Sucrose Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (2, 2, D:1) a ball python skeleton (4, -3, D:1) a quokka corpse (skeletalised by now) (4, 11, D:1) a bat skeleton (5, -1, D:1) a ball python corpse (skeletalised by now) (11, 9, D:1) 3 stones a +0 short sword (11, 10, D:1) 6 gold pieces (12, 19, D:1) a +0 dagger (13, 46, D:1) a +0 dagger (17, 34, D:1) 17 gold pieces (25, 28, D:1) a +0 club (35, 9, D:1) a staff of death (35, 19, D:1) a stone a +0 club (38, 17, D:1) a +0 short sword a quokka skeleton (41, 29, D:1) a +0 short sword (41, 38, D:1) a rat skeleton (52, 42, D:1) a hobgoblin corpse (skeletalised by now) (53, 37, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -11, D:2) a rat skeleton (10, -9, D:2) a +0 flail a +0 short sword a +2 dagger of flaming a goblin skeleton (10, -8, D:2) a frilled lizard skeleton (12, 10, D:2) a frilled lizard skeleton (29, -19, D:2) a +0 dagger 5 stones a kobold skeleton (37, 1, D:2) a +0 quarterstaff (38, -21, D:2) a +0 leather armour (38, 14, D:2) a bat skeleton (41, -24, D:2) 5 stones (51, 10, D:2) a +0 dagger (51, 11, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -13, D:3) a +2 dagger of freezing (3, 2, D:3) a +0 club (6, -32, D:3) a +0 short sword a kobold corpse (skeletalised by now) (6, -26, D:3) 5 stones (7, -17, D:3) 8 stones (9, -8, D:3) a +0 chain mail (11, -28, D:3) a +0 leather armour (13, -22, D:3) a +0 battleaxe (14, 4, D:3) a +0 barding (18, -29, D:3) a hobgoblin corpse (skeletalised by now) (22, -23, D:3) a +0 spear (25, -24, D:3) a +0 club a goblin skeleton (26, -25, D:3) a +0 spear (28, -9, D:3) a +0 dagger (30, -26, D:3) a +0 flail 6 stones a rat skeleton (35, -26, D:3) an adder corpse (skeletalised by now) (40, -10, D:3) a +0 short sword a kobold skeleton (42, -20, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, -10, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Eqiabepp's Assorted Antiques a potion of enlightenment (100 gold) a +0 spear (60 gold) a +0 quarterstaff (80 gold) a scroll of teleportation (60 gold) a scroll of identify (40 gold) a scroll of identify (40 gold) (0, 0, D:4) a +1 helmet (5, 3, D:4) 20 gold pieces (5, 13, D:4) 6 stones (6, -3, D:4) 16 gold pieces (7, -20, D:4) a +1 vampiric war axe an orc skeleton (8, -21, D:4) a +0 mace a +0 scale mail (9, -11, D:4) a quokka skeleton (9, -10, D:4) a +0 mace (9, -9, D:4) a +0 short sword a +0 leather armour (9, -7, D:4) a +0 dagger (15, 2, D:4) a +0 short sword (15, 3, D:4) a +0 club an orc skeleton (16, 11, D:4) 7 gold pieces (17, 11, D:4) 6 gold pieces (20, 9, D:4) a +2 eudemon blade of holy wrath a +0 tower shield (22, -22, D:4) a +0 spear (22, -15, D:4) a +0 halberd (23, -22, D:4) a +0 flail a +0 robe (23, -18, D:4) a +0 club (23, 11, D:4) a hobgoblin skeleton (26, -30, D:4) a hobgoblin corpse (skeletalised by now) (26, -29, D:4) a +0 halberd a ring of resist corrosion a gnoll corpse (skeletalised by now) (32, -3, D:4) 7 stones (32, 1, D:4) a +0 dagger 5 stones (34, 8, D:4) a +0 ring mail (38, -22, D:4) a quokka skeleton (47, -19, D:4) a +0 dagger 6 poisoned darts a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 5 of the Dungeon (5, -12, D:5) 8 stones (8, -2, D:5) 6 stones (8, 8, D:5) a +0 dagger a +0 flail (9, 7, D:5) a +4 dagger a +0 robe (9, 8, D:5) a +0 dagger (10, 7, D:5) a +0 flail an orc corpse (skeletalised by now) (11, -19, D:5) a hound skeleton (11, -10, D:5) an iguana skeleton (22, 24, D:5) a +0 quarterstaff (31, -5, D:5) a +0 leather armour a +0 falchion an orc skeleton (41, 8, D:5) a +0 whip a +0 leather armour (43, 8, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow a +0 spear a centaur corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (0, 1, D:6) a +0 flail a +0 club (1, 3, D:6) a +0 club a gnoll skeleton (2, -7, D:6) a stone (9, -8, D:6) an adder corpse (skeletalised by now) (11, 15, D:6) a +0 whip a +0 leather armour (12, 6, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, 2, D:6) a +0 trident (19, 30, D:6) a +0 war axe (22, -3, D:6) a blade talisman an amulet of magic regeneration (24, 17, D:6) a +1 heavy flail (25, -4, D:6) a +0 short sword (28, 20, D:6) a +0 leather armour (35, -3, D:6) a +0 falchion (35, 7, D:6) a +0 spear a gnoll skeleton (36, -10, D:6) a rat skeleton (36, 7, D:6) a +0 ring mail of cold resistance a +0 spear (37, -18, D:6) a quokka skeleton (37, -16, D:6) a river rat skeleton a river rat skeleton (37, -15, D:6) a rat skeleton a river rat skeleton a quokka skeleton a rat skeleton a rat skeleton (37, -14, D:6) a quokka skeleton (37, -11, D:6) a +0 orcbow an adder skeleton (39, -24, D:6) a +0 pair of gloves (39, -5, D:6) a +0 leather armour (39, -1, D:6) 3 large rocks (51, -22, D:6) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Rumyc's Jewellery Shoppe a ring of resist corrosion (300 gold) a +4 ring of protection (540 gold) a +6 ring of intelligence (540 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (862 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a ring of positive energy (300 gold) an amulet of magic regeneration (450 gold) the amulet "Ykly" {Acrobat Stlth+} (597 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Stlth+: It makes you more stealthy. a ring of flight (262 gold) a +4 ring of protection (540 gold) [Shop] Tiddyan's Distillery a potion of magic (88 gold) a potion of attraction (33 gold) a potion of enlightenment (55 gold) [Shop] Tedata's General Store a +0 scale mail (44 gold) the +11 plutonium sword {^Contam Stlth-} (1100 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. a +2 robe of willpower (194 gold) a +0 pair of gloves (49 gold) a +0 cloak (49 gold) a wand of quicksilver (7) (323 gold) [Shop] Luwuneak's Antique Weapon Emporium a +0 long sword (94 gold) a +0 short sword (81 gold) a +0 battleaxe (175 gold) a +0 trident (94 gold) a +0 trident (94 gold) a +0 dagger (54 gold) a +0 shortbow (81 gold) a +0 mace (81 gold) a +1 hand axe of freezing (334 gold) a +0 orcbow (94 gold) a +0 falchion of electrocution (256 gold) [Shop] Akunas's Jewellery Boutique a +5 ring of evasion (468 gold) a +4 ring of protection (468 gold) the amulet "Saleanis" {Reflect +Blink rN+ SH+5} (626 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. +Blink: It lets you blink. SH+5: It affects your SH (+5). a ring of protection from cold (325 gold) a +6 ring of strength (468 gold) (0, 0, D:7) a beast talisman (4, -1, D:7) a +0 leather armour a +0 mace (4, 0, D:7) a +0 chain mail a +0 hand axe (6, -19, D:7) 3 stones (7, 11, D:7) a +0 dagger (8, 9, D:7) 6 stones (11, 1, D:7) 4 stones a +0 mace (12, 1, D:7) a +4 short sword (13, 0, D:7) a +0 falchion a +0 robe (15, -4, D:7) a +0 club (16, -4, D:7) a +0 leather armour a +0 falchion a +0 ring mail a +0 dagger (17, -5, D:7) a +0 dagger (17, -4, D:7) a +0 war axe (19, 16, D:7) the +4 leather armour "Peshet" {Fly Will+} Will+: It increases your willpower. Fly: It grants you flight. (21, 18, D:7) 2 stones (25, -16, D:7) a +0 club (27, -11, D:7) a +0 mace (28, -10, D:7) 2 stones (31, -13, D:7) a +0 long sword a +0 chain mail (33, -12, D:7) a +0 dagger (33, 8, D:7) a +0 leather armour a +0 mace (33, 13, D:7) a +0 hand axe (34, 8, D:7) a +0 giant club a +0 short sword (34, 9, D:7) a +0 ring mail a +0 club (35, 8, D:7) a +0 hand axe (35, 11, D:7) a +0 rapier a +0 giant spiked club (35, 12, D:7) a +0 hand axe (36, 10, D:7) a +0 hand axe (42, -14, D:7) a +0 club (47, 8, D:7) a ring of protection from cold Level 8 of the Dungeon (0, 0, D:8) a +0 flail (4, 18, D:8) a +0 club 5 curare-tipped darts (5, 15, D:8) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (6, 13, D:8) a +0 mace a +0 scale mail (6, 15, D:8) a +0 dagger of speed a +0 robe a +0 dagger a +0 robe (6, 17, D:8) a +0 falchion a +0 club 3 boomerangs a +0 leather armour a +0 mace (7, 15, D:8) a +0 mace a +0 leather armour (7, 18, D:8) a +0 short sword (8, 18, D:8) a +1 dagger of flaming (8, 23, D:8) a +0 flail a +0 leather armour (9, 18, D:8) a +0 flail (11, -8, D:8) a +0 ring mail (18, 6, D:8) a +0 war axe (19, 32, D:8) a +0 robe (29, 4, D:8) 7 gold pieces (38, -4, D:8) a +0 orcbow (40, -4, D:8) a +0 glaive a +0 scale mail a +0 glaive a +0 scale mail (41, -3, D:8) a +2 scythe of protection (44, 37, D:8) a +0 helmet (54, 9, D:8) 4 stones Level 9 of the Dungeon (0, 0, D:9) a +0 flail (6, 15, D:9) a +0 helmet (8, 17, D:9) a +0 robe (11, -2, D:9) a +0 plate armour (19, 36, D:9) 7 gold pieces (21, 13, D:9) a +0 dagger (21, 15, D:9) a +0 mace 3 boomerangs a +0 ring mail (21, 16, D:9) a +0 whip a +0 flail a +0 leather armour (21, 17, D:9) a +0 whip a +1 flail of protection a +0 scale mail a +0 short sword (21, 18, D:9) a +0 mace a +0 short sword a +0 dagger a +0 dagger a +0 ring mail a +0 club a +0 whip a +0 leather armour a +0 giant club a +0 short sword a +0 leather armour a +0 whip a +0 mace a +0 war axe a +0 chain mail a +0 mace a +0 chain mail a +0 club a +0 war axe a +0 short sword (21, 19, D:9) a +0 scimitar a +0 plate armour a +0 club a +0 ring mail (22, 17, D:9) a +0 whip a +0 chain mail (22, 38, D:9) 19 gold pieces (24, 38, D:9) 20 gold pieces (25, 39, D:9) a +0 ring mail a +0 mace (25, 40, D:9) a +0 short sword (27, 39, D:9) a +0 robe a +0 dagger (28, 39, D:9) a +0 dagger (29, 26, D:9) a +0 spear (29, 27, D:9) a +0 flail a +0 flail a +0 flail a +0 club a +0 leather armour (33, 27, D:9) a +0 club (39, 27, D:9) a serpent talisman (45, 2, D:9) a +0 club 5 poisoned darts (46, 2, D:9) a +0 dagger a +0 short sword a +0 club 5 stones (47, 0, D:9) a +0 club 6 poisoned darts (47, 1, D:9) a +0 short sword (47, 2, D:9) a +0 club a stone Level 10 of the Dungeon (0, 0, D:10) 7 stones (7, -33, D:10) a +0 short sword the +9 sling of Watchfulness {heavy, Fly rF+ rC- Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Fly: It grants you flight. a +0 crystal plate armour (9, -33, D:10) a +0 flail (10, -34, D:10) a +0 dagger a +0 robe a +2 dagger of draining a +0 robe (10, -33, D:10) a +0 dagger a +0 leather armour (10, -29, D:10) 3 stones (11, -35, D:10) a +0 dagger a +0 robe (13, -10, D:10) 5 poisoned darts (20, -28, D:10) a +0 quarterstaff (21, -26, D:10) a +0 dagger a +0 robe (24, -30, D:10) a ring of magical power (27, -13, D:10) a book of Spontaneous Combustion (27, -9, D:10) a +0 whip a +0 club (27, -8, D:10) a +0 club (28, -10, D:10) a +0 halberd (28, -9, D:10) a +0 scale mail a +6 trident (52, -14, D:10) 3 stones Level 11 of the Dungeon (0, 0, D:11) a stone (4, 1, D:11) a +0 giant club a +0 giant club (4, 4, D:11) a +0 quarterstaff of freezing a +2 robe of cold resistance 5 large rocks (7, -12, D:11) a +0 shortbow (7, -11, D:11) a +0 shortbow (8, -11, D:11) a +0 orcbow (9, -11, D:11) a +0 orcbow (9, -10, D:11) a +0 shortbow (9, -9, D:11) a +0 orcbow (9, 18, D:11) 30 gold pieces (12, -2, D:11) 4 stones (29, 16, D:11) 5 poisoned darts (33, -11, D:11) 3 potions of degeneration (42, 2, D:11) 4 javelins (48, 32, D:11) a +0 dire flail a +0 giant spiked club (50, 4, D:11) 3 large rocks Level 12 of the Dungeon [Shop] Icrurhat's Weapon Emporium a +1 dagger of flaming (106 gold) a +0 hand axe (30 gold) a +0 sling (15 gold) a +0 lajatang (150 gold) a +0 club (10 gold) a +0 club (10 gold) a +0 club (10 gold) 9 stones (9 gold) the +6 spear of the Dark Horse {drain, Str+2 Int+2} (508 gold) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). a +1 orcbow of freezing (133 gold) [Shop] Hutibax's Armour Emporium a +0 chain mail (63 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +2 leather armour of willpower (266 gold) the +9 shadow dragon scales "Xuvvuc" {Dex+2 Stlth++++} (1736 gold) Dex+2: It affects your dexterity (+2). Stlth++++: It makes you much more stealthy. a +0 scale mail (56 gold) (0, 0, D:12) a +0 shortbow (6, -22, D:12) 3 stones (11, 5, D:12) a +0 spear (12, 4, D:12) a +0 whip 5 poisoned darts a +0 heavy spear a +0 scale mail (12, 5, D:12) a +0 dagger 2 poisoned darts (12, 6, D:12) a +0 spear (12, 7, D:12) a +0 club (13, 4, D:12) a +0 dagger a +0 halberd (14, 5, D:12) a +0 short sword a +0 dagger 8 poisoned darts (14, 6, D:12) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (15, -19, D:12) 5 poisoned darts (20, -37, D:12) 5 large rocks (26, -33, D:12) a +1 quarterstaff of pain (33, -20, D:12) a +0 dagger (35, -2, D:12) 4 large rocks (36, -3, D:12) a +0 plate armour a +0 war axe (37, -3, D:12) a +0 leather armour a +0 flail (42, -3, D:12) a +0 hand axe (46, -2, D:12) a +0 leather armour a +0 dagger (47, -17, D:12) 8 gold pieces (48, -17, D:12) 9 gold pieces (48, -4, D:12) a +0 plate armour a +0 mace (50, -25, D:12) a +0 trident 2 stones a +0 robe (50, -18, D:12) 17 gold pieces (51, -24, D:12) a +0 scale mail of willpower a +0 whip Level 13 of the Dungeon (0, 0, D:13) 5 stones (4, 3, D:13) a stone (11, -26, D:13) a +0 scimitar (13, 15, D:13) 2 potions of degeneration (14, 10, D:13) a potion of degeneration (15, -21, D:13) a book of Flames (16, -31, D:13) a +0 heavy quarterstaff a +0 robe (26, 1, D:13) a +0 orcbow (26, 13, D:13) a +0 scale mail (27, 1, D:13) a +0 shortbow (27, 2, D:13) a +0 shortbow (27, 12, D:13) a +0 shortbow (28, 2, D:13) a +0 orcbow (28, 12, D:13) a +0 shortbow a +3 scimitar of flaming (29, 13, D:13) a +0 shortbow (38, -19, D:13) a +0 robe (38, 16, D:13) 4 stones (39, -10, D:13) 3 stones (50, -10, D:13) 2 large rocks (51, 3, D:13) a +0 long sword (52, -10, D:13) 7 stones (52, -9, D:13) a +0 vampiric long sword a +0 robe (53, -30, D:13) a +0 orcbow (53, -18, D:13) a +0 quarterstaff (53, 12, D:13) a +0 scale mail Level 14 of the Dungeon (1, -8, D:14) a scroll of identify (8, -7, D:14) a scroll of identify (10, -9, D:14) a +3 dire flail a +0 chain mail a +0 battleaxe a +0 chain mail (10, -7, D:14) a +0 battleaxe a +0 chain mail (11, -9, D:14) a +0 great mace a +0 plate armour (11, -8, D:14) a +1 war axe of venom a +0 plate armour (11, -7, D:14) a +0 battleaxe a +0 chain mail a +1 long sword a +0 chain mail (11, -6, D:14) a +3 war axe of venom a +0 plate armour a +2 kite shield (13, 1, D:14) 5 stones (22, 3, D:14) a scroll of identify (25, 9, D:14) a +2 leather armour of poison resistance (33, 9, D:14) a +0 orcbow (33, 18, D:14) 17 gold pieces (34, 7, D:14) a scroll of noise (35, 12, D:14) 5 stones (35, 34, D:14) a +0 plate armour (37, -13, D:14) a +3 scimitar of flaming (38, 5, D:14) a +0 orcbow (39, 5, D:14) a +0 barding a +2 longbow of flaming (40, 26, D:14) a +0 great sword (42, -13, D:14) a +0 flail (42, 28, D:14) a +0 mace (44, -5, D:14) a +0 ring mail (44, 16, D:14) a +0 long sword a +0 ring mail (45, 29, D:14) 3 large rocks (47, 0, D:14) a +0 long sword (48, 14, D:14) 7 stones (48, 26, D:14) a +0 flail Level 15 of the Dungeon (0, 0, D:15) a +0 club (13, 5, D:15) 3 atropa-tipped darts (14, 26, D:15) 5 gold pieces (17, 32, D:15) 4 poisoned darts (18, 34, D:15) 24 gold pieces (23, 21, D:15) a book of Geomancy (33, 3, D:15) a scroll of identify (37, 4, D:15) a +0 pair of boots (41, -7, D:15) a scroll of identify (46, -2, D:15) a +0 dagger (51, 11, D:15) a +0 halberd (51, 20, D:15) a +2 scimitar of flaming (52, 21, D:15) a +0 long sword (52, 24, D:15) a +0 hand axe a +0 leather armour a +0 battleaxe 4 stones a +0 trident (53, 25, D:15) a +0 dire flail a +0 hand axe a +0 leather armour a +0 short sword of venom a +0 war axe of freezing a +0 short sword of speed a +0 long sword (54, 22, D:15) a +0 war axe a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Wut Poteo's Jewellery Shoppe a dragon-blood talisman (900 gold) a dragon-blood talisman (900 gold) a ring of flight (262 gold) a +5 ring of evasion (540 gold) a +6 ring of strength (540 gold) a ring of willpower (375 gold) an amulet of faith (600 gold) a dragon-blood talisman (900 gold) a blade talisman (450 gold) (0, 0, Orc:1) a +0 dagger a +2 robe of resistance (1, -2, Orc:1) a ring of ice a +5 ring of evasion (29, 11, Orc:1) a +0 falchion (29, 12, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 trident (29, 13, Orc:1) a +0 flail (29, 15, Orc:1) a +0 robe a +0 dagger (38, 9, Orc:1) a +0 robe a +0 dagger (38, 10, Orc:1) a +0 robe a +0 dagger (46, 12, Orc:1) a +0 giant club (48, -26, Orc:1) a +0 dire flail a +0 chain mail (48, 11, Orc:1) a +0 dagger a +0 robe (49, -26, Orc:1) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (50, -27, Orc:1) a +0 hand axe (50, -26, Orc:1) a +0 short sword a +0 chain mail (50, -25, Orc:1) a +0 dagger 3 boomerangs a +0 scimitar a +0 leather armour (55, 16, Orc:1) a +2 war axe of freezing (57, 24, Orc:1) a +0 glaive a +0 plate armour (58, 16, Orc:1) a +2 whip of flaming (58, 19, Orc:1) a +0 flail (58, 23, Orc:1) a +0 short sword a boomerang (60, 22, Orc:1) 4 large rocks (60, 27, Orc:1) a +0 dagger a +0 robe (60, 28, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Zoselut's Assorted Antiques a wand of mindburst (6) (319 gold) a +0 whip (95 gold) a +0 chain mail (171 gold) a +2 chain mail of fire resistance (817 gold) a +0 chain mail (171 gold) a potion of brilliance (152 gold) [Shop] Weaxkaaw's Weapon Shoppe a +0 falchion of flaming (103 gold) a +0 flail (49 gold) a +0 broad axe (56 gold) a +0 quarterstaff (56 gold) a stone (1 gold) a +0 trident (49 gold) a +0 hand axe (42 gold) a +0 scimitar (56 gold) a +0 quarterstaff (56 gold) [Shop] Fipivu's Assorted Antiques a +0 quarterstaff (108 gold) a wand of roots (1) (64 gold) a +0 scale mail (108 gold) a +0 club (27 gold) a +2 leather armour of willpower (513 gold) a +0 leather armour (54 gold) a wand of quicksilver (3) (340 gold) a ring of resist corrosion (540 gold) a scroll of noise (27 gold) [Shop] Itramefy's Magic Scroll Boutique a scroll of enchant weapon (112 gold) a scroll of amnesia (60 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) (0, 0, Orc:2) a +0 robe a +0 dagger (1, -1, Orc:2) a +1 vampiric hand axe a +0 robe a +0 dagger a +0 chain mail a +0 long sword (5, 18, Orc:2) a +0 club (5, 20, Orc:2) a +0 leather armour a +0 mace a +0 hand axe (6, 20, Orc:2) a +0 robe a +0 dagger (6, 22, Orc:2) a +0 cloak a +0 short sword (7, 18, Orc:2) a +0 chain mail a +0 whip (16, -4, Orc:2) a +0 dagger a +0 robe a +0 flail (17, -4, Orc:2) a +0 arbalest a +0 arbalest a +0 great sword a +0 chain mail a +0 dagger a +2 robe of willpower a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (18, -4, Orc:2) a +0 hand axe a +0 dire flail a +0 arbalest a +0 club (18, -3, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (19, -2, Orc:2) a +0 dagger a +0 robe (20, -3, Orc:2) a +0 halberd (20, -2, Orc:2) a +0 battleaxe a +0 chain mail a +0 dagger a +1 robe a +1 heavy hand axe (21, -3, Orc:2) a +0 heavy war axe a +0 chain mail (21, -2, Orc:2) a +0 dagger a +0 robe (21, -1, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace a +0 leather armour (25, 9, Orc:2) the amulet of Kaon {Spirit Dex+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+2: It affects your dexterity (+2). (28, 32, Orc:2) a +0 plate armour a +0 trident (29, 33, Orc:2) a +1 flail of protection a +0 hand axe a +0 leather armour of fire resistance a +0 whip a +0 hand axe (31, -8, Orc:2) a +0 dire flail a +0 orcbow a +0 chain mail (32, -9, Orc:2) a +0 dagger (32, -7, Orc:2) a +0 hand axe a +0 leather armour (33, -8, Orc:2) a +0 club a +0 club (34, -7, Orc:2) a +0 dagger a +0 robe a +0 morningstar a +0 plate armour a +0 hand axe a +0 chain mail a +0 battleaxe a +0 leather armour (34, -6, Orc:2) a +0 dagger (35, -9, Orc:2) a +0 hand axe a +0 leather armour (35, -8, Orc:2) a +0 mace (35, -5, Orc:2) a +0 flail a +0 leather armour (36, -7, Orc:2) a +0 halberd a +0 plate armour Level 1 of the Elven Halls [Shop] Vyroddyw's Distillery a potion of enlightenment (95 gold) a potion of resistance (190 gold) 2 potions of resistance (380 gold) 2 potions of lignification (114 gold) (0, 0, Elf:1) a +0 scale mail (2, -17, Elf:1) a potion of degeneration (3, 17, Elf:1) a +0 dagger (11, 16, Elf:1) 5 stones (15, -8, Elf:1) a +0 short sword (16, -3, Elf:1) a +0 club (16, 2, Elf:1) a +0 long sword (17, -5, Elf:1) a +0 leather armour a +0 long sword (18, -26, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (18, -5, Elf:1) a +0 dagger (18, 8, Elf:1) a +0 short sword (18, 16, Elf:1) a +0 rapier of protection a +0 leather armour (19, 13, Elf:1) a +0 rapier a +0 scale mail a +0 long sword a +0 scimitar a +0 scale mail a +0 buckler (19, 14, Elf:1) a +0 rapier (19, 23, Elf:1) a +0 club (20, 14, Elf:1) a +0 long sword a +0 leather armour (21, -26, Elf:1) a +0 dagger (21, -11, Elf:1) a +0 short sword (21, 15, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (26, -29, Elf:1) 5 gold pieces (26, -27, Elf:1) 6 gold pieces a +0 rapier (29, -25, Elf:1) a +0 scale mail (30, 29, Elf:1) a +0 war axe (34, -9, Elf:1) a scroll of identify (40, -1, Elf:1) an amulet of faith (43, 9, Elf:1) a +0 dagger a +0 ring mail (52, 5, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour a +3 short sword of venom a +0 shortbow a +0 leather armour (53, 5, Elf:1) a +0 long sword (54, 1, Elf:1) a +0 dagger a +1 shortbow of flaming a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a scroll of identify (1, -3, Elf:2) a +0 short sword (4, -2, Elf:2) a scroll of identify (7, -1, Elf:2) a +0 rapier a +0 leather armour a +0 long sword (9, -2, Elf:2) a +0 rapier (10, -11, Elf:2) 6 stones (10, -3, Elf:2) a +0 short sword (12, -1, Elf:2) a +0 scimitar (13, -2, Elf:2) a +0 leather armour a +0 dagger of flaming a +0 shortbow (16, -9, Elf:2) a +0 mace (16, -4, Elf:2) the +4 war axe of Gozag's Reproof {heavy, rPois Str-3 Dex+2 SInv} Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. SInv: It lets you see invisible. a +0 ring mail a +0 scale mail a +0 long sword (17, -10, Elf:2) an amulet of guardian spirit 2 potions of curing (18, -15, Elf:2) a +0 robe a +0 great mace (18, -14, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (18, -10, Elf:2) a +0 leather armour a +0 short sword (18, -7, Elf:2) a +0 long sword (19, -14, Elf:2) a +0 long sword (19, -7, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (20, -11, Elf:2) a +0 leather armour a +0 long sword (21, -10, Elf:2) a +0 dire flail (21, -9, Elf:2) a +0 chain mail a +1 rapier of flaming a +0 long sword (21, -8, Elf:2) a +0 morningstar (22, -7, Elf:2) a +0 mace (23, -11, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (23, -7, Elf:2) a +0 leather armour a +0 dagger a +0 rapier (24, -10, Elf:2) a +0 long sword (24, -8, Elf:2) a +0 leather armour a +0 long sword a +0 leather armour a +0 dagger a +0 longbow a +0 rapier (25, -7, Elf:2) a +0 scale mail a +0 short sword (28, -7, Elf:2) a +0 leather armour a +2 dagger of venom a +0 shortbow (29, 0, Elf:2) a +0 dagger (31, -1, Elf:2) a +0 dagger (44, 5, Elf:2) 2 poisoned darts Level 3 of the Elven Halls (0, 0, Elf:3) a +0 rapier (2, 47, Elf:3) a +0 pair of boots (8, 48, Elf:3) a potion of degeneration (11, 25, Elf:3) the +10 trident of Ujesuh {protect, Str+2} Str+2: It affects your strength (+2). (13, 25, Elf:3) a +0 longbow a +0 dagger a +0 leather armour (13, 30, Elf:3) 8 stones (16, 51, Elf:3) a +0 rapier (23, 50, Elf:3) a +3 short sword of flaming (23, 51, Elf:3) a +0 chain mail (24, 49, Elf:3) a +2 rapier of holy wrath a +2 shortbow of flaming a +0 dagger a +0 leather armour (25, 26, Elf:3) a +0 short sword (25, 30, Elf:3) a +0 ring mail (25, 31, Elf:3) a +0 short sword a +0 short sword a +1 plate armour of fire resistance an amulet of magic regeneration (25, 33, Elf:3) a scroll of identify (25, 35, Elf:3) a staff of air (25, 49, Elf:3) a +0 long sword a +0 scale mail (26, 30, Elf:3) the staff "Kukiun" {rElec rPois Str+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 leather armour of poison resistance (26, 34, Elf:3) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (27, 6, Elf:3) the ring of Poghag {rElec rC+ SInv} [ring of see invisible] rC+: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. the ring "Nej Yloh" {Wiz rElec Str+3 SInv} [ring of wizardry] Wiz: It improves your spell success rate. Str+3: It affects your strength (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. a ring of wizardry (27, 7, Elf:3) an amulet of reflection the ring "Xiemiur" {rC+ rCorr Str+6 Slay-4} [ring of protection from cold] Str+6: It affects your strength (+6). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a ring of resist corrosion an amulet of regeneration (27, 28, Elf:3) a +0 rapier (27, 31, Elf:3) a +0 short sword (28, 7, Elf:3) a +1 long sword of flaming a +0 leather armour (28, 21, Elf:3) the +10 triple sword "Reugiqot" {drain, Str+3} Str+3: It affects your strength (+3). a +3 leather armour of fire resistance (28, 27, Elf:3) a +0 rapier a +0 rapier a +1 leather armour of cold resistance a +5 ring of evasion a +0 long sword (28, 47, Elf:3) a +0 long sword (28, 48, Elf:3) a +0 longbow a +0 leather armour a +0 dagger a +0 long sword a +0 leather armour of fire resistance a +0 rapier a +0 dagger a +0 chain mail a +0 rapier a +2 rapier of venom a +0 leather armour (29, 16, Elf:3) a +0 short sword (29, 19, Elf:3) a +0 long sword (29, 20, Elf:3) a +0 rapier a +0 leather armour (29, 25, Elf:3) the +0 chain mail "Vochooh" {Rampage Regen+} Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (29, 30, Elf:3) a +0 rapier (29, 31, Elf:3) a staff of fire (29, 32, Elf:3) 2 datura-tipped darts (29, 43, Elf:3) a +0 long sword a +0 scale mail a +0 rapier (29, 44, Elf:3) a +0 long sword a +0 ring mail a +0 rapier a +1 leather armour of cold resistance a +0 long sword a +0 long sword (29, 45, Elf:3) a +0 long sword a +0 chain mail (29, 46, Elf:3) a +0 long sword of protection a +0 scale mail (29, 47, Elf:3) a +0 short sword a +0 ring mail (30, 9, Elf:3) a +0 scimitar (30, 15, Elf:3) a +2 quick blade of venom a +0 ring mail (30, 19, Elf:3) a +1 heavy war axe (30, 21, Elf:3) a +0 long sword (30, 27, Elf:3) a +0 short sword (30, 33, Elf:3) a +4 long sword a +1 chain mail of fire resistance (30, 34, Elf:3) a +0 pair of boots (30, 42, Elf:3) a +4 vampiric lajatang a +0 leather armour (30, 43, Elf:3) a +0 long sword (31, 6, Elf:3) a +0 long sword a +0 ring mail (31, 7, Elf:3) a +0 shortbow a +0 short sword of protection 2 stones a +0 leather armour (31, 8, Elf:3) a +0 long sword a +0 leather armour (31, 30, Elf:3) a book of Beasts (31, 32, Elf:3) a staff of alchemy (31, 34, Elf:3) 2 boomerangs (32, 5, Elf:3) a +0 short sword a +0 ring mail a +0 buckler (32, 7, Elf:3) a +0 long sword (32, 12, Elf:3) a +0 short sword (32, 31, Elf:3) the +7 sling of Sharkskin {flame, rN+ Str+2} Str+2: It affects your strength (+2). rN+: It protects you from negative energy. (33, 26, Elf:3) a +0 dagger (33, 34, Elf:3) the Compendium of Hexing Spells Type Level a - Tukima's Dance Hexes 3 b - Inner Flame Hexes/Fire 3 c - Metabolic Englaciation Hexes/Ice 5 (unseen) (35, 11, Elf:3) a +0 longbow a +3 leather armour (35, 34, Elf:3) a +3 heavy arbalest (unseen) (38, 25, Elf:3) a +0 helmet (43, 15, Elf:3) a +0 chain mail (45, 56, Elf:3) a +0 longbow a +0 short sword a +0 leather armour (50, 7, Elf:3) a +0 scale mail (55, 15, Elf:3) a +0 long sword a +0 leather armour Level 1 of the Lair of Beasts [Shop] Noroli's Assorted Antiques a +3 leather armour of cold resistance (720 gold) a +1 flail of protection (336 gold) a wand of paralysis (7) (504 gold) a +1 pair of boots of stealth (495 gold) a +3 battleaxe of freezing (861 gold) the +0 glaive "Luen" {flame, rF+ Int+3} (960 gold) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. a scroll of enchant armour (225 gold) (0, 12, Lair:1) a staff of cold (0, 15, Lair:1) a scarf of shadows (1, 7, Lair:1) 6 gold pieces (1, 8, Lair:1) 6 gold pieces (18, 12, Lair:1) a +0 dagger (25, -13, Lair:1) 3 curare-tipped darts (47, 28, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (2, 38, Lair:2) a +0 spear (20, -11, Lair:2) a +0 rapier (23, 3, Lair:2) a +0 chain mail (32, 14, Lair:2) a +3 whip (34, 31, Lair:2) a +0 trident (36, 32, Lair:2) a +2 trident of venom (37, 31, Lair:2) 3 boomerangs a +0 trident (38, 32, Lair:2) a +0 spear (42, 19, Lair:2) an amulet of magic regeneration (46, 10, Lair:2) a +0 scale mail (50, 31, Lair:2) a +4 ring of protection a +3 scimitar of flaming (52, 23, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (6, -15, Lair:3) a +2 cloak of poison resistance (20, -7, Lair:3) a +1 pair of boots of rampaging (20, -3, Lair:3) 5 stones (20, 15, Lair:3) a +0 shortbow (41, -21, Lair:3) a +0 robe (41, -12, Lair:3) a +1 demon whip of venom (42, -22, Lair:3) a +0 chain mail (59, -3, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) a yak corpse (skeletalised by now) (2, -1, Lair:4) a yak corpse (skeletalised by now) (11, -46, Lair:4) a +0 long sword (27, -37, Lair:4) a +0 quarterstaff (33, -14, Lair:4) 5 stones (48, -59, Lair:4) a +0 scale mail (50, -42, Lair:4) a +0 battleaxe (55, -19, Lair:4) a staff of fire (57, -34, Lair:4) a +0 club (64, -18, Lair:4) a +0 robe Level 5 of the Lair of Beasts (6, -29, Lair:5) 4 stones (9, 10, Lair:5) a +0 short sword (13, -27, Lair:5) 5 stones (18, 9, Lair:5) a +0 leather armour (21, 6, Lair:5) a +0 scale mail (24, -4, Lair:5) a +0 flail (31, -12, Lair:5) a +6 ring of intelligence (36, 8, Lair:5) a +0 trident (41, -18, Lair:5) a +0 mace (47, 7, Lair:5) a +0 ring mail (59, -10, Lair:5) a book of Battle Level 1 of the Shoals [Shop] Apei's Assorted Antiques a wand of quicksilver (4) (436 gold) a +0 helmet (117 gold) the +2 ring mail "Ilirgh" {Fly Slay+2} (819 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Fly: It grants you flight. a +2 barding of fire resistance (1040 gold) a +0 broad axe (104 gold) a +0 hand axe of electrocution (247 gold) a +0 short sword of venom (145 gold) [Shop] Pengomem's Weapon Boutique a +0 long sword (45 gold) a +0 flail (45 gold) 5 stones (6 gold) 6 darts of dispersal (70 gold) a +0 arbalest (58 gold) a +0 heavy halberd (119 gold) a +2 rapier of speed (312 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (685 gold) rN+: It protects you from negative energy. a +0 short sword (39 gold) 5 stones (6 gold) [Shop] Nothuut's Book Boutique the Almanac of Striking and the Evil Eye (578 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Anguish Hexes/Necromancy 4 c - Chain Lightning Conjuration/Air 9 the Essays on Ozone (476 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Airstrike Air 4 c - Silence Hexes/Air 5 a book of the Spheres (1088 gold) a book of Burglary (374 gold) a Fen Folio (714 gold) a book of Wicked Creation (748 gold) a book of Blood (476 gold) the Anthology of the Windy Entourage (816 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Haunt Necromancy/Summoning 7 d - Summon Horrible Things Summoning 8 a book of Vapours (442 gold) a book of the Tundra (748 gold) (0, 0, Shoals:1) 3 gold pieces (1, 5, Shoals:1) 3 boomerangs a +1 trident of pain (1, 7, Shoals:1) a +0 shortbow (2, -1, Shoals:1) a +0 trident (4, -1, Shoals:1) a +0 antimagic trident (5, 3, Shoals:1) a staff of fire (7, 20, Shoals:1) a +0 quarterstaff a +0 sling (7, 21, Shoals:1) a +0 trident (7, 22, Shoals:1) a +0 club a +0 sling (8, -10, Shoals:1) 5 large rocks (8, 22, Shoals:1) a +0 trident a +0 leather armour (11, -16, Shoals:1) a maw talisman (14, -23, Shoals:1) a +0 spear (23, 20, Shoals:1) a +0 spear a +0 sling (25, 18, Shoals:1) a +0 quarterstaff a +0 sling (26, 18, Shoals:1) a +0 trident (26, 19, Shoals:1) a +0 spear (34, 10, Shoals:1) 2 large rocks (44, 10, Shoals:1) a stone (44, 12, Shoals:1) a stone (45, 14, Shoals:1) a +2 dire flail of protection (unseen) (45, 15, Shoals:1) a book of Battle (46, 11, Shoals:1) a stone (47, 13, Shoals:1) a stone (48, 15, Shoals:1) 7 large rocks (49, 4, Shoals:1) a +0 arbalest (51, 12, Shoals:1) a +0 heavy spear a +0 sling (52, 4, Shoals:1) a +0 scale mail (52, 6, Shoals:1) a +0 falchion (52, 13, Shoals:1) a +0 trident (53, 12, Shoals:1) a +0 pair of gloves (54, -4, Shoals:1) a +0 spear (54, 16, Shoals:1) a +0 orcbow (56, -3, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +2 helmet (19, 1, Shoals:2) a +0 robe (21, -4, Shoals:2) a +0 trident a boomerang (21, 12, Shoals:2) a +0 orcbow (22, -2, Shoals:2) a +0 spear a +0 sling (23, -1, Shoals:2) a +0 trident a boomerang a +0 sling a +0 spear (24, 1, Shoals:2) a +0 spear a +0 sling (27, 22, Shoals:2) a +0 spear (35, 34, Shoals:2) a ring of protection from cold (38, 25, Shoals:2) a +0 spear (40, 18, Shoals:2) the +0 robe "Qatz" {rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. (43, 1, Shoals:2) 2 boomerangs a +0 trident (44, 13, Shoals:2) a +0 cloak (45, 27, Shoals:2) a +0 leather armour 2 silver javelins a +0 spear a +0 leather armour a +2 trident of venom (46, 26, Shoals:2) a +0 robe a +6 trident of freezing (46, 27, Shoals:2) a +0 leather armour 3 javelins a +0 spear of venom (48, 26, Shoals:2) a +0 robe a +0 rapier Level 3 of the Shoals (0, 0, Shoals:3) a +2 hand cannon of flaming (3, 0, Shoals:3) a +0 hand cannon (5, -16, Shoals:3) a +0 trident (6, 6, Shoals:3) a +0 scimitar (11, 8, Shoals:3) 3 boomerangs a +0 trident (17, 5, Shoals:3) a +0 scale mail (18, -17, Shoals:3) a scroll of identify (23, 7, Shoals:3) a +0 spear a +0 sling (23, 8, Shoals:3) a +0 spear a +0 sling a +0 club a +0 sling (23, 9, Shoals:3) a +0 quarterstaff a +0 sling (25, 8, Shoals:3) a +0 quarterstaff (29, 1, Shoals:3) a +0 club a +0 longbow (31, 14, Shoals:3) a +1 great sword of electrocution (32, -31, Shoals:3) a +0 trident (34, -33, Shoals:3) a +0 trident (34, -32, Shoals:3) a +0 leather armour a +3 trident of flaming (34, -31, Shoals:3) a +0 robe a +0 trident (35, -34, Shoals:3) a +0 glaive a +0 leather armour a +5 trident of pain (35, -31, Shoals:3) a +0 halberd (36, -31, Shoals:3) a +0 trident (37, -33, Shoals:3) a +0 halberd (37, -32, Shoals:3) a +0 spear (43, 0, Shoals:3) a +0 mace (50, -15, Shoals:3) a +0 trident a boomerang Level 4 of the Shoals (0, 0, Shoals:4) 5 stones (5, -34, Shoals:4) the +5 scale mail of the End {*Corrode rElec rN+ Will++} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. *Corrode: It may corrode you when you take damage. (6, -26, Shoals:4) a +0 leather armour (7, -31, Shoals:4) a +1 trident of flaming a +2 robe (7, 6, Shoals:4) a +0 trident (8, -31, Shoals:4) a +5 vampiric rapier a +0 robe (8, 6, Shoals:4) a +2 morningstar of holy wrath (9, -26, Shoals:4) 4 curare-tipped darts (10, 5, Shoals:4) a +0 trident (11, -33, Shoals:4) a +0 chain mail (11, 3, Shoals:4) a +2 trident of protection (14, -39, Shoals:4) a +0 spear (16, -19, Shoals:4) a +0 trident (17, -39, Shoals:4) a +5 demon trident of freezing a +0 robe (17, -38, Shoals:4) a +0 spear of venom a silver javelin a +0 leather armour (17, -37, Shoals:4) a +1 battleaxe of freezing a +0 trident of freezing a +0 robe (17, -17, Shoals:4) a +2 spear of venom (18, -38, Shoals:4) a +5 trident of freezing a +0 robe (18, -37, Shoals:4) a +6 trident of freezing a +0 robe (18, -26, Shoals:4) a +0 trident a +0 halberd a +0 halberd 3 boomerangs (18, -25, Shoals:4) a +2 trident of venom a +0 leather armour (21, 0, Shoals:4) a +2 trident of venom (28, -35, Shoals:4) 8 stones (33, -28, Shoals:4) a +2 sling of freezing (35, -25, Shoals:4) a +0 leather armour a +2 trident of protection (35, -22, Shoals:4) a +3 trident (35, -10, Shoals:4) 6 stones (35, -9, Shoals:4) a +1 pair of boots of rampaging (36, -25, Shoals:4) a +0 trident a +0 robe a +2 rapier of freezing (39, -21, Shoals:4) a +0 chain mail (42, 7, Shoals:4) a scroll of identify (42, 9, Shoals:4) a potion of degeneration (44, 9, Shoals:4) a +0 spear (47, -4, Shoals:4) a +0 trident 2 boomerangs (48, -6, Shoals:4) a +0 trident 3 boomerangs (48, -5, Shoals:4) a +1 heavy spear a silver javelin a +0 leather armour (48, -4, Shoals:4) a +0 trident 2 boomerangs (56, -34, Shoals:4) a +0 spear 3 silver javelins a +0 leather armour (57, -33, Shoals:4) a +0 spear Level 1 of the Spider Nest [Shop] Hachur's General Store a scroll of identify (36 gold) 5 stones (9 gold) a +1 hand axe of electrocution (261 gold) a scroll of amnesia (72 gold) a +2 robe of positive energy (264 gold) 7 stones (12 gold) a +0 antimagic dagger (144 gold) a scroll of enchant weapon (135 gold) a phantom mirror (720 gold) [Shop] Necaippa's Jewellery Emporium a +6 ring of strength (504 gold) a +6 ring of dexterity (504 gold) a ring of magical power (280 gold) a maw talisman (420 gold) the amulet "Wuopusm" {Acrobat rPois MP+9 Str+3} (929 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+3: It affects your strength (+3). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). a granite talisman (840 gold) (0, 0, Spider:1) a ring of poison resistance (12, -5, Spider:1) a ring of positive energy (24, 1, Spider:1) a +0 hand axe a +0 leather armour (25, 2, Spider:1) a +0 robe a +3 broad axe a +0 leather armour a +0 broad axe (36, -9, Spider:1) 5 stones (37, 0, Spider:1) a +0 robe (40, -6, Spider:1) 7 stones (41, 7, Spider:1) a serpent talisman Level 2 of the Spider Nest (0, 0, Spider:2) a +5 ring of evasion (1, -2, Spider:2) a +0 battleaxe (3, 13, Spider:2) a +0 pair of boots (7, -1, Spider:2) a +0 dagger (13, 6, Spider:2) 9 stones (14, 11, Spider:2) 2 stones a +4 plate armour of cold resistance a +2 demon trident of venom (20, 14, Spider:2) 7 stones (22, 7, Spider:2) 9 stones (31, 7, Spider:2) 6 datura-tipped darts Level 3 of the Spider Nest (0, 0, Spider:3) a +0 whip (4, -13, Spider:3) a +0 robe (44, 7, Spider:3) 6 scrolls of identify (45, 0, Spider:3) a +2 demon blade of venom a +0 robe (58, 0, Spider:3) a +0 battleaxe Level 4 of the Spider Nest (0, 0, Spider:4) 7 stones (1, 0, Spider:4) the +3 sling of Feral Resourcefulness {antimagic, rF+} rF+: It protects you from fire. (12, -2, Spider:4) 6 curare-tipped darts (15, -15, Spider:4) a +3 hand axe (17, 10, Spider:4) 6 stones (27, 3, Spider:4) a +0 leather armour a +0 broad axe (29, -24, Spider:4) an orb of guile (34, -26, Spider:4) an orb of guile (35, -26, Spider:4) an orb of wrath (38, 12, Spider:4) 3 stones (41, 8, Spider:4) 4 poisoned darts (47, -18, Spider:4) a +0 chain mail (47, 6, Spider:4) 9 stones (50, 10, Spider:4) a +0 falchion Level 1 of the Pits of Slime (6, 7, Slime:1) 5 gold pieces Level 4 of the Pits of Slime (0, 0, Slime:4) 6 gold pieces (0, 1, Slime:4) 4 gold pieces (4, -5, Slime:4) 6 gold pieces Level 5 of the Pits of Slime (0, 0, Slime:5) a +6 ring of intelligence (0, 1, Slime:5) 3 darts of dispersal (1, -5, Slime:5) a +4 vampiric war axe (1, 1, Slime:5) a scroll of identify (1, 3, Slime:5) the Omnibus of the Crater and Momentum Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Iskenderun's Battlesphere Conjuration 5 d - Lee's Rapid Deconstruction Earth 5 e - Starburst Conjuration/Fire 6 (2, -4, Slime:5) 8 stones (2, -2, Slime:5) a staff of death (2, 0, Slime:5) the Spellbook of Wispy Incineration Spells Type Level a - Conjure Ball Lightning Conjuration/Air 6 b - Starburst Conjuration/Fire 6 (2, 1, Slime:5) a book of the Senses (2, 2, Slime:5) 6 stones (2, 3, Slime:5) a scroll of identify (3, -6, Slime:5) a +0 leather armour (3, -2, Slime:5) a storm talisman (3, 0, Slime:5) a staff of cold (3, 1, Slime:5) a +2 morningstar of draining (unseen) (3, 2, Slime:5) a +0 hand axe (3, 4, Slime:5) a wand of polymorph (7) (4, -4, Slime:5) the +2 ring mail "Juiqaid" {Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (4, 0, Slime:5) a +0 sling of electrocution (4, 1, Slime:5) a +1 heavy flail (4, 2, Slime:5) a +0 plate armour of fire resistance (4, 4, Slime:5) a ring of positive energy (6, -4, Slime:5) a +6 ring of intelligence (6, -3, Slime:5) a +3 plate armour of poison resistance (6, -2, Slime:5) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (6, 0, Slime:5) a +3 dagger of flaming (unseen) (6, 1, Slime:5) a +0 pair of gloves of strength (6, 2, Slime:5) a +4 plate armour of poison resistance (7, -6, Slime:5) a book of Necromancy (7, -5, Slime:5) 6 large rocks (7, -4, Slime:5) a +0 demon trident (7, -3, Slime:5) a staff of alchemy (7, -2, Slime:5) a +3 scale mail of fire resistance (7, 0, Slime:5) the ring "Esepeum" {^Drain rPois MP+9 Int+4 Slay-2} [ring of magical power] Int+4: It affects your intelligence (+4). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). ^Drain: It drains your maximum health when unequipped. (7, 2, Slime:5) 5 curare-tipped darts (8, -5, Slime:5) an amulet of faith (8, -2, Slime:5) the +8 sling of Kowneosuxe {freeze, rN+ Int+4} Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. (8, 0, Slime:5) a +1 robe of willpower (8, 1, Slime:5) a +0 rapier (8, 2, Slime:5) 4 atropa-tipped darts (8, 3, Slime:5) 5 stones (9, 0, Slime:5) a book of the Warp (9, 2, Slime:5) a +2 chain mail of willpower (9, 3, Slime:5) a +1 falchion of holy wrath (unseen) (10, -3, Slime:5) a +0 scale mail Level 1 of the Vaults [Shop] Mahappue's Weapon Shop 5 darts of dispersal (85 gold) a +0 rapier (76 gold) a +4 morningstar of draining (554 gold) a +0 hand axe (57 gold) a +2 heavy spear (330 gold) the +7 demon blade of the Morning {freeze, rPois Int-3 Dex+4 Stlth+} (1483 gold) Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. Stlth+: It makes you more stealthy. (0, 0, Vaults:1) a +0 plate armour a +0 war axe (1, -28, Vaults:1) a +0 great mace a +0 scale mail (2, -2, Vaults:1) a +0 chain mail a +2 battleaxe (2, 1, Vaults:1) a +0 chain mail a +0 halberd (2, 2, Vaults:1) a +0 chain mail a +0 broad axe (3, -28, Vaults:1) a +0 leather armour (3, -2, Vaults:1) a +0 plate armour a +1 vampiric glaive (4, -31, Vaults:1) a +0 arbalest (4, -29, Vaults:1) a +1 falchion of holy wrath (5, -31, Vaults:1) a +0 scale mail (5, -22, Vaults:1) a +0 flail a +0 ring mail (5, 1, Vaults:1) a +0 great sword (6, -25, Vaults:1) a potion of enlightenment (6, -10, Vaults:1) a +0 arbalest (6, 5, Vaults:1) a +0 scale mail (7, -28, Vaults:1) a +0 leather armour (8, -12, Vaults:1) a +0 ring mail a +0 falchion (8, 1, Vaults:1) a +0 robe a +0 dagger (8, 2, Vaults:1) a +0 robe a +0 dagger (9, -28, Vaults:1) a +0 ring mail (9, -13, Vaults:1) a +0 ring mail a +0 great mace (12, -1, Vaults:1) a +0 hand axe (15, -16, Vaults:1) a +0 scale mail a +0 long sword (18, -11, Vaults:1) a +0 arbalest (18, 7, Vaults:1) a +0 morningstar a +0 scale mail (23, -21, Vaults:1) a stone (23, -1, Vaults:1) a +0 arbalest (25, 0, Vaults:1) a +0 arbalest (26, -2, Vaults:1) a +0 arbalest (26, 2, Vaults:1) a book of the Warp (27, 0, Vaults:1) a +0 arbalest (27, 21, Vaults:1) a +0 scale mail (32, -27, Vaults:1) a +0 ring mail (34, -28, Vaults:1) a +0 quarterstaff (37, 13, Vaults:1) a +1 heavy long sword 9 stones a +0 scale mail (41, 11, Vaults:1) a +0 leather armour (42, 18, Vaults:1) a +0 morningstar a +0 scale mail a +0 morningstar a +0 leather armour (43, 25, Vaults:1) a potion of degeneration (44, 29, Vaults:1) a +0 leather armour (45, 17, Vaults:1) a +1 heavy mace a +0 ring mail (46, -8, Vaults:1) a +0 scale mail a +0 mace (46, 1, Vaults:1) a +0 ring mail a +0 animal skin a +0 dire flail (47, -7, Vaults:1) a +0 scale mail a +0 long sword of draining a +0 arbalest (47, 2, Vaults:1) a +0 ring mail a +0 war axe a +0 arbalest (47, 31, Vaults:1) a +0 dagger a +0 robe (49, 17, Vaults:1) a +0 flail a +0 ring mail (54, 29, Vaults:1) a scroll of noise (65, 23, Vaults:1) a +0 ring mail (66, 21, Vaults:1) the serpent talisman "Iqoczot" {rN+ Stlth+} [serpent talisman] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (68, -1, Vaults:1) a +0 dire flail a +0 animal skin Level 2 of the Vaults (0, 0, Vaults:2) a +0 ring mail (7, 3, Vaults:2) a +0 dire flail a +0 ring mail (14, -1, Vaults:2) a scroll of identify (15, 29, Vaults:2) 6 poisoned darts (15, 47, Vaults:2) 6 atropa-tipped darts (15, 49, Vaults:2) a +0 war axe a +0 ring mail (21, 49, Vaults:2) +0 shadow dragon scales (25, 58, Vaults:2) a +0 dire flail of protection a +0 leather armour a +0 arbalest (26, 23, Vaults:2) a +0 dire flail a +0 animal skin a +0 great mace a +0 ring mail (26, 24, Vaults:2) a +0 great mace a +0 ring mail (27, 58, Vaults:2) a +0 great mace a +0 leather armour (28, 58, Vaults:2) a +0 ring mail (28, 60, Vaults:2) a +0 trident (29, 24, Vaults:2) a +0 falchion a +0 ring mail (29, 32, Vaults:2) an amulet of the acrobat (30, 5, Vaults:2) a +0 arbalest (30, 6, Vaults:2) a +0 arbalest (30, 41, Vaults:2) a +0 arbalest (30, 55, Vaults:2) 8 stones (30, 58, Vaults:2) the +3 ring mail of the Hot Ocelot {Int+6 Dex-2} Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). (31, 7, Vaults:2) a +0 barding a +0 arbalest (32, 42, Vaults:2) a +4 arbalest a +0 long sword a +0 scale mail (32, 58, Vaults:2) 2 silver javelins (33, 60, Vaults:2) a +0 long sword a +0 arbalest a +0 ring mail of cold resistance (34, 19, Vaults:2) a +0 arbalest a +0 kite shield a +0 plate armour a +0 war axe (34, 20, Vaults:2) a +1 arbalest of electrocution a +0 arbalest (34, 21, Vaults:2) a +0 arbalest (37, 46, Vaults:2) a +0 great sword of flaming a +0 plate armour (37, 51, Vaults:2) a +0 great mace a +0 scale mail a +0 long sword a +0 chain mail (37, 52, Vaults:2) a +0 arbalest a +0 great mace a +0 plate armour (37, 53, Vaults:2) a +3 rapier of electrocution a +0 cloak of poison resistance a +0 pair of gloves (39, 44, Vaults:2) a +0 flail a +0 ring mail a +0 arbalest a +2 heavy battleaxe a +0 plate armour (39, 46, Vaults:2) a +0 arbalest (47, -1, Vaults:2) a +0 club (49, 20, Vaults:2) a +0 dire flail of protection a +0 leather armour (49, 21, Vaults:2) a +0 mace a +0 ring mail (52, 10, Vaults:2) a +0 leather armour (52, 13, Vaults:2) a +0 morningstar a +0 leather armour (55, 29, Vaults:2) a +0 mace (55, 30, Vaults:2) a +0 robe a +1 dagger of holy wrath (55, 38, Vaults:2) a +0 long sword a +0 arbalest a +0 ring mail (56, 34, Vaults:2) 8 stones (56, 37, Vaults:2) a +0 ring mail (57, 28, Vaults:2) a +0 arbalest a +0 scale mail of poison resistance a +0 dire flail (58, 34, Vaults:2) a +0 long sword (58, 35, Vaults:2) a +0 ring mail a +0 falchion of electrocution (58, 43, Vaults:2) a +2 falchion of freezing (59, 43, Vaults:2) a +0 sling (61, 22, Vaults:2) a +0 scale mail (61, 24, Vaults:2) a +0 scale mail (66, 14, Vaults:2) a +2 robe of cold resistance a +0 dagger (70, 17, Vaults:2) a +0 robe a +0 dagger Level 3 of the Vaults (4, 40, Vaults:3) a +0 long sword a +0 scale mail (13, 56, Vaults:3) 3 poisoned darts (13, 62, Vaults:3) a +0 quarterstaff (15, 56, Vaults:3) a +0 helmet (16, 60, Vaults:3) a +0 long sword (16, 61, Vaults:3) a +0 plate armour (25, 17, Vaults:3) a +0 dagger a +0 robe (28, 24, Vaults:3) a +0 arbalest (30, 39, Vaults:3) a +0 leather armour (31, 50, Vaults:3) a scroll of identify (31, 54, Vaults:3) a +0 chain mail (34, 22, Vaults:3) a +1 double sword a +2 chain mail of fire resistance the orb of the Heron {*channel, rF++ Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rF++: It greatly protects you from fire. (35, 56, Vaults:3) a +0 arbalest a +0 arbalest (36, 59, Vaults:3) a +0 arbalest (38, 61, Vaults:3) a +2 battleaxe a +0 plate armour (40, 39, Vaults:3) a +0 trident (43, 52, Vaults:3) a +4 arbalest (43, 53, Vaults:3) a +0 arbalest a +0 arbalest (43, 54, Vaults:3) a +0 arbalest (44, 29, Vaults:3) a +0 demon whip +0 fire dragon scales (45, 55, Vaults:3) a +0 spear (46, 19, Vaults:3) a +0 arbalest a +0 arbalest (47, 18, Vaults:3) a +0 arbalest (47, 19, Vaults:3) a +0 arbalest (47, 27, Vaults:3) a +0 scale mail a +0 dagger a +0 robe (47, 32, Vaults:3) a +5 war axe a +0 chain mail (48, 29, Vaults:3) a +1 long sword of holy wrath (48, 32, Vaults:3) a +0 great mace a +0 ring mail a +2 long sword a +0 plate armour a +1 halberd a +0 plate armour (48, 39, Vaults:3) a +0 dire flail a +0 animal skin (49, 27, Vaults:3) a +3 flail a +4 ring mail (49, 28, Vaults:3) a +0 battleaxe of freezing a +0 chain mail (49, 53, Vaults:3) a +0 mace a +4 ring mail (49, 54, Vaults:3) a +0 battleaxe a +0 arbalest a +0 plate armour (49, 55, Vaults:3) a +2 hand cannon of freezing a +0 war axe a +0 ring mail (51, 52, Vaults:3) a +0 long sword a +1 scale mail of fire resistance (64, 50, Vaults:3) a +0 scale mail a +0 mace (67, 26, Vaults:3) a +0 ring mail (67, 32, Vaults:3) the +1 robe "Atwaocemn" {Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (68, 28, Vaults:3) a +0 great mace (70, 46, Vaults:3) a +0 chain mail (71, 29, Vaults:3) a +0 broad axe a +0 plate armour a +0 falchion a +0 ring mail a +0 great mace a +0 plate armour (71, 30, Vaults:3) a +0 battleaxe a +0 plate armour (71, 35, Vaults:3) a +0 arbalest a +0 long sword a +0 scale mail (73, 34, Vaults:3) a +0 ring mail Level 4 of the Vaults (0, 0, Vaults:4) a scroll of identify (1, 2, Vaults:4) a +0 club (2, 5, Vaults:4) a +0 dire flail a +0 plate armour a +0 dire flail a +0 animal skin (3, -1, Vaults:4) a +0 long sword a +0 arbalest of draining a +0 scale mail (5, 2, Vaults:4) a +0 glaive (5, 8, Vaults:4) a +0 scale mail (12, 6, Vaults:4) a ring of fire (16, 8, Vaults:4) a +0 battleaxe of freezing (17, 8, Vaults:4) a +0 ring mail a +0 great mace (18, -3, Vaults:4) 5 large rocks (18, 12, Vaults:4) a scroll of identify (18, 14, Vaults:4) a +0 leather armour (19, 2, Vaults:4) a +0 scale mail (19, 45, Vaults:4) 2 stones (21, 16, Vaults:4) a +0 short sword (30, 39, Vaults:4) a +0 morningstar a +0 ring mail (32, 19, Vaults:4) a +0 robe of cold resistance a +0 dagger (33, 30, Vaults:4) a +0 trident of distortion (34, 17, Vaults:4) a +0 chain mail a +3 halberd (40, 38, Vaults:4) a +0 club (41, 9, Vaults:4) a +0 falchion a +0 arbalest a +0 scale mail (44, 11, Vaults:4) a +0 dagger a +0 robe (45, 23, Vaults:4) a +0 ring mail a +2 war axe of electrocution (47, 19, Vaults:4) a +0 ring mail (48, -5, Vaults:4) a +0 arbalest (53, 20, Vaults:4) a +0 morningstar a +0 ring mail (53, 24, Vaults:4) a +0 dire flail a +0 animal skin (55, -2, Vaults:4) a +1 heavy long sword a +0 arbalest a +0 scale mail (57, -10, Vaults:4) a +0 great mace a +0 scale mail (57, -6, Vaults:4) a ring of positive energy (57, -4, Vaults:4) a +0 arbalest (58, -10, Vaults:4) a +0 robe (58, 0, Vaults:4) a +0 dagger a +0 robe (62, 8, Vaults:4) a +0 arbalest (63, 8, Vaults:4) a +2 heavy arbalest a +0 great mace a +0 animal skin a +0 dire flail a +0 plate armour a +0 hand axe a +0 leather armour (64, 7, Vaults:4) a +0 dire flail a +0 ring mail a +0 mace a +0 ring mail (64, 8, Vaults:4) a +0 ring mail of poison resistance a +0 flail a +0 ring mail (64, 9, Vaults:4) a +0 long sword a +0 arbalest a +2 plate armour of poison resistance a +0 glaive a +0 chain mail (65, 8, Vaults:4) a +0 arbalest (65, 9, Vaults:4) a +3 long sword a +0 plate armour (66, 10, Vaults:4) a +0 war axe (67, 8, Vaults:4) a +0 dagger a +0 robe (68, 38, Vaults:4) a scroll of identify (69, 10, Vaults:4) a +0 hand axe Level 5 of the Vaults (0, 0, Vaults:5) a +0 whip a +0 robe a +0 battleaxe a +0 plate armour (2, -12, Vaults:5) a +0 ring mail (7, -41, Vaults:5) a +0 buckler a +1 war axe of venom (7, -31, Vaults:5) the Atlas of the Cwm and the Wayfarer Spells Type Level a - Blink Translocation 2 b - Passwall Earth 3 c - Volatile Blastmotes Fire/Translocation 3 d - Brom's Barrelling Boulder Conjuration/Earth 4 e - Vhi's Electric Charge Translocation/Air 4 (8, -44, Vaults:5) a ring of poison resistance (9, -10, Vaults:5) a +1 battleaxe of freezing (9, -9, Vaults:5) a +0 broad axe a +0 chain mail a ring of willpower a +0 dire flail a +0 dire flail a +0 great mace a +0 ring mail (9, -8, Vaults:5) a +0 heavy hand axe (9, 0, Vaults:5) a +0 flail (10, -10, Vaults:5) a +0 trident (10, -9, Vaults:5) a +0 arbalest (10, -8, Vaults:5) a potion of degeneration (12, -13, Vaults:5) a +0 scale mail (12, -12, Vaults:5) a book of the Warp (13, -3, Vaults:5) a +0 arbalest a +0 war axe a +0 ring mail a +0 dagger a +0 leather armour (14, -32, Vaults:5) a +0 flail a +0 leather armour (14, -31, Vaults:5) the staff of Plog {rElec Int+2 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (15, -46, Vaults:5) 4 stones (16, -28, Vaults:5) 3 curare-tipped darts (16, -13, Vaults:5) the Octavo of the Summoned Boulder Spells Type Level a - Passwall Earth 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Animate Armour Summoning/Earth 4 (16, -12, Vaults:5) a +4 arbalest of freezing (16, -6, Vaults:5) a ring of positive energy (18, -10, Vaults:5) a +0 plate armour (21, -41, Vaults:5) a +0 cloak (21, -36, Vaults:5) a +0 scale mail of cold resistance (21, -31, Vaults:5) a +3 scale mail of fire resistance (21, -4, Vaults:5) a scroll of identify (24, -29, Vaults:5) a +0 buckler (25, -46, Vaults:5) a ring of protection from fire a +2 spectral quarterstaff a +0 scale mail (28, -21, Vaults:5) a +0 short sword a +0 leather armour (29, -47, Vaults:5) a +1 great sword of flaming (29, -43, Vaults:5) a +5 flail of holy wrath (29, -21, Vaults:5) a +0 whip a +0 chain mail a +0 glaive a +0 plate armour a +0 long sword a +0 plate armour a +0 short sword (29, -20, Vaults:5) a +0 dire flail a +0 chain mail (29, -19, Vaults:5) a +0 great sword of flaming (30, -46, Vaults:5) 3 large rocks (30, -43, Vaults:5) a +2 battleaxe of freezing (31, -41, Vaults:5) a +0 dire flail a +0 dire flail (31, -22, Vaults:5) a +0 long sword a +0 chain mail (31, -21, Vaults:5) a +0 great mace a +0 chain mail a +0 great sword a +0 plate armour (31, -20, Vaults:5) a +1 antimagic war axe a +0 ring mail a +0 buckler a +0 great mace a +0 chain mail a +0 great sword a +0 plate armour (32, -22, Vaults:5) a +0 dire flail a +0 plate armour a +2 bardiche a +0 chain mail a +0 war axe a +0 chain mail a +0 tower shield (32, -21, Vaults:5) a +0 broad axe a +0 plate armour a +0 great mace a +0 plate armour a +1 battleaxe a +0 plate armour (32, -20, Vaults:5) a +0 war axe a +0 chain mail (32, -19, Vaults:5) a +0 dire flail a +0 ring mail a +3 long sword of electrocution a +0 chain mail a +0 tower shield a +0 halberd a +0 chain mail (33, -36, Vaults:5) a +0 scale mail (33, -21, Vaults:5) a +3 great sword a +0 plate armour (33, -20, Vaults:5) a +3 halberd a +0 chain mail (33, -18, Vaults:5) a +3 bardiche of distortion a +0 plate armour a +0 bardiche a +0 plate armour a +0 great sword a +0 ring mail a +0 great mace a +0 plate armour a +0 war axe a +0 chain mail (34, -38, Vaults:5) a +3 long sword of flaming (34, -36, Vaults:5) a staff of alchemy (34, -35, Vaults:5) a stone (34, -19, Vaults:5) a +1 great mace a +0 chain mail a +3 great mace a +0 chain mail (34, -17, Vaults:5) a +0 long sword a +0 chain mail a +0 tower shield (34, -13, Vaults:5) a staff of air (35, -38, Vaults:5) the +7 flail "Nidghum" {flame, rPois Dex+6} Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. (35, -37, Vaults:5) a +0 bardiche (35, -18, Vaults:5) a +0 dire flail a +0 chain mail a +0 great mace a +0 ring mail (35, -12, Vaults:5) a +1 morningstar of protection a +0 ring mail (41, -9, Vaults:5) a +2 robe (42, -1, Vaults:5) a +3 battleaxe a +0 plate armour (43, -9, Vaults:5) a staff of alchemy (43, -7, Vaults:5) the +3 great mace of Goanezuy {vamp, *Rage rN+++ Str+7 Int-5} Str+7: It affects your strength (+7). Int-5: It affects your intelligence (-5). rN+++: It renders you almost immune to negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (45, -11, Vaults:5) a +0 war axe (45, -8, Vaults:5) a +1 dagger of speed (45, -7, Vaults:5) a +0 plate armour (47, -7, Vaults:5) a book of Power (49, -9, Vaults:5) a +0 scale mail (50, -31, Vaults:5) a +0 rapier a +1 leather armour of fire resistance (50, -23, Vaults:5) a +0 falchion (54, -27, Vaults:5) a +0 dire flail a +0 dire flail (55, -32, Vaults:5) a +0 morningstar a +0 ring mail (55, -31, Vaults:5) 4 large rocks (55, -30, Vaults:5) a +2 longbow of flaming a +0 hand cannon of freezing (55, -28, Vaults:5) a +2 battleaxe of freezing a +0 war axe a +0 plate armour a +0 long sword a +0 ring mail (56, -30, Vaults:5) 3 large rocks (57, -27, Vaults:5) a +0 morningstar a +0 ring mail (57, -10, Vaults:5) a ring of see invisible (60, -23, Vaults:5) a +4 arbalest (60, -21, Vaults:5) a +6 longbow of draining a +1 sling of flaming 7 stones a +0 ring mail a ring of magical power Level 1 of the Crypt (0, 0, Crypt:1) 2 boomerangs (2, -29, Crypt:1) an amulet of reflection (3, -8, Crypt:1) a +0 chain mail a +3 heavy great sword (4, -9, Crypt:1) a +0 dire flail (4, -8, Crypt:1) a +0 long sword (4, -6, Crypt:1) a +0 broad axe (6, -25, Crypt:1) a +0 scale mail (6, -7, Crypt:1) a +0 glaive (9, -29, Crypt:1) a +0 chain mail a +1 battleaxe of flaming (11, -31, Crypt:1) 8 gold pieces (12, -29, Crypt:1) 6 gold pieces (17, -32, Crypt:1) a +0 quarterstaff Level 2 of the Crypt (0, 0, Crypt:2) a +0 dire flail (1, 0, Crypt:2) a +0 dire flail (1, 1, Crypt:2) a +0 flail (3, -2, Crypt:2) a +0 hand axe (3, 1, Crypt:2) a +0 hand axe (7, -4, Crypt:2) 4 gold pieces (10, -6, Crypt:2) 5 gold pieces (still there?) a +3 broad axe (still there?) a +0 chain mail (still there?) Level 3 of the Crypt (0, 0, Crypt:3) a +2 flail of protection (1, -25, Crypt:3) a +0 dagger a +0 robe (1, 0, Crypt:3) a +0 whip (2, -25, Crypt:3) a +2 broad axe of venom a +0 chain mail (2, -20, Crypt:3) a +0 mace (2, 0, Crypt:3) 4 poisoned darts (2, 2, Crypt:3) a +0 sling (7, -10, Crypt:3) a +1 morningstar of holy wrath (9, -5, Crypt:3) a +0 scimitar (10, -26, Crypt:3) a +3 demon blade a +0 plate armour (10, -25, Crypt:3) a +5 demon trident of flaming a +0 plate armour (11, -6, Crypt:3) a +0 dagger a +0 robe (11, -5, Crypt:3) a +0 scimitar of electrocution (14, -22, Crypt:3) a +5 scimitar a +0 chain mail (17, -30, Crypt:3) a scroll of identify (18, -32, Crypt:3) a +2 mace of protection (18, -11, Crypt:3) a +0 war axe (19, -31, Crypt:3) 5 large rocks (19, -8, Crypt:3) a +0 dire flail (19, -5, Crypt:3) a +0 hand axe (20, -32, Crypt:3) a ring of ice (20, -31, Crypt:3) a +2 hand axe of electrocution (20, -10, Crypt:3) a +0 robe a +0 dagger of electrocution (20, -9, Crypt:3) a +0 robe a +3 dagger (20, -5, Crypt:3) a +0 dire flail (20, 1, Crypt:3) a +0 flail of holy wrath a +0 glaive (20, 3, Crypt:3) a +0 broad axe (20, 5, Crypt:3) a +0 flail (21, -32, Crypt:3) the +4 arbalest "Muerom" {flame, Dex+3} Dex+3: It affects your dexterity (+3). (21, -5, Crypt:3) a +0 mace (22, -32, Crypt:3) the ring of Boofruz {rPois rF+ rN+ Int+2} [ring of positive energy] Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rPois: It protects you from poison. rN+: It protects you from negative energy. (23, -32, Crypt:3) the ring "Weraos" {rPois rN++ rCorr Str+3} [ring of resist corrosion] Str+3: It affects your strength (+3). rPois: It protects you from poison. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. the ring of Agguyg {rF+ rN++ EV+5} [ring of evasion] EV+5: It affects your evasion (+5). rF+: It protects you from fire. rN++: It greatly protects you from negative energy. (27, -7, Crypt:3) a +0 glaive a +1 robe of willpower a +0 dagger (28, -7, Crypt:3) a +0 halberd (31, -16, Crypt:3) a +0 robe a +0 dagger (31, -12, Crypt:3) a +3 heavy flail (36, -23, Crypt:3) a +0 chain mail a +5 demon whip of flaming (36, -5, Crypt:3) a +0 chain mail a +0 bardiche (37, -26, Crypt:3) a +0 chain mail a +3 scimitar of draining (38, -17, Crypt:3) a +0 plate armour a +5 battleaxe of flaming (39, 1, Crypt:3) a book of Frost Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) 6 stones (1, 30, Tomb:1) a +0 rapier (25, 7, Tomb:1) a +0 rapier (25, 15, Tomb:1) the +1 trident "Zitasoal" {spect, +Blink} +Blink: It lets you blink. (26, 14, Tomb:1) a +0 long sword (31, 34, Tomb:1) a +0 short sword (32, -7, Tomb:1) 3 poisoned darts (35, -8, Tomb:1) 6 stones (38, 32, Tomb:1) a ring of fire (46, 44, Tomb:1) a book of Dangerous Friends (47, 21, Tomb:1) the +1 robe "Abeff" {rN+ Str-3 Int+5} Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. (53, -3, Tomb:1) a +0 great sword (56, 23, Tomb:1) 7 stones Level 2 of the Tomb of the Ancients (3, -20, Tomb:2) a +0 quarterstaff (9, -9, Tomb:2) a +0 whip (13, -6, Tomb:2) a +0 robe (14, 4, Tomb:2) 5 gold pieces (15, -22, Tomb:2) a +6 ring of strength (16, -12, Tomb:2) a +0 scimitar (17, -25, Tomb:2) a +0 flail (18, -11, Tomb:2) a +3 great mace of freezing a +0 plate armour (20, -19, Tomb:2) a +0 robe (23, -15, Tomb:2) a scroll of identify (27, -22, Tomb:2) a scroll of amnesia (29, 3, Tomb:2) a +0 flail (32, -26, Tomb:2) a potion of degeneration (33, -1, Tomb:2) 5 poisoned darts Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +3 chain mail of fire resistance (0, 3, Tomb:3) a staff of air (1, 4, Tomb:3) the +5 ring mail of Terror {rF- Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. (2, -1, Tomb:3) a +0 plate armour (3, -2, Tomb:3) 5 stones (4, -1, Tomb:3) 6 stones (4, 24, Tomb:3) a +0 shortbow (5, -3, Tomb:3) a +0 falchion (5, -2, Tomb:3) a +0 plate armour (6, 0, Tomb:3) a +1 falchion of draining (9, 11, Tomb:3) a scroll of identify (9, 16, Tomb:3) a +1 falchion of freezing (9, 17, Tomb:3) a +0 dagger of electrocution (16, 2, Tomb:3) a +0 war axe (16, 4, Tomb:3) a +3 great mace a +0 plate armour (16, 7, Tomb:3) a +0 battleaxe (17, 2, Tomb:3) a +0 leather armour (17, 4, Tomb:3) a +2 battleaxe of freezing a +0 plate armour (18, 6, Tomb:3) a +0 battleaxe a +0 chain mail (19, -4, Tomb:3) a +0 scimitar of protection (26, -5, Tomb:3) an amulet of the acrobat (27, 22, Tomb:3) a +0 orcbow (29, -8, Tomb:3) the +0 plate armour of Xom's Regard {Will+} Will+: It increases your willpower. (29, -7, Tomb:3) a +1 morningstar of protection (29, -3, Tomb:3) 2 stones (30, -6, Tomb:3) the +4 falchion of Zettaoqe {flame, rC+} rC+: It protects you from cold. (30, -4, Tomb:3) a granite talisman (30, -2, Tomb:3) a wand of flame (127) an amulet of regeneration a wand of polymorph (32) (31, -6, Tomb:3) the +1 morningstar of Pumofash {holy, *Rage Dex+8} Dex+8: It affects your dexterity (+8). *Rage: It berserks you when you make melee attacks (+20% chance). (31, -4, Tomb:3) the +0 pair of gloves of Vuyss {rC- Int+5 Dex+3} Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. (31, -3, Tomb:3) a +2 triple sword of freezing (31, -1, Tomb:3) a +3 mace of venom (32, -4, Tomb:3) the +2 flail of Taabb {protect, rN+ Int+7} Int+7: It affects your intelligence (+7). rN+: It protects you from negative energy. (32, -3, Tomb:3) the +4 scimitar of the Slime-mould {freeze, rF+ rN+ Int-5} Int-5: It affects your intelligence (-5). rF+: It protects you from fire. rN+: It protects you from negative energy. (32, -2, Tomb:3) a book of Decay a staff of air (32, -1, Tomb:3) a +0 plate armour of positive energy (33, -3, Tomb:3) a +5 orcbow of flaming (33, -1, Tomb:3) the +5 mace of Xom's Felicitations {vamp, rF+ rC+ MP+9} rF+: It protects you from fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). (33, 1, Tomb:3) a staff of earth (34, -3, Tomb:3) a staff of fire (34, -2, Tomb:3) the +1 leather armour of Zevab {Rampage rC+ Str+5 Dex+4} Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. (34, -1, Tomb:3) the Grimoire of Corresponding Embers Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Fireball Conjuration/Fire 5 c - Summon Forest Summoning/Translocation 5 d - Plasma Beam Fire/Air 6 (34, 0, Tomb:3) a +0 orcbow (35, -2, Tomb:3) a ring of wizardry (35, -1, Tomb:3) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. (35, 0, Tomb:3) a ring of protection from fire (35, 1, Tomb:3) a +0 sling (36, -1, Tomb:3) the +3 hand axe of Hiaxt {speed, ^Drain rElec Int+8 Dex-4} Int+8: It affects your intelligence (+8). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. (36, 0, Tomb:3) a book of Frost (36, 1, Tomb:3) a +1 plate armour of fire resistance (36, 3, Tomb:3) a staff of earth the Vestibule of Hell (16, -17, Hell) 9 gold pieces (18, 21, Hell) a +0 plate armour a +3 great sword (19, -14, Hell) 3 gold pieces (still there?) a +2 heavy flail (still there?) (20, -19, Hell) 4 gold pieces (22, -10, Hell) 9 gold pieces (22, -2, Hell) the horn of Geryon (22, 1, Hell) a +1 scythe of venom (22, 13, Hell) a +0 chain mail a +3 great mace of flaming (23, -9, Hell) 6 gold pieces (23, 14, Hell) a +4 scythe of venom (24, -14, Hell) a +2 heavy morningstar (25, -12, Hell) 22 gold pieces (26, -17, Hell) 6 gold pieces (26, -13, Hell) 8 gold pieces (28, -15, Hell) 13 gold pieces (28, 23, Hell) a +2 scythe of freezing (42, -7, Hell) a +0 chain mail a +0 battleaxe (42, -3, Hell) a +0 chain mail a +3 demon whip of draining (45, -7, Hell) a +0 chain mail a +5 scimitar (45, -5, Hell) a +0 chain mail a +1 long sword of flaming a +0 robe a +0 dagger a +0 robe a +0 dagger Level 1 of the Iron City of Dis (10, 7, Dis:1) a +0 morningstar of distortion (12, -1, Dis:1) a +0 dire flail (16, 7, Dis:1) a +1 morningstar of draining Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 dire flail (8, 0, Dis:2) 9 gold pieces (still there?) a +2 dire flail of protection (still there?) Level 4 of the Iron City of Dis (0, 0, Dis:4) a +0 flail (0, 2, Dis:4) a +2 great sword of draining a +0 plate armour (1, 0, Dis:4) a +0 dire flail a +1 battleaxe a +0 plate armour (1, 2, Dis:4) a +0 great mace a +1 flail of protection a +3 dire flail of holy wrath (2, 0, Dis:4) a +0 giant club (2, 2, Dis:4) a +5 heavy flail a +0 morningstar a +0 morningstar (3, 0, Dis:4) a +0 battleaxe a +0 chain mail (3, 1, Dis:4) a +0 heavy dire flail a +0 battleaxe a +0 plate armour (3, 2, Dis:4) a +2 morningstar of holy wrath (4, 1, Dis:4) a +0 morningstar (8, 0, Dis:4) a +3 great sword a +0 plate armour of positive energy (9, -3, Dis:4) a +3 great mace a +0 plate armour (9, -1, Dis:4) a +0 battleaxe a +0 chain mail (13, -5, Dis:4) a +0 dire flail Level 5 of the Iron City of Dis (0, 3, Dis:5) a +0 great mace a +0 chain mail Level 6 of the Iron City of Dis (0, 0, Dis:6) 3 gold pieces a +0 morningstar (14, 3, Dis:6) a +4 great mace of protection Level 7 of the Iron City of Dis (0, 0, Dis:7) 6 gold pieces (still there?) a +1 great mace of flaming (still there?) a +0 plate armour (still there?) (2, 0, Dis:7) a +0 giant spiked club (3, -1, Dis:7) 22 gold pieces (3, 0, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC+5: It affects your AC (+5). *Corrode: It may corrode you when you take damage. (4, -7, Dis:7) a +0 giant club (4, 15, Dis:7) 4 gold pieces (still there?) a +2 battleaxe of draining (still there?) a +0 chain mail (still there?) (9, -4, Dis:7) a staff of conjuration (9, 3, Dis:7) a +4 great mace of protection (10, -4, Dis:7) a +0 battleaxe of flaming (10, 3, Dis:7) the amulet of Zotomah {Reflect Rampage +Blink MP+9 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. SH+5: It affects your SH (+5). Rampage: It bestows one free step when moving towards enemies. (11, -3, Dis:7) the staff "Kaetiuher" {rElec rPois Summ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. Summ: It increases the power of your Summonings spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (11, 2, Dis:7) Sif Muna's Collected Works on the Ghoulish Brume Spells Type Level a - Static Discharge Conjuration/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Fugue of the Fallen Necromancy 3 d - Dispel Undead Necromancy 4 (18, 4, Dis:7) a +0 lajatang of electrocution (26, 6, Dis:7) 19 gold pieces (56, -18, Dis:7) 5 gold pieces a +0 battleaxe a +0 chain mail (57, -28, Dis:7) 39 gold pieces (57, -24, Dis:7) 11 gold pieces (58, -28, Dis:7) 24 gold pieces (58, -24, Dis:7) a ring of protection from fire (59, -28, Dis:7) 35 gold pieces (59, -24, Dis:7) 20 gold pieces (62, -30, Dis:7) a +2 great sword of draining a +0 plate armour (62, -19, Dis:7) 6 gold pieces (still there?) a +2 battleaxe of freezing (still there?) a +0 chain mail (still there?) Level 1 of Gehenna (2, -7, Geh:1) a +2 great sword of flaming (15, -6, Geh:1) a +0 demon whip (22, -12, Geh:1) a +0 great sword of flaming Level 2 of Gehenna (1, -15, Geh:2) a +2 demon whip of draining (10, 3, Geh:2) a +2 great sword of flaming (12, -6, Geh:2) 5 gold pieces (21, -1, Geh:2) a +0 demon whip Level 3 of Gehenna (5, 7, Geh:3) a +1 great sword of flaming (10, -14, Geh:3) 21 gold pieces (15, 5, Geh:3) a +1 great sword of flaming (16, -7, Geh:3) 4 gold pieces (17, 9, Geh:3) a +4 great sword of flaming Level 4 of Gehenna (0, 0, Geh:4) a +0 demon whip a +2 demon whip of venom (15, 14, Geh:4) a +0 demon whip Level 5 of Gehenna (5, -10, Geh:5) a +0 great sword of flaming Level 6 of Gehenna (0, 0, Geh:6) a +1 demon whip of venom (2, 4, Geh:6) a +0 demon whip of venom (3, -9, Geh:6) a +2 demon whip of electrocution Level 7 of Gehenna (0, 0, Geh:7) a +0 demon whip of electrocution (0, 2, Geh:7) a +2 great sword of flaming (2, 13, Geh:7) a +2 demon whip of venom (3, -31, Geh:7) a staff of death (11, -16, Geh:7) a staff of fire (11, -15, Geh:7) 23 gold pieces (11, -14, Geh:7) a wand of quicksilver (5) (11, -13, Geh:7) a ring of resist corrosion (11, -12, Geh:7) 15 gold pieces (12, -15, Geh:7) a +1 mace of holy wrath (unseen) (12, -14, Geh:7) a +5 heavy great mace (unseen) (12, -13, Geh:7) the +7 trident "Geabidd" {flame, rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (unseen) (12, -12, Geh:7) 16 gold pieces (13, -15, Geh:7) a +1 mace of holy wrath (unseen) (13, -14, Geh:7) 25 gold pieces (13, -13, Geh:7) a +2 whip of freezing (unseen) (13, -12, Geh:7) 9 gold pieces (14, -20, Geh:7) a staff of earth (unseen) (14, -19, Geh:7) a granite talisman (14, -15, Geh:7) a granite talisman (14, -14, Geh:7) 41 gold pieces (14, -13, Geh:7) a staff of fire (unseen) (14, -12, Geh:7) 42 gold pieces (15, -20, Geh:7) a wand of quicksilver (3) (15, -19, Geh:7) a staff of conjuration (unseen) (15, -18, Geh:7) the +1 plate armour "Tiuteic" {^Contam rPois Str+8} Str+8: It affects your strength (+8). rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. (15, -16, Geh:7) 23 gold pieces (15, -14, Geh:7) a wand of mindburst (8) (15, -13, Geh:7) a +8 chain mail of ponderousness (15, -12, Geh:7) 27 gold pieces (16, -20, Geh:7) a +0 antimagic spear (unseen) (16, -19, Geh:7) a staff of conjuration (unseen) (16, -18, Geh:7) a wand of roots (6) (19, -16, Geh:7) the ring "Uqubli" {rElec rF- rC+ EV+5} [ring of evasion] EV+5: It affects your evasion (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (19, -13, Geh:7) a +6 ring of intelligence (21, -15, Geh:7) the Compendium of the Coruscating Icicle Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Hoarfrost Cannonade Ice/Alchemy 5 c - Polar Vortex Ice 9 (21, -14, Geh:7) a +2 ring mail of cold resistance (22, -22, Geh:7) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. (23, 14, Geh:7) a +0 great sword of flaming (24, 12, Geh:7) 29 gold pieces (26, -28, Geh:7) a +2 great sword of flaming (28, -15, Geh:7) a +1 scimitar of protection (29, -16, Geh:7) a +6 ring of strength (29, -15, Geh:7) a +3 halberd of flaming (38, -4, Geh:7) a +1 demon whip of electrocution (41, -33, Geh:7) a +0 great sword of flaming (44, -29, Geh:7) a +2 great sword of flaming Level 1 of Cocytus (0, 0, Coc:1) 4 gold pieces (1, 3, Coc:1) 9 gold pieces (7, 3, Coc:1) a +2 battleaxe of freezing Level 2 of Cocytus (0, 0, Coc:2) 5 gold pieces (2, -7, Coc:2) 4 gold pieces (9, -2, Coc:2) 4 gold pieces Level 3 of Cocytus (0, 0, Coc:3) 7 gold pieces (3, -4, Coc:3) 7 gold pieces (4, -4, Coc:3) 13 gold pieces (4, -1, Coc:3) 7 gold pieces (9, -2, Coc:3) 13 gold pieces Level 4 of Cocytus (0, 0, Coc:4) 6 gold pieces (2, 0, Coc:4) 17 gold pieces (18, 20, Coc:4) 6 gold pieces Level 5 of Cocytus (20, 14, Coc:5) 14 gold pieces Level 6 of Cocytus (0, 0, Coc:6) 17 gold pieces (1, -2, Coc:6) 24 gold pieces Level 7 of Cocytus (7, -1, Coc:7) the +0 ring mail of Ykud {Str+4 Int+2} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). (7, 0, Coc:7) a +1 falchion of holy wrath (7, 1, Coc:7) a +0 scimitar of holy wrath (7, 2, Coc:7) a +4 dagger of venom (8, 0, Coc:7) the staff "Hofuik" {^Fragile rPois rN+ Conj Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. Conj: It increases the power of your Conjurations spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (8, 1, Coc:7) a book of Cantrips (8, 2, Coc:7) a book of Misfortune (29, 7, Coc:7) 6 gold pieces (31, 29, Coc:7) 7 gold pieces (32, 25, Coc:7) 4 gold pieces (32, 27, Coc:7) 6 gold pieces (32, 33, Coc:7) 11 gold pieces (32, 34, Coc:7) 13 gold pieces (41, 23, Coc:7) 5 gold pieces (43, 14, Coc:7) 8 gold pieces (43, 18, Coc:7) 9 gold pieces (44, -4, Coc:7) a staff of cold (45, 25, Coc:7) 3 gold pieces (47, -2, Coc:7) a staff of alchemy (47, 0, Coc:7) the +7 plate armour "Nissy" {Rampage Int+2 Dex+4} Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Rampage: It bestows one free step when moving towards enemies. (47, 1, Coc:7) a staff of cold (48, 0, Coc:7) a +2 plate armour of positive energy (48, 1, Coc:7) a +1 plate armour of fire resistance Level 1 of Tartarus (0, 0, Tar:1) 4 gold pieces (0, 2, Tar:1) 6 gold pieces (6, -8, Tar:1) 6 large rocks (8, 1, Tar:1) 6 gold pieces Level 2 of Tartarus (2, -14, Tar:2) 8 gold pieces (4, -5, Tar:2) a +3 whip Level 3 of Tartarus (0, 0, Tar:3) 9 gold pieces (1, 10, Tar:3) 9 gold pieces (5, 1, Tar:3) 4 gold pieces (5, 8, Tar:3) 7 gold pieces (7, 3, Tar:3) a +2 demon whip of draining a +1 whip (7, 6, Tar:3) 7 gold pieces (8, 4, Tar:3) 7 gold pieces Level 4 of Tartarus (0, 0, Tar:4) 6 large rocks (8, -25, Tar:4) a +3 scythe of flaming (12, -27, Tar:4) 6 large rocks (13, -26, Tar:4) 6 large rocks (18, -13, Tar:4) 4 large rocks Level 5 of Tartarus Level 7 of Tartarus (0, 0, Tar:7) 7 gold pieces (6, -35, Tar:7) 7 gold pieces (10, -36, Tar:7) 6 gold pieces (12, -34, Tar:7) 61 gold pieces (21, -33, Tar:7) a +1 whip (23, 9, Tar:7) 7 gold pieces (27, -29, Tar:7) 4 gold pieces (27, -28, Tar:7) 6 gold pieces (28, -30, Tar:7) 6 gold pieces (28, -16, Tar:7) 18 gold pieces (29, -26, Tar:7) 5 large rocks (30, -26, Tar:7) 4 large rocks (30, -15, Tar:7) 9 gold pieces (still there?) a +1 demon whip of venom (still there?) (31, -29, Tar:7) 4 large rocks (33, -28, Tar:7) 4 gold pieces (37, -33, Tar:7) a +1 whip (46, -37, Tar:7) 15 gold pieces Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 battleaxe (10, 10, Zot:1) 16 gold pieces (13, 20, Zot:1) 3 scrolls of identify (16, 14, Zot:1) 30 gold pieces the ring "Joefeuv" {Ice Int+2} [ring of ice] Ice: It enhances your ice magic. Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. a +1 cloak a +0 dagger (16, 15, Zot:1) 3 gold pieces a +0 trident (17, 15, Zot:1) 3 gold pieces a +0 mace (19, 16, Zot:1) 13 gold pieces a +0 short sword a +0 cloak a +0 whip (20, 18, Zot:1) 6 gold pieces a +0 flail Level 2 of the Realm of Zot (6, -6, Zot:2) a +0 hand axe of electrocution (9, 17, Zot:2) a +0 glaive (17, 20, Zot:2) a scarf of invisibility (18, 26, Zot:2) a +0 battleaxe (24, 14, Zot:2) a +0 war axe Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 hand axe (4, 5, Zot:3) 6 gold pieces (5, 3, Zot:3) 5 gold pieces a +0 war axe (5, 4, Zot:3) 24 gold pieces (still there?) a +1 demon trident of electrocution (still there?) (6, 2, Zot:3) 10 gold pieces (7, 3, Zot:3) a potion of curing (12, 27, Zot:3) 5 stones (16, 16, Zot:3) a +0 leather armour (29, 12, Zot:3) 23 gold pieces (30, 28, Zot:3) a +0 leather armour Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 quarterstaff (17, -18, Zot:4) 6 gold pieces a +0 cloak a +0 rapier (17, -12, Zot:4) 6 gold pieces (still there?) a +0 cloak (still there?) a +3 long sword (still there?) (21, -17, Zot:4) a +0 cloak a +0 short sword (23, -25, Zot:4) a manual of Spellcasting (23, -21, Zot:4) a +0 heavy long sword (23, -19, Zot:4) a +0 cloak a +0 rapier (23, 3, Zot:4) a +1 heavy hand axe a +0 long sword (23, 17, Zot:4) a +0 morningstar (24, -19, Zot:4) a scroll of identify (24, -18, Zot:4) a +0 cloak a +1 battleaxe (24, 16, Zot:4) a +0 short sword (25, 5, Zot:4) a +0 short sword a +2 cloak (26, -18, Zot:4) 3 gold pieces a +0 cloak a +0 long sword (26, -12, Zot:4) 6 gold pieces a +0 cloak a +0 dagger (26, 4, Zot:4) a +0 cloak a +0 short sword of venom a +0 cloak (26, 16, Zot:4) a +0 halberd a +0 trident (29, 4, Zot:4) a +0 long sword a +0 cloak (31, 4, Zot:4) a +0 trident (37, -4, Zot:4) a +0 cloak a +0 long sword (40, -5, Zot:4) a +2 cloak a +0 dagger (40, -4, Zot:4) a +0 hand axe a +0 trident (42, -4, Zot:4) a +0 flail (43, -4, Zot:4) a +0 cloak a +3 great sword of freezing (44, -4, Zot:4) a +0 mace (46, -4, Zot:4) a +1 cloak (54, -21, Zot:4) a +0 flail (55, 13, Zot:4) an amulet of the acrobat (55, 21, Zot:4) 6 stones (57, 8, Zot:4) a +0 long sword (57, 9, Zot:4) a +0 cloak a +0 long sword (58, 9, Zot:4) a +0 hand axe (58, 10, Zot:4) a +0 war axe (59, 1, Zot:4) a +0 club (59, 9, Zot:4) a +0 halberd Level 5 of the Realm of Zot (7, 18, Zot:5) 5 poisoned darts (8, -6, Zot:5) 22 gold pieces (8, -5, Zot:5) 8 gold pieces (still there?) a +3 dire flail of venom (still there?) a +0 cloak (still there?) (10, -7, Zot:5) 5 stones (15, 45, Zot:5) a +0 war axe (18, -5, Zot:5) 18 gold pieces (19, -5, Zot:5) 44 gold pieces (19, 27, Zot:5) a +0 sling (21, -4, Zot:5) 22 gold pieces (21, -3, Zot:5) 21 gold pieces (21, 35, Zot:5) 4 gold pieces a +0 trident (24, -7, Zot:5) 29 gold pieces (25, -7, Zot:5) 23 gold pieces (25, -5, Zot:5) 19 gold pieces (25, -4, Zot:5) 23 gold pieces (26, -3, Zot:5) 5 gold pieces (29, -5, Zot:5) 23 gold pieces (30, -5, Zot:5) 26 gold pieces (still there?) a +11 club of venom (still there?) a +11 club (still there?) a +0 war axe (still there?) a +0 flail (still there?) (30, -4, Zot:5) 48 gold pieces a +0 whip a +0 cloak (31, -7, Zot:5) 5 gold pieces a +0 long sword (31, -6, Zot:5) 18 gold pieces (32, -5, Zot:5) 5 gold pieces a +0 short sword (32, -4, Zot:5) 6 gold pieces (still there?) a +9 club of flaming (still there?) (32, -3, Zot:5) 7 gold pieces (33, -5, Zot:5) 27 gold pieces (35, -9, Zot:5) a +12 spectral club (unseen) (36, -1, Zot:5) 23 gold pieces Level 1 of the Depths (0, 0, Depths:1) a +0 scale mail (3, -7, Depths:1) a serpent talisman (6, 1, Depths:1) a +2 trident of flaming (12, -7, Depths:1) a +0 broad axe a +0 animal skin (13, -7, Depths:1) a +2 great sword of flaming (13, -6, Depths:1) 3 large rocks a +2 battleaxe of freezing a +0 hand axe a +0 animal skin (13, -5, Depths:1) a +0 robe (13, -4, Depths:1) the +3 robe of the Bagpipe {*Corrode rElec Archmagi} rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Archmagi: It increases the power of your magical spells. (13, -2, Depths:1) a +0 great mace a +0 scale mail (14, -4, Depths:1) a +0 robe a +1 antimagic hand axe a +0 animal skin (15, -13, Depths:1) a scroll of noise (15, -11, Depths:1) a +0 falchion (15, -4, Depths:1) a +0 dire flail a +0 dire flail (18, 25, Depths:1) 9 gold pieces (19, 14, Depths:1) a +1 battleaxe of freezing (20, 18, Depths:1) 4 large rocks (20, 26, Depths:1) 12 gold pieces (21, 28, Depths:1) 5 gold pieces (22, 26, Depths:1) 9 gold pieces (23, -26, Depths:1) 7 stones (25, 24, Depths:1) 3 scrolls of identify (26, -19, Depths:1) 3 boomerangs (28, -2, Depths:1) the +1 cloak "Zyluklui" {Dex+3 Slay+2} Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (30, 6, Depths:1) a +3 scimitar a +0 plate armour (30, 12, Depths:1) a +0 chain mail a +2 battleaxe (31, 12, Depths:1) a +5 battleaxe a +0 plate armour (31, 13, Depths:1) a +0 plate armour a +4 scimitar of distortion (33, 4, Depths:1) a +1 battleaxe of freezing (33, 13, Depths:1) a +3 battleaxe of freezing (33, 25, Depths:1) 6 stones (35, 7, Depths:1) 6 large rocks (36, 3, Depths:1) a +0 robe (36, 9, Depths:1) a +2 battleaxe of freezing (37, 3, Depths:1) a +0 trident a +0 robe (37, 7, Depths:1) a +4 great mace of flaming a +0 plate armour (38, 4, Depths:1) a +1 battleaxe of flaming a +0 plate armour (38, 5, Depths:1) 2 large rocks (39, 6, Depths:1) a +4 long sword of flaming a +0 chain mail (39, 7, Depths:1) a +3 long sword of pain a +0 plate armour Level 2 of the Depths (0, 0, Depths:2) the +2 robe of the Blacksmith {-Tele +Inv Dex+2 Archmagi} Dex+2: It affects your dexterity (+2). +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. Archmagi: It increases the power of your magical spells. (0, 1, Depths:2) a +0 robe a +0 long sword a +0 buckler a +0 buckler a +0 leather armour a +0 war axe (1, 0, Depths:2) a +1 great sword of flaming (1, 1, Depths:2) a +1 great sword of flaming (1, 2, Depths:2) a +0 spear 5 large rocks (1, 3, Depths:2) a +0 animal skin a +0 rapier (2, -1, Depths:2) a +2 double sword of electrocution (2, 2, Depths:2) a +0 spear (2, 4, Depths:2) a +1 battleaxe of freezing (2, 7, Depths:2) a +0 mace (2, 24, Depths:2) a ring of wizardry (4, 5, Depths:2) a +0 spear a +0 robe a +2 lajatang of speed (4, 16, Depths:2) a +0 great sword of flaming (4, 26, Depths:2) a potion of cancellation (6, 18, Depths:2) a +0 robe (7, 9, Depths:2) a scroll of identify (7, 12, Depths:2) a +0 buckler a +1 ring mail of positive energy a +3 long sword of holy wrath (8, -6, Depths:2) a +0 leather armour (8, 9, Depths:2) a +0 orcbow (9, 10, Depths:2) 5 gold pieces (10, 5, Depths:2) 12 gold pieces (10, 9, Depths:2) 4 large rocks (10, 24, Depths:2) the +0 hat "Goxtuic" {+Inv Will- Dex+2 SInv} Dex+2: It affects your dexterity (+2). Will-: It decreases your willpower. SInv: It lets you see invisible. +Inv: It lets you turn invisible. (unseen) (13, 30, Depths:2) a +2 great sword of flaming (18, -3, Depths:2) a +0 demon whip (26, 19, Depths:2) a +1 morningstar of holy wrath (26, 20, Depths:2) a +0 falchion (27, 21, Depths:2) 7 stones (33, 31, Depths:2) a +0 battleaxe of freezing (35, 27, Depths:2) a maw talisman (36, 7, Depths:2) 2 poisoned darts (46, 22, Depths:2) 4 stones Level 3 of the Depths (0, 0, Depths:3) 30 gold pieces (2, -8, Depths:3) a +0 bardiche (2, -1, Depths:3) 25 gold pieces (3, 2, Depths:3) 21 gold pieces (4, -9, Depths:3) a +2 battleaxe of freezing (5, -7, Depths:3) a +0 scale mail (7, -5, Depths:3) a +0 robe a +0 dagger (8, -14, Depths:3) a +0 dagger (8, -8, Depths:3) a ring of protection from fire a +0 great sword of flaming (12, -10, Depths:3) a +0 flail (13, -6, Depths:3) 8 gold pieces a +0 robe (13, -4, Depths:3) 27 gold pieces (14, -12, Depths:3) 4 large rocks (18, -2, Depths:3) 2 potions of curing Level 4 of the Depths (0, 0, Depths:4) a scroll of immolation (2, -5, Depths:4) a +0 dire flail (3, 1, Depths:4) 4 gold pieces a +1 buckler of cold resistance a +0 ring mail a +0 long sword (4, -6, Depths:4) 26 gold pieces (6, 3, Depths:4) 24 gold pieces (7, -26, Depths:4) the +1 shortbow of Verph {heavy, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (10, -26, Depths:4) a +0 dire flail a +0 dire flail (10, -13, Depths:4) 6 gold pieces a +0 robe a +0 whip (12, -9, Depths:4) a +0 robe a +0 long sword (13, -3, Depths:4) 7 gold pieces a +0 war axe (14, -18, Depths:4) 11 gold pieces (14, -8, Depths:4) a +1 scale mail of willpower a +2 vampiric great sword (14, -4, Depths:4) a +0 buckler a +0 ring mail a +3 war axe (15, -10, Depths:4) a +0 long sword (15, -9, Depths:4) a +2 cloak a +0 dagger (15, -8, Depths:4) a +0 war axe (15, -6, Depths:4) a +0 buckler a +0 ring mail a +2 long sword of flaming (15, -3, Depths:4) a +0 scimitar (16, -1, Depths:4) 4 stones (17, -15, Depths:4) a +0 plate armour (17, -14, Depths:4) a +0 dire flail 3 gold pieces (18, -16, Depths:4) a +0 ring mail (18, -14, Depths:4) a +0 trident