Stormy Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 25, D:1) a +0 dagger 4 stones (3, -13, D:1) a +0 ring mail (15, 6, D:1) a +0 dagger (16, -14, D:1) a +0 falchion (22, 21, D:1) 5 stones (32, 27, D:1) a +0 dagger (40, 18, D:1) a +0 plate armour (48, 11, D:1) a +0 club 2 stones Level 2 of the Dungeon [Shop] Ibaekokk's Jewellery Shoppe a ring of resist corrosion (280 gold) a ring of flight (245 gold) a +4 ring of protection (504 gold) an amulet of reflection (420 gold) a +4 ring of protection (504 gold) an amulet of regeneration (420 gold) a ring of protection from cold (350 gold) a +6 ring of strength (504 gold) a +4 ring of evasion (504 gold) a +6 ring of dexterity (504 gold) (0, 0, D:2) a +0 dagger (2, -8, D:2) a +0 robe (11, 9, D:2) a +0 dagger 4 stones (14, 13, D:2) a +0 ring mail (16, 2, D:2) a +0 club (19, 3, D:2) a +0 halberd (23, -5, D:2) 4 stones (23, -1, D:2) 2 stones (31, -2, D:2) a +0 chain mail (32, 9, D:2) a +0 hand axe (33, 31, D:2) a +0 sling (35, -7, D:2) a +0 hand axe (37, 30, D:2) a +0 pair of gloves (38, 5, D:2) a +0 club (39, 5, D:2) a +0 short sword a stone (40, 21, D:2) a +0 whip (40, 22, D:2) a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (17, -15, D:3) a +0 club (23, -11, D:3) a +0 leather armour (26, -29, D:3) a staff of fire (31, -12, D:3) a +0 spear (35, -12, D:3) a +0 spear (40, -18, D:3) a +0 flail a +0 whip (40, -17, D:3) a +0 halberd (40, -16, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 2 stones (4, 37, D:4) a +0 dagger (8, 14, D:4) a +0 robe (25, 49, D:4) a staff of cold (28, 41, D:4) 8 stones (28, 44, D:4) a +0 longbow (30, 48, D:4) a +0 leather armour (44, 8, D:4) a +0 short sword (48, 29, D:4) a +0 sling a +0 club Level 5 of the Dungeon (4, 22, D:5) a +0 club (5, 23, D:5) a +0 club a +0 leather armour (6, 24, D:5) a +0 halberd (9, 27, D:5) a +0 dagger a +0 robe (10, 27, D:5) a +0 short sword a +0 hand axe (11, 27, D:5) a +0 halberd (11, 28, D:5) a +0 whip a +0 rapier a +0 scale mail (12, 29, D:5) a +0 robe (21, 20, D:5) a +0 giant club (29, 22, D:5) a +0 spear a +0 scale mail (31, 28, D:5) a +0 ring mail (33, 14, D:5) a +0 chain mail (39, 5, D:5) a +0 whip a +0 scale mail (41, 26, D:5) a +0 halberd (42, 32, D:5) a +0 club (43, 31, D:5) a +0 whip (44, 16, D:5) a +0 club (45, 34, D:5) a +0 spear (45, 35, D:5) a +0 whip (46, 13, D:5) a +0 whip of electrocution a +0 ring mail a +0 club (48, 13, D:5) a +0 whip of flaming a +2 falchion of protection (49, 13, D:5) a +0 whip a +0 short sword of venom a +2 dagger of flaming a +1 spear (55, -6, D:5) a +0 club (57, 38, D:5) a +0 war axe (58, 27, D:5) a +0 club (63, 0, D:5) a -1 glaive a +0 animal skin (66, -10, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a staff of death (6, 8, D:6) a +0 flail a +0 leather armour (20, 0, D:6) a +0 dagger a +0 leather armour a +0 giant club (20, 2, D:6) a +3 scimitar a +0 robe a +0 flail (20, 3, D:6) a +2 mace of distortion (still there?) a +0 leather armour (still there?) (22, -18, D:6) a +0 ring mail a +0 flail (23, -18, D:6) a +0 leather armour (26, -5, D:6) a +0 club a +0 leather armour (29, -12, D:6) a +0 rapier (30, -24, D:6) a +0 halberd (31, -25, D:6) a +0 spear (31, -23, D:6) a +0 club (32, -28, D:6) a +0 spear a +0 spear (32, -24, D:6) a +0 robe a +0 dagger (33, -27, D:6) a +0 leather armour a +0 mace a +0 animal skin a +0 sling (33, -24, D:6) a +0 ring mail a +0 mace a +0 leather armour a +0 club a +0 animal skin a +0 club (35, -27, D:6) a +0 leather armour a +0 whip a +0 robe a +2 hand axe of freezing a +0 robe a +0 flail (36, -30, D:6) the +3 chain mail of Veusuwus {rC+ Str+7 SInv Stlth-} Str: It affects your strength (+7). rC: It protects you from cold. SInv: It lets you see invisible. Stlth: It makes you less stealthy. Level 7 of the Dungeon [Shop] Enyfep's Antique Weapon Shoppe a +0 hand axe (87 gold) a +0 sling (43 gold) a +3 whip of pain (672 gold) a +0 hand axe (87 gold) a +0 war axe (101 gold) the +7 broad axe of the Equinox {pain, Contam rN+++ Str+10} (2563 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+10). rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. a +0 quarterstaff (116 gold) a +0 scimitar (116 gold) (0, 0, D:7) a scroll of identify (1, 1, D:7) a scroll of teleportation (2, 0, D:7) a potion of invisibility (7, -11, D:7) a +0 leather armour (13, -15, D:7) a +0 dagger (14, 10, D:7) a +0 short sword (21, -16, D:7) a +0 hand axe a +0 robe (27, -16, D:7) a +0 robe a +0 dagger (28, -14, D:7) a +0 robe a +3 dagger (29, -16, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (36, -19, D:8) a +0 flail a +0 club a +3 short sword (37, -19, D:8) a +0 halberd (39, 1, D:8) a +2 dagger of speed a +0 robe (41, -16, D:8) a +0 spear a +0 ring mail (41, -6, D:8) a +0 mace (41, -4, D:8) a +0 short sword (41, -3, D:8) a +0 hand axe (48, 30, D:8) a +0 long sword a +0 robe a +0 trident a +0 robe (50, 24, D:8) a +4 short sword a +0 robe (52, 29, D:8) a +4 mace a +0 robe (53, 26, D:8) a +0 robe (54, 11, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 dire flail (3, 12, D:9) a +0 tower shield (17, 2, D:9) a +0 shortbow (still there?) the ring of Gozag's Outrage {rF+ Str+6} (still there?) [ring of strength] Str: It affects your strength (+6). rF: It protects you from fire. (20, 3, D:9) a +0 ring mail a +0 quarterstaff (24, 14, D:9) a +0 ring mail (25, 3, D:9) a +0 scale mail (26, -21, D:9) a +0 sling (26, 5, D:9) a +0 leather armour a +0 morningstar (26, 6, D:9) a +0 chain mail a +0 halberd of protection (27, 6, D:9) a +0 ring mail a +0 war axe (27, 7, D:9) a +0 short sword a +0 leather armour a +0 falchion (27, 9, D:9) a +0 flail (29, -29, D:9) a +0 club (30, -29, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (32, -29, D:9) a +0 flail a +0 plate armour (32, -28, D:9) a +0 whip of electrocution a +0 chain mail (32, -22, D:9) a +0 giant spiked club a +0 giant spiked club (37, -21, D:9) a +0 spear (37, -11, D:9) a +0 club (39, -14, D:9) a +0 short sword a +0 chain mail (41, 14, D:9) a +0 giant club a +0 giant spiked club a +0 dagger a +0 robe (42, 20, D:9) 12 gold pieces (43, 10, D:9) a +0 battleaxe (43, 13, D:9) a staff of earth (44, 17, D:9) a +0 dagger (44, 22, D:9) a +4 whip of draining (unseen) (45, 17, D:9) a phial of floods (45, 22, D:9) 19 gold pieces Level 10 of the Dungeon [Shop] Waexume's Antique Weapon Emporium a +0 sling of freezing (126 gold) a +0 hand axe (81 gold) a +0 dire flail (108 gold) a +1 morningstar of protection (318 gold) a +0 mace (81 gold) a +6 flail of draining (1034 gold) a +1 vampiric halberd (513 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (2316 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It inflicts anguish, making its victims' attacks reflect back on them. rN: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. a +0 hand axe (81 gold) (0, 0, D:10) a +0 rapier (6, 12, D:10) a +0 dagger a +0 robe (7, -7, D:10) a +0 mace (12, 1, D:10) a +1 pair of gloves (12, 11, D:10) a +0 whip (15, 20, D:10) a +0 short sword (15, 21, D:10) a +0 shortbow (15, 22, D:10) a +0 plate armour (16, 22, D:10) +0 acid dragon scales a +0 dagger of venom (17, 6, D:10) a +0 club (17, 20, D:10) an amulet of reflection (18, 4, D:10) a +0 arbalest a +0 battleaxe a +0 plate armour (18, 6, D:10) a +1 vorpal battleaxe (19, 2, D:10) a +0 short sword (19, 6, D:10) a +0 dire flail a +0 chain mail (20, 1, D:10) 6 large rocks (20, 2, D:10) a +0 flail a +0 shortbow (21, 17, D:10) a box of beasts (22, 1, D:10) a +0 war axe a +0 plate armour (28, 11, D:10) a +0 ring mail (29, 1, D:10) a +0 robe (33, 28, D:10) a +0 whip a +0 scale mail (34, -8, D:10) a +0 leather armour (34, 30, D:10) a +0 scimitar a +0 robe (35, 35, D:10) a +0 long sword a +0 robe (36, 34, D:10) a +0 spear a +0 robe (37, 24, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +1 robe of fire resistance a +0 dagger (0, 1, D:11) a +0 pair of gloves a +0 trident a +3 sling a +0 leather armour a +0 ring mail a +0 robe (5, -28, D:11) a +0 dagger a +0 robe a +0 club (5, -27, D:11) a +0 dagger a +0 robe (6, -28, D:11) a +2 short sword of venom a +0 leather armour a +0 giant club a +0 giant club (15, -19, D:11) 4 large rocks (17, 7, D:11) a +0 robe (39, -1, D:11) a +0 short sword (46, 17, D:11) a +0 giant club a +0 giant club (53, 18, D:11) a staff of fire Level 12 of the Dungeon [Shop] Naucyil's Magic Scroll Boutique a scroll of blinking (90 gold) a scroll of summoning (114 gold) a scroll of enchant weapon (90 gold) a scroll of vulnerability (48 gold) a scroll of teleportation (36 gold) a scroll of amnesia (48 gold) [Shop] Jarphaw's Armour Shop a +1 ring mail of positive energy (143 gold) a +3 leather armour of cold resistance (264 gold) a +0 plate armour (253 gold) the +2 leather armour of Juepub {rElec Will+ Dex+8 Slay-4} (347 gold) Dex: It affects your dexterity (+8). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rElec: It insulates you from electricity. Will: It increases your willpower. a +2 scale mail of poison resistance (198 gold) a +2 robe of willpower (194 gold) a +0 robe (7 gold) a +0 pair of boots (49 gold) [Shop] Tanap's Weapon Shop the +8 dire flail "Unoy" {drain, rF+ rCorr} (1002 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. 5 atropa-tipped darts (45 gold) a +0 lajatang (225 gold) a +0 spear (45 gold) a +0 morningstar of protection (102 gold) a +0 falchion (45 gold) a +0 falchion (45 gold) a +0 short sword (45 gold) (0, 0, D:12) a +0 pair of gloves (2, 4, D:12) a human corpse (2, 22, D:12) a +0 falchion (3, 12, D:12) a +0 battleaxe (4, 8, D:12) a +0 dagger (6, 34, D:12) a +0 rapier (25, -1, D:12) a +0 ring mail (25, 15, D:12) a +0 dagger of chaos a +2 robe of fire resistance the human corpse of Psyche (41, 10, D:12) a +0 scale mail (43, -4, D:12) a +0 leather armour