Strat Level 1 of the Dungeon [Shop] Juyxered's Information Kiosk 2 scrolls of identify (40 gold) a scroll of revelation (75 gold) 2 scrolls of revelation (150 gold) (0, 0, D:1) a jackal skeleton (4, -6, D:1) a quokka skeleton a jackal skeleton (7, -8, D:1) a jackal skeleton (7, 11, D:1) the inkwell talisman of Disguise {Str+2} [inkwell talisman] Str+2: It affects your strength (+2). (13, -6, D:1) a frilled lizard skeleton (18, -25, D:1) a bat corpse (skeletalised by now) (23, 32, D:1) a +0 mace (24, -18, D:1) a hobgoblin corpse (skeletalised by now) (25, -29, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, 3, D:1) a bat skeleton (26, 29, D:1) a +0 chain mail (28, -28, D:1) a +0 short sword 4 stones (35, 4, D:1) a rat skeleton (37, 6, D:1) an adder corpse (skeletalised by now) (38, 20, D:1) a +0 leather armour (43, -5, D:1) a +0 dagger (59, -5, D:1) a +0 dagger Level 2 of the Dungeon (7, 10, D:2) an adder corpse (skeletalised by now) (8, 6, D:2) a +0 chain mail (10, -4, D:2) a +0 leather armour (13, -19, D:2) a +0 short sword (17, -13, D:2) a hobgoblin skeleton (19, -4, D:2) a +0 robe a +0 scythe (20, -21, D:2) a hobgoblin skeleton (20, -10, D:2) a ball python skeleton (21, 4, D:2) a +0 scale mail (22, 4, D:2) a +0 whip (24, 3, D:2) 3 stones a +0 short sword (25, -26, D:2) a +0 hand axe (48, -10, D:2) a rimehorn talisman (53, -15, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (6, 0, D:3) a +0 club a rat corpse (skeletalised by now) (20, 25, D:3) a rat corpse (skeletalised by now) (21, -3, D:3) a +0 dagger (25, 13, D:3) a hobgoblin corpse (skeletalised by now) (29, 25, D:3) 2 stones a +0 short sword a kobold skeleton (30, -2, D:3) a +0 spear (30, 26, D:3) an adder skeleton (32, 24, D:3) a +0 club (44, 9, D:3) a parchment of Confusing Touch Level 4 of the Dungeon (0, 0, D:4) a +0 whip a gnoll corpse (skeletalised by now) (14, 13, D:4) a +0 club a gnoll corpse (skeletalised by now) (16, 12, D:4) a +0 spear (16, 13, D:4) a +0 club (17, -1, D:4) a +0 robe (19, 0, D:4) a +0 orcbow (21, -4, D:4) a quokka skeleton (29, 3, D:4) a +0 giant club an ogre skeleton (30, 2, D:4) a +0 scale mail (31, 3, D:4) a +0 dagger (31, 7, D:4) an inkwell talisman (31, 13, D:4) a +0 club (40, 19, D:4) a +2 long sword of holy wrath (45, -4, D:4) a +0 plate armour (49, 15, D:4) a +0 dagger (51, 13, D:4) a hound corpse (skeletalised by now) (54, 10, D:4) a quokka corpse (skeletalised by now) (60, 13, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 ring mail (0, 1, D:5) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (0, 3, D:5) a +0 trident (1, -2, D:5) a +0 leather armour an orc corpse (skeletalised by now) (3, -2, D:5) a +0 spear (3, 24, D:5) a +0 long sword (17, -11, D:5) the +7 chain mail of the Narrow Jabberwock {Ponderous, Harm rElec Str+5 Dex-5} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (18, 1, D:5) an iguana corpse (skeletalised by now) (28, -15, D:5) a +0 giant spiked club an ogre skeleton (47, 16, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (49, 21, D:5) a +0 rapier (50, 13, D:5) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (50, 24, D:5) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (51, -18, D:5) a +0 pair of gloves (51, 14, D:5) a +0 flail a +0 leather armour (53, -32, D:5) a +2 hand axe of freezing (unseen) (56, -33, D:5) 12 gold pieces Level 6 of the Dungeon [Shop] Basutzos's Elemental Accessories a +2 cloak of air (346 gold) a ring of protection from fire (unknown) (275 gold) a staff of cold (unknown) (275 gold) Sif Muna's Precepts of the Tektite (476 gold) Spells Type Level a - Summon Seismosaurus Egg Summoning/Earth 4 b - Bombard Conjuration/Earth 6 c - Permafrost Eruption Ice/Earth 6 (1, 41, D:6) a hound skeleton (4, 31, D:6) a yak corpse (skeletalised by now) (4, 32, D:6) a yak corpse (skeletalised by now) (8, 23, D:6) a +0 plate armour (13, -4, D:6) a +0 scale mail (15, 41, D:6) a +0 ring mail (18, -4, D:6) a +0 robe (20, -2, D:6) a +0 scale mail (21, 39, D:6) 2 flux baubles (22, 0, D:6) a hound skeleton (26, 33, D:6) a +0 hand axe a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 plate armour a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 33, D:6) a +0 robe a +0 dagger (36, 38, D:6) an adder skeleton (37, 38, D:6) a +0 orcbow a centaur skeleton (40, 3, D:6) a +0 club (41, 5, D:6) a +0 plate armour (47, 17, D:6) a scroll of identify (48, 19, D:6) a scroll of identify (49, 17, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (50, 19, D:6) a potion of enlightenment (51, 17, D:6) a potion of cancellation Level 7 of the Dungeon (0, 1, D:7) a +0 giant club an ogre corpse (skeletalised by now) (3, 25, D:7) a staff of earth (still there?) a staff of conjuration (still there?) (5, 8, D:7) a +0 giant spiked club an ogre corpse a bullfrog corpse a killer bee corpse (5, 11, D:7) 2 boomerangs a +0 hand axe an orc corpse (5, 18, D:7) a +0 mace (7, 25, D:7) a +1 ring mail of positive energy (still there?) a book of Transmutation (still there?) (9, 20, D:7) a +0 arbalest of flaming (still there?) the +8 great sword of Otafuc {elec, Will+ Int+2} (still there?) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 robe (still there?) a +6 ring of intelligence (still there?) an orc corpse (still there?) (16, 2, D:7) a bullfrog corpse (20, 26, D:7) a +0 flail (24, 40, D:7) a +0 plate armour (30, 8, D:7) a +0 club (39, 26, D:7) a +0 whip an orc skeleton (40, 31, D:7) a +1 whip of flaming a +0 robe (46, 10, D:7) a +3 quarterstaff of chaos (48, 15, D:7) a +0 hammer