Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073 (webtiles) character file. Game seed: 15421979663080928027 170 Stephen2Aus the Conjurer (level 5, -4/35 HPs) Began as a Mummy Conjurer on Feb 6, 2023. Slain by Grinder (9 damage) ... on level 3 of the Dungeon. The game lasted 00:06:05 (2793 turns). Stephen2Aus the Conjurer (Mummy Conjurer) Turns: 2793, Time: 00:06:06 Health: -4/35 AC: 3 Str: 10 XL: 5 Next: 26% Magic: 6/11 EV: 11 Int: 20 God: Gold: 151 SH: 0 Dex: 10 Spells: 5/12 levels left rFire . . . SeeInvis . b - +1 dagger (speed) rCold + . . Faith + f - orb {light} rNeg + + + Spirit . h - +0 leather armour {rF+} rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) @: glowing A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons b - a +1 dagger of speed (weapon) Armour a - a +0 robe f - an orb of light (worn) h - a +0 leather armour of fire resistance (worn) Jewellery e - an amulet of regeneration Wands g - a wand of flame (17) Scrolls c - a scroll of immolation {unknown} d - a scroll of blinking {unknown} i - a scroll of identify {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting * Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 3% 2 c - Fulminant Prism Conj/Hex 7% 3d7 52% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 19% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder, Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You bump into the closed door. You're too confused to move! Sigmund hits you but does no damage. Grinder hits you. Sigmund points at you and mumbles some strange words. The puff of flame hits you. Grinder closely misses you. Sigmund mumbles some strange words. Sigmund flickers and vanishes for a moment. Grinder attacks as you move away! Grinder barely misses you. You feel less confused. Sigmund hits you from afar with a +0 scythe! You open the door. Grinder barely misses you. Grinder attacks as you move away! Grinder hits you. * * * LOW HITPOINT WARNING * * * There is an open door here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, slightly transparent, haloed, 83% to hit) The searing ray hits Grinder. Grinder is lightly wounded. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Grinder closely misses you. The searing ray hits Grinder. Grinder is lightly wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * Grinder gestures at you. You resist with some effort. The searing ray hits Grinder. Grinder is moderately wounded. The searing ray hits Sigmund. Sigmund is severely wounded. Grinder hits you! You die... ......!.....'.......+....>.....## ..#.........#.......#..........# ..#.###.....#..................# ....# #.....#...##.............# ...## ##........##.............# ...#####..............#).......# ..............#######.#........# ..............#########........# ###...........@5@.......#....### # #.......!...####.!#...+....# ###...........# #..###.#....## ..............# ##....#.......# ...)..........###...#.#.......# ........#.....#...###.#.......# ..............#.....#.#.......# ..............#.....#.#.......# ###.##........#.....#.#.......# You could see Grinder and Sigmund (invisible). Vanquished Creatures Ijyb (D:3) Natasha (thrice) (D:2) 2 adders (D:2) 2 worms A dart slug (D:3) 4 ball pythons 2 bats (D:1) 3 endoplasms 4 giant cockroaches 4 goblins 3 hobgoblins 3 jackals (D:2) A quokka (D:3) 2 frilled lizards (D:1) 4 kobolds 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stephen2Aus the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 245 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 248 | D:1 | Learned a level 2 spell: Searing Ray 1080 | D:2 | Found a faded altar of an unknown god. 1085 | D:2 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 1085 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1214 | D:2 | Noticed Natasha 1218 | D:2 | Killed Natasha 1267 | D:2 | Noticed Natasha 1276 | D:2 | Killed Natasha 1277 | D:2 | Reached XP level 4. HP: 7/30 MP: 1/9 1493 | D:2 | Noticed Natasha 1499 | D:2 | Killed Natasha 2347 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/11 2430 | D:3 | Learned a level 4 spell: Fulminant Prism 2490 | D:3 | Noticed Ijyb 2496 | D:3 | Killed Ijyb 2751 | D:3 | Noticed Grinder 2751 | D:3 | Noticed Sigmund 2793 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, serial_curves, eino_curves_03, eino_curves_01 D:2: layout_loops_ring, basic_ecumenical_altar, uniq_natasha D:3: layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.4 Conjurations | 4 | 4.8 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 2 | || 2 Cast: Magic Dart | 40 | 54 || 94 Searing Ray | 4 | 7 || 11 Armour: Robe | 1 | 2 || 3 Leather armour | | 1 || 1 Dodge: Dodged | 2 | 13 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2801 | 2706 | 95 | 221 | 2190 | 3 | 933.7 | Dungeon | 2801 | 2706 | 95 | 221 | 2190 | 3 | 933.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1194 daAuts D:1: 1144 daAuts D:3: 463 daAuts