Spillo Level 1 of the Dungeon [Shop] Ineeho Doll's Jewellery Shop an amulet of faith (unknown) (400 gold) the inkwell talisman of the Moon Troll {Harm Will+} (560 gold) [inkwell talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. a ring of fire (unknown) (250 gold) an amulet of reflection (unknown) (300 gold) a ring of ice (unknown) (250 gold) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (453 gold) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). a ring of poison resistance (unknown) (200 gold) the amulet of Wiacel {rF+++ rC- Will- Regen+ rCorr} (664 gold) [amulet of regeneration] rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +4 ring of slaying (unknown) (360 gold) a +4 ring of slaying (unknown) (360 gold) (0, 0, D:1) a +0 quarterstaff (1, -1, D:1) a hobgoblin corpse (skeletalised by now) (5, 22, D:1) a hobgoblin corpse (skeletalised by now) (11, -3, D:1) a +0 club 5 stones (11, -2, D:1) a +0 club a +0 quarterstaff a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (12, -3, D:1) a +0 dagger (12, 12, D:1) a scarf of invisibility (21, 7, D:1) a hobgoblin skeleton (28, -9, D:1) a +0 chain mail (30, 6, D:1) a +1 dagger of venom (32, -4, D:1) 8 stones (33, -2, D:1) a +0 dagger 2 stones a bat skeleton (33, 12, D:1) 5 boomerangs (34, -2, D:1) a +0 dagger a +0 club (35, -2, D:1) a hobgoblin skeleton (36, -7, D:1) a +0 dagger (36, 3, D:1) a +0 robe (41, -14, D:1) a +0 sling (41, 18, D:1) a +0 hand axe (42, -12, D:1) a +0 sling (42, 21, D:1) a +0 whip (43, 22, D:1) a +0 short sword (45, -15, D:1) a +0 dagger (47, 4, D:1) a +0 leather armour (50, 10, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -15, D:2) 5 stones (1, 4, D:2) a +0 quarterstaff (2, -6, D:2) a hobgoblin skeleton (9, 18, D:2) 5 stones (12, 25, D:2) a +0 spear (14, 16, D:2) a +0 club (18, -13, D:2) an adder corpse (skeletalised by now) (23, -3, D:2) a frilled lizard skeleton (27, -6, D:2) a hobgoblin skeleton (28, -6, D:2) a quokka skeleton (30, 13, D:2) a +0 sling (31, -21, D:2) a bat corpse (skeletalised by now) (42, 25, D:2) a bat corpse (skeletalised by now) (45, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (19, 10, D:3) 3 stones (25, 13, D:3) a +0 whip (28, 36, D:3) a +0 short sword (32, 23, D:3) a +2 short sword of protection (35, 15, D:3) a +0 war axe (36, 27, D:3) a hobgoblin corpse (skeletalised by now) (37, 29, D:3) a rat corpse (skeletalised by now) (38, 1, D:3) a +0 mace (47, 25, D:3) a +0 whip a gnoll corpse (48, 25, D:3) a +0 club a gnoll corpse (skeletalised by now) (49, 12, D:3) a +0 whip a gnoll corpse (skeletalised by now) (50, 12, D:3) a +0 whip (52, 8, D:3) a +0 short sword (52, 9, D:3) a rat corpse (skeletalised by now) (53, 9, D:3) a +0 dagger