Seeded DCSS version 0.27-a0-675-g6a6c47e (webtiles) character file. Game seed: 669341834731973996 (custom seed) 7 SteelSquire the Caller (level 2, -1/19 HPs) Began as a Formicid Summoner on Mar 17, 2021. Slain by a goblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:17 (260 turns). SteelSquire the Caller (Formicid Summoner) Turns: 260, Time: 00:02:18 Health: -1/19 AC: 2 Str: 12 XL: 2 Next: 5% Magic: 0/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis + c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} Potions d - a potion of attraction {unknown} e - a potion of curing {unknown} Skills: + Level 0.2 Fighting + Level 1.8 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 4.2 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 13% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Summon Ice Beast Ice/Summ 7% N/A 67% 4 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Your bat hits the bat but does no damage. The bat misses your bat. Your bat completely misses the bat. Your bat hits the bat. The bat hits you but does no damage. x2; Your bat hits the bat. The bat barely misses you. The bat hits your bat but does no damage. The bat closely misses you. Your bat barely misses the bat. The bat barely misses your bat. You closely miss the bat. The bat is severely wounded. Your bat completely misses the bat. The bat barely misses your bat. The bat closely misses you. x3 You barely miss the bat. The bat is severely wounded. The bat hits you but does no damage. The bat barely misses you. Your bat closely misses the bat. The bat closely misses your bat. The bat closely misses you. Your bat completely misses the bat. The bat hits you but does no damage. You closely miss the bat. The bat is severely wounded. Your bat completely misses the bat. The bat closely misses you. The bat hits you but does no damage. Your bat hits the bat but does no damage. The bat barely misses your bat. You closely miss the goblin. Your bat hits the bat but does no damage. The bat closely misses you. The bat hits your bat. The bat barely misses you. Your bat barely misses the bat. The goblin closely misses you. The bat completely misses you. You barely miss the goblin. The bat barely misses your bat. Your bat hits the bat. The bat dies! The bat hits you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat barely misses you. Your bat closely misses the bat. The goblin hits you with a +0 club. You die... ............# #.#.#.#...... .........##.# # #.#......##.#.# .......?.##.#.# # #.#.....g##.#.##.# ..........gwb....## .........##gbr..... .........##@#....## .......#.##.#.#### ..............# .......).##.#.### ................ $......#.##.#.## ..............# ......#.##.#.###### ................... You could see a dart slug, a hobgoblin, a goblin, a bat (ally target), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures A bat (D:1) A goblin (D:1) 2 frilled lizards (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) 2 bats (D:1) 3 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SteelSquire the Formicid Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 230 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 260 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic Action || total -------------------------++------- Melee: Dagger || 28 Cast: Summon Small Mamm || 10 Stab: Sleeping || 2 Armor: Robe || 18 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 260 | 260 | 0 | 7 | 165 | 1 | 260.0 | Dungeon | 260 | 260 | 0 | 7 | 165 | 1 | 260.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 260 daAuts