Strat Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (7, -16, D:1) a rat corpse (skeletalised by now) (12, -10, D:1) a +0 dagger (21, -22, D:1) a +0 flail (21, -5, D:1) a +0 hand axe (25, -15, D:1) a +0 sling (30, 24, D:1) a goblin skeleton (33, -6, D:1) a hobgoblin skeleton (33, 4, D:1) a +0 club (39, -12, D:1) a +0 hand axe (47, -7, D:1) a frilled lizard skeleton (48, 0, D:1) a +0 mace (49, -10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (49, 19, D:1) a hobgoblin skeleton (54, 30, D:1) a bat skeleton (55, -10, D:1) a +0 dagger (55, 11, D:1) a +0 dagger a goblin skeleton (57, 29, D:1) a +0 dagger (58, 2, D:1) a +0 robe (59, 30, D:1) a gnoll skeleton (59, 33, D:1) a rat skeleton (62, 37, D:1) a +0 club 5 stones (67, 30, D:1) a gnoll skeleton Level 2 of the Dungeon (8, -2, D:2) an inkwell talisman (12, -29, D:2) a hobgoblin corpse (skeletalised by now) (14, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (15, -26, D:2) a +0 scale mail (16, -29, D:2) a rat corpse (skeletalised by now) (25, -13, D:2) an adder skeleton (30, 10, D:2) a +0 club a +0 robe (35, 6, D:2) a ball python skeleton (38, 18, D:2) a +0 dagger a kobold skeleton (43, 27, D:2) an adder corpse (skeletalised by now) (45, -11, D:2) 2 stones a +0 club (45, 18, D:2) an adder corpse (skeletalised by now) (46, -13, D:2) a +0 mace (49, 4, D:2) a rat corpse (skeletalised by now) (52, -20, D:2) a +0 chain mail (54, -23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (55, -17, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 trident (1, 5, D:3) a +0 flail (2, -3, D:3) a +0 flail a +0 falchion (2, -1, D:3) a +0 dagger (2, 2, D:3) a +0 dagger (3, -5, D:3) a +0 club an orc corpse (skeletalised by now) (5, 3, D:3) a ball python skeleton (5, 12, D:3) a +0 scale mail (14, 3, D:3) a +0 dagger a +0 club a +0 sling a goblin skeleton (14, 4, D:3) a +0 club a goblin skeleton (14, 6, D:3) a +0 robe a +0 mace (18, 13, D:3) a +0 club a goblin skeleton (19, 11, D:3) a +0 club (19, 29, D:3) a +0 short sword 2 stones (20, -18, D:3) a +0 short sword (20, 2, D:3) a +0 club (20, 9, D:3) a hobgoblin skeleton (20, 10, D:3) a rat skeleton (21, -5, D:3) a +0 animal skin (21, -4, D:3) a +0 short sword (25, -16, D:3) a +0 battleaxe (32, 10, D:3) a frilled lizard skeleton (40, 15, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (41, -8, D:3) a +0 quarterstaff (42, -2, D:3) a rat corpse (skeletalised by now) (46, 19, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (4, -15, D:4) a +0 hand axe a +0 ring mail an orc skeleton (5, -16, D:4) a +0 club a +0 chain mail (8, -21, D:4) a +0 dagger a kobold skeleton (12, -23, D:4) a +0 mace (12, -8, D:4) a +0 dagger a +0 robe (17, -9, D:4) a +0 hammer (27, -9, D:4) a +0 robe the gnoll corpse of Crazy Yiuf (skeletalised by now) (39, -24, D:4) a +0 spear a gnoll corpse (skeletalised by now) (40, -25, D:4) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (41, -25, D:4) a +0 club a gnoll corpse (skeletalised by now) (41, -2, D:4) a +0 robe (42, -4, D:4) a jackal skeleton (43, -20, D:4) a +0 rapier (47, -30, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (48, -30, D:4) a +0 spear a gnoll corpse (skeletalised by now) (49, -30, D:4) a +0 flail Level 5 of the Dungeon [Shop] Nithramu's Antique Armour Emporium a +0 chain mail (180 gold) a +3 chain mail of cold resistance (840 gold) a +4 ring mail of poison resistance (840 gold) a +0 leather armour (60 gold) a +0 robe (27 gold) a +0 cloak of corrosion resistance (345 gold) a +0 helmet (135 gold) a +0 chain mail (180 gold) a +0 scale mail (120 gold) a +0 robe (27 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (1200 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. (0, 0, D:5) a +0 giant spiked club (4, 1, D:5) a +0 plate armour (4, 9, D:5) a +0 club (7, 35, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (8, 34, D:5) a +0 scythe a +0 robe the human skeleton of Sigmund (12, 21, D:5) an adder skeleton (25, 10, D:5) a +0 plate armour (36, 57, D:5) a yak skeleton (43, 44, D:5) a hound skeleton (48, 46, D:5) a +0 spear (49, 56, D:5) an adder skeleton (58, 8, D:5) a +0 ring mail Level 6 of the Dungeon (22, 0, D:6) an iguana skeleton (24, -2, D:6) a +0 whip (27, 3, D:6) a +0 dagger a +0 whip a kobold skeleton (28, 4, D:6) 2 stones a +0 dagger (28, 25, D:6) a +0 club (29, 4, D:6) a +0 whip a kobold skeleton (30, 2, D:6) a +0 short sword (30, 16, D:6) a +2 heavy long sword the human corpse of Maggie (skeletalised by now) a bullfrog corpse (skeletalised by now) (31, 11, D:6) a +0 giant club (32, -11, D:6) the +6 mace of Udim {holy, Str+4 Int-5} Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). It cannot be enchanted further. (34, 4, D:6) a yak corpse (skeletalised by now) (35, 25, D:6) a +0 rapier (37, 16, D:6) a +0 giant spiked club (40, -2, D:6) a +0 leather armour a +0 dagger (40, 1, D:6) a yak skeleton Level 7 of the Dungeon (4, -21, D:7) a +0 robe (4, -3, D:7) a wyvern corpse (skeletalised by now) (9, -13, D:7) a +2 war axe a +0 robe (10, -15, D:7) a +0 battleaxe a +0 robe (28, 1, D:7) a +0 shortbow (32, -37, D:7) a +0 robe (34, -28, D:7) a +0 dagger (34, -15, D:7) a +0 falchion a +0 robe (38, -21, D:7) an iguana skeleton (42, -36, D:7) a +0 flail (48, -18, D:7) a howler monkey skeleton (50, -19, D:7) a howler monkey skeleton (51, 4, D:7) a bullfrog skeleton (59, -22, D:7) a +0 kite shield a +0 scale mail a +0 spear a gnoll skeleton Level 8 of the Dungeon (4, 14, D:8) a black bear skeleton (12, 12, D:8) a +0 dagger (14, 17, D:8) 3 potions of moonshine (19, 31, D:8) 3 stones a +0 club a kobold skeleton (23, 38, D:8) a +0 short sword a +0 whip a stone a +0 club (23, 39, D:8) 5 stones a +0 dagger (24, 30, D:8) a +0 short sword (24, 38, D:8) a +0 dagger (24, 40, D:8) a +0 whip (26, 33, D:8) a +0 short sword (28, 30, D:8) a +0 robe (still there?) a +2 whip of freezing (still there?) (30, 45, D:8) a +0 club (30, 46, D:8) a +0 dagger a +3 short sword of electrocution 3 stones a +0 dagger a +0 club a kobold skeleton (30, 47, D:8) a +0 dagger 2 stones (32, 34, D:8) a +0 spear (33, 8, D:8) a +0 robe a +3 mace of freezing (36, 3, D:8) a +0 robe a +3 hand axe (38, 5, D:8) a +0 robe a +0 dagger (38, 16, D:8) a +0 dagger (44, 9, D:8) a +0 whip (44, 11, D:8) a +0 dagger a +0 robe (47, 6, D:8) a +0 dagger a +0 robe (48, 6, D:8) a +0 club (49, 6, D:8) a +3 dagger a +0 robe Level 9 of the Dungeon [Shop] Wafaul's Profane Products a book of Decay (436 gold) a +2 flail of pain (310 gold) a +2 plate armour of death (502 gold) a book of Death (847 gold) the +7 demon trident of Kaurirobb {elec, Int+3} (1612 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +10 Black Knight's barding {Ponderous, rPois rN+} (951 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +2 demon blade of electrocution (1117 gold) a +1 chain mail of death (247 gold) a book of Decay (436 gold) (2, 18, D:9) 4 large rocks (3, -23, D:9) a quill talisman (4, 0, D:9) a +0 flail (9, -31, D:9) a +0 club (9, -29, D:9) a +0 robe a +0 dagger an orc skeleton (9, -14, D:9) a +2 heavy flail an orc skeleton (10, -14, D:9) a +0 hand axe a +0 ring mail a +0 leather armour a +0 flail a +0 club an orc skeleton an orc skeleton (11, -26, D:9) a +0 club a +0 ring mail (11, -4, D:9) a parchment of Kiss of Death (11, 7, D:9) a +0 robe a +4 short sword (12, -18, D:9) a +0 dagger a +0 scale mail an orc skeleton (13, -25, D:9) a +0 long sword a +0 plate armour (13, -23, D:9) a +0 hand axe a +0 leather armour (13, -9, D:9) a +0 flail of concussion a +0 chain mail (14, -37, D:9) a +0 chain mail an orc corpse (skeletalised by now) (14, -27, D:9) a +0 dagger (15, -27, D:9) a +2 great sword of valour a +3 chain mail of ponderousness (17, -27, D:9) a +0 short sword (18, -27, D:9) a +0 halberd a +0 plate armour an orc skeleton (18, 4, D:9) a +0 dagger (19, 7, D:9) a yak skeleton (20, -27, D:9) a +0 flail an orc skeleton (21, -26, D:9) a +2 dagger of venom a +0 robe an orc skeleton (24, -31, D:9) a +0 dagger a +0 leather armour (24, 7, D:9) a +0 great sword a +2 robe of willpower (25, 7, D:9) a +0 broad axe a +0 robe (33, -17, D:9) a +0 robe a +0 dagger a kobold skeleton (34, -29, D:9) a +0 ring mail a +0 hand axe an orc skeleton (35, -31, D:9) a +0 falchion a +0 scale mail an orc corpse (skeletalised by now) (35, -27, D:9) a +0 club (35, -18, D:9) a +0 dagger a kobold skeleton (37, -24, D:9) a +0 dagger (39, -1, D:9) a +0 war axe (43, -17, D:9) a +0 robe a +0 dagger a kobold skeleton (45, -18, D:9) a stone a +0 short sword (46, -38, D:9) a troll skeleton (46, -31, D:9) a +0 ring mail (46, -22, D:9) the demonspawn skeleton of Amaemon (46, -21, D:9) a +0 short sword a kobold skeleton (46, -20, D:9) a +0 dagger (46, -19, D:9) a +0 club a +0 club a kobold skeleton (46, -18, D:9) a +0 short sword a yak skeleton (46, -17, D:9) a +0 short sword a +0 leather armour (47, -23, D:9) a +0 chain mail a +0 flail an orc skeleton (48, -25, D:9) a yak skeleton (50, -26, D:9) a yak skeleton (51, -27, D:9) a yak skeleton (55, -5, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 whip (2, -22, D:10) the spore talisman of Jarirop {Harm rCorr Int-5} [spore talisman] Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). (4, -21, D:10) a yak corpse (skeletalised by now) a yak skeleton (4, -20, D:10) a yak corpse (skeletalised by now) (4, -16, D:10) a yak skeleton (4, -3, D:10) a +0 leather armour (33, -18, D:10) a +0 club (40, -23, D:10) 9 gold pieces (41, -24, D:10) a parchment of Petrify (41, -22, D:10) a potion of curing (42, -23, D:10) a potion of haste (46, -29, D:10) a +0 shortbow a centaur skeleton (48, -21, D:10) a +0 partisan (50, -10, D:10) a +6 ring of dexterity (50, -9, D:10) a parchment of Fire Storm (52, -10, D:10) the +0 pair of gloves of Joeve {+Blink} +Blink: It lets you blink. It cannot be enchanted further. (unseen) (52, -9, D:10) 12 gold pieces (58, 2, D:10) 4 javelins (59, 18, D:10) a +0 short sword Level 11 of the Dungeon (5, 32, D:11) a scroll of noise (10, 6, D:11) a +0 dagger (15, -7, D:11) a yak skeleton a yak skeleton (15, -4, D:11) 6 large rocks (16, -7, D:11) a +0 robe a +0 dagger a yak skeleton an orc skeleton (17, -11, D:11) a +3 short sword of distortion the kobold skeleton of Sonja (17, -9, D:11) a +0 dagger an orc skeleton (17, -8, D:11) a +0 chain mail a +0 hand axe (30, 8, D:11) a +0 scale mail (32, 23, D:11) a +0 halberd (33, 17, D:11) a hound skeleton (44, -9, D:11) a hound corpse (skeletalised by now) (44, 24, D:11) an acid dragon skeleton (46, 20, D:11) 2 boomerangs a +0 robe a +0 dagger (47, 11, D:11) a +0 demon whip of venom a +0 trident of entangling a +1 rapier of draining a +0 dagger Level 1 of the Lair of Beasts (2, 2, Lair:1) a bullfrog skeleton (13, -16, Lair:1) a black mamba corpse (skeletalised by now) (13, 16, Lair:1) a bullfrog skeleton (32, -32, Lair:1) a +0 war axe (36, 3, Lair:1) 5 boomerangs (37, -32, Lair:1) a potion of moonshine (39, 17, Lair:1) a +0 ring mail (45, -30, Lair:1) a +0 plate armour (47, -30, Lair:1) the inkwell talisman of Duty {Str+3 Int+3} [inkwell talisman] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (49, -14, Lair:1) a +0 war axe (54, -19, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (10, -27, Lair:2) a +0 hand axe (27, -29, Lair:2) a water moccasin skeleton (38, -9, Lair:2) a wolf skeleton (40, -10, Lair:2) a wolf skeleton (42, -5, Lair:2) a wolf skeleton a wolf skeleton (42, -3, Lair:2) a +0 trident a bullfrog skeleton (43, -29, Lair:2) a wolf skeleton (48, -29, Lair:2) a blink frog corpse (skeletalised by now) (48, 22, Lair:2) a komodo dragon skeleton (54, -22, Lair:2) a +0 ring mail (54, 19, Lair:2) a +0 leather armour (55, -1, Lair:2) a yak corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (2, -7, Lair:3) a water moccasin skeleton (4, 2, Lair:3) an elephant skeleton (4, 7, Lair:3) a bullfrog skeleton (8, -1, Lair:3) the +8 hand axe of the Fifty Beggars {freeze, rPois rCorr Str-5} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). It cannot be enchanted further. (10, -11, Lair:3) a +0 robe (14, -44, Lair:3) a +0 robe (15, -11, Lair:3) a +0 robe (15, 9, Lair:3) an elephant corpse (skeletalised by now) (23, 8, Lair:3) a curare-tipped dart (26, 2, Lair:3) an elephant corpse (skeletalised by now) (36, -11, Lair:3) a black mamba skeleton (41, -40, Lair:3) an elephant corpse (42, -42, Lair:3) a blink frog skeleton (42, -40, Lair:3) an elephant corpse (42, -27, Lair:3) a rime drake skeleton (43, -25, Lair:3) a hydra skeleton (46, -32, Lair:3) a water moccasin skeleton (52, -6, Lair:3) a +0 sling (57, -22, Lair:3) a black mamba skeleton Level 4 of the Lair of Beasts (1, 1, Lair:4) a wolf corpse (1, 4, Lair:4) a bullfrog skeleton (2, 0, Lair:4) 16 gold pieces (7, 3, Lair:4) a potion of curing