the Dungeon) ^Drain: It drains your maximum health when unequipped. rC+++: It renders you almost immune to cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. g - the +0 dagger "Ulacysask" {vamp, Fly rCorr} (You took it off a hobgoblin on level 4 of the Dungeon) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. j - the +0 spear "Bekkuaf" {flame, +Blink rN+} (You found it on level 5 of the Dungeon) +Blink: It lets you blink. rN+: It protects you from negative energy. It cannot be enchanted further. t - the +3 battleaxe "Hoilup" {sunder, Dex+4} (You took it off an orc warrior on level 11 of the Dungeon) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. v - the +7 rapier of Dismemberment (weapon) {venom, rPois rC+} (You found it on level 1 of the Lair of Beasts) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. y - a +0 great mace of flaming z - a +0 rapier of speed Missiles c - 20 poisoned darts r - 12 javelins s - 4 throwing nets w - 5 curare-tipped darts Armour b - a +2 hat (worn) h - a +0 pair of gloves i - a +0 buckler (worn) l - a +2 pair of boots of flying (worn) m - an orb of mayhem u - a +0 cloak of stealth A - a +0 pair of gloves of dexterity (worn) C - a scarf of resistance (worn) E - a +1 cloak of corrosion resistance H - an orb of energy Magical Staves a - a staff of conjuration o - a staff of fire G - a staff of cold Jewellery f - a +6 ring of strength k - a ring of wizardry n - a ring of willpower (worn) p - a ring of flight q - a ring of protection from fire (worn) x - a ring of protection from cold B - a +5 ring of evasion D - a ring of see invisible F - a ring of protection from cold Talismans d - a maw talisman Wands c - a wand of roots (20) f - a wand of mindburst (28) a - a wand of flame (39) p - a wand of polymorph (9) e - a wand of charming (10) b - a wand of quicksilver (1) Scrolls N - 6 scrolls of noise V - 4 scrolls of vulnerability t - a scroll of teleportation w - 2 scrolls of enchant weapon x - a scroll of amnesia e - 2 scrolls of immolation {unknown} W - 2 scrolls of brand weapon r - 2 scrolls of revelation c - a scroll of poison {unknown} i - 2 scrolls of identify a - a scroll of enchant armour g - a scroll of fog Potions i - 2 potions of invisibility e - a potion of enlightenment j - 3 potions of heal wounds {unknown} m - 4 potions of might c - 3 potions of curing h - a potion of haste l - 4 potions of moonshine {unknown} p - a potion of mutation {unknown} q - 4 potions of attraction {unknown} n - 2 potions of berserk rage {unknown} C - a potion of cancellation f - 4 potions of brilliance {unknown} L - 2 potions of lignification Miscellaneous h - a +0 box of beasts g - a +0 tin of tremorstones (2/2) Skills: + Level 8.6 Fighting * Level 11.1 Short Blades + Level 7.5 Dodging * Level 10.6 Spellcasting - Level 11.4 Conjurations - Level 14.0 Translocations - Level 13.0 Air Magic - Level 8.0 Alchemy - Level 1.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Mephitic Cloud Conj/Alch/Air 56% N/A 1% 3 c - Airstrike Air 31% 2d(5-21) 1% 4 d - Irradiate Conj/Alch 26% 3d20 4% 5 e - Vhi's Electric Charg Tloc/Air 100% N/A 1% 4 f - Passage of Golubria Tloc 65% N/A 1% 4 g - Iskenderun's Mystic Conj/Tloc 61% 2d13 (+2d71% 4 h - Flame Wave Conj/Fire 36% 2d10 9% 4 i - Inner Flame Hex/Fire 11% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Blink Tloc 100% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Searing Ray Conj 100% 2d8 1% 2 Volatile Blastmotes Fire/Tloc 84% 2d17 1% 3 Stone Arrow Conj/Erth 72% 3d11 2% 3 Dragon Veins Fire/Ice/Erth/A34% 3d(7/7/6/57% 3 Kinetic Grapnel Frge 44% 1d5 9% 1 Sandblast Erth 22% 2d7 9% 1 Soul Splinter Necr 44% N/A 9% 1 Summon Small Mammal Summ 44% N/A 9% 1 Call Imp Summ 22% N/A 13% 2 Grave Claw Necr 22% 2d8 13% 2 Scorch Fire 22% 2d5 13% 2 Fugue of the Fallen Necr 11% N/A 26% 3 Launch Clockwork Bee Frge 11% N/A 26% 3 Ozocubu's Armour Ice 11% N/A 26% 3 Tukima's Dance Hex 11% N/A 26% 3 Vampiric Draining Necr 11% 2d6 26% 3 Dispersal Tloc 32% N/A 4% 6 Forge Lightning Spire Air/Frge 40% 3d7 6% 4 Iskenderun's Battlesphe Conj/Frge 36% 2d11 9% 4 Freezing Cloud Conj/Ice/Air 23% 6-21 9% 5 Summon Forest Summ/Tloc 21% N/A 14% 5 Ignite Poison Fire/Alch 29% N/A 17% 4 Manifold Assault Tloc 32% N/A 24% 7 Alistair's Walking Alem Alch/Frge 29% N/A 43% 5 Yara's Violent Unravell Hex/Alch 14% 3d7 43% 5 Plasma Beam Fire/Air 20% 2x1d32 65% 6 Hoarfrost Cannonade Ice/Frge 5% 3d6/3d12 94% 5 Summon Mana Viper Hex/Summ 11% N/A 94% 5 Fortress Blast Frge 14% 6d8 100% 6 Fire Storm Conj/Fire 18% 8d5 100% 9 Platinum Paragon Frge 5% 4d11 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (12/15)* Temple (1/1) D:6 Lair (5/5)* D:10 Swamp (0/4) Lair:3 Snake (0/4) Lair:2 Slime (0/5) Lair:5 Orc (0/2) D:11 Volcano (visited) *You can no longer be shafted in this branch The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 [ Portals: Abyss: D:14** Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You can breathe corrosive fumes. Your lurid yellow scales are hard. (AC +9) You cannot fit into any form of body armour or wear helmets. You have acidic saliva. You are cold-blooded and may be slowed by cold attacks. You are resistant to acid. (rCorr) You have an armoured tail. Message History The boulder beetle looks as sick as possible! You bite the boulder beetle but do no damage. The boulder beetle is almost dead. The boulder beetle barely misses you. You hit the boulder beetle. The boulder beetle looks as sick as possible! You tail-slap the boulder beetle but do no damage. You bite the boulder beetle but do no damage. The boulder beetle is almost dead. The boulder beetle barely misses you. You hit the boulder beetle but do no damage. The boulder beetle looks as sick as possible! You tail-slap the boulder beetle but do no damage. The boulder beetle is almost dead. You kill the boulder beetle! No target in view! Magic restored. You pick up a parchment of Sandblast and begin reading... You add the spell Sandblast to your library. Found a one-way gate to the infinite horrors of the Abyss. Found an escape hatch in the floor. Found a stone staircase leading up. Found a stone staircase leading up. You encounter a five-headed hydra. Found a stone staircase leading down. You encounter a white ugly thing. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a five-headed hydra (empty space bonus: 6/8) The open air twists around violently and strikes the five-headed hydra. The five-headed hydra is lightly wounded. The white ugly thing gurgles horribly! You hear a horrible gurgling sound! You encounter a white ugly thing. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The five-headed hydra is blasted with magical radiation!!! The five-headed hydra is severely wounded. The five-headed hydra twists and deforms. The white ugly thing gurgles horribly! The five-headed hydra bites you but does no damage. The five-headed hydra misses you. The five-headed hydra closely misses you. x2 The five-headed hydra bites you. Casting: Irradiate (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The five-headed hydra is blasted with magical radiation!! You kill the five-headed hydra! You encounter a white ugly thing. x2 The white ugly thing leaves your sight. The white ugly thing gurgles horribly! You encounter a white ugly thing. The white ugly thing basks in the mutagenic energy from its kin and changes! Casting: Irradiate (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white ugly thing (chance to affect: 43%) The flask of dizzying concoctions shatters into a vile cloud! The white ugly thing gurgles horribly! x2 The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white ugly thing (noxious fumes, confused, chance to affect: 43%) The flask of dizzying concoctions shatters into a vile cloud! The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. The white ugly thing basks in the mutagenic energy from its kin and changes! You puncture the green ugly thing! The green ugly thing is lightly wounded. The white ugly thing is engulfed in noxious fumes. You hit the green ugly thing. The green ugly thing is lightly wounded. The white ugly thing is engulfed in noxious fumes. The white ugly thing stings you but does no damage. You hit the green ugly thing but do no damage. You bite the green ugly thing. The green ugly thing is lightly wounded. The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. The white ugly thing is engulfed in noxious fumes. You block the green ugly thing's attack. You barely miss the green ugly thing. The green ugly thing is lightly wounded. You strike the helpless green ugly thing from behind! You impale the green ugly thing!! The green ugly thing is heavily wounded. The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. You block the white ugly thing's attack. The green ugly thing headbutts the white ugly thing! Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The white ugly thing is blasted with magical radiation! The white ugly thing is moderately wounded. The white ugly thing basks in the mutagenic energy and changes! The white ugly thing is blasted with magical radiation!! The white ugly thing is moderately wounded. The green ugly thing is blasted with magical radiation!!! The green ugly thing is almost dead. The brown ugly thing is engulfed in noxious fumes. The brown ugly thing appears confused. The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. The white ugly thing gores the green ugly thing. The green ugly thing is killed! The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. The white ugly thing claws the green ugly thing. The white ugly thing freezes the green ugly thing!! The brown ugly thing is engulfed in noxious fumes. The brown ugly thing appears confused. The brown ugly thing kicks the white ugly thing. The white ugly thing is splashed with acid. The green ugly thing gores you but does no damage. Casting: Irradiate (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You puncture the green ugly thing! The green ugly thing is almost dead. The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. The white ugly thing is engulfed in noxious fumes. You catch the helpless green ugly thing completely off-guard! You impale the green ugly thing!! You kill the green ugly thing! The brown ugly thing is engulfed in noxious fumes. The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. Casting: Irradiate (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brown ugly thing (noxious fumes, confused, chance to affect: 43%) The flask of dizzying concoctions shatters into a vile cloud! The brown ugly thing is engulfed in noxious fumes. The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. You hit the brown ugly thing but do no damage. The brown ugly thing is poisoned. The brown ugly thing is engulfed in noxious fumes. You puncture the white ugly thing! The white ugly thing is poisoned. You tail-slap the white ugly thing. The white ugly thing is heavily wounded. The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. You hit the white ugly thing but do no damage. The white ugly thing looks as sick as possible! The white ugly thing is heavily wounded. The white ugly thing is engulfed in noxious fumes. The white ugly thing misses you. You catch the helpless white ugly thing completely off-guard! You impale the white ugly thing!! The white ugly thing looks as sick as possible! The white ugly thing is almost dead. The brown ugly thing is engulfed in noxious fumes. The brown ugly thing kicks you. You are splashed with acid. You resist. The acid corrodes you! The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. The white ugly thing basks in the mutagenic energy from its kin and changes! You completely miss the white ugly thing. The white ugly thing is almost dead. You hit the white ugly thing. The white ugly thing looks as sick as possible! You tail-slap the white ugly thing. The white ugly thing is almost dead. You kill the white ugly thing! The brown ugly thing is engulfed in noxious fumes. You hit the brown ugly thing. The brown ugly thing is poisoned. The brown ugly thing is moderately wounded. The brown ugly thing is engulfed in noxious fumes. The brown ugly thing appears confused. You puncture the brown ugly thing! The brown ugly thing looks as sick as possible! The brown ugly thing is lightly wounded. The brown ugly thing is engulfed in noxious fumes. The brown ugly thing appears confused. The brown ugly thing kicks you. You are splashed with acid. You resist. The acid corrodes you! You hit the brown ugly thing. The brown ugly thing looks as sick as possible! The brown ugly thing is moderately wounded. The brown ugly thing is engulfed in noxious fumes. The brown ugly thing appears confused. The brown ugly thing misses you. The brown ugly thing stings the brown ugly thing but does no damage. The brown ugly thing stings itself! You hit the brown ugly thing but do no damage. The brown ugly thing looks as sick as possible! Your bite misses the brown ugly thing. The brown ugly thing is moderately wounded. You barely miss the brown ugly thing. Your tail-slap misses the brown ugly thing. The brown ugly thing is moderately wounded. The brown ugly thing is engulfed in noxious fumes. The brown ugly thing appears confused. You block the brown ugly thing's attack. You hit the brown ugly thing. The brown ugly thing looks as sick as possible! The brown ugly thing is moderately wounded. The brown ugly thing is engulfed in noxious fumes. The brown ugly thing kicks you but does no damage. The brown ugly thing kicks itself. The brown ugly thing stings the brown ugly thing. The brown ugly thing is splashed with acid. You catch the helpless brown ugly thing completely off-guard! You puncture the brown ugly thing! The brown ugly thing looks as sick as possible! The brown ugly thing is severely wounded. You puncture the brown ugly thing! The brown ugly thing looks as sick as possible! Your tail-slap misses the brown ugly thing. The brown ugly thing is almost dead. You kill the brown ugly thing! You feel power welling in your lungs. You puncture the brown ugly thing! The brown ugly thing looks even sicker. You tail-slap the brown ugly thing but do no damage. You bite the brown ugly thing but do no damage. The brown ugly thing is severely wounded. The brown ugly thing stings you but does no damage. You hit the brown ugly thing. The brown ugly thing looks as sick as possible! You tail-slap the brown ugly thing but do no damage. The brown ugly thing is severely wounded. The brown ugly thing stings you. You are splashed with acid. You resist. You hit the brown ugly thing. The brown ugly thing looks as sick as possible! Your tail-slap misses the brown ugly thing. You bite the brown ugly thing but do no damage. The brown ugly thing is almost dead. You strike the helpless brown ugly thing from behind! You impale the brown ugly thing!! You kill the brown ugly thing! You start resting. You are no longer corroded. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Magic restored. You now have 1199 gold pieces (gained 25). Found a stone staircase leading down. There is a one-way gate to the infinite horrors of the Abyss here. You now have 1212 gold pieces (gained 13). You encounter a boulder beetle. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a boulder beetle (chance to affect: 43%) The flask of dizzying concoctions shatters into a vile cloud! The boulder beetle is engulfed in noxious fumes. The boulder beetle misses you. You hit the boulder beetle. The boulder beetle is poisoned. The boulder beetle is lightly wounded. The boulder beetle closely misses you. You hit the boulder beetle but do no damage. The boulder beetle looks even sicker. You tail-slap the boulder beetle but do no damage. You bite the boulder beetle. The acid corrodes the boulder beetle! The boulder beetle is lightly wounded. You hit the boulder beetle. The boulder beetle looks as sick as possible! You bite the boulder beetle but do no damage. The boulder beetle is lightly wounded. The boulder beetle leaps! The boulder beetle is engulfed in noxious fumes. The boulder beetle bites you!! You barely miss the boulder beetle. The boulder beetle is moderately wounded. The boulder beetle is engulfed in noxious fumes. The boulder beetle bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the boulder beetle. The boulder beetle looks as sick as possible! You tail-slap the boulder beetle but do no damage. The boulder beetle is heavily wounded. The boulder beetle is engulfed in noxious fumes. The boulder beetle bites you but does no damage. You hit the boulder beetle. The boulder beetle looks as sick as possible! You bite the boulder beetle but do no damage. The boulder beetle is severely wounded. You hit the boulder beetle. The boulder beetle looks as sick as possible! You tail-slap the boulder beetle but do no damage. The boulder beetle is severely wounded. The boulder beetle is engulfed in noxious fumes. The boulder beetle barely misses you. You hit the boulder beetle. The boulder beetle looks as sick as possible! The boulder beetle is almost dead. The boulder beetle is no longer corroded. The boulder beetle leaps! You start resting. A boulder beetle comes into view. You kill the boulder beetle! Magic restored. HP restored. Found a one-way gate to the infinite horrors of the Abyss. There is a one-way gate to the infinite horrors of the Abyss here. Items here: ) [ ÷÷÷. Found a flail. There is a stone staircase leading down here. You reach down and open the door. You encounter a komodo dragon, 6 zombies, 4 small abominations and a brain worm. The komodo dragon hisses angrily. You encounter a brain worm. The centaur warrior zombie leaves your sight. Found nine items. Found a one-way gate to the infinite horrors of the Abyss. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (wandering, hasn't noticed you, chance to affect: 77%) The flask of dizzying concoctions shatters into a vile cloud! The brain worm is engulfed in noxious fumes. The brain worm appears confused. The brain worm misses you. The brain worm is engulfed in noxious fumes. The brain worm appears confused. The brain worm bites the brain worm. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (noxious fumes, lightly wounded, confused, chance to affect: 77%) The flask of dizzying concoctions shatters into a vile cloud! The brain worm is engulfed in noxious fumes. The brain worm barely misses the boggart zombie. The brain worm is engulfed in noxious fumes. The brain worm appears confused. The brain worm bites you but does no damage. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Aiming: Caustic Breath Press: ? - help, Shift-Dir - straight line Aim: a hornet zombie (94% to hit) You breathe a spray of caustic vapour. The acid spray hits the brain worm!! The acid corrodes the brain worm! You kill the brain worm! The acid spray misses the small abomination. The acid spray hits the small abomination!! The acid corrodes the small abomination! The small abomination is almost destroyed. The acid spray hits the small abomination!! The acid corrodes the small abomination! You destroy the small abomination! The acid spray misses the hornet zombie. You encounter a meliai zombie. The meliai zombie is engulfed in acidic fog. The acid corrodes the meliai zombie! You encounter a meliai zombie. You encounter a brain worm. The brain worm is engulfed in noxious fumes. The brain worm appears confused. The brain worm bites the centaur warrior zombie. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the centaur warrior zombie! The centaur warrior zombie is lightly damaged. (Press . to intensify the flame waves.) The meliai zombie is engulfed in acidic fog. The centaur warrior zombie hits you but does no damage. The centaur warrior zombie closely misses you. The brain worm is engulfed in noxious fumes. The brain worm bites the centaur warrior zombie but does no damage. The meliai zombie is engulfed in acidic fog. The acid corrodes the meliai zombie! The centaur warrior zombie hits you but does no damage. The centaur warrior zombie misses you. A wave of flame ripples out! The flame wave engulfs the centaur warrior zombie! The centaur warrior zombie is moderately damaged. The flame wave engulfs the brain worm! The brain worm is almost dead. The flame wave engulfs the small abomination!! The small abomination is severely damaged. The meliai zombie is engulfed in acidic fog. The meliai zombie seems to be corroded for longer. The brain worm is engulfed in noxious fumes. The brain worm appears confused. The brain worm bites the komodo dragon but does no damage. The centaur warrior zombie hits you but does no damage. The centaur warrior zombie kicks you but does no damage. The meliai zombie is engulfed in acidic fog. The meliai zombie seems to be corroded for longer. A wave of flame ripples out! The flame wave engulfs the centaur warrior zombie. The centaur warrior zombie is moderately damaged. The flame wave engulfs the brain worm! You kill the brain worm! The flame wave engulfs the small abomination! You destroy the small abomination! You feel a bit more experienced. The flame wave engulfs the boggart zombie! The boggart zombie is moderately damaged. The flame wave engulfs the komodo dragon. The komodo dragon is lightly wounded. The flame wave engulfs the small abomination! The small abomination is moderately damaged. The flame wave engulfs the brain worm! The brain worm is heavily wounded. Your wave of flame reaches its maximum intensity and dissipates. The meliai zombie is engulfed in acidic fog. The meliai zombie seems to be corroded for longer. The centaur warrior zombie hits you but does no damage. The centaur warrior zombie barely misses you. The centaur warrior zombie hits you. The centaur warrior zombie closely misses you. The centaur warrior zombie is engulfed in acidic fog. Casting: Flame Wave (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. A strange surge of energy strikes you from nowhere! The centaur warrior zombie misses you. The centaur warrior zombie barely misses you. The komodo dragon is engulfed in noxious fumes. The centaur warrior zombie is engulfed in acidic fog. The acid corrodes the centaur warrior zombie! Casting: Flame Wave (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the komodo dragon. The komodo dragon is lightly wounded. (Press . to intensify the flame waves.) The centaur warrior zombie is engulfed in acidic fog. The centaur warrior zombie seems to be corroded for longer. The komodo dragon is engulfed in noxious fumes. The komodo dragon appears confused. The komodo dragon bites something. The brain worm is engulfed in noxious fumes. The brain worm appears confused. The brain worm bites the small abomination. A wave of flame ripples out! The flame wave engulfs the komodo dragon! The komodo dragon is heavily wounded. The flame wave engulfs the small abomination. The small abomination is heavily damaged. The flame wave engulfs the brain worm! You kill the brain worm! The meliai zombie is no longer corroded. The centaur warrior zombie is engulfed in acidic fog. The komodo dragon is engulfed in noxious fumes. The komodo dragon bites you! The komodo dragon bites itself! A wave of flame ripples out! The flame wave engulfs the komodo dragon. The komodo dragon is severely wounded. The flame wave engulfs the small abomination! You destroy the small abomination! The flame wave engulfs the meliai zombie! The meliai zombie is severely damaged. The flame wave engulfs the centaur warrior zombie! The centaur warrior zombie is lightly damaged. The flame wave engulfs the boggart zombie! The boggart zombie is severely damaged. The flame wave engulfs the centaur warrior zombie! The centaur warrior zombie is severely damaged. The flame wave engulfs the centaur warrior zombie! The centaur warrior zombie is heavily damaged. Your wave of flame reaches its maximum intensity and dissipates. The komodo dragon is engulfed in noxious fumes. The komodo dragon appears confused. The komodo dragon bites you! Casting: Flame Wave (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the komodo dragon! You kill the komodo dragon! The komodo dragon's shape twists and changes as it dies. (Press . to intensify the flame waves.) The meliai zombie hits you but does no damage. x2 A wave of flame ripples out! The flame wave engulfs the meliai zombie! The meliai zombie is almost destroyed. The flame wave engulfs the centaur warrior zombie! The centaur warrior zombie is heavily damaged. The flame wave engulfs the meliai zombie!! The meliai zombie is almost destroyed. The meliai zombie hits you. You block the meliai zombie's attack. The meliai zombie hits you. The meliai zombie closely misses you. A wave of flame ripples out! The flame wave engulfs the meliai zombie! The meliai zombie is almost destroyed. The flame wave engulfs the centaur warrior zombie! The centaur warrior zombie is severely damaged. The flame wave engulfs the meliai zombie. The meliai zombie is almost destroyed. The flame wave engulfs the boggart zombie! You destroy the boggart zombie! The flame wave engulfs the centaur warrior zombie! The centaur warrior zombie is moderately damaged. The flame wave engulfs the centaur warrior zombie! The centaur warrior zombie is almost destroyed. Your wave of flame reaches its maximum intensity and dissipates. The meliai zombie hits you but does no damage. The meliai zombie misses you. The meliai zombie hits you. The meliai zombie completely misses you. The meliai zombie hits you but does no damage. The meliai zombie closely misses you. The meliai zombie hits you. The meliai zombie hits you but does no damage. Casting: Flame Wave (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the meliai zombie. You destroy the meliai zombie! (Press . to intensify the flame waves.) The meliai zombie barely misses you. The meliai zombie hits you but does no damage. Without enough magic to sustain it, your Flame Wave dissipates. The meliai zombie closely misses you. x2 The meliai zombie hits you but does no damage. The meliai zombie barely misses you. The meliai zombie closely misses you. You block the meliai zombie's attack. The meliai zombie barely misses you. The meliai zombie closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Flame Wave (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You are too injured to fight recklessly! You hit the meliai zombie. The meliai zombie is almost destroyed. The meliai zombie hits you but does no damage. The meliai zombie hits you. You puncture the meliai zombie! You destroy the meliai zombie! You hit the centaur warrior zombie. You tail-slap the centaur warrior zombie but do no damage. The centaur warrior zombie is moderately damaged. The centaur warrior zombie barely misses you. The centaur warrior zombie kicks you but does no damage. You puncture the centaur warrior zombie! The centaur warrior zombie is heavily damaged. You block the centaur warrior zombie's attack. The centaur warrior zombie misses you. You puncture the centaur warrior zombie! The centaur warrior zombie is heavily damaged. The centaur warrior zombie hits you. The centaur warrior zombie kicks you but does no damage. You hit the centaur warrior zombie. The centaur warrior zombie is heavily damaged. The centaur warrior zombie closely misses you. x2 Your magical contamination has completely faded away. You puncture the centaur warrior zombie! The centaur warrior zombie is severely damaged. The centaur warrior zombie hits you. The centaur warrior zombie barely misses you. You puncture the centaur warrior zombie! You tail-slap the centaur warrior zombie. You bite the centaur warrior zombie. The centaur warrior zombie is almost destroyed. The centaur warrior zombie hits you. The centaur warrior zombie kicks you but does no damage. You hit the centaur warrior zombie. The centaur warrior zombie is almost destroyed. The centaur warrior zombie barely misses you. The centaur warrior zombie kicks you but does no damage. You puncture the centaur warrior zombie! You destroy the centaur warrior zombie! You puncture the centaur warrior zombie! The centaur warrior zombie is almost destroyed. The centaur warrior zombie closely misses you. x2 You hit the centaur warrior zombie. You destroy the centaur warrior zombie! You puncture the centaur warrior zombie! The centaur warrior zombie is heavily damaged. The centaur warrior zombie hits you but does no damage. The centaur warrior zombie closely misses you. You hit the centaur warrior zombie. The centaur warrior zombie is heavily damaged. The centaur warrior zombie closely misses you. x2 You hit the centaur warrior zombie. You tail-slap the centaur warrior zombie. The centaur warrior zombie is heavily damaged. The centaur warrior zombie closely misses you. The centaur warrior zombie barely misses you. You puncture the centaur warrior zombie! You tail-slap the centaur warrior zombie but do no damage. You bite the centaur warrior zombie. The acid corrodes the centaur warrior zombie! The centaur warrior zombie is severely damaged. The centaur warrior zombie hits you but does no damage. The centaur warrior zombie kicks you but does no damage. You hit the centaur warrior zombie. You tail-slap the centaur warrior zombie. The centaur warrior zombie is severely damaged. The centaur warrior zombie barely misses you. x2 You puncture the centaur warrior zombie! You bite the centaur warrior zombie. The centaur warrior zombie seems to be corroded for longer. The centaur warrior zombie is almost destroyed. The centaur warrior zombie hits you but does no damage. The centaur warrior zombie kicks you but does no damage. You puncture the centaur warrior zombie! You destroy the centaur warrior zombie! You puncture the centaur warrior zombie! The centaur warrior zombie is severely damaged. The centaur warrior zombie barely misses you. The centaur warrior zombie kicks you but does no damage. You puncture the centaur warrior zombie! The centaur warrior zombie is almost destroyed. The centaur warrior zombie hits you but does no damage. The centaur warrior zombie closely misses you. You hit the centaur warrior zombie. You tail-slap the centaur warrior zombie. The centaur warrior zombie is almost destroyed. You hit the centaur warrior zombie. You destroy the centaur warrior zombie! You hit the hornet zombie. The hornet zombie is heavily damaged. The hornet zombie hits you. You puncture the hornet zombie! The hornet zombie is severely damaged. The hornet zombie completely misses you. You hit the hornet zombie. You bite the hornet zombie. The acid corrodes the hornet zombie! The hornet zombie is severely damaged. You block the hornet zombie's attack. You puncture the hornet zombie! You destroy the hornet zombie! Found four items. There is an open door here. Things that are here: a shapeshifter corpse; a brain worm corpse You start resting. HP restored. Magic restored. Things that are here: a brain worm corpse; a cyclops corpse There is an open door here. Things that are here: a shapeshifter corpse; a brain worm corpse You reach down and open the door. You encounter an electric eel. There is an open door here. Casting: Flame Wave (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an electric eel (water, asleep, empty space bonus: 4/8) The air twists around and strikes the electric eel. The electric eel is moderately wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an electric eel (water, moderately wounded, empty space bonus: 5/8) The air twists around and strikes the electric eel!! You kill the electric eel! You hear a splash. No target in view! You reach down and open the door. You encounter a deep elf zephyrmancer and a two-headed ogre. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (asleep, empty space bonus: 7/8) The open air twists around violently and strikes the two-headed ogre!! The two-headed ogre shouts in stereo! The two-headed ogre is severely wounded. The deep elf zephyrmancer shouts! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (severely wounded, empty space bonus: 5/8) The air twists around and strikes the two-headed ogre. The two-headed ogre is severely wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (severely wounded, empty space bonus: 5/8) The air twists around and strikes the two-headed ogre. The two-headed ogre is severely wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (severely wounded, empty space bonus: 5/8) The air twists around and strikes the two-headed ogre! You kill the two-headed ogre! You feel the doom around you dissipate. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 leather armour (empty space bonus: 8/8) The open air twists around violently and strikes the deep elf zephyrmancer!! The deep elf zephyrmancer is heavily wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 leather armour (heavily wounded, empty space bonus: 8/8) The open air twists around violently and strikes the deep elf zephyrmancer!! You kill the deep elf zephyrmancer! There is an open door here. Things that are here: a +0 dire flail; a +0 giant club You reach down and open the door. You encounter a deep elf zephyrmancer. It is wielding a +0 long sword. Found 24 gold pieces. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe (asleep, empty space bonus: 8/8) The open air twists around violently and strikes the deep elf zephyrmancer! The deep elf zephyrmancer is moderately wounded. The deep elf zephyrmancer casts a spell at you. The bolt of lightning hits you!! You hear a shout! x2 Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe (moderately wounded, empty space bonus: 8/8) The open air twists around violently and strikes the deep elf zephyrmancer. The deep elf zephyrmancer is moderately wounded. The deep elf zephyrmancer gestures at you while chanting. The bolt of lightning hits you!! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe (moderately wounded, empty space bonus: 8/8) The open air twists around violently and strikes the deep elf zephyrmancer!! You kill the deep elf zephyrmancer! There is an open door here. Things that are here: a +0 long sword; a +0 robe; an elf corpse You now have 1236 gold pieces (gained 24). b - a wand of quicksilver (1) You reach down and open the door. You encounter an ogre mage and a water elemental. Found a scroll of noise. The ogre mage shouts! There is an open door here. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water elemental (empty space bonus: 5/8) The open air twists around violently and strikes the water elemental!! The water elemental is heavily damaged. The ogre mage mumbles some strange words. The ogre mage's form blurs. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water elemental (water, heavily damaged, empty space bonus: 5/8) The open air twists around violently and strikes the water elemental! The water elemental is almost destroyed. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water elemental (almost destroyed, empty space bonus: 5/8) The open air twists around violently and strikes the water elemental!! You destroy the water elemental! You feel power welling in your lungs. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre mage, wielding a +0 flail and wearing a +0 robe (out of phase, chance to affect: 53%) The flask of dizzying concoctions shatters into a vile cloud! The ogre mage is engulfed in noxious fumes. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. An ogre mage comes into view. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre mage, wielding a +0 flail and wearing a +0 robe (out of phase, chance to affect: 53%) The flask of dizzying concoctions shatters into a vile cloud! The ogre mage is engulfed in noxious fumes. The ogre mage appears confused. You strike the helpless ogre mage from behind! You impale the ogre mage!! The ogre mage looks as sick as possible! The ogre mage is engulfed in noxious fumes. The ogre mage appears confused. No target in view! No target in view! An ogre mage comes into view. The ogre mage is engulfed in noxious fumes. The ogre mage falls into the water! The ogre mage drowns. You hear a splash. x2 Your Short Blades skill increases to level 11! No target in view! N - 6 scrolls of noise (gained 1) There is an open door here. You encounter a laughing skull. The laughing skull gives a hideous shriek! You hear a shout! Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a laughing skull (water, empty space bonus: 7/8) The open air twists around violently and strikes the laughing skull! The laughing skull is severely damaged. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a laughing skull (severely damaged, empty space bonus: 5/8) The open air twists around violently and strikes the laughing skull! You destroy the laughing skull! You encounter an electric eel. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an electric eel (water, empty space bonus: 5/8) The open air twists around violently and strikes the electric eel!! You kill the electric eel! You hear a splash. You encounter a yaktaur captain. It is wielding a +0 arbalest and carrying a +2 great sword of flaming. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a yaktaur captain, wielding a +0 arbalest and carrying a +2 great sword of flaming (empty space bonus: 7/8) The open air twists around violently and strikes the yaktaur captain but does no damage. The yaktaur captain shoots a bolt. The bolt misses you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a yaktaur captain, wielding a +0 arbalest and carrying a +2 great sword of flaming (empty space bonus: 7/8) The open air twists around violently and strikes the yaktaur captain!! The yaktaur captain is moderately wounded. The yaktaur captain shoots a bolt. The bolt hits you!! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a yaktaur captain, wielding a +0 arbalest and carrying a +2 great sword of flaming (moderately wounded, empty space bonus: 7/8) The open air twists around violently and strikes the yaktaur captain!! The yaktaur captain is severely wounded. You hear a shout! You encounter a fire giant. It is wielding the +6 great sword "Buseopra" {spect, ^Contam rN+ Dex+4 Stlth+}. You encounter a boulder beetle. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yaktaur captain, wielding a +0 arbalest and carrying a +2 great sword of flaming (severely wounded, chance to affect: 34%) The flask of dizzying concoctions shatters into a vile cloud! The yaktaur captain is engulfed in noxious fumes. The yaktaur captain is engulfed in noxious fumes. The yaktaur captain appears confused. The yaktaur captain looks very confused. You puncture the yaktaur captain! The yaktaur captain is poisoned. You tail-slap the yaktaur captain. The yaktaur captain is almost dead. You hit the yaktaur captain. You kill the yaktaur captain! Found a weird glowing staff. The boulder beetle is engulfed in noxious fumes. The boulder beetle bites you but does no damage. There is an open door here. Items here: $ )) †. Okay, then. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a boulder beetle (noxious fumes, chance to affect: 43%) The flask of dizzying concoctions shatters into a vile cloud! The boulder beetle is engulfed in noxious fumes. The boulder beetle appears confused. The boulder beetle bites the fire giant!! The fire giant is engulfed in noxious fumes. The fire giant appears confused. You hit the boulder beetle. The boulder beetle is poisoned. You tail-slap the boulder beetle but do no damage. The boulder beetle is lightly wounded. The boulder beetle is engulfed in noxious fumes. You block the boulder beetle's attack. The boulder beetle bites itself. You catch the helpless boulder beetle completely off-guard! You puncture the boulder beetle! The boulder beetle looks as sick as possible! The boulder beetle is moderately wounded. The fire giant shouts, "What's happening?!" You hit the boulder beetle. The boulder beetle looks as sick as possible! The boulder beetle is moderately wounded. The fire giant is engulfed in noxious fumes. The fire giant looks very confused. You hit the boulder beetle but do no damage. The boulder beetle looks as sick as possible! You bite the boulder beetle but do no damage. The boulder beetle is heavily wounded. The boulder beetle is engulfed in noxious fumes. You completely miss the fire giant. You tail-slap the fire giant but do no damage. The fire giant is moderately wounded. The fire giant is engulfed in noxious fumes. The fire giant seems less confused. The boulder beetle seems less confused. The boulder beetle is engulfed in noxious fumes. The boulder beetle appears confused. You hit the boulder beetle. The boulder beetle looks as sick as possible! The boulder beetle is severely wounded. The boulder beetle is engulfed in noxious fumes. The fire giant is engulfed in noxious fumes. The fire giant points at you and mumbles some strange words. The bolt of fire hits you! You resist. The fire giant is engulfed in noxious fumes. You hit the fire giant. The fire giant is moderately wounded. The boulder beetle is engulfed in noxious fumes. The boulder beetle appears confused. You hit the fire giant. The fire giant is poisoned. You bite the fire giant but do no damage. The fire giant is moderately wounded. The fire giant is engulfed in noxious fumes. The fire giant gestures at you while chanting. The fireball explodes! The fireball engulfs you! You resist. The fireball engulfs the fire giant. The fire giant resists. You puncture the fire giant! The fire giant looks as sick as possible! The fire giant is moderately wounded. The fire giant is engulfed in noxious fumes. The fire giant hits you with the +6 great sword "Buseopra"! The dancing +6 great sword "Buseopra" {spect, ^Contam rN+ Dex+4 Stlth+} closely misses you. You encounter a dancing +6 great sword "Buseopra" {spect, ^Contam rN+ Dex+4 Stlth+}. KNOWN ESCAPES: teleportation x1, fog x1, haste x1 You feel a bit more experienced. The fire giant is engulfed in noxious fumes. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire giant, wielding the +6 great sword "Buseopra" {spect, ^Contam rN+ Dex+4 Stlth+} (noxious fumes, heavily wounded, extremely poisoned, chance to affect: 24%) The flask of dizzying concoctions shatters into a vile cloud! The dancing +6 great sword "Buseopra" {spect, ^Contam rN+ Dex+4 Stlth+} disappears. The fire giant is engulfed in noxious fumes. The fire giant hits you with the +6 great sword "Buseopra"!! * * * LOW HITPOINT WARNING * * * The dancing +6 great sword "Buseopra" {spect, ^Contam rN+ Dex+4 Stlth+} hits you!! * * * LOW HITPOINT WARNING * * * You encounter a dancing +6 great sword "Buseopra" {spect, ^Contam rN+ Dex+4 Stlth+}. KNOWN ESCAPES: teleportation x1, fog x1, haste x1 As you read the scroll of butterflies, it crumbles to dust. You hear the flapping of tiny wings. The fire giant is knocked back by the sudden gust. The dancing +6 great sword "Buseopra" {spect, ^Contam rN+ Dex+4 Stlth+} is knocked back by the sudden gust. You swap places with your butterfly. Your butterfly is engulfed in noxious fumes. Your butterfly appears confused. Your butterfly is engulfed in noxious fumes. Your butterfly appears confused. The fire giant is engulfed in noxious fumes. The fire giant points at you and mumbles some strange words. The bolt of fire hits your butterfly!!! Your butterfly dies! Your butterfly disappears in a burst of colours! The bolt of fire hits you! You resist. You die... #..≈≈≈≈≈≈ #..~ #...≈≈≈≈≈ #####.. #b...≈≈ ##...#'. #b.... ##..≈..## #b.B# #..≈≈≈..# #b.# #.≈≈)≈≈.# #C## #####..~≈≈..# #(§## ##...#'..≈..## #bb@###..≈..##...##. #bbbb#b.≈≈≈..#####.. #ßbbbb.b≈.≈≈.#...>.. #bbbb#b.~≈≈..#...... #bbb###..≈..##...... #..## ##b..##....... #### ######.....#. #.###### #...#..∩ You could see a fire giant (extremely poisoned, ally target) and a dancing +6 great sword "Buseopra" {spect, ^Contam rN+ Dex+4 Stlth+} (distracted, ally target). Vanquished Creatures Rupert (Lair:3) A ghost moth (D:14) A stone giant (Volcano) A dire elephant (Lair:5) Snorg (D:11) Fannar (Lair:2) A yaktaur captain (D:14) Harold (D:10) 3 mountainshells 5 hydras An ogre mage (D:14) A catoblepas (Lair:5) Erolcha (D:11) 4 boulder beetles 2 two-headed ogres 11 death yaks A deep troll shaman (Lair:5) Sonja (Lair:2) Urug (D:10) Amaemon (Lair:2) A bog body (Lair:3) 2 lindwurms 2 deep elf zephyrmancers (D:14) A deep elf pyromancer (D:10) 10 ugly things 2 cyclopes (D:11) Maurice (D:11) A salamander (Lair:2) 27 elephants 5 black mambas 2 molten gargoyles (Volcano) 2 torpor snails An orange demon (Lair:2) 13 cane toads 3 gargoyles (Volcano) 4 rime drakes 11 komodo dragons A komodo dragon (shapeshifter) (D:14) 3 efreet 4 trolls 8 polar bears 2 hornets 36 blink frogs 10 dream sheep Sigmund (D:2) A shadowghast (D:9) A vampire (D:11) 2 ravens A water elemental (D:14) 4 wyverns 4 centaur zombies (D:14) 70 yaks 2 wraiths Goji (D:14) A fire elemental (Volcano) 5 fire bats Grum (D:11) 5 basilisks 2 steam dragons 2 vampire mosquitoes 4 small abominations (D:14) An acid dragon (D:9) 17 water moccasins A kobold geomancer (D:6) 5 orc warriors A sky beast (D:7) A black bear (shapeshifter) (D:14) 2 black bears A laughing skull (D:14) 2 meliai zombies (D:14) 2 ogres 21 wolves 4 centaurs A phantom (D:4) A kobold brigand (D:10) 3 brain worms (D:14) 12 bullfrogs A gnoll sergeant (D:8) 3 scorpions 5 rock fish (D:9) 13 wights A hornet zombie (D:14) A bes kemwar (D:3) 9 killer bees A howler monkey (D:9) 6 electric eels 12 lava snakes 3 bombardier beetles (D:5) 4 hounds 4 jellies 6 orc priests A drude (D:8) 2 iguanas A sleepcap (D:5) Natasha (thrice) (D:3) Terence (D:3) 4 orc wizards A boggart zombie (D:14) 8 gnolls 4 adders 2 white imps 2 ribbon worms (D:2) A gnoll draugr (D:5) 18 orcs 9 hobgoblins 10 jackals 2 quokkas 5 ball pythons 8 bats 12 endoplasms 2 frilled lizards 8 goblins A hobgoblin zombie (D:5) 15 kobolds A kobold zombie (D:5) 2 orc zombies (D:5) 5 rats 571 creatures vanquished. Vanquished Creatures (collateral kills) A killer bee (D:9) 1 creature vanquished. Grand Total: 572 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpectralFremen the Draconian Wanderer began the quest for | the Orb. 0 | D:1 | SpectralFremen set off with the following items: a +0 | dagger, a +0 hat, a scroll of butterflies; and the | following spells available to memorise: Poisonous Vapours, | Shock, Mephitic Cloud, Airstrike, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 2 | D:1 | Learned a level 1 spell: Poisonous Vapours 360 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/3 1115 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/5 1373 | D:2 | Learned a level 3 spell: Mephitic Cloud 1559 | D:2 | Encountered Sigmund 1582 | D:2 | Killed Sigmund 1583 | D:2 | Reached XP level 4. HP: 24/33 MP: 2/7 1583 | D:2 | Reached XP level 5. HP: 28/38 MP: 2/8 1680 | D:2 | Identified the +2 mace of the Girdle {flame, ^Drain rC+++ | Str+3 Dex+2} 1997 | D:3 | Encountered Natasha 2142 | D:3 | Encountered Terence 2157 | D:3 | Killed Terence 2179 | D:3 | Reached XP level 6. HP: 27/45 MP: 4/9 2425 | D:3 | Found a bloodstained altar of Trog. 2525 | D:3 | Killed Natasha 2690 | D:3 | Encountered Crazy Yiuf 2738 | D:3 | Encountered Natasha 2744 | D:3 | Killed Natasha 2745 | D:3 | Encountered Natasha 2751 | D:3 | Killed Natasha 3212 | D:3 | Learned a level 1 spell: Shock 3330 | D:4 | Reached skill level 5 in Air Magic 3330 | D:4 | Reached skill level 5 in Alchemy 3505 | D:4 | Your scales start taking on a lurid yellow colour. 3505 | D:4 | Reached XP level 7. HP: 44/50 MP: 6/11 3505 | D:4 | Gained mutation: You are resistant to acid. (rCorr) [Yellow | Draconian growth] 3579 | D:4 | Encountered a yak 3579 | D:4 | Encountered a yak 3579 | D:4 | Encountered a yak 3586 | D:4 | Killed a yak 3589 | D:4 | Killed a yak 3592 | D:4 | Killed a yak 3593 | D:4 | Reached XP level 8. HP: 47/57 MP: 0/13 3597 | D:4 | Reached skill level 5 in Conjurations 4256 | D:4 | Identified the +0 dagger "Ulacysask" {vamp, Fly rCorr} 4429 | D:5 | Entered Level 5 of the Dungeon 4429 | D:5 | Found a shadowy altar of Dithmenos. 4429 | D:5 | Found a shimmering blue altar of Sif Muna. 4429 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4429 | D:5 | Found a sparkling altar of Nemelex Xobeh. 4429 | D:5 | Found a shimmering altar of Xom. 4430 | D:5 | Found a hazy altar of Hepliaklqana. 4435 | D:5 | Became a worshipper of Sif Muna the Loreminder 4510 | D:5 | Found a glowing golden altar of the Shining One. 5025 | D:5 | Found a radiant altar of Vehumet. 5165 | D:5 | Reached * piety under Sif Muna 5234 | D:5 | Found a hide-covered altar of Uskayaw. 5483 | D:5 | Identified the +0 spear "Bekkuaf" {flame, +Blink rN+} 5587 | D:5 | Found an iron altar of Okawaru. 5884 | D:6 | Reached XP level 9. HP: 47/62 MP: 11/15 6518 | D:6 | Reached ** piety under Sif Muna 6623 | D:6 | Found Etih Fyd's Antique Armour Shop. 6630 | D:6 | Bought a pair of glowing boots for 195 gold pieces 6694 | D:6 | Found a staircase to the Ecumenical Temple. 6694 | D:6 | Found a statue of an orb of fire. 6694 | D:6 | Found a statue of an orb of fire. 6831 | Temple | Entered the Ecumenical Temple 7098 | D:7 | Found a white marble altar of Elyvilon. 7305 | D:7 | Found a stormy altar of Qazlal. 7504 | D:7 | Reached skill level 5 in Spellcasting 7681 | D:7 | Reached *** piety under Sif Muna 7918 | D:7 | Learned a level 4 spell: Airstrike 7924 | D:7 | Learned a level 5 spell: Irradiate 7929 | D:7 | Learned a level 4 spell: Vhi's Electric Charge 8002 | D:8 | Reached skill level 1 in Translocations 8106 | D:8 | Reached skill level 2 in Translocations 8109 | D:8 | Reached skill level 3 in Translocations 8122 | D:8 | Reached XP level 10. HP: 52/69 MP: 2/18 8123 | D:8 | Reached skill level 4 in Translocations 9033 | D:8 | Reached **** piety under Sif Muna 9198 | D:8 | Reached skill level 5 in Translocations 9804 | D:9 | Reached skill level 6 in Translocations 10929 | D:10 | Entered Level 10 of the Dungeon 10984 | D:10 | Reached skill level 7 in Translocations 11022 | D:10 | Encountered Urug 11488 | D:10 | Killed Urug 11607 | D:10 | Found a broken altar of Ashenzari. 11754 | D:10 | Reached XP level 11. HP: 74/74 MP: 10/20 11839 | D:10 | Reached skill level 8 in Translocations 12018 | D:10 | Reached ***** piety under Sif Muna 12023 | D:10 | Found a staircase to the Lair. 12944 | Lair:1 | Entered Level 1 of the Lair of Beasts 12944 | Lair:1 | Encountered a death yak 12944 | Lair:1 | Encountered a death yak 12944 | Lair:1 | Encountered a death yak 12944 | Lair:1 | Encountered a death yak 12944 | Lair:1 | Encountered a death yak 13026 | D:11 | Encountered Harold 13150 | D:10 | Killed Harold 13151 | D:10 | Reached skill level 9 in Translocations 13289 | D:10 | Reached skill level 10 in Conjurations 13528 | D:11 | Encountered Maurice 13534 | D:11 | Encountered a boulder beetle 13683 | D:11 | Encountered Grum 13699 | D:11 | Killed Grum 14005 | D:11 | Killed a boulder beetle 14006 | D:11 | Reached skill level 10 in Translocations 14006 | D:11 | Reached skill level 10 in Air Magic 14250 | D:11 | Encountered a two-headed ogre 14255 | D:11 | Killed a two-headed ogre 14269 | D:11 | Reached skill level 11 in Translocations 14281 | D:11 | Identified the +3 battleaxe "Hoilup" {sunder, Dex+4} 14445 | D:11 | Found a staircase to the Orcish Mines. 14531 | D:11 | Killed Maurice 14736 | D:11 | Encountered Snorg 14745 | D:11 | Killed Snorg 14746 | D:11 | Reached XP level 12. HP: 81/81 MP: 1/23 14871 | D:11 | Learned a level 4 spell: Passage of Golubria 14904 | D:11 | Encountered Erolcha 14907 | D:11 | Found an opulent altar of Gozag. 15217 | Lair:1 | Reached skill level 12 in Translocations 15448 | Lair:1 | Encountered a four-headed hydra 15705 | Lair:1 | Killed a four-headed hydra 15706 | Lair:1 | Reached skill level 13 in Translocations 16396 | Lair:1 | Identified the +7 rapier of Dismemberment {venom, rPois | rC+} 16642 | Lair:1 | Killed a death yak 16643 | Lair:1 | Reached skill level 1 in Fighting 16643 | Lair:1 | Reached skill level 1 in Short Blades 16938 | Lair:1 | Killed a death yak 16941 | Lair:1 | Killed a death yak 17150 | Lair:1 | Killed a death yak 17162 | Lair:1 | Killed a death yak 17409 | Lair:2 | Encountered Amaemon 17419 | Lair:2 | Killed Amaemon 17442 | Lair:2 | Encountered Sonja 17448 | Lair:2 | Killed Sonja 17449 | Lair:2 | Reached XP level 13. HP: 65/89 MP: 1/25 17600 | Lair:2 | Reached ****** piety under Sif Muna 17614 | Lair:2 | Received a gift from Sif Muna 17615 | Lair:2 | Got Hirizo Pixot's Spellbook of the Benumbed Compass 17621 | Lair:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 18332 | Lair:2 | Encountered Fannar 18360 | Lair:2 | Killed Fannar 18361 | Lair:2 | Reached skill level 5 in Short Blades 18915 | Lair:2 | Found a staircase to the Snake Pit. 19485 | Lair:3 | Found a dark tunnel. 19495 | Volcano | Entered a volcano 19804 | Volcano | Found a burning altar of Makhleb. 19813 | Volcano | Encountered a stone giant 20386 | Volcano | Killed a stone giant 20522 | Volcano | HP: 2/99 [cloud of flame (7)] 20902 | Lair:3 | Found a staircase to the Swamp. 20926 | Lair:3 | Reached skill level 14 in Translocations 20951 | Lair:3 | Encountered Rupert 20952 | Lair:3 | Paralysed by Rupert for 2.5 turns 21428 | Lair:3 | Reached skill level 5 in Fighting 21898 | Lair:2 | Reached skill level 5 in Dodging 22183 | Lair:3 | Received a gift from Sif Muna 22184 | Lair:3 | Got Vegy's Anthology of the Pyromaniac 22295 | Lair:3 | Paralysed by Rupert for 4.5 turns 22302 | Lair:3 | Killed Rupert 22303 | Lair:3 | Gained mutation: You have acidic saliva. [Yellow Draconian | growth] 22303 | Lair:3 | Reached XP level 14. HP: 74/107 MP: 6/27 23399 | Lair:4 | You are sucked into a shaft and drop 1 floor! 23399 | Lair:5 | Entered Level 5 of the Lair of Beasts 24531 | Lair:5 | Found a staircase to the Slime Pits. 25668 | Lair:5 | Received a gift from Sif Muna 25669 | Lair:5 | Got Umeot's Octavo of the Technological Summer 25675 | Lair:5 | Learned a level 4 spell: Flame Wave 25679 | Lair:5 | Learned a level 3 spell: Inner Flame 26647 | Lair:5 | Reached XP level 15. HP: 94/121 MP: 20/28 26656 | Lair:5 | Reached skill level 10 in Short Blades 27444 | D:11 | Killed Erolcha 27896 | D:12 | You are sucked into a shaft and drop 2 floors! 27966 | D:14 | Encountered Goji 28261 | D:14 | Killed Goji 28263 | D:14 | Reached skill level 10 in Spellcasting 28275 | D:14 | Found a blossoming altar of Fedhas. 28697 | D:14 | Found a shimmering blue altar of Sif Muna. 28938 | D:14 | Found a one-way gate to the infinite horrors of the Abyss. 30098 | D:14 | Identified the +6 great sword "Buseopra" {spect, ^Contam | rN+ Dex+4 Stlth+} 30098 | D:14 | Encountered a fire giant 30119 | D:14 | HP: 4/123 [dancing +6 great sword "Buseopra" {spect, | ^Contam rN+ Dex+4 Stlth+}[a fire giant] (27)] 30121 | D:14 | Killed from afar by a fire giant Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_cross, minmay_misc_feat_pillars D:2: layout_loops_ring, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_2, aquarium_window_1, aquarium_window_1, aquarium_view_2c, aquarium_balcony_5b, uniq_sigmund D:3: layout_loops_ring, amcnicky_altar_gilded, minmay_ruptured, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_terence D:4: kennysheep_spiral_hall, layout_cave_pools, nicolae_the_louvre D:5: layout_basic, grunt_temple_overflow_open, mainiacjoe_overflow_alcove_2, nicolae_tso_besieged_by_evil, okawaru_altar_gauntlet_db, nicolae_uskayaw_dance_theater D:6: layout_basic, temple_green, serial_shops, shop, chequers_hall_statues_wall_a, grunt_decor_resistance, chequers_serial_rivers_marsh D:7: layout_gridville, mainiacjoe_overflow_surrounded_room, nicolae_overflow_some_kind_of_shallow_water_thing D:8: layout_loops_corners D:9: layout_loops_ring, darby_desolate_dusts D:10: layout_layer_cave, nicolae_ashenzari_panopticon, minmay_lair_entry_grove, uniq_urug D:11: layout_basic, david_orc_1_choice, serial_curves, eino_curves_02, eino_curves_04, st_stairs_13, nicolae_gozag_stack_of_coins, uniq_grum, uniq_erolcha, uniq_maurice, uniq_snorg, uniq_harold D:12: minmay_evil_eye, layout_cave_pods, serial_shops, nicolae_shop_tiny_glass, nicolae_shop's_first_dollar, nicolae_shop_glassy, nicolae_shop_getting_attention, shop D:14: kennysheep_water_balloons, layout_rooms, serial_park_minivault_5x5_5, regret_index_abyss_entry_inbetween, regret_index_abyss_entry_sea_shelf, minmay_room_of_horrors, tgw_fedhas, nicolae_sif_muna_condensation, uniq_goji Temple: hellmonk_temple_two_chambers Lair:1: layout_hall_layers, grunt_megastairs_5 Lair:2: layout_layer_cave, nicolae_snake_entry_warm_welcome, nicolae_lair_planthole_kiki, darby_backdoor_misty_motte, nicolae_lair_liquid_snakes, uniq_amaemon, uniq_sonja, uniq_fannar Lair:3: layout_chaotic_city, skrybe_swamp_entry_bodies, nicolae_volcano_entry_hallway, uniq_rupert Lair:4: layout_cave_pods Lair:5: grunt_lair_end_beastmaster, layout_cave_pods, slime_entry_1, darby_ripple_courtyard Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | ---------------+----------------------------------------------+----- Spellcasting | 2 3 4 5 6 7 8 9 10 | 10.6 Conjurations | 2 3 4 6 8 9 10 11 | 11.4 Air Magic | 4 5 7 8 10 11 12 13 | 13.0 Alchemy | 4 5 6 7 8 | 8.0 Translocations | 3 7 11 13 14 | 14.0 Fighting | 3 5 7 8 | 8.6 Short Blades | 4 7 9 11 | 11.1 Dodging | 3 5 6 7 | 7.5 Shapeshifting | | 1.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | XLs as -------------+----------------------------------------------+--------- None | * * * * * * * * * * * * * * * | 15 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Attack: Normal | 43 | 46 | 122 | 244 | 623 || 1078 Melee: Dagger | 7 | | | | || 7 Tailslap | 6 | 2 | 18 | 42 | 154 || 222 Short sword | 36 | | | | || 36 Mace | | 46 | 122 | 184 | || 352 Rapier | | | | 61 | 626 || 687 Bite | | | | | 92 || 92 Throw: Javelin | | | | 8 | || 8 Cast: Poisonous Vapours | 54 | 33 | | | || 87 Mephitic Cloud | | 2 | 8 | 94 | 127 || 231 Shock | | 16 | 162 | 217 | 3 || 398 Airstrike | | | | 67 | 98 || 165 Irradiate | | | | 28 | 53 || 81 Vhi's Electric Ch | | | | 1 | 3 || 4 Passage of Golubr | | | | 1 | || 1 Iskenderun's Myst | | | | | 9 || 9 Flame Wave | | | | | 9 || 9 Inner Flame | | | | | 2 || 2 Ability: Caustic Breath | | | 8 | 11 | 13 || 32 Evoke: Wand of mindburst | | | | 22 | 2 || 24 Tin of tremorston | | | | 4 | || 4 Wand of charming | | | | 3 | 3 || 6 Wand of roots | | | | 6 | 5 || 11 Wand of flame | | | | 2 | || 2 Drink: Curing | 1 | 1 | | 2 | 3 || 7 Lignification | | | | 1 | || 1 Invisibility | | | | 2 | 1 || 3 Haste | | | | 1 | 3 || 4 Ambrosia | | | | | 2 || 2 Cancellation | | | | | 1 || 1 Magic | | | | | 1 || 1 Read: Identify | 1 | | 4 | 2 | 2 || 9 Enchant armour | | 1 | 1 | | || 2 Teleportation | | 1 | | 6 | 4 || 11 Revelation | | 1 | | | 1 || 2 Noise | | 1 | | | || 1 Torment | | 1 | | | || 1 Brand weapon | | 1 | | | || 1 Vulnerability | | 1 | | | || 1 Amnesia | | 1 | | | || 1 Blinking | | | 1 | 1 | 1 || 3 Fear | | | 1 | 2 | || 3 Fog | | | 1 | | 2 || 3 Enchant weapon | | | 1 | | || 1 Butterflies | | | | 2 | 3 || 5 Stab: Sleeping | | 1 | | | 1 || 2 Confused | | | 3 | 27 | 81 || 111 Armour: None | 48 | 50 | 144 | 328 | 492 || 1062 Dodge: Dodged | 51 | 42 | 102 | 185 | 332 || 712 Block: Buckler | | | 31 | 67 | 112 || 210 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30190 | 28274 | 1916 | 8916 | 14342 | 20 | 1509.5 | Dungeon | 18358 | 17412 | 946 | 4558 | 10226 | 13 | 1412.2 | Temple | 2 | 1 | 1 | 0 | 0 | 1 | 2.0 | Lair | 10456 | 9487 | 969 | 3855 | 3764 | 5 | 2091.2 | Volcano | 1372 | 1372 | 0 | 503 | 352 | 1 | 1372.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Lair:5: 2846 daAuts D:10: 2763 daAuts Lair:2: 2403 daAuts D:14: 2174 daAuts Lair:1: 1949 daAuts D:11: 1898 daAuts Lair:3: 1820 daAuts D:8: 1697 daAuts D:9: 1610 daAuts Lair:4: 1435 daAuts Volcano: 1372 daAuts D:5: 1326 daAuts D:3: 1252 daAuts D:6: 1214 daAuts D:4: 1183 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 44758 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Sif Muna | 1 | 52130 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Sif Muna | 2 | 65824 | 50 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Sif Muna | 3 | 77610 | 75 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Sif Muna | 4 | 91295 | 100 | 20 | 0 | 0 | 9 | 0 | 0 | 0 Sif Muna | 5 | 121380 | 120 | 40 | 0 | 0 | 15 | 0 | 0 | 0 Sif Muna | 6 | 178015 | 160 | 40 | 0 | 0 | 81 | 25 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ----------------------+-------+-------+-------+-------+-------++------- Exploration | 0 | 0 | 69 | 99 | 143 || 311 ----------------------+-------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ----------------------+-------+-------+-------+-------+-------++------- Exploration | 0 | 0 | 9253 | 13178 | 19097 || 41528 ----------------------+-------+-------+-------+-------+-------++-------