ERROR in 'skills.cc' at line 180: ASSERT failed: skill_cost_level of 1 out of range 1 (1) .. Options.max_skill_level + 1 (1) Version: Dungeon Crawl Stone Soup 0.22-a1.6-1-g50915e2 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /opt/dgl-chroot/usr/lib/dcss-spicy/bin/dcss -name Stello111 -rc /opt/dgl-chroot/var/gamedata/dcss-spicy/rc-files/Stello111.rc -macro /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/Stello111.macro -morgue /opt/dgl-chroot/var/gamedata/dcss/morgue/Stello111/ -extra-opt-first travel_delay=10 -extra-opt-first rest_delay=0 -dir /opt/dgl-chroot/var/gamedata/dcss-spicy/save/ -webtiles-socket /opt/dgl-chroot/tmp/dcss-sockets/Stello111:2018-03-12.21:11:59.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 14 stack frames. /opt/dgl-chroot/usr/lib/dcss-spicy/bin/dcss(_Z17write_stack_traceP8_IO_FILEi+0x38) [0x674cc8]: write_stack_trace(_IO_FILE*, int) /opt/dgl-chroot/usr/lib/dcss-spicy/bin/dcss(_Z13do_crash_dumpv+0x49b) [0x67cf9b]: do_crash_dump() /opt/dgl-chroot/usr/lib/dcss-spicy/bin/dcss(_Z20crash_signal_handleri+0x9c) [0x674fec]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354b0) [0x7f2763cef4b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x29) [0x7f2764095269]: /opt/dgl-chroot/usr/lib/dcss-spicy/bin/dcss() [0x67c5f9] /opt/dgl-chroot/usr/lib/dcss-spicy/bin/dcss() [0x67c9b8] /opt/dgl-chroot/usr/lib/dcss-spicy/bin/dcss(_Z15calc_skill_costi+0x8b) [0xa6e6fb]: calc_skill_cost(int) /opt/dgl-chroot/usr/lib/dcss-spicy/bin/dcss(_Z12fixup_skillsv+0xd3) [0xa72cb3]: fixup_skills() /opt/dgl-chroot/usr/lib/dcss-spicy/bin/dcss(_Z12startup_stepv+0x1575) [0xad2135]: startup_step() /opt/dgl-chroot/usr/lib/dcss-spicy/bin/dcss() [0xbd60d8] /opt/dgl-chroot/usr/lib/dcss-spicy/bin/dcss(main+0x304) [0x5dfa94]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f2763cda830]: /opt/dgl-chroot/usr/lib/dcss-spicy/bin/dcss(_start+0x29) [0x5dfec9]: /usr/local/bin/gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 5.4.0 20160609 on Mar 5 2018 at 10:59:32 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-tautological-unsigned-enum-zero-compare -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/opt/dgl-chroot/var/gamedata/dcss-spicy" -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: eino_arrival_cavern_e layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (2, 68): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< There exists a save by that name but it appears to be invalid. (Error: The save file (/opt/dgl-chroot/var/gamedata/dcss-spicy/save/Stello111.cs) is empty!). Do you want to delete it? You have mastered Fighting! You have mastered Polearms! You have mastered Dodging! You have mastered Stealth! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Stello111] Species: Merfolk Job: Monk HP: 13/13; mods: 0/0 MP: 1/1; mod: 0 Stats: 11 (11) 9 (9) 16 (16) Position: (2, 68), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: staircase leading out of the dungeon Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 32 | 0 | 0 | 0/42 Short Blades | | 1 | 0 | 0 | 0 | 0/35 Long Blades | | 1 | 0 | 0 | 0 | 0/42 Axes | | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | | 1 | 0 | 0 | 0 | 0/70 Polearms | X | 1 | 32 | 0 | 0 | 0/25 Staves | | 1 | 0 | 0 | 0 | 0/70 Slings | | 1 | 0 | 0 | 0 | 0/70 Bows | | 1 | 0 | 0 | 0 | 0/70 Crossbows | | 1 | 0 | 0 | 0 | 0/70 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 0 | 0 | 0 | 0/84 Dodging | X | 1 | 31 | 0 | 0 | 0/29 Stealth | X | 1 | 5 | 0 | 0 | 0/35 Shields | | 1 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 0 | 0 | 0 | 0/59 Conjurations | | 1 | 0 | 0 | 0 | 0/70 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | | 1 | 0 | 0 | 0 | 0/42 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/70 Translocations | | 1 | 0 | 0 | 0 | 0/70 Transmutations | | 1 | 0 | 0 | 0 | 0/29 Fire Magic | | 1 | 0 | 0 | 0 | 0/84 Ice Magic | | 1 | 0 | 0 | 0 | 0/42 Air Magic | | 1 | 0 | 0 | 0 | 0/70 Earth Magic | | 1 | 0 | 0 | 0 | 0/70 Poison Magic | | 1 | 0 | 0 | 0 | 0/42 Invocations | | 1 | 0 | 0 | 0 | 0/42 Evocations | | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #49: 37 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 spear eq slot #6, inv slot #1: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ####. ##....( ....... ....... ......# ##...# #@# ### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>