SteelSquire Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 23, D:1) a +0 club (6, 26, D:1) a +0 short sword (8, -18, D:1) a +0 ring mail (12, 13, D:1) a +0 whip (12, 14, D:1) a hobgoblin corpse (skeletalised by now) (12, 19, D:1) a hobgoblin corpse (skeletalised by now) (14, -13, D:1) a hobgoblin skeleton (15, 26, D:1) a bat corpse (skeletalised by now) (19, -8, D:1) a +0 club (23, 28, D:1) 8 stones (26, 18, D:1) a ball python skeleton (29, 3, D:1) a beast talisman (31, -21, D:1) a jackal corpse (skeletalised by now) (32, 8, D:1) a +0 robe (33, -20, D:1) a jackal corpse (skeletalised by now) (34, 22, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (34, 29, D:1) 7 stones (36, 21, D:1) a +0 leather armour (44, 2, D:1) a bat corpse (skeletalised by now) (47, -13, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (47, -8, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 11, D:2) a +0 dagger (16, -19, D:2) a +0 club (17, 16, D:2) 5 stones (21, 17, D:2) a bat corpse (skeletalised by now) (26, 0, D:2) a +0 dagger (33, -11, D:2) a frilled lizard corpse (skeletalised by now) (35, -14, D:2) a stone (41, 10, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (48, -14, D:2) 6 stones (50, 35, D:2) a +0 plate armour (51, 19, D:2) a blade talisman (60, 17, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ziverph's Distillery a potion of berserk rage (50 gold) a potion of brilliance (40 gold) a potion of enlightenment (50 gold) a potion of heal wounds (50 gold) a potion of might (40 gold) a potion of might (40 gold) a potion of haste (100 gold) [Shop] Roniry's Assorted Antiques a Gell's gravitambourine (2/2) (1160 gold) a scroll of enchant weapon (217 gold) a +0 great sword (188 gold) a potion of invisibility (232 gold) a scroll of fog (116 gold) a wand of polymorph (8) (324 gold) a +1 cloak (333 gold) a +3 plate armour of poison resistance (1218 gold) [Shop] Zaizeut's Distillery a potion of lignification (33 gold) a potion of lignification (33 gold) 2 potions of curing (66 gold) a potion of enlightenment (55 gold) a potion of curing (33 gold) [Shop] Muh Quc's General Store a potion of ambrosia (104 gold) a +0 dagger (26 gold) a potion of curing (39 gold) 6 stones (7 gold) 6 datura-tipped darts (70 gold) a +0 short sword (39 gold) a +2 spectral quarterstaff (286 gold) a +0 spear (39 gold) the amulet "Hiymag" {Faith -Tele Harm rC+ Dex+3} (692 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. a +0 spear (39 gold) a +0 dagger (26 gold) [Shop] Xolla's Weapon Shoppe 5 poisoned darts (33 gold) a +2 spectral quarterstaff (242 gold) a +0 short sword (33 gold) a +0 quarterstaff (44 gold) a +0 falchion (33 gold) a +0 club (11 gold) a +0 dagger (22 gold) a +0 falchion (33 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (699 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. a +0 great sword (71 gold) (0, 0, D:3) a +0 mace (2, 2, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (4, -3, D:3) a +0 robe (6, -9, D:3) an adder corpse (skeletalised by now) (10, 19, D:3) a bat corpse (skeletalised by now) (10, 20, D:3) a bat corpse (skeletalised by now) (11, 30, D:3) a +0 mace (15, 9, D:3) a ball python skeleton (27, 27, D:3) a +0 hand axe (31, -1, D:3) a ball python corpse (skeletalised by now) (31, 26, D:3) a +0 dagger (38, -13, D:3) 6 stones (40, 8, D:3) a +0 hand axe (42, 35, D:3) 5 stones (46, -12, D:3) a +0 flail a boomerang a +0 leather armour an orc skeleton (46, 5, D:3) a +0 leather armour (46, 11, D:3) 8 stones (52, -8, D:3) 3 stones (58, 1, D:3) a quokka skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (8, 13, D:4) a +0 club (9, 9, D:4) a black bear corpse (skeletalised by now) (15, 13, D:4) a +0 ring mail (20, -3, D:4) a +0 club (22, 6, D:4) a hobgoblin skeleton (24, 25, D:4) a +0 rapier (24, 29, D:4) a +0 pair of gloves (26, -4, D:4) a +0 ring mail (26, 0, D:4) a +0 hand axe (26, 31, D:4) a +0 dagger (27, 30, D:4) a +0 spear a gnoll corpse (skeletalised by now) (28, 28, D:4) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (28, 29, D:4) a +0 dagger (29, 15, D:4) a +0 mace a +0 leather armour (32, 1, D:4) 3 stones (33, 23, D:4) a +0 dagger an orc skeleton (34, 17, D:4) a +0 club a boomerang an orc corpse (skeletalised by now) (34, 23, D:4) a +0 club an orc skeleton (41, 8, D:4) a +0 hand axe (48, 39, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a howler monkey skeleton (7, 1, D:5) a +0 cloak (9, -15, D:5) a +0 hand axe (27, 8, D:5) a +0 ring mail (28, -12, D:5) the human skeleton of Prince Ribbit (33, -5, D:5) a +0 hand axe a +0 leather armour (35, -2, D:5) a +0 short sword a +0 ring mail (35, -1, D:5) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (35, 0, D:5) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (37, 0, D:5) a +0 club a +0 leather armour an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 club (49, -22, D:6) 6 stones (49, 11, D:6) a +1 pair of gloves (50, 22, D:6) a bombardier beetle corpse (50, 23, D:6) a +0 robe (51, -19, D:6) 4 stones (52, -20, D:6) a +0 mace (52, 18, D:6) a +0 spear (52, 20, D:6) a +0 hand axe (54, 18, D:6) a scroll of identify (still there?) a +0 heavy mace (still there?) (54, 20, D:6) a +0 falchion (57, -21, D:6) 2 stones