Dungeon Crawl Stone Soup version 0.33-a0-1195-gbd1523b72e (webtiles) character file. Game seed: 10254777493839707502 16 Sundew the Poker (level 2, 0/22 HPs) Began as a Coglin Gladiator on Apr 3, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:23 (1008 turns). Sundew the Poker (Coglin Gladiator) Turns: 1008, Time: 00:01:23 Health: 0/22 AC: 5 Str: 14 XL: 2 Next: 58% Magic: 2/2 EV: 11 Int: 7 God: Gold: 102 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 trident {Chaewon} rCold . . . f - +0 dagger {Armando} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -5), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) {Chaewon} f - a +0 dagger (offhand) {Armando} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 pair of boots (worn) Scrolls h - 2 scrolls of vulnerability {unknown} i - a scroll of amnesia {unknown} k - a scroll of teleportation {unknown} p - a scroll of identify {unknown} Potions j - a potion of brilliance {unknown} l - a potion of moonshine {unknown} m - a potion of curing {unknown} n - a potion of lignification {unknown} o - a potion of might {unknown} Skills: - Level 2.0 Fighting + Level 3.5 Polearms - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 52% 1 Magic Dart Conj 0% 1d3 52% 1 Construct Spike Launche Frge 0% 2d3 65% 2 Jinxbite Hex 0% N/A 65% 2 Searing Ray Conj 0% 2d4 65% 2 Sublimation of Blood Necr 0% N/A 65% 2 Launch Clockwork Bee Frge 0% N/A 87% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You miss the adder with your +0 trident. The adder is almost dead. You barely miss the adder with your +0 dagger. You feel sick. The adder barely misses you. x2 You closely miss the adder with your +0 trident. The adder is almost dead. You closely miss the adder with your +0 dagger. You feel sick. The adder closely misses you. The adder bites you but does no damage. Unknown command. You barely miss the adder with your +0 dagger. The adder is almost dead. You closely miss the adder with your +0 trident. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder with your +0 dagger. The adder is almost dead. You completely miss the adder with your +0 trident. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. x2 The adder misses you. Unknown command. You miss the adder with your +0 dagger. The adder is almost dead. You barely miss the adder with your +0 trident. You die... ..###### .....# #..############ ### ####.........>..# .....#.#..######.#.### #.S@..# #....# #...S..# #.#..# #.......# ###..# #.......# #..# ..#......## #..# ....#......## ###..# .....#.#....# #....# ############.#.## #.#.## ####.........#...... #.#.# You could see 2 adders. Vanquished Creatures A dart slug (D:1) 4 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:1) 2 bats 2 frilled lizards (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sundew the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 265 | D:1 | Reached skill level 3 in Polearms 290 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 520 | D:1 | You fall into a shaft and drop 1 floor! 1008 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_ring, hangedman_decor_push, chequers_garden, grunt_decor_junction, nrook_loot_triangle D:2: layout_basic, nicolae_half_adder Skill XL: | 1 | ---------------+----+----- Polearms | 3 | 3.5 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Trident || 38 Dagger || 24 Stab: Sleeping || 2 Armour: Leather armour || 24 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 994 | 908 | 86 | 0 | 793 | 2 | 497.0 | Dungeon | 994 | 908 | 86 | 0 | 793 | 2 | 497.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 818 daAuts D:2: 176 daAuts