Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 11771733323570303990 0 Sumgai83 the Ducker (level 1, -1/19 HPs) Began as a Troll Wanderer on Sept 1, 2023. Slain by a merfolk siren ... wielding a +0 trident (20 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:42 (19 turns). Sumgai83 the Ducker (Troll Wanderer) Turns: 19, Time: 00:00:43 Health: -1/19 AC: 4 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/2 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mesmerised A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 mace Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking Potions c - a potion of lignification d - a potion of attraction e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: * Level 1.0 Fighting - Level 1.7 Maces & Flails + Level 3.4 Dodging + Level 1.0 Stealth + Level 1.0 Spellcasting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? You barely miss the merfolk siren. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You miss the merfolk siren. The merfolk siren chants its luring song. You scratch the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You scratch the merfolk siren but do no damage. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You scratch the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You scratch the merfolk siren but do no damage. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You scratch the merfolk siren but do no damage. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You scratch the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 trident!! Ouch! That really hurt! You die... #+# ##.## +.<.+ ##@## #m# .$. ..#.. ##. .## ## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Sumgai83 the Troll Wanderer began the quest for the Orb. 0 | D | Sumgai83 set off with the following items: a +0 mace, a +0 | robe, a potion of lignification, a potion of attraction, a | potion of curing, a potion of heal wounds, a potion of | haste, 2 potions of magic, a potion of berserk rage, a | scroll of blinking. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 2 | D | Noticed a merfolk siren 19 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 12 Dodge: Dodged || 2