Seeded DCSS version 0.33-b1 (webtiles) character file. Game seed: 15538088097969557869 (custom seed) 13 SteelSquire the Sneak (level 2, -2/17 HPs) Began as a Poltergeist Enchanter on Sept 19, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (448 turns). SteelSquire the Sneak (Poltergeist Enchanter) Turns: 448, Time: 00:02:18 Health: -2/17 AC: 2 Str: 4 XL: 2 Next: 37% Magic: 2/5 EV: 11 Int: 17 God: Gold: 43 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls e - 2 scrolls of revelation {unknown} f - a scroll of blinking {unknown} h - a scroll of immolation {unknown} Potions c - 2 potions of invisibility d - a potion of ambrosia {unknown} g - a potion of lignification {unknown} Skills: + Level 0.1 Fighting + Level 1.1 Short Blades + Level 2.3 Dodging + Level 5.1 Stealth + Level 2.0 Spellcasting + Level 4.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The endoplasm jiggles. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 61%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 61%) The hobgoblin resists with significant effort. The hobgoblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * There is an escape hatch in the floor here. The hobgoblin closely misses you. Your magical contamination has completely faded away. You fly downwards. The hatch slams shut behind you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. An adder comes into view. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin misses you. The adder bites you. You die... ## #. #. .. #. #. #S#### #.@g.# ####.# #.# #.# #.# #.# ... ... ... You could see an adder and a hobgoblin. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 3 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SteelSquire the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 120 | D:1 | Reached skill level 5 in Stealth 120 | D:1 | Reached XP level 2. HP: 16/17 MP: 5/5 123 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 356 | D:1 | Found Nimoxius's Magic Scroll Boutique. 448 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, shapermc_ecumenical_altar_flowoftime, serial_shops, shop D:2: layout_loops_corners Skill XL: | 1 | ---------------+----+----- Stealth | 5 | 5.1 Fighting | | 0.1 Short Blades | | 1.1 Dodging | | 2.3 Spellcasting | | 2.0 Hexes | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 57 Cast: Ensorcelled Hiber || 5 Stab: Sleeping || 6 Armour: Skin || 29 Dodge: Dodged || 41