Stello111 Level 1 of the Dungeon (0, 0, D:1) a cursed -1 scale mail (1, -13, D:1) a +0 dagger (5, 7, D:1) a +0 short sword (11, -23, D:1) a +0 dagger (14, -24, D:1) a cursed +0 hand axe (18, -10, D:1) a +0 short sword (27, 0, D:1) a +0 club (28, -21, D:1) a +0 whip (29, -27, D:1) a +0 whip (30, -27, D:1) a +0 short sword (32, -17, D:1) a +0 dagger (46, -13, D:1) a +0 club (49, -12, D:1) a +0 dagger (58, 6, D:1) a +0 dagger Level 2 of the Dungeon (5, -25, D:2) 26 stones (7, -23, D:2) a +0 scale mail (10, -4, D:2) a +0 dagger (11, -15, D:2) a +0 ring mail (20, 9, D:2) a stone (21, 9, D:2) 2 stones (22, -16, D:2) a +0 dagger (25, 16, D:2) a cursed +0 leather armour (35, 4, D:2) a +0 club (36, 5, D:2) a +0 club a +0 club (44, -7, D:2) 11 stones (44, -2, D:2) a +0 club (45, -19, D:2) a +0 trident (47, 1, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) 11 sling bullets (12, 11, D:3) a +0 scimitar (14, -3, D:3) 12 stones (17, 11, D:3) an uncursed amulet of inaccuracy (18, 15, D:3) a +0 short sword (23, -10, D:3) a +0 falchion a +0 chain mail (25, 20, D:3) a +2 pair of gloves (34, -15, D:3) a +0 club (35, -14, D:3) a cursed -2 dagger (36, -13, D:3) a +0 leather armour a +0 club a +0 short sword (36, -11, D:3) a +0 robe (44, 9, D:3) a +0 plate armour (45, -13, D:3) a +0 dagger (47, -3, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) a royal jelly (8, -3, D:4) a +0 helmet (14, -14, D:4) 26 stones (18, 1, D:4) a +0 falchion (21, -7, D:4) a +0 leather armour (21, 4, D:4) a +0 leather armour (31, -12, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, 33, D:5) 19 stones (5, 27, D:5) 2 tomahawks (8, 32, D:5) a +0 trident (14, 7, D:5) a +0 spear (15, 6, D:5) 11 poisoned needles (16, -1, D:5) 15 stones (19, 15, D:5) a +0 club (27, 5, D:5) a +0 robe (30, -4, D:5) 8 tomahawks (34, 15, D:5) a +0 shortbow 15 arrows (37, 21, D:5) a +0 chain mail (43, 9, D:5) a +0 giant club (46, 25, D:5) the +3 flail "Conservator" {crush, Fragile rElec rN+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. It will be destroyed if unequipped. (50, 33, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, -2, D:6) a +0 dagger (unseen) (2, 14, D:6) a potion of haste (3, -2, D:6) a worker ant corpse (still there?) a bullfrog corpse (still there?) (6, -18, D:6) a +0 scale mail (7, 17, D:6) 21 arrows (11, 24, D:6) 28 stones (15, -21, D:6) a +0 chain mail (18, -9, D:6) 17 bolts (18, -8, D:6) a +0 rapier (18, -7, D:6) the +7 long sword "Ygafonel" {slice, *Rage rF+ Str+4 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from fire. It lets you see invisible. It may make you go berserk in combat. (18, -3, D:6) 6 gold pieces (18, -2, D:6) 15 gold pieces (18, -1, D:6) a +0 pair of gloves (19, -10, D:6) a potion of curing (19, -9, D:6) 9 arrows (unseen) (19, -1, D:6) a +0 mace (19, 0, D:6) 18 stones (21, 7, D:6) a +0 mace