Dungeon Crawl Stone Soup version 0.34-a0-1080-ga38744c2c0 (webtiles) character file. Game seed: 5482402050454777863 8 Sumo the Chopper (level 2, 22/22 HPs) Began as a Coglin Gladiator on Nov 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:15 (168 turns). Sumo the Chopper (Coglin Gladiator) Turns: 168, Time: 00:02:16 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 8% Magic: 2/2 EV: 11 Int: 7 God: Gold: 12 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe {Minjun} rCold . . . (100%) f - +0 dagger {Wei} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) {Minjun} f - a +0 dagger (offhand) {Wei} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - a +6 ring of strength h - a +6 ring of dexterity Skills: + Level 2.0 Fighting + Level 3.3 Axes + Level 1.8 Throwing + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History HP restored. Found a small pearl ring. Found a bone ring. A ball python comes into view. The ball python hisses angrily. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python with your +0 dagger. The ball python is severely wounded. You hit the ball python with your +0 war axe. You kill the ball python! You see here a +6 ring of strength. g - a +6 ring of strength You can't wear any rings. No target in view! You see here a frilled lizard corpse. Found a stone staircase leading down. You see here a frilled lizard corpse. You see here a +6 ring of dexterity. h - a +6 ring of dexterity You can't wear any rings. Okay, then. You start parting from your weapon. You continue parting from your +0 dagger {Wei}. x5 You finish parting from your +0 dagger {Wei}. You whisper farewell to Wei. You drop a +0 dagger {Wei}. You see here a +0 dagger {Wei}. f - a +0 dagger {Wei} You start attuning to your weapon. You continue attuning to your +0 dagger {Wei}. x5 You finish attuning to your +0 dagger {Wei}. You welcome your +0 dagger "Wei" back into your grasp. f - a +0 dagger (offhand) {Wei} Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....##.#..............# ....†.................# ..######..............# ### #..............# ###............# ##......^....# #..........### #..........# #......@...# #..........# #..........# ##........## ##......## ######## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sumo the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 55 | D:1 | Reached XP level 2. HP: 14/22 MP: 2/2 168 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_rooms Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 11 War axe || 11 Armour: Leather armour || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 167 | 129 | 38 | 34 | 36 | 1 | 167.0 | Dungeon | 167 | 129 | 38 | 34 | 36 | 1 | 167.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 167 daAuts