Dungeon Crawl Stone Soup version 0.34-a0-2102-g9c19a917d8 (webtiles) character file. Game seed: 1194122905964361652 42 Strat the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on Jan 26, 2026. Slain by a goblin ... wielding a +0 dagger ... led by Robin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:05 (863 turns). Strat the Magician (Djinni Conjurer) Turns: 863, Time: 00:03:06 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 80% Gold: 75 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) c - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +1 leather armour of poison resistance Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of immolation {unknown} Potions d - a potion of invisibility {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Sandblast Erth 44% 2d11 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You encounter a goblin. It is wielding a +0 club. Robin throws the goblin at you! The goblin hits you but does no damage. You encounter a goblin. It is wielding a +0 club. You closely miss the goblin. The goblin hits you with a +0 club. The goblin hits you with a +0 club. The goblin attacks as it pursues you! The goblin barely misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! You hear a shout! x2 The goblin attacks as it pursues you! The goblin hits you with a +0 club. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin attacks as it pursues you! The goblin barely misses you. You encounter a goblin. It is wielding a +0 dagger. Found a blackened cloak. The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, strong, 72% to hit) The searing ray hits the goblin. You kill the goblin! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You encounter a goblin. It is wielding a +0 dagger. You stop channelling your searing ray. Robin roars a battlecry! Found 8 gold pieces. Robin roars a battlecry! You hear a shout! Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... #........###.# #...# #.#.##.#..#.### #...# ######.#.##........# #...# #......#......#.##.###.... #..<...####..##.#..†...... #......# #..##.....g..... #.....## #..####g........ #.....# ###...))gg.###.†.# #####.# #@...####### #.... #.# #g##[# ...†.g #......#.# #.#...# #.###.#.# #)g...<# #.#$#.#.# #.#)..## #.###.#.# ........# .######### You could see Robin and a goblin (strong). Vanquished Creatures 3 dart slugs (D:1) 5 endoplasms (D:1) 4 hobgoblins 4 jackals (D:1) 2 ball pythons (D:1) 4 bats 5 frilled lizards 7 goblins 5 kobolds (D:1) 3 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Strat set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 117 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 360 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 360 | D:1 | Learned a level 1 spell: Sandblast 845 | D:2 | Encountered Robin 863 | D:2 | HP: 1/25 [Robin/goblin (3)] 863 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms D:2: layout_loops_cross, item_on_display_a_b, uniq_robin, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Cast: Magic Dart || 67 Searing Ray || 5 Armour: Robe || 10 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 863 | 852 | 11 | 27 | 638 | 2 | 431.5 | Dungeon | 863 | 852 | 11 | 27 | 638 | 2 | 431.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 789 daAuts D:2: 73 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+