Stormy Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 14, D:1) 5 stones (10, -5, D:1) a +0 club (19, 28, D:1) a +0 buckler (26, 16, D:1) a +0 leather armour (33, 20, D:1) a +0 ring mail (34, 41, D:1) a +0 dagger (35, 40, D:1) 5 stones (42, 35, D:1) a +0 ring mail (43, 15, D:1) a +0 flail (44, -3, D:1) a +0 whip (47, 35, D:1) 2 poisoned darts (52, 32, D:1) a +0 hand axe (56, 32, D:1) a +0 dagger (61, 21, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Acuyntid's Book Shop a Grand Grimoire (442 gold) a book of Misfortune (364 gold) the Anthology of Combative Displacement (546 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Stone Arrow Conjuration/Earth 3 c - Arcjolt Conjuration/Air 5 d - Malign Gateway Summoning/Translocation 7 a book of Touch (286 gold) the Precepts of the Rocks (156 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 Great Wizards, Vol. VII (390 gold) a book of Displacement (312 gold) a book of Blasting (520 gold) a book of Minor Magic (234 gold) a Young Poisoner's Handbook (260 gold) (0, 0, D:2) a +0 spear 4 stones (1, 1, D:2) a +0 club a +0 spear (7, 9, D:2) 4 stones (13, -1, D:2) a +0 scale mail (22, 15, D:2) 3 stones (26, -7, D:2) a +1 dagger of electrocution a +0 robe (26, 16, D:2) a +0 leather armour (27, 22, D:2) a +0 leather armour (28, -10, D:2) 3 stones (29, 5, D:2) a +0 dagger (33, -8, D:2) a +0 short sword (34, -12, D:2) a +0 dagger Level 3 of the Dungeon (8, 24, D:3) a +0 trident (9, 26, D:3) a +0 robe (24, -11, D:3) a +0 morningstar (26, 18, D:3) a +0 club (27, -1, D:3) a +1 dagger of speed 4 stones (27, 18, D:3) a +0 buckler (28, 19, D:3) a +0 leather armour a +2 hand axe of freezing (29, -18, D:3) a +0 club (29, 6, D:3) a +0 dagger 2 poisoned darts (31, 14, D:3) a +0 whip (33, 20, D:3) a +0 leather armour (53, -18, D:3) a +0 dagger (55, -17, D:3) a +0 dagger 29 gold pieces (58, 22, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Hyomuplaaq's Antique Weapon Boutique a +0 flail (70 gold) a +0 battleaxe of draining (274 gold) a +0 trident (70 gold) a +0 falchion (60 gold) a +0 hand axe (60 gold) the +5 dagger of Zudghyci {drain, rN+ Str+5} (1006 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+5). rN: It protects you from negative energy. a +0 trident (70 gold) the +11 spear of Theory {protect, rF+ Str+4} (1620 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). rF: It protects you from fire. (0, 0, D:4) a +0 club 5 poisoned darts a +0 dagger (2, 19, D:4) a +0 whip a +0 robe (4, 45, D:4) a +0 mace (13, 41, D:4) 5 poisoned darts (17, 39, D:4) a javelin (20, 30, D:4) a +0 dagger (21, 9, D:4) a +0 halberd (23, 38, D:4) a +0 club a +0 club a gnoll corpse (25, 12, D:4) a +0 club (26, 31, D:4) a +0 club a +0 club a goblin skeleton a hobgoblin skeleton (26, 33, D:4) a +0 club a goblin skeleton (27, 33, D:4) a +0 club (29, 35, D:4) a +0 dagger 5 stones a +0 robe a hobgoblin corpse (31, 37, D:4) a +0 dagger a goblin corpse (37, 17, D:4) 2 stones (40, 15, D:4) a +0 robe