Sumgai83 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 0, D) a +1 scimitar of holy wrath (unseen) (61, 16, D) the staff "Ceyskiuw" {rElec Int+5 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (61, 26, D) a wand of mindburst (9) (61, 31, D) a +0 rapier (62, 8, D) a +2 leather armour of willpower (62, 9, D) a +4 short sword of protection (unseen) (62, 17, D) a +2 buckler of protection (62, 26, D) the staff of Zin's Benevolence {rElec rN+ Will+ Fire Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (62, 27, D) the +5 hand axe of Gin and Tonic {venom, Will++} Will++: It greatly increases your willpower. (unseen) (63, 0, D) a +1 ring mail of cold resistance (unseen) (63, 26, D) a +5 long sword of flaming (unseen) (63, 27, D) a book of Party Tricks (64, 26, D) the staff of Bodily Humours {rF+ Str+3 Tloc Fire Earth} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rF+: It protects you from fire. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (64, 27, D) a +5 mace of protection (unseen) (64, 30, D) a +0 short sword a +0 buckler (65, 26, D) a wand of mindburst (12) (67, 2, D) a +0 short sword a +0 shortbow a +0 leather armour (67, 26, D) a +0 rapier (68, 1, D) a +0 rapier a +0 leather armour (69, 2, D) a +0 short sword a +0 shortbow a +0 leather armour (70, 8, D) a +4 spear of freezing (71, 8, D) a +5 dagger of speed (71, 16, D) a +0 vampiric whip (71, 17, D) the +6 whip of Copuapem {elec, Str+3} Str+3: It affects your strength (+3). (71, 20, D) a +4 great sword of freezing (still there?) a +0 robe (still there?) (71, 26, D) the +1 battleaxe of Spores {freeze, rF+ Str+6} Str+6: It affects your strength (+6). rF+: It protects you from fire. (71, 27, D) a +0 long sword a +0 buckler a +0 scale mail a staff of cold (72, 8, D) a +2 dagger of venom (72, 16, D) a +2 mace of draining (73, 16, D) the +2 buckler of the Aged Ears {Harm rN+} rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. (73, 17, D) a +0 vampiric short sword (73, 26, D) the +2 rapier of the Flying Soothsayer {flame, Str+5} Str+5: It affects your strength (+5). (73, 27, D) a +3 great sword of protection (74, 1, D) the ring "Rolukk" {rC+ MP-9 Dex+8} [ring of protection from cold] Dex+8: It affects your dexterity (+8). rC+: It protects you from cold. MP-9: It affects your magic capacity (-9). a +6 ring of intelligence a +6 ring of intelligence 10 potions of curing