Dungeon Crawl Stone Soup version 0.35-a0-1356-gdb921c0140 (webtiles) character file. Game seed: 8397043778527473683 19945 SpectralFremen the Destroyer (level 12, -2/77 HPs) Began as a Demonspawn Wanderer on Nov 3, 2026. Was an Elder of Makhleb. Slain by a skyshark (6 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:52:37 (16806 turns). SpectralFremen the Destroyer (Demonspawn Wanderer) Turns: 16806, Time: 00:52:38 Health: -2/77 AC: 10 Str: 19 XL: 12 Next: 41% Magic: 0/24 EV: 15 Int: 18 God: Makhleb [****..] Gold: 710 SH: 12 Dex: 15 Spells: 4/28 levels left rFire + . . (50%) q - staff of conjuration rCold . . . (100%) d - +3 buckler rNeg . . . (100%) p - +0 steam dragon scales rPois + (33%) l - +2 hat {Int+3} rElec . (100%) h - scarf {Repulsion} rCorr . (100%) s - +0 pair of gloves SInv . o - amulet of Dishonour {Reflect rPois rF+ SH+5} Will ..... m - +6 ring of strength Stlth +++ e - +5 ring of evasion HPRegen 0.32/turn MPRegen 0.38/turn %: repel missiles, reflection, guardian spirit @: about to teleport, studying Dodging A: hooves 3, rugged brown scales 2, magic shield, magic regeneration, Cocytus destruction a: Renounce Religion (0%), Unleash Destruction (1%), Infernal Servant (19%) You were on level 2 of the Lair of Beasts. You worshipped Makhleb. Makhleb was greatly pleased with you. You visited 3 branches of the dungeon, and saw 16 of its levels. You also visited: Sewer and Volcano. You collected 710 gold pieces. Inventory: Hand Weapons i - a +1 short sword k - a +0 scimitar of draining Missiles a - 24 poisoned darts b - an atropa-tipped dart c - 4 datura-tipped darts f - 5 javelins Armour d - a +3 buckler (worn) h - a scarf of repulsion (worn) l - a +2 hat of intelligence (worn) p - +0 steam dragon scales (worn) s - a +0 pair of gloves (worn) Magical Staves j - a staff of alchemy q - a staff of conjuration (weapon) Jewellery e - a +5 ring of evasion (worn) m - a +6 ring of strength (worn) o - the amulet of Dishonour (worn) {Reflect rPois rF+ SH+5} (You found it on level 7 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. rF+: It protects you from fire. SH+5: It affects your SH (+5). r - a ring of willpower Wands c - a wand of roots (6) p - a wand of polymorph (1) a - a wand of flame (24) Scrolls t - a scroll of teleportation x - a scroll of amnesia r - a scroll of revelation g - 3 scrolls of fog w - 3 scrolls of enchant weapon i - 6 scrolls of identify Potions m - 2 potions of might e - a potion of enlightenment A - 5 potions of attraction c - a potion of curing o - 3 potions of moonshine b - a potion of brilliance Miscellaneous g - a +0 sack of spiders Skills: - Level 4.5 Stealth - Level 1.0 Shields + Level 8.8 Spellcasting * Level 13.4 Conjurations - Level 5.0 Translocations - Level 11.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mephitic Cloud Conj/Alch/Air 36% N/A 5% 3 b - Searing Ray Conj 100% 2d8 1% 2 c - Flame Wave Conj/Fire 67% 2d15 1% 4 d - Volatile Blastmotes Fire/Tloc 72% 2d16 1% 3 e - Orb of Destruction Conj 35% 9d10 36% 7 f - Irradiate Conj/Alch 24% 3d19 21% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Magic Dart Conj 100% 1d8 1% 1 Hailstorm Conj/Ice 48% 3d10 2% 3 Fulminant Prism Conj/Alch 24% 3d12 7% 4 Ice Thorns Ice/Erth 28% 1d5 12% 1 Kinetic Grapnel Frge 28% 1d5 12% 1 Sandblast Erth 14% 2d6 12% 1 Sublimation of Blood Necr 7% N/A 17% 2 Gloom Hex/Necr 14% N/A 34% 3 Tukima's Dance Hex 7% N/A 34% 3 Cigotuvi's Putrefaction Necr/Air 7% N/A 75% 4 Detonation Catalyst Fire/Alch 27% 2d1 32% 5 Hoarfrost Cannonade Ice/Frge 3% 3d6/3d12 97% 5 Eringya's Noxious Bog Alch 3% 4d6 100% 6 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Shatter Erth 3% 3d7* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (11/15)* Temple (1/1) D:6 Lair (4/5)* D:8 Shoals (0/4) Lair:2 Snake (0/4) Lair:2 Sewer (visited) Volcano (visited) Slime: Lair:4-5 Orc: D:9-12 *You can no longer be shafted in this branch The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:3 * Annotations: D:4 Grinder, Pikel Lair:4 Nessos Innate Abilities, Weirdness & Mutations You have hooves in place of feet. You are mostly covered in rugged brown scales. (AC +2, +5% HP) When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. You draw destruction from the frigid wastes of Cocytus. Message History Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the elephant! The elephant is lightly wounded. (Press . to intensify the flame waves.) The elephant tramples you. You hold your ground! The elephant barely misses you. A wave of flame ripples out! The flame wave engulfs the elephant!! The elephant is heavily wounded. The elephant tramples you! You hold your ground! You block the elephant's attack. A wave of flame ripples out! The flame wave engulfs the elephant!! The elephant is severely wounded. Your wave of flame reaches its maximum intensity and dissipates. You hear a trumpeting! The elephant tramples you! You hold your ground! The elephant barely misses you. You block the elephant's attack. x2 Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the elephant! The elephant is almost dead. (Press . to intensify the flame waves.) The elephant tramples you. You hold your ground! The elephant barely misses you. A wave of flame ripples out! The flame wave engulfs the elephant! You kill the elephant! Makhleb accepts your kill. Your Conjurations skill increases to level 12! You start resting. You stop channelling waves of flame. You start resting. Magic restored. HP restored. Done exploring. An elephant comes into view. The elephant leaves your sight. There is an open door here. An elephant comes into view. The elephant leaves your sight. An elephant comes into view. You see here a polar bear skeleton. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an elephant (wandering, hasn't noticed you, chance to affect: 58%) You feel a surge of power! The flask of dizzying concoctions shatters into a vile cloud! The elephant trumpets! x2 The elephant is engulfed in noxious fumes. The elephant appears confused. Casting: Mephitic Cloud (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The flask of dizzying concoctions shatters into a vile cloud! The elephant is engulfed in noxious fumes. The elephant tramples you but does no damage. The elephant barely misses you. Casting: Mephitic Cloud (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the elephant! The elephant is lightly wounded. (Press . to intensify the flame waves.) The elephant is engulfed in noxious fumes. x2 The elephant appears confused. A wave of flame ripples out! The flame wave engulfs the elephant. The elephant is moderately wounded. The flame wave engulfs the elephant! The elephant is lightly wounded. The elephant is engulfed in noxious fumes. The elephant appears confused. The elephant is engulfed in noxious fumes. The elephant appears confused. The elephant is engulfed in noxious fumes. The elephant appears confused. A wave of flame ripples out! The flame wave engulfs the elephant. The elephant is moderately wounded. The flame wave engulfs the elephant. The elephant is lightly wounded. The flame wave engulfs the elephant! The elephant is moderately wounded. The flame wave engulfs the fungus!! The fungus begins to die. The fungus is lightly damaged. Your wave of flame reaches its maximum intensity and dissipates. The elephant is engulfed in noxious fumes. The elephant appears confused. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. The elephant is engulfed in noxious fumes. The elephant tramples the elephant!! The elephant holds its ground! The elephant trunk-slaps the elephant but does no damage. The elephant is engulfed in noxious fumes. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the elephant! The elephant is almost dead. (Press . to intensify the flame waves.) The elephant is engulfed in noxious fumes. x2 The elephant appears confused. The elephant is engulfed in noxious fumes. The elephant appears confused. A wave of flame ripples out! The flame wave engulfs the elephant. The elephant is almost dead. The flame wave engulfs the elephant! The elephant is moderately wounded. The flame wave engulfs the elephant. The elephant is moderately wounded. The elephant is engulfed in noxious fumes. The elephant appears confused. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. The elephant is engulfed in noxious fumes. The elephant appears confused. A wave of flame ripples out! The flame wave engulfs the elephant. The elephant is moderately wounded. The flame wave engulfs the elephant! The elephant is heavily wounded. The flame wave engulfs the elephant! You kill the elephant! Makhleb accepts your kill. You feel better. The flame wave engulfs the fungus. The fungus is lightly damaged. Your wave of flame reaches its maximum intensity and dissipates. The elephant tramples you but does no damage. You block the elephant's attack. The elephant is engulfed in noxious fumes. The elephant appears confused. The elephant tramples the elephant. The elephant is shoved backwards! The elephant trunk-slaps the elephant but does no damage. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the elephant! The elephant is severely wounded. (Press . to intensify the flame waves.) A nearby fungus withers and dies. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. A wave of flame ripples out! The flame wave engulfs the elephant!! You kill the elephant! Makhleb accepts your kill. You feel better. A wave of flame ripples out! Your wave of flame reaches its maximum intensity and dissipates. The elephant tramples you but does no damage. The elephant trunk-slaps you. You hit the elephant but do no damage. You kick the elephant. The elephant is moderately wounded. You hit the elephant. You blast the elephant. Your kick misses the elephant. The elephant is moderately wounded. You hit the elephant but do no damage. You kick the elephant. The elephant is heavily wounded. The elephant barely misses you. The elephant closely misses you. You hit the elephant. The elephant is heavily wounded. You catch the helpless elephant completely off-guard! You hit the elephant. You kick the elephant! The elephant is heavily wounded. The elephant tramples you but does no damage. You block the elephant's attack. You catch the helpless elephant completely off-guard! You hit the elephant. You kick the elephant but do no damage. The elephant is severely wounded. The elephant tramples you! You hold your ground! You block the elephant's attack. You hit the elephant but do no damage. The elephant is severely wounded. The elephant closely misses you. The elephant trunk-slaps you but does no damage. You hit the elephant. You kick the elephant. The elephant is severely wounded. You hit the elephant but do no damage. You kick the elephant! The elephant is severely wounded. The elephant seems less confused. The elephant tramples you but does no damage. You block the elephant's attack. You hit the elephant. You kick the elephant. The elephant is almost dead. The elephant closely misses you. You block the elephant's attack. You hit the elephant. You kick the elephant! The elephant is almost dead. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. The elephant tramples you but does no damage. The elephant trunk-slaps you. You hit the elephant but do no damage. You kick the elephant. You kill the elephant! Makhleb accepts your kill. You feel better. You have reached level 12! You feel stronger. Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. You start resting. Magic restored. You see here a +0 scale mail. HP restored. There is an open door here. There is a stone staircase leading down here. Unknown command. You climb downwards. The blink frog croaks. There is a stone staircase leading up here. There are monsters nearby! The blink frog croaks. The blink frog croaks. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a blink frog (chance to affect: 72%) You feel a surge of power! The flask of dizzying concoctions shatters into a vile cloud! You hear a roar! The blink frog is engulfed in noxious fumes. The blink frog appears confused. The blink frog hits the blink frog! The blink frog blinks! The blink frog is engulfed in noxious fumes. The blink frog appears confused. Casting: Mephitic Cloud (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The flask of dizzying concoctions shatters into a vile cloud! The blink frog is engulfed in noxious fumes. The blink frog appears confused. The blink frog is engulfed in noxious fumes. The blink frog appears confused. Casting: Mephitic Cloud (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the blink frog!! The blink frog is severely wounded. (Press . to intensify the flame waves.) The blink frog is engulfed in noxious fumes. The blink frog appears confused. A wave of flame ripples out! The flame wave engulfs the blink frog! The blink frog is severely wounded. The flame wave engulfs the blink frog!! The blink frog is heavily wounded. The flame wave engulfs the blink frog!! You kill the blink frog! Makhleb accepts your kill. The blink frog is engulfed in noxious fumes. The blink frog appears confused. Your Spellcasting skill increases to level 8! A wave of flame ripples out! The flame wave engulfs the blink frog! You kill the blink frog! Makhleb accepts your kill. The flame wave engulfs the blink frog!! You kill the blink frog! Makhleb accepts your kill. Your wave of flame reaches its maximum intensity and dissipates. You encounter an eight-headed hydra. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. You block the eight-headed hydra's attack. The eight-headed hydra bites you! The eight-headed hydra barely misses you. You block the eight-headed hydra's attack. The eight-headed hydra barely misses you. The eight-headed hydra bites you but does no damage. x2 The eight-headed hydra bites you. x2 The eight-headed hydra barely misses you. The eight-headed hydra closely misses you. The eight-headed hydra bites you! The eight-headed hydra bites you but does no damage. x2 The eight-headed hydra completely misses you. The eight-headed hydra bites you. There is a stone staircase leading up here. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the eight-headed hydra!! The eight-headed hydra is moderately wounded. (Press . to intensify the flame waves.) The eight-headed hydra bites you! The eight-headed hydra bites you but does no damage. The eight-headed hydra barely misses you. You block the eight-headed hydra's attack. x2 The eight-headed hydra closely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you! A wave of flame ripples out! The flame wave engulfs the eight-headed hydra!! The eight-headed hydra is heavily wounded. You block the eight-headed hydra's attack. The eight-headed hydra closely misses you. The eight-headed hydra bites you but does no damage. You block the eight-headed hydra's attack. The eight-headed hydra barely misses you. The eight-headed hydra closely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you! KNOWN ESCAPES: teleportation x1, fog x3 Okay, then. Okay, then. You turn into a banyan tree. Your +0 helmet, scarf of repulsion, +0 pair of gloves and +0 steam dragon scales meld into your body. The haze of the repulsion field disappears. Your roots penetrate the ground. You stop channelling waves of flame. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you. The eight-headed hydra bites you but does no damage. x5 The eight-headed hydra bites you. Casting: Flame Wave (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the eight-headed hydra!! The eight-headed hydra is almost dead. (Press . to intensify the flame waves.) You block the eight-headed hydra's attack. x2 The eight-headed hydra bites you but does no damage. x2 The eight-headed hydra bites you. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you. The eight-headed hydra bites you but does no damage. A wave of flame ripples out! The flame wave engulfs the eight-headed hydra. The eight-headed hydra is almost dead. You block the eight-headed hydra's attack. x2 The eight-headed hydra bites you but does no damage. x5 The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * A wave of flame ripples out! The flame wave engulfs the eight-headed hydra!! You kill the eight-headed hydra! Makhleb accepts your kill. Your wave of flame reaches its maximum intensity and dissipates. You start resting. Your transformation is almost over. You feel less wooden. Your +0 helmet, scarf of repulsion, +0 pair of gloves and +0 steam dragon scales unmeld from your body. You are surrounded by a repulsion field. You start resting. Magic restored. HP restored. x - a scroll of amnesia Found a leather armour. p - a wand of polymorph (3) You pick up a parchment of Gloom and begin reading... You add the spell Gloom to your library. i - 6 scrolls of identify (gained 3) Things that are here: a +1 orcbow of draining; a centaur skeleton Okay, then. You see here an elephant skeleton. You encounter a water moccasin. You see here an elephant skeleton. The water moccasin bites you. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the water moccasin! The water moccasin is heavily wounded. (Press . to intensify the flame waves.) You hear an angry hiss. You hear a shout! x2 The water moccasin bites you but does no damage. A wave of flame ripples out! The flame wave engulfs the water moccasin! You kill the water moccasin! Makhleb accepts your kill. You feel better. You stop channelling waves of flame. You see here an elephant skeleton. You start resting. Magic restored. Found a leather armour. You open the door. Found a pair of gloves. Found a stone staircase leading down. You now have 688 gold pieces (gained 19). You encounter a water moccasin. The water moccasin hisses angrily. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the water moccasin! The water moccasin is heavily wounded. (Press . to intensify the flame waves.) The water moccasin bites you. You block the water moccasin's attack. A wave of flame ripples out! The flame wave engulfs the water moccasin!! You kill the water moccasin! Makhleb accepts your kill. You stop channelling waves of flame. HP restored. You see here a water moccasin corpse. You encounter a water moccasin. The water moccasin hisses angrily. Found a staircase to the Snake Pit. You block the water moccasin's attack. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the water moccasin! The water moccasin is severely wounded. (Press . to intensify the flame waves.) You hear an angry hiss. You block the water moccasin's attack. A wave of flame ripples out! The flame wave engulfs the water moccasin!! You kill the water moccasin! Makhleb accepts your kill. You stop channelling waves of flame. You encounter a naga. It is wielding a +0 battleaxe. You enter the shallow water. Moving in this stuff is going to be slow. The naga spits poison at you. The splash of poison is repelled. You encounter a cane toad. The naga spits poison at you. The splash of poison is repelled. You hit the fungus. The fungus begins to die. You kick the fungus. The fungus is lightly damaged. A nearby fungus withers and dies. The naga spits poison at you. The splash of poison hits you. You resist. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the naga! The naga is heavily wounded. (Press . to intensify the flame waves.) You hear a croak. You block the naga's attack. x2 A wave of flame ripples out! The flame wave engulfs the naga!! You kill the naga! Makhleb accepts your kill. You encounter a komodo dragon. You stop channelling waves of flame. The cane toad stings you! The cane toad closely misses you. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the cane toad! The cane toad is moderately wounded. (Press . to intensify the flame waves.) You block the cane toad's attack. A wave of flame ripples out! The flame wave engulfs the cane toad! The cane toad is severely wounded. You block the cane toad's attack. A wave of flame ripples out! The flame wave engulfs the cane toad. The cane toad is severely wounded. The flame wave engulfs the komodo dragon! The komodo dragon is moderately wounded. Your wave of flame reaches its maximum intensity and dissipates. The cane toad stings you!! Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the komodo dragon. The komodo dragon is heavily wounded. The flame wave engulfs the cane toad! You kill the cane toad! Makhleb accepts your kill. (Press . to intensify the flame waves.) The komodo dragon barely misses you. A wave of flame ripples out! The flame wave engulfs the komodo dragon! The komodo dragon is almost dead. The komodo dragon barely misses you. A wave of flame ripples out! The flame wave engulfs the komodo dragon. The komodo dragon is almost dead. Your wave of flame reaches its maximum intensity and dissipates. You block the komodo dragon's attack. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the komodo dragon! You kill the komodo dragon! Makhleb accepts your kill. You feel better. (Press . to intensify the flame waves.) You stop channelling waves of flame. You open the door. There is an open door here. A centaur comes into view. A centaur is nearby! Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the centaur! The centaur is heavily wounded. The centaur shouts! The flame wave engulfs the plant! The plant begins to die. The plant is lightly damaged. (Press . to intensify the flame waves.) The centaur unwields a +0 shortbow. The centaur hits you. The centaur kicks you but does no damage. A wave of flame ripples out! The flame wave engulfs the centaur. The centaur is severely wounded. The flame wave engulfs the plant! The plant is lightly damaged. The flame wave engulfs the plant! The plant begins to die. The plant is lightly damaged. You block the centaur's attack. The centaur barely misses you. A wave of flame ripples out! The flame wave engulfs the centaur! You kill the centaur! Makhleb accepts your kill. You feel better. The flame wave engulfs the plant!! The plant is moderately damaged. The flame wave engulfs the plant! The plant is lightly damaged. The flame wave engulfs the plant! The plant begins to die. The plant is lightly damaged. The flame wave engulfs the fungus! The fungus begins to die. The fungus is lightly damaged. Your wave of flame reaches its maximum intensity and dissipates. A nearby plant withers and dies. A nearby plant withers and dies. A nearby plant withers and dies. A nearby fungus withers and dies. You now have 697 gold pieces (gained 9). You see here a +0 shortbow. t - 2 scrolls of teleportation (gained 1) You open the door. There is an open door here. You now have 710 gold pieces (gained 13). You encounter a rime drake. Found a scroll of noise. The rime drake hisses angrily. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The tree burns like a torch! The flame wave engulfs the plant!! The plant begins to die. The plant is lightly damaged. The flame wave engulfs the rime drake!! The rime drake is severely wounded. (Press . to intensify the flame waves.) You block the rime drake's attack. A wave of flame ripples out! The flame wave engulfs the plant!! The plant is moderately damaged. The flame wave engulfs the rime drake!! You kill the rime drake! Makhleb accepts your kill. The tree burns like a torch! You stop channelling waves of flame. The forest fire spreads! You are in a cloud of flame! No target in view! You are in a cloud of flame! A nearby plant withers and dies. The plant is engulfed in blazing flames. The plant begins to die. The plant is engulfed in blazing flames. A wyvern comes into view. A wyvern is nearby! The plant is engulfed in blazing flames. A nearby plant withers and dies. The wyvern bites you but does no damage. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the wyvern!! The wyvern is severely wounded. (Press . to intensify the flame waves.) You block the wyvern's attack. The wyvern barely misses you. The forest fire spreads! A wave of flame ripples out! The flame wave engulfs the wyvern! You kill the wyvern! Makhleb accepts your kill. The flame wave engulfs the bush. The bush is on fire! The bush is lightly damaged. The tree burns like a torch! You stop channelling waves of flame. The forest fire spreads! The forest fire spreads! The plant is engulfed in blazing flames. The plant begins to die. The plant is engulfed in blazing flames. The forest fire spreads! A nearby plant withers and dies. Key pressed, stopping explore. There is an open door here. A yak comes into view. The yak bellows! You hear a bellow! You hit the yak but do no damage. You blast the yak. You kick the yak but do no damage. The yak is lightly wounded. The yak gores you! The yak gores you. The yak bellows! Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the yak! The yak is moderately wounded. (Press . to intensify the flame waves.) The yak bellows! The yak gores you but does no damage. A wave of flame ripples out! The flame wave engulfs the yak! The yak is severely wounded. The flame wave engulfs the yak! The yak is moderately wounded. You block the yak's attack. The yak barely misses you. A wave of flame ripples out! The flame wave engulfs the yak! The yak is almost dead. The flame wave engulfs the yak!! The yak is almost dead. Your wave of flame reaches its maximum intensity and dissipates. You block the yak's attack. x2 You barely miss the yak. You kick the yak. The yak is almost dead. The yak closely misses you. You block the yak's attack. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the yak!! You kill the yak! Makhleb accepts your kill. You feel better. The flame wave engulfs the yak! You kill the yak! Makhleb accepts your kill. You feel better. (Press . to intensify the flame waves.) Your Conjurations skill increases to level 13! A wave of flame ripples out! The flame wave engulfs the yak!! The yak is heavily wounded. The yak snorts and paws the ground. The yak closely misses you. A wave of flame ripples out! The flame wave engulfs the yak! The yak is severely wounded. Your wave of flame reaches its maximum intensity and dissipates. The yak gores you but does no damage. The yak barely misses you. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the yak! You kill the yak! Makhleb accepts your kill. (Press . to intensify the flame waves.) You stop channelling waves of flame. You see here a yak corpse. You see here a water moccasin skeleton. There is a stone staircase leading down here. You see here a +0 leather armour. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter a bullfrog. The bullfrog leaves your sight. e - a +5 ring of evasion To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or m - a +6 ring of strength; > or r - a ring of willpower You remove your ring of willpower. e - a +5 ring of evasion (worn) A bullfrog comes into view. Found 2 potions of attraction. The bullfrog gives a loud, deep croak! The bullfrog releases a deep croak. The bullfrog hits you but does no damage. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the bullfrog!! You kill the bullfrog! Makhleb accepts your kill. (Press . to intensify the flame waves.) A wave of flame ripples out! You stop channelling waves of flame. You encounter a water moccasin. You block the water moccasin's attack. x2 Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the water moccasin! The water moccasin is moderately wounded. (Press . to intensify the flame waves.) You block the water moccasin's attack. A wave of flame ripples out! The flame wave engulfs the water moccasin!! You kill the water moccasin! Makhleb accepts your kill. A wave of flame ripples out! The flame wave engulfs the fungus! The fungus begins to die. The fungus is lightly damaged. Your wave of flame reaches its maximum intensity and dissipates. A nearby fungus withers and dies. Magic restored. A - 5 potions of attraction (gained 2) You encounter Gastronok the Ponderous. He is wearing a +2 hat of intelligence. Gastronok gurgles horribly! Gastronok makes a strange noise. Gastronok makes a strange noise. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs Gastronok! Gastronok is lightly wounded. (Press . to intensify the flame waves.) You hear an angry hiss. Gastronok casts a spell. A wave of flame ripples out! The flame wave engulfs Gastronok. Gastronok is lightly wounded. The flame wave engulfs the rat! You kill the rat! The rat's corpse disappears in a puff of smoke! A wave of flame ripples out! The flame wave engulfs Gastronok! Gastronok is moderately wounded. Your wave of flame reaches its maximum intensity and dissipates. You hear a roar! You wobble. You block the . Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs Gastronok!! Gastronok is moderately wounded. (Press . to intensify the flame waves.) A wave of flame ripples out! The flame wave engulfs Gastronok! Gastronok is heavily wounded. You hear a roar! Gastronok misses you. A wave of flame ripples out! The flame wave engulfs Gastronok!! Gastronok is heavily wounded. Your wave of flame reaches its maximum intensity and dissipates. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs Gastronok! Gastronok is severely wounded. (Press . to intensify the flame waves.) You encounter a water moccasin. Gastronok looks at you while chanting. You barely resist. A wave of flame ripples out! The flame wave engulfs Gastronok. Gastronok is severely wounded. A wave of flame ripples out! The flame wave engulfs Gastronok! Gastronok is severely wounded. The flame wave engulfs the water moccasin! The water moccasin is heavily wounded. Your wave of flame reaches its maximum intensity and dissipates. Gastronok waves his eye-stalks in wide circles. The air twists around and strikes you!! Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the water moccasin. The water moccasin is heavily wounded. The flame wave engulfs Gastronok! Gastronok is severely wounded. (Press . to intensify the flame waves.) You block the water moccasin's attack. A wave of flame ripples out! The flame wave engulfs the water moccasin! You kill the water moccasin! Makhleb accepts your kill. You feel better. The flame wave engulfs Gastronok! Gastronok is almost dead. You take on a slight green cast. You block the . A wave of flame ripples out! The flame wave engulfs Gastronok!! You kill Gastronok! Makhleb accepts your kill. Your wave of flame reaches its maximum intensity and dissipates. You start resting. Magic restored. You see here a +2 hat of intelligence. l - a +2 hat of intelligence You start removing your armour. You continue removing your +0 helmet. x5 HP restored. You finish removing your +0 helmet. You start putting on your armour. You continue putting on your +2 hat of intelligence. x5 You finish putting on your +2 hat of intelligence. You feel clever. You drop a +0 helmet. As you read the scroll of enchant armour, it crumbles to dust. Your +2 buckler glows green for a while. Found a stone staircase leading up. You encounter a rime drake. Found a jewelled flail. The rime drake hisses angrily. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the rime drake!! The rime drake is almost dead. (Press . to intensify the flame waves.) You block the rime drake's attack. A wave of flame ripples out! The flame wave engulfs the rime drake!! You kill the rime drake! Makhleb accepts your kill. The flame wave engulfs the bush!! The bush is on fire! The bush is lightly damaged. The bush is engulfed in blazing flames. You stop channelling waves of flame. The bush is engulfed in blazing flames. The bush is engulfed in blazing flames. The bush is engulfed in blazing flames. The bush is engulfed in blazing flames. The bush is engulfed in blazing flames. The bush is engulfed in blazing flames. The bush is engulfed in blazing flames. The bush is engulfed in blazing flames. You destroy the bush! A malevolent force fills the Lair of Beasts... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a roar! You hear an angry hiss. x2; You hear a bellow! x2 You are in a cloud of flame! You are in a cloud of flame! No target in view! You see here the +7 flail of Cocol {pain, Fly rCorr SInv}. You encounter a water moccasin. You encounter a water moccasin. You encounter a skyshark. The water moccasin barely misses you. The water moccasin closely misses you. The skyshark barely misses you. The skyshark completely misses you. You block the skyshark's attack. You block the water moccasin's attack. The water moccasin bites you but does no damage. The skyshark bites you! The skyshark tastes blood and grows stronger! You block the skyshark's attack. The skyshark barely misses you. You block the water moccasin's attack. The water moccasin attacks as it pursues you! The water moccasin bites you. You block the water moccasin's attack. The water moccasin attacks as it pursues you! You block the water moccasin's attack. The skyshark bites you but does no damage. The skyshark tail-slaps you but does no damage. You block the skyshark's attack. The water moccasin attacks as it pursues you! The water moccasin barely misses you. You encounter a blink frog. You encounter a yak. There is a stone staircase leading up here. The blink frog blinks! The skyshark barely misses you. You block the skyshark's attack. The skyshark misses you. You climb upwards. The sentinel's mark upon you fades away. There is a stone staircase leading down here. Casting: Flame Wave (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the skyshark. The skyshark is lightly wounded. (Press . to intensify the flame waves.) The skyshark bites you. The skyshark enters a blood-rage! You block the skyshark's attack. The skyshark tail-slaps you. Unknown command. A wave of flame ripples out! The flame wave engulfs the skyshark! The skyshark is lightly wounded. You block the skyshark's attack. x2 The skyshark tail-slaps you but does no damage. The skyshark bites you! The skyshark misses you. The skyshark barely misses you. A wave of flame ripples out! The flame wave engulfs the skyshark! The skyshark is lightly wounded. Your wave of flame reaches its maximum intensity and dissipates. The skyshark closely misses you. You block the skyshark's attack. x2 Okay, then. Okay, then. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: a skyshark (lightly wounded, berserk, 86% to hit) The bolt of dispelling energy hits the skyshark! The skyshark is moderately wounded. The now-empty wand crumbles to dust. You block the skyshark's attack. x2 The skyshark closely misses you. The skyshark bites you!! The skyshark tail-slaps you! The skyshark misses you. KNOWN ESCAPES: teleportation x2, fog x3 Okay, then. Okay, then. Okay, then. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: a skyshark (moderately wounded, berserk, will become a sky beast, an eye of devastation, or a moth of wrath, chance to affect: 30%) The skyshark easily resists. You block the skyshark's attack. The skyshark tail-slaps you. The skyshark misses you. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: a skyshark (moderately wounded, berserk) The roots erupt in riotous growth! The roots grab the skyshark! The grasping roots constrict the skyshark! The skyshark bites you! * * * LOW HITPOINT WARNING * * * The skyshark tail-slaps you! * * * LOW HITPOINT WARNING * * * The skyshark closely misses you. The skyshark bites you. * * * LOW HITPOINT WARNING * * * The skyshark tail-slaps you but does no damage. You block the skyshark's attack. The grasping roots constrict the skyshark! The skyshark struggles to escape constriction. The skyshark breaks free of the grasping roots! Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: a skyshark (moderately wounded, berserk) The roots erupt in riotous growth! The roots grab the skyshark! The grasping roots constrict the skyshark. The skyshark misses you. The skyshark closely misses you. You block the skyshark's attack. The grasping roots constrict the skyshark. The skyshark struggles to escape constriction. The skyshark breaks free of the grasping roots! The skyshark bites you! * * * LOW HITPOINT WARNING * * * You block the skyshark's attack. The skyshark barely misses you. Okay, then. Okay, then. As you read the scroll labelled DUFRAU IGUEPRA, it crumbles to dust. It is a scroll of brand weapon. Your +0 scimitar craves living souls! k - a +0 scimitar of draining You block the skyshark's attack. The skyshark barely misses you. You block the skyshark's attack. Casting: Flame Wave (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: a skyshark (heavily wounded, berserk, will become a sky beast, an eye of devastation, or a moth of wrath, chance to affect: 30%) The skyshark easily resists. The skyshark barely misses you. The skyshark tail-slaps you but does no damage. The skyshark misses you. The skyshark bites you but does no damage. You block the skyshark's attack. The skyshark completely misses you. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You block the skyshark's attack. The skyshark closely misses you. The skyshark tail-slaps you! You die... ..#......#............# #.###... #.#◊.....##....#.##.#.# #.◊##... #.#.......#.....##########.###.#. ..##...#.#....##### #.#.##.#.#.#P #..##.#.##........###.#..◊....... #................................ P................................ #.............................>.. ◊.............>F@................ #............................#... #....#.##.#.....#.###.#......##.. #...###.##......#.#####.......#.. #...##...#...................#... #...............#......#......... #....◊....+....÷##....##......... #........##......#.....#.....#... #........##.....##............... You could see a skyshark (berserk) (F). Vanquished Creatures Gastronok (Lair:3) A hydra (Lair:2) 2 two-headed ogres 5 elephants An orange demon (D:11) A gargoyle (D:11) 2 cane toads (Lair:2) Maggie (Lair:1) 3 rime drakes 2 komodo dragons (Lair:2) A troll (D:9) A polar bear (Lair:1) 2 hornets (D:8) 3 blink frogs (Lair:2) A wraith (D:9) 3 wyverns 17 yaks A neqoxec (D:11) 3 steam dragons 2 vampire mosquitoes Menkaure (D:6) A chaos spawn (D:11) A naga (Lair:2) 15 water moccasins A kobold geomancer (D:10) 4 orc warriors A sky beast (D:7) 2 ice beasts 4 black bears 6 wolves (Lair:2) 5 centaurs 5 kobold brigands 14 bullfrogs 2 scorpions (D:5) 2 rock fish 8 wights 14 killer bees A howler monkey (D:8) A bombardier beetle (D:6) 4 hounds 4 orc priests A gnoll bouda (D:7) 2 jellies (D:8) 2 drudes A sleepcap (D:7) 5 iguanas 5 orc wizards 8 gnolls 2 river rats (D:3) 15 adders 2 dart slugs (D:1) 4 ribbon worms 25 orcs 7 endoplasms 5 hobgoblins 2 jackals (D:1) 2 quokkas 5 ball pythons 5 bats 2 frilled lizards (D:5) 7 goblins 23 kobolds 11 rats 290 creatures vanquished. Vanquished Creatures (others) 2 water moccasins (D:8) A bullfrog (D:8) An iguana (D:6) 2 orcs (D:6) 6 creatures vanquished. Grand Total: 296 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpectralFremen the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | SpectralFremen set off with the following items: a +0 | dagger, an atropa-tipped dart, a datura-tipped dart, a +0 | buckler, a +0 leather armour, a scroll of teleportation; | and the following spell memorised: Foxfire; and the | following spells available to memorise: Volatile | Blastmotes. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 345 | D:1 | Reached skill level 1 in Conjurations 390 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 390 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/3 762 | D:1 | Found a faded altar of an unknown god. 1371 | D:2 | Encountered a phantom 1389 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/5 1760 | D:2 | Learned a level 2 spell: Searing Ray 1864 | D:2 | Reached skill level 2 in Conjurations 2042 | D:2 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 2042 | D:2 | Reached XP level 4. HP: 20/30 MP: 6/6 2067 | D:3 | Learned a level 1 spell: Foxfire 2180 | D:3 | Found a hazy altar of Hepliaklqana. 2244 | D:3 | Found Kiosoes's General Store. 2469 | D:3 | Found a glowing drain. 2476 | Sewer | Entered a sewer 2673 | Sewer | Gained mutation: You have hoof-like feet. [demonic | ancestry] 2673 | Sewer | Reached XP level 5. HP: 36/36 MP: 4/8 2989 | Sewer | Reached skill level 3 in Conjurations 3398 | Sewer | Reached XP level 6. HP: 42/42 MP: 4/9 3910 | D:3 | Found an ornate altar of the Wu Jian Council. 4075 | D:4 | Encountered Grinder 4132 | D:4 | Paralysed by Grinder for 4.5 turns 4282 | D:4 | Encountered Pikel 4291 | D:5 | Entered Level 5 of the Dungeon 4298 | D:5 | Reached skill level 4 in Conjurations 4439 | D:5 | Encountered a water moccasin 4447 | D:5 | Killed a water moccasin 4448 | D:5 | Reached skill level 5 in Fire Magic 4448 | D:5 | Gained mutation: You have hooves in place of feet. [demonic | ancestry] 4448 | D:5 | Reached XP level 7. HP: 42/47 MP: 4/11 4831 | D:5 | Reached skill level 5 in Conjurations 5029 | D:5 | Found a sparkling altar of Nemelex Xobeh. 5216 | D:5 | Identified the +0 ring mail of Ratzalu {Int+6} 5502 | D:5 | You fall into a shaft and drop 1 floor! 5625 | D:6 | Found a statue of an orb of entropy. 5636 | D:6 | Gained mutation: You are mostly covered in rugged brown | scales. (AC +2, +5% HP) [demonic ancestry] 5636 | D:6 | Reached XP level 8. HP: 47/54 MP: 5/13 5841 | D:6 | Reached skill level 6 in Conjurations 6031 | D:6 | Found a staircase to the Ecumenical Temple. 6031 | D:6 | Found a statue of an orb of entropy. 6034 | Temple | Entered the Ecumenical Temple 6058 | Temple | Became a worshipper of Makhleb the Destroyer 6274 | D:6 | Reached skill level 7 in Conjurations 6299 | D:6 | HP: 1/54 [yak (13)] 6583 | D:5 | Found a bloodstained altar of Trog. 6872 | D:6 | Found a shimmering altar of Xom. 6875 | D:6 | Found a shimmering altar of Xom. 6876 | D:6 | Found a shimmering altar of Xom. 6876 | D:6 | Found a shimmering altar of Xom. 6876 | D:6 | Found a shimmering altar of Xom. 6877 | D:6 | Found a shimmering altar of Xom. 6907 | D:6 | Encountered Menkaure 6912 | D:6 | Killed Menkaure 6913 | D:6 | Reached XP level 9. HP: 56/59 MP: 11/16 7373 | D:7 | Reached * piety under Makhleb 7375 | D:7 | Identified the +4 ring mail of the Archfiend {Str+7 Slay-2 | Stlth+} 7389 | D:7 | Reached skill level 5 in Spellcasting 7603 | D:6 | Learned a level 4 spell: Flame Wave 7607 | D:6 | Learned a level 3 spell: Volatile Blastmotes 7732 | D:7 | Reached skill level 8 in Conjurations 7928 | D:7 | Found a shadowy altar of Dithmenos. 7936 | D:7 | Reached skill level 1 in Translocations 8030 | D:7 | Identified the amulet of Dishonour {Reflect rPois rF+ SH+5} 8438 | D:7 | Found an opulent altar of Gozag. 8504 | D:7 | Identified a scroll of acquirement 8504 | D:7 | Acquired a manual of Dodging 8713 | D:8 | Reached XP level 10. HP: 38/66 MP: 9/18 8889 | D:8 | Reached skill level 9 in Conjurations 9063 | D:8 | Found a radiant altar of Vehumet. 9089 | D:8 | Found a hide-covered altar of Uskayaw. 9100 | D:8 | Reached ** piety under Makhleb 9343 | D:8 | Found a staircase to the Lair. 9559 | D:8 | Found a stormy altar of Qazlal. 10663 | D:9 | Encountered a two-headed ogre 10758 | D:9 | Learned a level 7 spell: Orb of Destruction 11065 | D:9 | Killed a two-headed ogre 11066 | D:9 | Reached skill level 10 in Conjurations 11492 | D:9 | Found a broken altar of Ashenzari. 11637 | D:9 | Learned a level 5 spell: Irradiate 11664 | D:9 | Reached *** piety under Makhleb 12155 | D:10 | Entered Level 10 of the Dungeon 12350 | Lair:1 | Entered Level 1 of the Lair of Beasts 12350 | Lair:1 | Encountered Maggie 12362 | Lair:1 | Killed Maggie 12363 | Lair:1 | Reached skill level 10 in Fire Magic 12363 | Lair:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 12363 | Lair:1 | Reached XP level 11. HP: 67/71 MP: 1/21 13442 | Lair:2 | You fall into a shaft and drop 2 floors! 13442 | Lair:4 | Encountered a seven-headed hydra 13459 | Lair:4 | Encountered Nessos 13476 | Lair:4 | Encountered a catoblepas 13477 | Lair:4 | Encountered a catoblepas 13511 | Lair:2 | Found a dark tunnel. 13523 | Volcano | Entered a volcano 13624 | Volcano | Encountered a hell hog 13882 | Lair:2 | Reached skill level 11 in Conjurations 14151 | Lair:2 | Found a staircase to the Shoals. 14567 | D:10 | Reached skill level 5 in Translocations 14614 | D:10 | Reached **** piety under Makhleb 14614 | D:10 | Gained mutation: You draw destruction from the frigid | wastes of Cocytus. [Makhleb's blessing] 14820 | D:11 | Identified the +0 scale mail of Hepliaklqana's Wrath | {Int+4} 14967 | D:11 | Learned a level 3 spell: Mephitic Cloud 14978 | D:11 | Encountered a two-headed ogre 14997 | D:11 | Killed a two-headed ogre 15043 | D:11 | Encountered a soul eater 15303 | Lair:1 | Reached skill level 12 in Conjurations 15428 | Lair:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 15428 | Lair:1 | Reached XP level 12. HP: 58/77 MP: 8/23 15561 | Lair:2 | Encountered an eight-headed hydra 15595 | Lair:2 | Killed an eight-headed hydra 15924 | Lair:2 | Found a staircase to the Snake Pit. 16364 | Lair:2 | Reached skill level 13 in Conjurations 16643 | Lair:3 | Encountered Gastronok 16659 | Lair:3 | Killed Gastronok 16772 | Lair:3 | Identified the +7 flail of Cocol {pain, Fly rCorr SInv} 16803 | Lair:2 | HP: 3/77 [skyshark (5)] 16806 | Lair:2 | Slain by a skyshark Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_broadway_b, co_window_of_opportunity_b, co_window_broadway_c, co_window_paths_c, co_window_corner_b, co_window_4corner_b, glass_columns_c, glass_columns_a, hellmonk_ecumenical_altar_leap_of_faith, chequers_serial_rivers_room_b D:2: layout_loops_ring, serial_shops, shop D:3: layout_loops_ring, mainiacjoe_overflow_24_doors, mainiacjoe_overflow_alcove_2, lightli_sewer_entry_pipes, serial_shops, nicolae_shop_hallway_stairs D:4: layout_basic, serial_shops, shop, corexii_leaking_fountain, nicolae_shop_overcharged_wands, small_statue_intersection, uniq_grinder, uniq_crazy_yiuf_cottage, uniq_pikel D:5: layout_loops_ring, nemelex_spade_bored_becter, trog_butcher_becter, mainiacjoe_overflow_six_doors_small, minmay_misc_feat_enclosed, minmay_misc_feat_tower D:6: layout_rooms, xom_shifter_show, minmay_temple_entry_purple_smoke, kennysheep_path_1, uniq_menkaure D:7: layout_loops_ring, nicolae_dithmenos_shadow_blocks, grunt_gozag_statues D:8: layout_basic, kennysheep_little_box, mainiacjoe_overflow_large_starburst, mainiacjoe_overflow_surrounded_room, due_lair_maze_entry_diamond D:9: layout_irregular_city, nicolae_overflow_four_foyers_orthogonal, kennysheep_another_room D:10: layout_gridville, nicolae_overflow_rhomboverflow D:11: layout_irregular_city, serial_demonic, serial_demonic_c, serial_demonic_e, serial_demonic_a, serial_demonic_c Temple: hellmonk_temple_beads Lair:1: layout_roguey, nicolae_lair_sylvan_descent, uniq_maggie Lair:2: layout_regular_city, minmay_shoals_entry_centaurs, guppyfry_snake_entry_island, enter_volcano_2, grunt_forest_small_clearing_treed Lair:3: layout_long_grid, minivault_25, uniq_sonja, uniq_gastronok Lair:4: nzn_motion_control, layout_long_grid, gauntlet_entry_generic, minmay_holes, uniq_nessos Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Stealth | 4 | 4.5 Shields | 1 | 1.0 Spellcasting | 1 2 3 4 5 6 7 8 | 8.8 Fire Magic | 2 3 4 5 6 7 8 10 11 | 11.0 Conjurations | 1 2 3 4 5 7 8 10 12 13 | 13.4 Translocations | 2 4 5 | 5.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | XLs as -------------+-------------------------------------+--------- None | * * * * * * * * * * * * | 12 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 91 | 28 | 53 | 72 || 244 Melee: Dagger | 64 | | | || 64 Kick | 18 | 6 | 16 | 33 || 73 Short sword | 27 | 28 | 9 | || 64 Staff | | | 44 | 72 || 116 Throw: Javelin | 3 | | | || 3 Dart | 2 | | 9 | || 11 Cast: Foxfire | 43 | 126 | 142 | 65 || 376 Searing Ray | | | 24 | 17 || 41 Flame Wave | | | 12 | 85 || 97 Volatile Blastmot | | | | 32 || 32 Mephitic Cloud | | | | 4 || 4 Evoke: Wand of roots | | | 1 | 3 || 4 Wand of flame | | | | 6 || 6 Wand of quicksilv | | | | 7 || 7 Wand of charming | | | | 1 || 1 Wand of polymorph | | | | 2 || 2 Drink: Curing | 2 | 2 | 1 | 1 || 6 Might | | 1 | | || 1 Ambrosia | | | 3 | || 3 Haste | | | 1 | 2 || 3 Lignification | | | 1 | 1 || 2 Brilliance | | | 1 | || 1 Invisibility | | | 1 | 1 || 2 Heal wounds | | | 1 | || 1 Read: Teleportation | 1 | 2 | 2 | 4 || 9 Identify | 1 | 4 | 1 | 1 || 7 Amnesia | | 1 | | 1 || 2 Enchant weapon | | 1 | | || 1 Revelation | | | 1 | 3 || 4 Fear | | | 1 | 1 || 2 Blinking | | | 1 | 1 || 2 Noise | | | 1 | || 1 Fog | | | 1 | || 1 Acquirement | | | 1 | || 1 Vulnerability | | | 1 | || 1 Silence | | | 1 | || 1 Enchant armour | | | | 3 || 3 Summoning | | | | 1 || 1 Immolation | | | | 1 || 1 Brand weapon | | | | 1 || 1 Stab: Sleeping | 7 | 4 | | 1 || 12 Confused | | | | 2 || 2 Armour: Leather armour | 67 | 43 | 11 | || 121 Ring mail | | | 153 | 220 || 373 None | | | 29 | 20 || 49 Steam dragon scal | | | | 85 || 85 Dodge: Dodged | 65 | 26 | 91 | 144 || 326 Repelled | 2 | 4 | 10 | 13 || 29 Block: Buckler | | | 24 | 226 || 250 Reflection | | | | 10 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16942 | 15495 | 1447 | 3391 | 9209 | 18 | 941.2 | Dungeon | 12334 | 11261 | 1073 | 2760 | 6408 | 11 | 1121.3 | Temple | 90 | 54 | 36 | 46 | 0 | 1 | 90.0 | Lair | 3313 | 2976 | 337 | 530 | 1836 | 4 | 828.2 | Sewer | 1087 | 1087 | 0 | 54 | 883 | 1 | 1087.0 | Volcano | 116 | 116 | 0 | 0 | 82 | 1 | 116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1955 daAuts D:9: 1869 daAuts Lair:1: 1647 daAuts D:5: 1582 daAuts D:6: 1531 daAuts D:1: 1431 daAuts Lair:2: 1368 daAuts D:7: 1276 daAuts Sewer: 1087 daAuts D:3: 979 daAuts D:2: 634 daAuts D:10: 504 daAuts D:4: 296 daAuts D:11: 274 daAuts Lair:3: 256 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 61964 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Makhleb | 1 | 74990 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Makhleb | 2 | 92319 | 50 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Makhleb | 3 | 118016 | 75 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Makhleb | 4 | 147410 | 100 | 9 | 0 | 0 | 7 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 27 | 76 || 102 Kill Undead | 0 | 0 | 1 | 3 || 4 Kill Demon | 0 | 0 | 1 | 2 || 3 Kill Nonliving | 0 | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 46 | 131 || 177 Kill Undead | 0 | 0 | 1 | 6 || 7 Kill Demon | 0 | 0 | 1 | 4 || 5 Kill Nonliving | 0 | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------+-------++-------