Sumgai83 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +6 ring of dexterity a +0 scale mail a +0 buckler a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 24, D) a wand of roots (5) (50, 24, D) a +1 scimitar of protection (unseen) (50, 25, D) a staff of death (unseen) (50, 36, D) a staff of fire (50, 37, D) the +4 short sword of Fuimekh {spect, rElec Will- Dex+7 Stlth+} Dex+7: It affects your dexterity (+7). rElec: It insulates you from electricity. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. a merfolk corpse (50, 40, D) a +0 trident (still there?) a +0 robe (still there?) the ring "Bugyunon" {EV+5 Str-2 Int+5} (still there?) [ring of evasion] EV+5: It affects your evasion (+5). Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). a merfolk corpse (still there?) (50, 41, D) a +0 trident a boomerang a merfolk corpse (51, 24, D) the amulet of Orisunukh {Reflect Harm Int-4 SH+5 SInv} [amulet of reflection] Reflect: It reflects blocked missile attacks. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. SH+5: It affects your SH (+5). Harm: It increases damage dealt and taken. (unseen) (51, 25, D) the orb of Eternal Winter {*channel, Harm rCorr Str+3 Necro} Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Necro: It increases the power of your Necromancy spells. (unseen) (51, 36, D) a book of Necromancy (51, 37, D) a staff of cold (unseen) (51, 40, D) a +0 spear (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) (52, 24, D) the +1 storm dragon scales of Terror {rElec rC+ rN+} rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen) (52, 25, D) a +1 short sword of draining (unseen) (52, 36, D) a +0 glaive of protection (52, 37, D) an amulet of guardian spirit (52, 39, D) a snapping turtle corpse (52, 40, D) a +3 rapier of protection (still there?) a +0 robe (still there?) a sea snake corpse (still there?) (53, 24, D) a scroll of brand weapon (53, 25, D) a staff of cold (unseen) (53, 39, D) a +0 trident a wand of charming (3) a merfolk corpse (54, 24, D) a +1 ring mail of poison resistance (unseen) (54, 25, D) a book of the Spheres (54, 36, D) a staff of air (unseen) (59, 36, D) a staff of death (unseen) (59, 37, D) a staff of earth (unseen) (60, 36, D) a wand of roots (7) (60, 37, D) a +1 cloak of poison resistance a +0 long sword (61, 10, D) a +0 trident (61, 30, D) a wolf corpse (skeletalised by now) (61, 37, D) a +5 ring of evasion (61, 41, D) a +0 broad axe a +0 animal skin (62, 9, D) a +0 trident (62, 30, D) a +0 spear a black bear corpse (skeletalised by now) (62, 36, D) a ring of willpower (62, 37, D) a +3 ring mail of willpower (unseen) (62, 43, D) an elephant corpse (63, 10, D) a +0 trident (63, 11, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (63, 26, D) a +2 chain mail of poison resistance (63, 27, D) a ring of see invisible (63, 30, D) a +0 dagger a +0 robe (63, 31, D) a +0 short sword a +0 robe (63, 32, D) a wolf corpse (skeletalised by now) (63, 36, D) a +0 spear of flaming (unseen) (63, 43, D) a hydra corpse a water moccasin corpse (64, 17, D) a +0 lajatang of electrocution (64, 26, D) a staff of cold (65, 20, D) a +0 halberd (65, 21, D) a ball python corpse (skeletalised by now) (65, 22, D) a +0 trident a naga corpse (skeletalised by now) (65, 26, D) a +6 ring of intelligence a +6 ring of intelligence a ring of flight a ring of flight (67, 0, D) a scarf of harm (67, 2, D) a shapeshifter corpse (skeletalised by now) (67, 21, D) a +0 glaive (67, 22, D) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (68, 0, D) the +0 troll leather armour "Ditotu" {Fly Regen+ rCorr} Fly: It grants you flight. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (68, 2, D) a +0 long sword a +0 buckler (69, 0, D) a +3 orcbow of flaming (unseen) (69, 36, D) a scroll of brand weapon (70, 13, D) a +0 hand axe a draconian corpse (skeletalised by now) (70, 36, D) a +4 arbalest (unseen) (70, 37, D) a ring of ice (71, 12, D) a +0 club (71, 13, D) a +0 flail (71, 16, D) the +7 orcbow of Desertification {heavy, +Blink rPois rF+ Will- Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rPois: It protects you from poison. Will-: It decreases your willpower. +Blink: It lets you blink. (unseen) (71, 17, D) a +0 war axe of venom (unseen) (71, 36, D) a storm talisman (71, 37, D) a +0 vampiric whip (unseen) (72, 8, D) a +0 lajatang of electrocution (unseen) (72, 9, D) a staff of cold (unseen) (72, 12, D) a +0 short sword a draconian corpse (skeletalised by now) (72, 13, D) a +0 long sword a red draconian corpse (skeletalised by now) (72, 17, D) a +4 plate armour of cold resistance (72, 26, D) a +3 arbalest of flaming (72, 27, D) a +3 arbalest of flaming (unseen) (72, 36, D) a staff of air (unseen) (73, 16, D) an amulet of guardian spirit (73, 36, D) a +2 robe (unseen) (73, 37, D) a +0 long sword of holy wrath (unseen) (75, 1, D) a staff of air (unseen) (75, 22, D) a shapeshifter corpse (skeletalised by now)