Stello111 Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (0, 25, D:1) 21 stones (10, 17, D:1) 14 arrows (15, 15, D:1) 25 arrows (21, 4, D:1) 20 stones (24, 29, D:1) a +0 dagger of holy wrath (25, 29, D:1) a +0 hunting sling a +0 dagger (27, 28, D:1) a +0 dagger (38, 2, D:1) a +0 robe (38, 41, D:1) a +0 hand axe (40, 16, D:1) a +0 club (42, 40, D:1) a +0 helmet (47, 32, D:1) a +0 club Level 2 of the Dungeon (9, -24, D:2) a +0 club (9, -23, D:2) a +0 dagger (10, -23, D:2) a +0 club (10, -22, D:2) a +0 spear a +0 animal skin a +0 helmet (11, -20, D:2) a +0 scale mail (40, 16, D:2) 13 bolts (43, 15, D:2) a +0 whip (46, -5, D:2) a +0 mace (47, -16, D:2) a +2 dagger of venom (54, -18, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (10, -13, D:3) a +0 dagger (12, 16, D:3) a +0 ring mail (16, 6, D:3) a +0 ring mail (18, -6, D:3) a +0 dagger (23, 18, D:3) a +0 war axe (24, 1, D:3) a +0 robe (24, 10, D:3) a +0 dagger (31, -21, D:3) a +0 dagger a +0 robe (32, -1, D:3) a +0 chain mail (38, -22, D:3) 2 scrolls of noise (38, 7, D:3) a +0 dagger (39, 7, D:3) 2 tomahawks (40, 3, D:3) a +0 hand axe (41, -8, D:3) 12 poisoned needles (49, 3, D:3) a +0 club (49, 11, D:3) a +0 club (50, 3, D:3) a cursed -3 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, 19, D:4) a +0 scale mail (8, 49, D:4) 10 poisoned needles (10, 9, D:4) a scroll of noise (16, 6, D:4) a +0 giant club (23, 46, D:4) a +0 battleaxe a +0 robe (29, 7, D:4) a +0 helmet (41, 42, D:4) 9 arrows (42, 16, D:4) a +0 giant spiked club (50, 40, D:4) the +4 short sword of Discomfort {venom, +Blink MP-9 Int+6} It poisons the flesh of those it strikes. It affects your intelligence (+6). It affects your magic capacity (-9). It lets you blink. Level 5 of the Dungeon [Shop] Fariklal's Jewellery Boutique an uncursed amulet of faith (560 gold) an uncursed ring of protection from cold (350 gold) an uncursed amulet of regeneration (420 gold) the ring of Greater Demons {*Tele rC- MR+ Str+4 Dex+3} (389 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+4). It affects your dexterity (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. an uncursed ring of magical power (280 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of poison resistance (280 gold) (0, 0, D:5) a cursed -2 short sword (1, 20, D:5) a +0 helmet (9, -10, D:5) a +0 club (15, -14, D:5) a +0 falchion a +0 ring mail a scroll of noise (18, 12, D:5) 16 poisoned needles (23, 1, D:5) a +0 broad axe (23, 4, D:5) a +0 giant spiked club (24, -9, D:5) a +0 dagger (36, 23, D:5) 4 arrows (37, 24, D:5) 4 arrows (38, -6, D:5) a +0 leather armour a +0 hand axe (38, -2, D:5) a +0 leather armour 4 tomahawks a +0 flail (41, 12, D:5) a +0 spear (42, -1, D:5) an arrow (42, 0, D:5) an arrow (42, 1, D:5) a +0 mace a +0 robe (42, 4, D:5) a tomahawk a +0 shortbow of velocity Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, -9, D:6) a +0 robe a +0 dagger (19, -11, D:6) a +0 giant club (20, 28, D:6) a +0 dagger (22, 23, D:6) 21 bolts (30, 20, D:6) a +0 war axe (44, 24, D:6) a +0 short sword of venom (45, 25, D:6) a +0 dagger (46, 24, D:6) a +0 hand axe a +0 chain mail (46, 25, D:6) a +0 whip of venom (50, 20, D:6) a +0 hand axe (51, 17, D:6) a +2 short sword of draining (51, 18, D:6) a +0 flail a +0 ring mail (51, 19, D:6) a +0 club (54, 22, D:6) a +0 whip (54, 23, D:6) a +0 club (59, -15, D:6) 19 arrows (64, 27, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 robe (18, 8, D:7) a +0 hand axe a +0 chain mail (18, 10, D:7) a +0 flail a +0 leather armour (18, 11, D:7) a cursed +0 dagger a +0 robe (18, 13, D:7) a +0 spear a +0 scale mail (18, 14, D:7) a +0 scale mail (24, 4, D:7) a +1 dagger of protection (25, 25, D:7) a +0 club (26, -11, D:7) a +0 leather armour (31, 9, D:7) an uncursed amulet of faith a +0 club (32, -4, D:7) 20 bolts (32, -2, D:7) 23 bolts (32, 4, D:7) a +0 spear (33, 11, D:7) a +0 club (36, 12, D:7) a +0 chain mail a cursed +0 hand axe (39, 20, D:7) a +0 robe a +0 dagger (40, 20, D:7) a +0 scimitar a +0 robe (40, 25, D:7) a +0 spear (40, 28, D:7) a +0 robe a +0 club (40, 29, D:7) a +0 halberd (42, 19, D:7) a +0 falchion a +0 robe (43, -4, D:7) a +0 ring mail a +0 long sword (43, 18, D:7) a +0 halberd a +0 robe (60, 14, D:7) a scroll of random uselessness (61, 4, D:7) a cursed +0 dire flail of crushing a +0 robe (61, 5, D:7) a cursed +5 mace a +0 robe (62, 3, D:7) a +0 falchion Level 8 of the Dungeon (8, -8, D:8) a cursed +0 short sword a +0 plate armour (10, 3, D:8) 4 arrows (11, -14, D:8) a +0 leather armour (12, -5, D:8) 4 arrows a +0 whip (12, -1, D:8) a +2 shortbow of flaming 7 arrows (13, -3, D:8) a +0 club (15, 7, D:8) a +0 shortbow 10 arrows (17, -15, D:8) a +0 robe a cursed -1 dagger a +0 plate armour a cursed -2 glaive (17, -10, D:8) a +0 giant spiked club (18, -14, D:8) a +0 trident (19, 2, D:8) a +0 leather armour (22, 13, D:8) a +0 dagger a +0 robe (22, 18, D:8) 16 arrows (23, -9, D:8) a +1 dagger of chaos a +0 robe (24, -18, D:8) a +0 leather armour (24, 9, D:8) a +0 robe a +0 dagger (24, 27, D:8) a +0 falchion (36, 21, D:8) 4 poisoned needles (43, 24, D:8) a cursed -1 hunting sling (47, -20, D:8) a +0 robe (61, 25, D:8) a +0 falchion Level 9 of the Dungeon (4, -5, D:9) a +0 ring mail (5, -3, D:9) a +0 hand axe (6, -7, D:9) a +0 scale mail (6, -6, D:9) a +0 plate armour a +0 war axe (8, -42, D:9) a +0 battleaxe (8, -4, D:9) a +0 rapier (28, -32, D:9) a +0 spear (36, -34, D:9) a +0 flail (36, -31, D:9) a +0 flail (36, -28, D:9) a +0 dagger a +0 robe (37, -32, D:9) a +0 falchion a +0 club (40, -28, D:9) a +0 whip (41, -43, D:9) a +1 hand axe of draining (41, -42, D:9) a +0 plate armour a +0 mace (41, -18, D:9) a +2 leather armour of fire resistance (42, -11, D:9) 7 curare-tipped needles (43, -11, D:9) a +0 robe (47, -10, D:9) a +0 mace Level 10 of the Dungeon (3, 2, D:10) a cursed +3 falchion a +0 robe (5, 0, D:10) a +4 dagger a +0 robe a scroll of identify (6, 0, D:10) a +3 battleaxe of freezing a +0 robe a +0 battleaxe a +0 robe a wand of random effects (34) (13, 32, D:10) a +0 hand axe (unseen) (15, 37, D:10) a +0 giant club a +0 giant club (17, 11, D:10) a tomahawk (18, 32, D:10) an arrow (19, 33, D:10) a cursed +0 dagger a +0 robe (20, 32, D:10) an arrow (22, 33, D:10) a +0 whip a +0 chain mail a +0 short sword a +0 chain mail a +3 flail a +0 battleaxe a +0 chain mail (23, 11, D:10) a +0 long sword a +0 plate armour a +0 hand axe a +0 ring mail (23, 33, D:10) a +0 flail (24, 11, D:10) a +0 club a tomahawk a +0 halberd a +0 chain mail (25, 11, D:10) a +0 club (still there?) a +0 flail (still there?) (25, 33, D:10) a +0 shortbow 15 arrows (26, 22, D:10) 22 sling bullets (27, 15, D:10) a ration (30, 33, D:10) a +0 leather armour of fire resistance (31, 35, D:10) a +0 club (unseen) (32, 30, D:10) a +0 leather armour (33, 31, D:10) a +0 dagger (unseen) (36, 27, D:10) a +0 mace (38, 14, D:10) a tomahawk (40, 2, D:10) a +0 dagger (43, 30, D:10) a +0 scale mail the Ecumenical Temple a bailey (0, 0, Bailey) 2 tomahawks of returning (1, -4, Bailey) 3 tomahawks of returning (1, 0, Bailey) a tomahawk of returning (5, -5, Bailey) a +0 war axe a +0 chain mail a +0 hand axe a +0 leather armour 4 tomahawks of returning (5, -3, Bailey) a +0 battleaxe a +0 plate armour a +0 hand axe a +0 leather armour (5, -1, Bailey) 3 tomahawks of returning (5, 0, Bailey) a +0 hand axe a +0 leather armour (5, 1, Bailey) a +0 war axe a +0 leather armour an orc skeleton (5, 2, Bailey) 3 tomahawks of returning (5, 3, Bailey) 3 tomahawks of returning (8, -6, Bailey) a +2 hand crossbow of flaming (9, -11, Bailey) 3 tomahawks of returning (9, -6, Bailey) a potion of experience (10, -12, Bailey) 6 tomahawks of returning (11, -13, Bailey) a +0 hand axe a +0 leather armour (11, 4, Bailey) a +0 hand axe (unseen) (11, 5, Bailey) a +0 hand axe (unseen) (12, -17, Bailey) 2 tomahawks of returning (12, -14, Bailey) a +0 hand axe a +0 leather armour (12, -13, Bailey) a +0 war axe a +0 leather armour (12, -12, Bailey) a tomahawk of returning (12, 6, Bailey) a +0 broad axe (unseen) (14, -12, Bailey) a +0 hand axe a cursed +0 leather armour 2 tomahawks of returning (14, -11, Bailey) 3 tomahawks of returning (15, -6, Bailey) a scroll of acquirement (16, -6, Bailey) the +1 chain mail of the Eleven Wars {+Fly Dex+2} It affects your dexterity (+2). It lets you fly. (19, 1, Bailey) a tomahawk of returning (23, -4, Bailey) 2 tomahawks of returning (23, -3, Bailey) 3 tomahawks of returning (23, -2, Bailey) 4 tomahawks of returning (unseen)