SubscribeToDemise Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 3, D:1) a stone (1, 1, D:1) a stone (1, 6, D:1) a stone (2, 0, D:1) 2 stones (9, -4, D:1) a +0 hand axe (10, -4, D:1) a +0 hand axe (13, 19, D:1) a +0 dagger (16, 26, D:1) a cursed +0 helmet (19, 2, D:1) 20 arrows (27, 4, D:1) 22 stones (29, 4, D:1) a stone (30, 4, D:1) 2 stones (30, 5, D:1) a +0 scale mail (30, 9, D:1) 2 stones (36, 18, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +0 shield (12, 18, D:2) 12 stones (12, 32, D:2) a +0 club (14, 31, D:2) a +0 dagger (29, 14, D:2) a potion of curing Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (3, 1, D:3) 17 poisoned needles (6, -1, D:3) 5 needles of confusion (12, -19, D:3) 13 stones (12, -4, D:3) 7 tomahawks (17, -19, D:3) a +0 chain mail (19, -18, D:3) a +2 helmet (24, -25, D:3) a +0 club a +0 ring mail (25, -23, D:3) a +0 club (28, -8, D:3) a +0 helmet (29, 3, D:3) a +0 dagger (32, -3, D:3) a +0 scythe a +0 robe (33, -31, D:3) a +0 hand axe (39, -14, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Guppasme's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of magic mapping (49 gold) a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a scroll of amnesia (49 gold) a scroll of remove curse (42 gold) a scroll of fog (28 gold) a scroll of fog (28 gold) a scroll of identify (28 gold) a scroll of noise (14 gold) (0, 0, D:4) a +0 hand axe a +0 robe (2, 17, D:4) 8 tomahawks (11, 17, D:4) a +0 club (11, 18, D:4) a +0 dagger a +0 robe a +0 morningstar a +0 leather armour (15, -7, D:4) a +0 mace a +0 scale mail (19, -7, D:4) a +0 dagger a +0 robe a +0 mace a cursed -2 mace (20, -7, D:4) a +0 dagger a cursed +0 ring mail (20, -6, D:4) a +0 dagger a +0 robe (20, -5, D:4) a tomahawk (20, -4, D:4) a tomahawk (24, -2, D:4) a +0 trident (25, -4, D:4) a +0 dagger a +0 robe (25, -3, D:4) a +0 short sword (27, 8, D:4) a +0 dagger a +0 robe a +0 robe (29, 9, D:4) a tomahawk (29, 10, D:4) 3 tomahawks (29, 11, D:4) a +0 short sword a +0 ring mail a +0 dagger a cursed +0 robe a tomahawk (29, 13, D:4) a +0 dagger a +0 ring mail (29, 19, D:4) a scroll of amnesia (30, 8, D:4) a tomahawk (37, 1, D:4) a -5 ring of slaying (47, 19, D:4) 12 stones (49, 23, D:4) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe of the Archmagi (50, 21, D:4) 19 stones (50, 22, D:4) a +0 giant club (50, 23, D:4) a +0 whip Level 5 of the Dungeon [Shop] Lewnas's Distillery a potion of agility (60 gold) a potion of haste (150 gold) a potion of mutation (120 gold) a potion of mutation (120 gold) 2 potions of might (120 gold) a potion of agility (60 gold) 2 potions of curing (90 gold) a potion of haste (150 gold) a potion of haste (150 gold) (0, 0, D:5) 17 arrows (4, -4, D:5) a +0 giant spiked club (7, 17, D:5) a +2 helmet (11, 2, D:5) a +0 falchion a +0 dagger a +0 robe a +0 hand axe (12, 2, D:5) a +0 trident (13, 2, D:5) a +0 dagger a +0 robe (14, -17, D:5) a +0 robe (17, 15, D:5) a +1 scale mail (18, -8, D:5) a +0 dagger (30, 16, D:5) a +0 hunting sling (43, -7, D:5) a cursed -2 club Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon (0, 7, D:7) a +0 dagger a +0 robe a wand of lightning (3/15) (0, 8, D:7) a +0 whip a +0 falchion (1, 8, D:7) a +0 leather armour a +1 short sword of protection a +0 leather armour (3, 4, D:7) a +0 dagger (3, 14, D:7) a +0 leather armour (7, 21, D:7) a +0 trident (8, 1, D:7) 20 bolts (8, 21, D:7) a +0 dagger a +0 robe (9, 21, D:7) a +0 chain mail (12, 5, D:7) 3 large rocks (12, 11, D:7) a +0 giant spiked club (13, 19, D:7) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (25, -3, D:7) a +0 giant club (31, 14, D:7) a +0 morningstar (31, 28, D:7) a +0 whip (31, 29, D:7) a +0 club a +0 spear 2 throwing nets {!f} (35, 12, D:7) a +0 chain mail (38, 39, D:7) a +0 leather armour (39, -14, D:7) a +0 falchion (41, 34, D:7) a +0 giant spiked club (41, 35, D:7) an uncursed ring of loudness (47, 14, D:7) a +0 robe Level 8 of the Dungeon [Shop] Maucef's Antique Weapon Boutique a +2 lajatang of venom (660 gold) a +0 hand crossbow (77 gold) a +0 falchion (66 gold) a +0 glaive (143 gold) a +0 mace (66 gold) a +0 battleaxe (143 gold) a +4 blowgun (539 gold) a +0 broad axe (88 gold) the +7 spear "Zateber" {holy, MR+} (1166 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. the +6 short sword "Ojujyl" {vamp, rN+ Stlth+} (1166 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It makes you more stealthy. a cursed +0 rapier (22 gold) a +0 short sword (66 gold) a +0 flail (77 gold) (0, 0, D:8) a +0 ring mail (3, -30, D:8) 19 bolts (6, 2, D:8) a +0 flail (11, 3, D:8) a +0 giant club (16, -26, D:8) a +0 chain mail (28, 4, D:8) a +0 trident (29, 6, D:8) 13 poisoned needles (30, -13, D:8) 14 stones (32, -3, D:8) the +12 falchion of Turmoil {chaos, *Rage Str+4 Dex+4} Each time it hits an enemy it has a different, random effect. It affects your strength (+4). It affects your dexterity (+4). It may make you go berserk in combat. (36, -25, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff a +0 hunting sling 22 sling bullets a +4 ring mail of poison resistance (1, -2, D:9) a sling bullet (3, -4, D:9) a sling bullet (4, -5, D:9) 2 sling bullets (8, 23, D:9) a +0 giant club a +0 giant spiked club (8, 28, D:9) 17 arrows (15, 10, D:9) a +2 vampiric falchion (20, 17, D:9) a +0 robe (38, -5, D:9) 24 stones (40, -7, D:9) a +0 ring mail (42, 8, D:9) a +0 ring mail (43, 0, D:9) a +0 robe (46, 5, D:9) a +0 hand axe an uncursed ring of wizardry a +0 dire flail a +0 giant club (46, 8, D:9) a scroll of torment {!r} Level 10 of the Dungeon (0, 0, D:10) 17 stones (1, -9, D:10) a +0 shortbow an arrow (3, -7, D:10) an arrow (3, 0, D:10) a +0 robe (4, -9, D:10) an arrow (6, -7, D:10) 2 arrows (6, -6, D:10) a +0 whip a +0 leather armour (7, -8, D:10) a +0 war axe (7, -7, D:10) an arrow a +0 dagger a +0 robe (7, -6, D:10) a +0 club (8, -5, D:10) an arrow (28, -21, D:10) 16 arrows Level 11 of the Dungeon (0, 0, D:11) an uncursed staff of cold (0, 1, D:11) an uncursed staff of power (0, 4, D:11) the Compendium of the Shifting Compass Spells Type Level a - Blink Translocation 2 b - Sticks to Snakes Transmutation 2 c - Passwall Transmutation/Earth 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Force Lance Conjuration/Translocation 4 f - Passage of Golubria Translocation 4 g - Irradiate Conjuration/Transmutation 5 Trog disapproves of the use of such an item. (1, -9, D:11) a +0 dagger a +0 robe (2, -7, D:11) a +0 dagger a +0 robe (2, 2, D:11) a +0 spear (2, 3, D:11) a +0 dagger a +0 robe (3, -9, D:11) a +0 long sword a +0 scale mail (3, -8, D:11) 20 gold pieces (3, 3, D:11) a cursed -3 dagger a +2 robe of positive energy (4, -7, D:11) 16 sling bullets (7, -35, D:11) 7 poisoned needles (8, -52, D:11) a +0 war axe (8, 3, D:11) an uncursed staff of cold (8, 4, D:11) an uncursed staff of energy (24, -55, D:11) a large rock (26, -60, D:11) the +4 glaive of Sireo {chop, rF+ Dex-5 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It protects you from fire. It makes you more stealthy. (26, -56, D:11) a large rock (27, -51, D:11) a +0 hunting sling Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 great sword (15, 10, Lair:1) a +0 dagger a +0 robe (17, 22, Lair:1) a +0 war axe (20, 5, Lair:1) a +0 blowgun (20, 8, Lair:1) a +0 great mace (21, -2, Lair:1) a +0 dagger (24, 34, Lair:1) a +0 great mace (28, 35, Lair:1) 10 bolts (44, 38, Lair:1) an uncursed ring of positive energy (52, -11, Lair:1) a +0 quarterstaff (57, 10, Lair:1) 13 stones (58, 13, Lair:1) 16 stones (60, 32, Lair:1) 25 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 arrows (6, -17, Lair:2) 17 bolts (6, -5, Lair:2) a +0 chain mail (11, -20, Lair:2) a +0 broad axe (17, 14, Lair:2) a +0 war axe (18, 27, Lair:2) a +0 leather armour (29, 8, Lair:2) a +0 rapier (30, 14, Lair:2) 16 poisoned needles (33, 28, Lair:2) a wand of disintegration (16/24) (40, 19, Lair:2) a fan of gales Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (0, 43, Lair:3) 10 arrows (5, 8, Lair:3) 24 stones (23, 18, Lair:3) 23 stones (27, 31, Lair:3) 17 arrows (33, 44, Lair:3) 17 poisoned needles (34, 42, Lair:3) 24 arrows (37, -13, Lair:3) a +0 ring mail (42, -1, Lair:3) a wand of scattershot (2/9) (54, -5, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 trident of piercing (0, 19, Lair:4) 19 poisoned needles (9, -1, Lair:4) a +0 helmet (17, -10, Lair:4) a +1 trident of freezing (20, 22, Lair:4) 27 arrows (27, 21, Lair:4) 16 sling bullets (27, 26, Lair:4) a +0 dire flail a +0 robe (30, 12, Lair:4) a +0 dire flail (32, 7, Lair:4) a +0 robe (33, 3, Lair:4) a +0 trident (33, 39, Lair:4) a +0 scale mail (34, 15, Lair:4) a +0 scimitar (57, 36, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand axe (7, 3, Lair:5) 15 sling bullets (11, 4, Lair:5) a +2 buckler (11, 22, Lair:5) 22 stones (20, 41, Lair:5) 20 stones (34, 26, Lair:5) 18 arrows (36, -3, Lair:5) a +0 scale mail (50, 13, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 21 poisoned needles (8, 0, Lair:6) a +0 chain mail (15, -21, Lair:6) a +0 glaive (15, 6, Lair:6) a +0 robe (18, 13, Lair:6) 7 stones (18, 20, Lair:6) 21 arrows (28, -1, Lair:6) a book of the Earth (28, 1, Lair:6) a scroll of amnesia (28, 2, Lair:6) a book of Cantrips (28, 29, Lair:6) a scroll of recharging (29, -1, Lair:6) a potion of haste (29, 2, Lair:6) the cursed -2 shield of the Invisible Hand {rPois rC- Int+3 SInv} It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It has a curse placed upon it. (30, -1, Lair:6) the ring "Hotoqaih" {*Tele Int+5 Dex+4} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+5). It affects your dexterity (+4). (30, 2, Lair:6) a book of Enchantments (32, 27, Lair:6) 16 arrows (33, -14, Lair:6) a +2 ring mail of fire resistance (52, 13, Lair:6) a wand of random effects (35/48) (56, 14, Lair:6) 9 poisoned needles (60, 15, Lair:6) 26 arrows Level 1 of the Snake Pit (0, 0, Snake:1) a bread ration (11, -12, Snake:1) a cursed -3 club (12, -18, Snake:1) an arrow (12, -17, Snake:1) 16 arrows a +2 scimitar of holy wrath a +0 shortbow (13, -19, Snake:1) a +0 mace (13, -18, Snake:1) a +0 robe a +0 war axe (13, -17, Snake:1) a +0 shield a +1 hand axe of freezing (13, -15, Snake:1) a +0 short sword (13, 7, Snake:1) a shock serpent skeleton (14, -20, Snake:1) a +0 glaive (14, -18, Snake:1) a +0 halberd (14, -17, Snake:1) 27 arrows a +0 shortbow of flaming (16, -19, Snake:1) an arrow (18, 2, Snake:1) a +0 halberd (18, 4, Snake:1) a +0 halberd (19, -24, Snake:1) 20 stones (31, 10, Snake:1) a +0 dagger of venom a +0 robe a black mamba corpse (skeletalised by now) a black mamba corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (32, -8, Snake:1) a +0 mace a +0 robe a naga corpse (skeletalised by now) (32, 10, Snake:1) a black mamba corpse (skeletalised by now)