Strat Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, 11, D:1) a +0 dagger (17, 5, D:1) a bat skeleton (23, 10, D:1) a +0 ring mail (25, -1, D:1) a staff of air (28, -4, D:1) a +0 robe (35, -16, D:1) a frilled lizard corpse (skeletalised by now) (37, 0, D:1) a bat corpse (skeletalised by now) (43, -22, D:1) a rat skeleton (49, 14, D:1) a +0 robe (50, 13, D:1) a +0 dagger (52, -2, D:1) a +0 dagger Level 2 of the Dungeon (8, 10, D:2) a bat skeleton (23, 9, D:2) a quokka skeleton (31, 4, D:2) a +0 ring mail (36, 33, D:2) a +0 hand axe (39, 17, D:2) a hobgoblin corpse (skeletalised by now) (40, 8, D:2) a bat skeleton (41, 17, D:2) a +1 antimagic short sword a +0 animal skin a +0 dagger a +0 club a +0 dagger a goblin corpse (skeletalised by now) (41, 54, D:2) a quokka skeleton (44, 17, D:2) a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (46, 21, D:2) a +0 club (52, 8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (3, -6, D:3) the +0 robe "Qan Rurch" {MP+4} MP+4: It affects your magic capacity (+4). It cannot be enchanted further. (5, 2, D:3) a +0 dagger (16, -25, D:3) a +0 robe (21, -8, D:3) a +0 leather armour a +0 hand axe (22, 2, D:3) an adder skeleton (27, -5, D:3) the felid skeleton of Natasha (28, 6, D:3) a +0 dagger (30, 7, D:3) the felid corpse of Natasha (skeletalised by now) (30, 8, D:3) a +0 leather armour an orc corpse (skeletalised by now) (34, -29, D:3) a +0 spear (35, 13, D:3) the +4 hand axe "Vaupney" {freeze, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. (38, -19, D:3) an adder skeleton (39, -25, D:3) the felid skeleton of Natasha (40, -5, D:3) a +0 mace (51, 3, D:3) a bat skeleton (54, 8, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Qeaju's Antique Armour Boutique a +3 chain mail of fire resistance (560 gold) a +2 leather armour of willpower (380 gold) a +0 leather armour (40 gold) an orb of mayhem (380 gold) a +0 ring mail (80 gold) a +0 cloak (90 gold) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (1200 gold) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). The Shining One disapproves of the use of such an item. a +0 robe (18 gold) a +1 tower shield of protection (400 gold) a +2 ring mail of cold resistance (420 gold) a +0 chain mail (120 gold) a +0 leather armour (40 gold) (13, -49, D:4) an adder skeleton (15, -16, D:4) a +0 trident (19, -36, D:4) a staff of alchemy (23, -52, D:4) a +0 short sword (25, -50, D:4) an iguana corpse (skeletalised by now) (35, -34, D:4) a parchment of Lesser Beckoning (41, -40, D:4) a +0 robe (46, -40, D:4) a +0 club a +0 scale mail an orc skeleton (47, -40, D:4) a quokka skeleton Level 5 of the Dungeon (0, 0, D:5) 3 large rocks (2, -1, D:5) a +0 scythe a +0 robe (7, 6, D:5) a +0 robe (14, 38, D:5) a +0 halberd (15, 38, D:5) a +0 club (16, 38, D:5) a +0 halberd (18, 4, D:5) a +0 robe (20, -10, D:5) a howler monkey corpse (skeletalised by now) (20, 4, D:5) a quokka skeleton (31, 17, D:5) a +0 robe (33, 34, D:5) an iguana corpse (skeletalised by now) (35, 11, D:5) a hound corpse (skeletalised by now) (45, 20, D:5) a +0 orcbow a centaur skeleton (47, -9, D:5) 2 flux baubles Level 6 of the Dungeon (2, 12, D:6) a +0 short sword (7, 22, D:6) a +0 rapier (8, 16, D:6) a +0 hand axe (12, 13, D:6) a +0 giant club (21, -7, D:6) a +0 pair of boots of stealth (21, 15, D:6) a +0 spear (25, 2, D:6) a +0 flail a +0 short sword a +0 leather armour a boomerang a +0 club an orc skeleton an orc skeleton (25, 3, D:6) a +0 robe a +0 dagger (28, 0, D:6) a hound skeleton (33, 16, D:6) a +0 war axe a +0 hand axe a black bear skeleton a water moccasin skeleton (33, 17, D:6) a +0 antimagic dagger an orc skeleton (35, 18, D:6) a +0 dagger a +0 robe an orc skeleton (36, 20, D:6) a +0 club a +0 ring mail an orc skeleton (48, 16, D:6) the +7 dagger "Afabaluo" {reap, rPois rC- Str+2} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). It cannot be enchanted further. The Shining One disapproves of the use of such an item. Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (6, 8, D:7) a +0 war axe a +2 robe of positive energy the orc corpse of Blorkula the orcula (skeletalised by now) (7, 4, D:7) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (14, -6, D:7) a +0 hand axe a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -3, D:7) a +0 leather armour (14, -2, D:7) a +1 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (14, 3, D:7) a hound corpse (skeletalised by now) (15, 15, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (16, -7, D:7) a +0 whip 3 boomerangs (16, -6, D:7) a +0 flail (17, 34, D:7) a +0 orcbow (26, 15, D:7) a +0 orcbow of flaming (31, 35, D:7) a +0 shortbow (42, -4, D:7) a +2 cloak (51, 37, D:7) a +0 robe Level 8 of the Dungeon (0, 24, D:8) a +0 orcbow (3, -1, D:8) a parchment of Passwall (7, 14, D:8) a +0 trident a +0 chain mail (9, 35, D:8) a +0 short sword a +0 leather armour an orc skeleton (10, -5, D:8) a +0 scale mail (10, 2, D:8) a +0 dagger a +0 leather armour an orc skeleton (10, 33, D:8) a +0 mace an orc skeleton (19, 21, D:8) a +0 dagger a +0 robe (20, 49, D:8) a +0 spectral quarterstaff a +0 sling a +0 leather armour (21, -5, D:8) a yak corpse (skeletalised by now) (21, 48, D:8) a +0 long sword (22, -5, D:8) a yak corpse (skeletalised by now) (22, -1, D:8) a +0 sling (24, 3, D:8) a +0 dagger a +0 robe (27, 45, D:8) a +0 sling (42, 43, D:8) a +0 club a +0 dagger a +0 robe (42, 44, D:8) a +0 mace an orc corpse (skeletalised by now) Level 9 of the Dungeon (6, 18, D:9) a lupine talisman (12, 32, D:9) a +0 battleaxe a +0 arbalest a +0 ring mail a tengu corpse (skeletalised by now) (16, -7, D:9) a +0 dire flail a +0 chain mail an orc skeleton (17, -7, D:9) a +0 mace a +0 dagger a +0 robe an orc skeleton (18, -7, D:9) a +0 morningstar (21, 11, D:9) a +0 dagger (26, 8, D:9) a +0 chain mail (26, 30, D:9) a -2 hat of see invisible (28, 14, D:9) a +0 short sword a stone (29, 12, D:9) a +0 dagger a kobold skeleton (29, 14, D:9) a +1 short sword of venom 4 stones a +0 short sword a kobold skeleton (29, 26, D:9) the +18 Lear's hauberk It cannot be enchanted further. (29, 34, D:9) a -2 chain mail (30, 11, D:9) a +0 dagger 2 stones a +0 chain mail (30, 13, D:9) a +0 dagger 2 stones (30, 14, D:9) a +0 dagger 4 stones a +0 dagger a kobold skeleton (32, -6, D:9) a yak corpse (skeletalised by now) (32, -5, D:9) a yak corpse (skeletalised by now) (32, -4, D:9) a yak corpse (skeletalised by now) (33, -11, D:9) a +0 trident (33, 34, D:9) a -2 pair of boots (36, 5, D:9) a +0 robe a +0 giant club the ogre skeleton of Erolcha (36, 30, D:9) a -2 pair of gloves (42, 14, D:9) a +0 robe (42, 29, D:9) a +0 dagger a +0 robe (46, 41, D:9) a +0 robe a +0 scimitar a +0 robe a +0 spear a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail a +0 hand axe (1, -3, D:10) a +0 whip a +0 chain mail a +0 glaive a +0 orcbow (1, 18, D:10) a +0 quarterstaff (2, -3, D:10) a +0 leather armour 3 boomerangs a +0 club an orc skeleton (2, -2, D:10) a +0 leather armour a +0 club (14, -29, D:10) a +0 orcbow (17, -16, D:10) a +0 chain mail a scarf of harm a -2 helmet of intelligence a +0 long sword an orc skeleton (28, -19, D:10) a +0 flail a +0 plate armour (29, -14, D:10) a +0 flail (29, 5, D:10) a +0 giant club a +0 giant club (31, -17, D:10) a +1 great mace of protection a +0 giant spiked club (32, -18, D:10) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (33, -18, D:10) a +0 dagger a +0 robe (39, 14, D:10) a +0 mace an orc corpse (skeletalised by now) (41, 13, D:10) a +0 dagger a +0 dagger a +0 robe an orc skeleton (42, 13, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, -9, D:10) a +0 hand axe a +0 plate armour (54, 12, D:10) a +0 club a boomerang an orc corpse (skeletalised by now) (54, 13, D:10) a +0 dagger a +0 dagger a +0 robe (55, 3, D:10) a +0 spear a +0 robe (55, 12, D:10) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (56, 4, D:10) a +4 great sword a +0 robe a +0 dagger a +0 robe (56, 5, D:10) a +0 dire flail a +0 robe (57, -29, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (1, -3, D:11) the +0 short sword of Domination {distort, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. The Shining One disapproves of the use of such an item. 3 boomerangs a +0 leather armour (1, -1, D:11) a +0 club a +0 club a +0 leather armour a +3 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) (2, -3, D:11) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (4, -4, D:11) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, -3, D:11) a +2 falchion of flaming (6, -12, D:11) a +0 hand axe (7, -13, D:11) a +0 chain mail (10, 12, D:11) a +0 trident a +0 ring mail (10, 14, D:11) a +0 chain mail (15, -20, D:11) a +0 falchion (20, -18, D:11) a +0 pair of gloves (27, 2, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (33, 10, D:11) a troll corpse (skeletalised by now) (33, 11, D:11) a +0 orcbow a black bear corpse (skeletalised by now) a centaur corpse (skeletalised by now) (37, -15, D:11) a +0 orcbow a centaur corpse (skeletalised by now) (40, -13, D:11) a +0 club (43, 17, D:11) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 14 gold pieces (1, 2, Orc:1) 14 gold pieces