Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 16726013046249418881 2 SteelSquire the Ducker (level 1, 16/16 HPs) Began as a Coglin Gladiator on Feb 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (57 turns). SteelSquire the Ducker (Coglin Gladiator) Turns: 57, Time: 00:00:25 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident {Friedl} rCold . . . f - +0 dagger {Surjit} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) {Friedl} f - a +0 dagger (offhand) {Surjit} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.0 Fighting + Level 2.7 Polearms + Level 1.8 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, SteelSquire the Coglin Gladiator. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found 12 gold pieces. Found three escape hatches in the floor. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin hits you with a +0 club. You hit the goblin with your +0 dagger. The goblin is almost dead. You hit the goblin with your +0 trident. You kill the goblin! The goblin hits you but does no damage. You see here a +0 club. You hit the goblin with your +0 trident. The goblin is heavily wounded. You closely miss the goblin with your +0 dagger. The goblin barely misses you. You closely miss the goblin with your +0 trident. The goblin is heavily wounded. You hit the goblin with your +0 dagger. The goblin hits you but does no damage. You hit the goblin with your +0 trident. You kill the goblin! You see here a +0 dagger. HP restored. Found a faded altar of an unknown god. Welcome back, SteelSquire the Coglin Gladiator. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) +...._...... ..#....... .. #........#... # ##........#... #.#.#........... ...#....#...... ............... #####.##@.# ..........# ######.)..# .......)#.# ######..#.####. #......... #.######## #.# #.# There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SteelSquire the Coglin Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 56 | D:1 | Found a faded altar of an unknown god. 57 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring, hellmonk_ecumenical_altar_blasted Action || total ---------------------------++------- Melee: Trident || 4 Dagger || 3 Armour: Leather armour || 3 Dodge: Dodged || 1