Strat Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 0, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (6, -2, D:1) a quokka corpse (skeletalised by now) (7, 8, D:1) a +0 whip (11, -32, D:1) a +0 dagger a +0 club a goblin skeleton (11, -30, D:1) a rat skeleton (12, -33, D:1) a rat corpse (skeletalised by now) (12, -18, D:1) a parchment of Foxfire (12, -5, D:1) a hobgoblin skeleton (18, -31, D:1) a +0 dagger a goblin skeleton (20, -32, D:1) a +0 robe (21, -19, D:1) 4 stones (23, -32, D:1) a parchment of Summon Small Mammal (25, -32, D:1) a jackal corpse (skeletalised by now) (28, -15, D:1) 2 stones a +0 short sword a rat skeleton (29, -15, D:1) a bat skeleton (36, 1, D:1) a rat skeleton (37, -7, D:1) a +0 club (48, -9, D:1) a +0 robe (54, -43, D:1) a bat corpse (skeletalised by now) (56, -31, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (1, -18, D:2) a +0 leather armour (3, -15, D:2) a ring of magical power (3, -12, D:2) an adder corpse (5, -17, D:2) a potion of mutation (14, -21, D:2) 8 gold pieces (14, -10, D:2) a bat corpse (skeletalised by now) (16, -33, D:2) an adder corpse (16, -9, D:2) an adder corpse (skeletalised by now) (20, -16, D:2) 12 gold pieces (22, -28, D:2) a bat corpse (52, -36, D:2) a parchment of Cause Fear