Crash caused by signal #8: Floating point exception Version: Dungeon Crawl Stone Soup 0.31-a0-1591-g515db51 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 3479872105656545702, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name Superstore -rc /var/dcss/gamedata/dcss-trunk/rc-files/Superstore.rc -macro /var/dcss/gamedata/dcss-trunk/rc-files/Superstore.macro -morgue /var/dcss/gamedata/dcss/morgue/Superstore/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-trunk/save/ -webtiles-socket /var/dcss/sockets/Superstore:2024-01-06.11:40:49.sock -await-connection RC options: restart_after_game = false Crash caused by signal #8: Floating point exception Obtained 20 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x7903f8]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x3de) [0x799ede]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x790860]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7f216dfb84c0]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt36tracer_nonenchantment_affect_monsterEP7monster+0x188) [0x74cd08]: bolt::tracer_nonenchantment_affect_monster(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt21tracer_affect_monsterEP7monster+0x605) [0x754655]: bolt::tracer_affect_monster(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt15affect_endpointEv+0xcab) [0x7523eb]: bolt::affect_endpoint() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt7do_fireEv+0x628) [0x752cf8]: bolt::do_fire() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt4fireEv+0x9f) [0x7537ff]: bolt::fire() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z11fire_tracerPK7monsterR4boltbb+0xc7) [0x753fb7]: fire_tracer(monster const*, bolt&, bool, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xabbebf] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z16handle_mon_spellP7monster+0x7cc) [0xac867c]: handle_mon_spell(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z19handle_monster_moveP7monster+0x1997) [0xaa1d17]: handle_monster_move(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z15handle_monstersb+0xb14) [0xaa33a4]: handle_monsters(bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12world_reactsv+0x12e) [0xdeb31e]: world_reacts() /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xdec7ce] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xded5bd] /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x18c) [0x6e80ac]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f216dfa3840]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x29) [0x6e8b89]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f216e35df2a in __waitpid (pid=3133, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007f216e35df2a in __waitpid (pid=3133, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 sc_ret = #1 0x0000000000790275 in call_gdb (file=file@entry=0x7f216e348540 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2698\000\000\000\000\000\000\000\000" #2 0x0000000000799efa in do_crash_dump () at dbg-asrt.cc:692 t = 1704542385 dir = "/var/dcss/gamedata/dcss/morgue/Superstore/" name = "/var/dcss/gamedata/dcss/morgue/Superstore/crash-Superstore-20240106-115945.txt", '\000' signal_info = "Crash caused by signal #8: Floating point exception" cause_msg = "Crash caused by signal #8: Floating point exception" file = 0x7f216e348540 <_IO_2_1_stderr_> #3 0x0000000000790860 in crash_signal_handler (sig_num=8) at crash.cc:198 No locals. #4 No locals. #5 0x000000000074cd08 in bolt::tracer_nonenchantment_affect_monster (this=0x7ffc5fd1ab20, mon=0x1354d98 ) at beam.cc:4475 mon_source = preac = 0 post = 20270488 final = 10 side_effect = true #6 0x0000000000754655 in bolt::tracer_affect_monster (this=0x7ffc5fd1ab20, mon=0x1354d98 ) at beam.cc:4520 No locals. #7 0x00000000007523eb in bolt::affect_endpoint (this=0x7ffc5fd1ab20) at beam.cc:2459 mon = 0x1354d98 entry = {first = {x = 56, y = 41}, second = AFF_YES} __for_range = std::map with 14 elements = {[{x = 51, y = 42}] = AFF_TRACER, [{x = 52, y = 42}] = AFF_MAYBE, [{x = 52, y = 43}] = AFF_MAYBE, [{x = 53, y = 42}] = AFF_MAYBE, [{x = 53, y = 43}] = AFF_MAYBE, [{x = 53, y = 44}] = AFF_MAYBE, [{x = 54, y = 42}] = AFF_YES, [{x = 54, y = 43}] = AFF_YES, [{x = 54, y = 44}] = AFF_MAYBE, [{x = 55, y = 40}] = AFF_YES, [{x = 55, y = 41}] = AFF_YES, [{x = 55, y = 42}] = AFF_YES, [{x = 56, y = 41}] = AFF_YES, [{x = 57, y = 41}] = AFF_YES} __for_begin = __for_end = tgt = { = {_vptr.targeter = 0xf16198 , origin = {x = 55, y = 43}, aim = {x = 57, y = 41}, agent = 0x1353b60 , why_not = "", obeys_mesmerise = false}, ctype = CLOUD_POISON, range = 5, cnt_min = 8, cnt_max = 12, seen = std::map with 14 elements = {[{x = 51, y = 42}] = AFF_TRACER, [{x = 52, y = 42}] = AFF_MAYBE, [{x = 52, y = 43}] = AFF_MAYBE, [{x = 53, y = 42}] = AFF_MAYBE, [{x = 53, y = 43}] = AFF_MAYBE, [{x = 53, y = 44}] = AFF_MAYBE, [{x = 54, y = 42}] = AFF_YES, [{x = 54, y = 43}] = AFF_YES, [{x = 54, y = 44}] = AFF_MAYBE, [{x = 55, y = 40}] = AFF_YES, [{x = 55, y = 41}] = AFF_YES, [{x = 55, y = 42}] = AFF_YES, [{x = 56, y = 41}] = AFF_YES, [{x = 57, y = 41}] = AFF_YES}, queue = std::vector of length 7, capacity 8 = {std::vector of length 1, capacity 1 = {{x = 57, y = 41}}, std::vector of length 1, capacity 1 = {{x = 56, y = 41}}, std::vector of length 3, capacity 4 = {{x = 55, y = 40}, {x = 55, y = 41}, {x = 55, y = 42}}, std::vector of length 2, capacity 2 = {{x = 54, y = 42}, {x = 54, y = 43}}, std::vector of length 4, capacity 4 = {{x = 53, y = 42}, {x = 53, y = 43}, {x = 53, y = 44}, {x = 54, y = 44}}, std::vector of length 2, capacity 2 = {{x = 52, y = 42}, {x = 52, y = 43}}, std::vector of length 1, capacity 1 = {{x = 51, y = 42}}}} use_bullseye = cloud = #8 0x0000000000752cf8 in bolt::do_fire (this=0x7ffc5fd1ab20) at beam.cc:1376 coff = {cstate = false} #9 0x00000000007537ff in bolt::fire (this=0x7ffc5fd1ab20) at beam.cc:1137 boltcopy = {origin_spell = SPELL_POISONOUS_CLOUD, range = 5, glyph = 42 U'*', colour = 10 '\n', flavour = BEAM_POISON, real_flavour = BEAM_MAGIC, drop_item = false, item_mulches = false, item = 0x0, source = {x = 55, y = 43}, target = {x = 57, y = 41}, damage = {num = 3, size = 7}, ench_power = 108, hit = 22, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 2581, source_name = "a swamp dragon", name = "blast of poison", short_name = "", hit_verb = "", loudness = 2, hit_noise_msg = "", explode_noise_msg = "", pierce = true, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = "blast of poison", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = true, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 80, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -1, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} #10 0x0000000000753fb7 in fire_tracer (mons=mons@entry=0x1353b60 , pbolt=..., explode_only=, explosion_hole=explosion_hole@entry=false) at beam.cc:2118 No locals. #11 0x0000000000abbebf in _should_cast_spell (ignore_good_idea=false, beem=..., spell=SPELL_POISONOUS_CLOUD, mons=...) at mon-cast.cc:3891 explode = foe = foe = explode = ri = #12 _target_and_justify_spell (mons=..., beem=..., spell=spell@entry=SPELL_POISONOUS_CLOUD, ignore_good_idea=ignore_good_idea@entry=false) at mon-cast.cc:4022 logic = victim = 0x12d6f20 #13 0x0000000000ac867c in _choose_spell_to_cast (ignore_good_idea=, hspell_pass=std::vector of length 1, capacity 1 = {...}, beem=..., mons=...) at mon-cast.cc:4111 prefer_selfench = chosen_slot = attempt = orig_beem = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item_mulches = false, item = 0x0, source = {x = 55, y = 43}, target = {x = 57, y = 41}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 2581, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -1, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} reroll = false orig_beem = reroll = slot = __for_range = __for_begin = __for_end = found_spell = chosen_slot = slot = __for_range = __for_begin = __for_end = targ_beam = attempt = prefer_selfench = chosen_slot = #14 handle_mon_spell (mons=mons@entry=0x1353b60 ) at mon-cast.cc:4204 hspell_pass = std::vector of length 1, capacity 1 = {{spell = SPELL_POISONOUS_CLOUD, freq = 59 ';', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 578}}} beem = {origin_spell = SPELL_POISONOUS_CLOUD, range = 5, glyph = 42 U'*', colour = 10 '\n', flavour = BEAM_POISON, real_flavour = BEAM_POISON, drop_item = false, item_mulches = false, item = 0x0, source = {x = 55, y = 43}, target = {x = 57, y = 41}, damage = {num = 3, size = 7}, ench_power = 108, hit = 22, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 2581, source_name = "a swamp dragon", name = "blast of poison", short_name = "", hit_verb = "", loudness = 2, hit_noise_msg = "", explode_noise_msg = "", pierce = true, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = "blast of poison", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 2, capacity 2 = {{x = 56, y = 42}, {x = 57, y = 41}}, extra_range_used = 1000, is_tracer = true, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 80, hit_count = std::map with 1 element = {[4294967295] = 1}, foe_info = {count = 1, power = 17, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 57.5, y = 41.5}, dir = {x = 0.70710678118654757, y = -0.70710678118654757}}, on_corner = false, cycle_idx = 0}, tile_beam = -1, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} ignore_good_idea = spell_slot = spell_cast = flags = battlesphere = #15 0x0000000000aa1d17 in _do_mon_spell (mons=0x1353b60 ) at mon-act.cc:297 No locals. #16 _mons_take_special_action (old_energy=88, mons=...) at mon-act.cc:1604 friendly_or_near = friendly_or_near = beem = #17 handle_monster_move (mons=0x1353b60 ) at mon-act.cc:1933 entry = disabled = old_energy = 88 non_move_energy = old_pos = #18 0x0000000000aa33a4 in handle_monsters (with_noise=with_noise@entry=true) at mon-act.cc:2435 mon = 0x1353b60 oldspeed = 88 tries = 5 #19 0x0000000000deb31e in world_reacts () at main.cc:2590 No locals. #20 0x0000000000dec7ce in _input () at main.cc:1290 player_disabled = {was_disabled = false} #21 0x0000000000ded5bd in _launch_game () at main.cc:486 game_start = ccon = {cstate = false} #22 0x00000000006e80ac in _launch_game_loop () at main.cc:385 game_ended = false game_ended = ge = fe = E = #23 main (argc=, argv=0x7ffc5fd1be88) at main.cc:335 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 2698) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 6, depth = 1 Level id: Swamp:1 Level build method = , level layout type = swamp, absdepth0 = 15 Level vaults: layout_basic_swamp serial_swamp_ruin evilmike_swamp_ruin_house_1 evilmike_swamp_ruin_house_4 uniq_aizul uniq_roxanne Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (21, 49): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You block the black mamba's attack. You block the naga's attack. The naga mage spits poison at you. You block the splash of poison. The naga mage constricts you. You barely miss the naga mage. You hit the naga mage. You kill the naga mage! You feel sick. You are no longer poisoned. You block the black mamba's attack. The guardian serpent coils itself and waves its upper body at you. The bolt of poison hits the naga mage. The bolt of poison hits the black mamba! The bolt of poison misses you. The bolt of poison hits your anaconda zombie. Your anaconda zombie completely resists. The naga spits poison at you. The splash of poison hits you but does no damage. You are poisoned. You resist. You puncture the black mamba! Your bite misses the black mamba. You hit the black mamba. You kill the black mamba! The dead are slithering! You feel sick. The naga hits your black mamba zombie with a +0 heavy mace. The naga grabs your black mamba zombie. The naga constricts your black mamba zombie. You puncture the naga mage! You bite the naga mage. The naga mage's magic leaks into the air. You drain its magic. You puncture the naga mage! You kill the naga mage! The dead are walking! You feel sick. The black mamba bites your naga mage zombie but does no damage. You block the naga's attack. The guardian serpent casts a spell at you. The bolt of poison hits the black mamba. The bolt of poison hits your naga mage zombie. Your naga mage zombie completely resists. The bolt of poison hits you but does no damage. You are more poisoned. You resist. Your black mamba zombie bites the naga but does no damage. Your black mamba zombie is being constricted! Unknown command. Unknown command. Your black mamba zombie is being constricted! Unknown command. Your black mamba zombie is being constricted! Unknown command. Your black mamba zombie is being constricted! Activating: Drain Life (0% risk of failure) Press: ? - help, Dir - look around, f - activate You draw life from your surroundings. The guardian serpent is moderately wounded. The black mamba is heavily wounded. The naga mage is lightly wounded. The naga is severely wounded. x2 You feel life flooding into your body. Yredelemnul accepts your bounty of souls! You feel extremely sick. The black mamba bites your naga mage zombie! A guardian serpent comes into view. The naga loses its grip on your black mamba zombie. Your black mamba zombie closely misses the naga. The black mamba bites your naga mage zombie! The naga hits you but does no damage. You swap places. You feel very sick. The black mamba bites your naga mage zombie! The guardian serpent casts a spell at you. Your naga mage zombie misses the black mamba. Your naga mage zombie closely misses the black mamba. The black mamba bites your naga mage zombie! The naga barely misses you. The naga closely misses you. Things that are here: a +0 spear; a +0 robe You puncture the naga! You kill the naga! The dead are walking! You feel very sick. The black mamba bites your naga mage zombie! Your naga mage zombie is destroyed! Unknown command. You puncture the naga mage! x2 You bite the naga mage, but do no damage. The naga mage is almost dead. Your +8 quick blade of Success {spect, Will- Str+7} hits the naga mage. Your +8 quick blade of Success {spect, Will- Str+7} hits the naga mage but does no damage. You feel sick. The black mamba barely misses your bound quicksilver dragon. The naga mage completely misses your +8 quick blade of Success {spect, Will- Str+7}. You catch the helpless naga mage completely off-guard! You spit the naga mage like a pig!!! You kill the naga mage! The dead are walking! Your +8 quick blade of Success {spect, Will- Str+7} disappears. You feel sick. Your bound quicksilver dragon bites the black mamba. Your bound quicksilver dragon claws the black mamba. The black mamba barely misses your bound quicksilver dragon. You swap places. You feel very sick. The black mamba bites your bound quicksilver dragon but does no damage. Your bound quicksilver dragon bites the guardian serpent! Your bound quicksilver dragon misses the guardian serpent. The guardian serpent completely misses your bound quicksilver dragon. Things that are here: a +0 whip; a +0 robe You puncture the black mamba! You bite the black mamba. You kill the black mamba! The dead are slithering! You feel sick. A naga sharpshooter comes into view. It is wielding a +0 war axe. Your bound quicksilver dragon bites the guardian serpent! Your bound quicksilver dragon drains the guardian serpent. Your bound quicksilver dragon closely misses the guardian serpent. You hit the guardian serpent but do no damage. Your bite misses the guardian serpent. You hit the guardian serpent. You bite the guardian serpent. The guardian serpent's magic leaks into the air. You drain its magic. You feel invigorated. The guardian serpent is lightly wounded. You feel sick. The guardian serpent hits your bound quicksilver dragon but does no damage. You block the guardian serpent's attack. Your black mamba zombie bites the naga. Your bound quicksilver dragon bites the guardian serpent but does no damage. Your bound quicksilver dragon claws the guardian serpent. The guardian serpent dies! You hit the guardian serpent. You bite the guardian serpent! The guardian serpent's magic leaks into the air. You drain its magic. You feel invigorated. You hit the guardian serpent. You bite the guardian serpent. The guardian serpent's magic leaks into the air. You drain its magic. The guardian serpent is severely wounded. You feel sick. The guardian serpent falters for a moment. The naga sharpshooter unwields a +0 war axe. The naga sharpshooter wields a +0 shortbow. The naga sharpshooter mumbles some strange words. The naga sharpshooter magically shoots an arrow. You block the arrow. The naga hits your black mamba zombie with a +0 heavy mace! The naga closely misses your black mamba zombie. Your black mamba zombie bites the naga. You hit the guardian serpent but do no damage. You bite the guardian serpent. The guardian serpent's magic leaks into the air. You drain its magic. You closely miss the guardian serpent. Your bite misses the guardian serpent. The guardian serpent is severely wounded. You feel sick. Your bound quicksilver dragon breathes dispelling energy at the guardian serpent. The bolt of dispelling energy hits the guardian serpent! The guardian serpent dies! The bolt of dispelling energy hits the naga!!! The naga dies! You feel sick. The naga sharpshooter spits poison at you. The splash of poison hits you. You are more poisoned. You resist. Unknown command. Unknown command. You feel very sick. The naga sharpshooter gestures wildly while chanting. The naga sharpshooter magically shoots an arrow. The arrow barely misses you. Unknown command. You swap places. You feel very sick. The naga sharpshooter mumbles some strange words. The naga sharpshooter magically shoots an arrow. The arrow completely misses you. Your bound quicksilver dragon breathes dispelling energy at the naga sharpshooter. The bolt of dispelling energy hits the naga sharpshooter!!! You hear a shout! There is an open door here. You feel very sick. The naga sharpshooter shoots an arrow. The arrow barely misses your bound quicksilver dragon. You block the arrow. A naga sharpshooter comes into view. It is wielding a +0 glaive. Unknown command. You feel sick. Your bound quicksilver dragon misses the naga sharpshooter. Your bound quicksilver dragon claws the naga sharpshooter but does no damage. The naga sharpshooter shoots an arrow. The arrow hits your bound quicksilver dragon! Your bound quicksilver dragon bites the naga sharpshooter but does no damage. Your bound quicksilver dragon claws the naga sharpshooter! You swap places. You feel sick. The naga sharpshooter shoots an arrow. You block the arrow. There is an open door here. Unknown command. Unknown command. You catch the helpless naga sharpshooter completely off-guard! You stick the naga sharpshooter like a pincushion!!! You kill the naga sharpshooter! You feel sick. The naga sharpshooter unwields a +0 glaive. The naga sharpshooter wields a +0 shortbow. The naga sharpshooter shoots an arrow. The arrow barely misses you. The arrow hits your anaconda zombie!! You feel sick. The naga sharpshooter gestures wildly while chanting. The naga sharpshooter magically shoots an arrow. You block the arrow. Unknown command. You puncture the naga sharpshooter! You bite the naga sharpshooter, but do no damage. You hit the naga sharpshooter but do no damage. You bite the naga sharpshooter. The naga sharpshooter's magic leaks into the air. You drain its magic. The naga sharpshooter is lightly wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits the naga sharpshooter. x2 You barely miss the naga sharpshooter. You bite the naga sharpshooter, but do no damage. You hit the naga sharpshooter but do no damage. You bite the naga sharpshooter. The naga sharpshooter's magic leaks into the air. You drain its magic. The naga sharpshooter is moderately wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits the naga sharpshooter! Your +8 quick blade of Success {spect, Will- Str+7} closely misses the naga sharpshooter. You feel sick. The naga sharpshooter unwields a +0 shortbow. The naga sharpshooter wields a +0 glaive. The naga sharpshooter misses you. The naga sharpshooter barely misses you. You hit the naga sharpshooter. Your bite misses the naga sharpshooter. You hit the naga sharpshooter. The naga sharpshooter is heavily wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits the naga sharpshooter. x2 Unknown command. You puncture the naga sharpshooter! You bite the naga sharpshooter! The naga sharpshooter's magic leaks into the air. You drain its magic. You hit the naga sharpshooter. You kill the naga sharpshooter! The dead are walking! Your +8 quick blade of Success {spect, Will- Str+7} disappears. You feel sick. No target in view! Unknown command. No target in view! Unknown command. No target in view! You feel sick. You feel sick. You are no longer poisoned. You swap places. There is an open door, spattered with blood here. You swap places. You swap places. There is an open door here. You see here a +0 heavy mace. Okay, then. Things that are here: a +0 whip; a +0 robe There is an open door, spattered with blood here. You see here a +0 halberd. You swap places. You swap places. You swap places. You swap places. You open the door. A salamander tyrant comes into view. Found 15 gold pieces. A salamander tyrant is nearby! You swap places. You block the salamander tyrant's attack. There is an open door here. You puncture the salamander tyrant! x2; You bite the salamander tyrant! The salamander tyrant's magic leaks into the air. You drain its magic. The salamander tyrant is heavily wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits the salamander tyrant! x2 You puncture the salamander tyrant! You bite the salamander tyrant. The salamander tyrant's magic leaks into the air. You drain its magic. You puncture the salamander tyrant! You kill the salamander tyrant! Your +8 quick blade of Success {spect, Will- Str+7} disappears. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. No target in view! Unknown command. You now have 804 gold pieces (gained 15). You open the door. A guardian serpent and a black mamba come into view. The guardian serpent shouts! The black mamba hisses angrily. There are monsters nearby! You swap places. The guardian serpent coils itself and waves its upper body at you. The bolt of poison hits you. You are poisoned. You resist. The bolt of poison hits your black mamba zombie. Your black mamba zombie completely resists. The black mamba bites you but does no damage. There is an open door here. You puncture the guardian serpent! You bite the guardian serpent! The guardian serpent's magic leaks into the air. You drain its magic. You feel invigorated. You barely miss the guardian serpent. Your bite misses the guardian serpent. The guardian serpent is severely wounded. You feel sick. You block the black mamba's attack. The guardian serpent hits you but does no damage. You hit the guardian serpent. You bite the guardian serpent! You kill the guardian serpent! The dead are slithering! You feel sick. The black mamba misses you. Unknown command. You puncture the black mamba! Your bite misses the black mamba. You puncture the black mamba! You bite the black mamba. You drain its power. The black mamba is heavily wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits the black mamba! x2 You kill the black mamba! The dead are slithering! You feel sick. Unknown command. No target in view! Unknown command. No target in view! Unknown command. No target in view! Unknown command. Your +8 quick blade of Success {spect, Will- Str+7} disappears. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You swap places. You open the door. There is an open door here. Key pressed, stopping explore. Unknown command. You open the door. A black mamba comes into view. The black mamba hisses angrily. You swap places. The black mamba misses you. The black mamba closely misses you. There is an open door here. Unknown command. You puncture the black mamba! You hit the black mamba. You bite the black mamba. You drain its power. The black mamba is heavily wounded. You block the black mamba's attack. Unknown command. You puncture the black mamba! Your bite misses the black mamba. You puncture the black mamba! You kill the black mamba! Unknown command. No target in view! Unknown command. No target in view! Press: ? - help, v - describe, . - travel Here: a bound quicksilver dragon (friendly) The floor. You swap places. You swap places. You swap places. There is an open door here. You swap places. You swap places. You swap places. Things that are here: a +0 shortbow; a +0 mace; a +0 robe You pick up the serpentine rune and feel its power. Press } to see all the runes you have collected. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. Things that are here: a +0 shortbow; a +0 mace; a +0 robe You swap places. You swap places. There is an open door here. Things that are here: a +0 flail; a +0 robe You open the door. There is an open door here. You swap places. You swap places. Things that are here: a +0 spear; a +0 robe You open the door. 2 naga magi and a naga sharpshooter come into view. The naga mage shouts! x2 A black mamba comes into view. The naga mage hits your black mamba zombie with a +0 club! The naga mage grabs your black mamba zombie. The naga mage constricts your black mamba zombie. Your black mamba zombie bites the naga mage! The naga mage moves out of view. Found 7 stones. Your black mamba zombie is being constricted! Unknown command. Your black mamba zombie is being constricted! Unknown command. Your black mamba zombie is being constricted! Unknown command. Your black mamba zombie is being constricted! Unknown command. Your black mamba zombie is being constricted! Unknown command. Your black mamba zombie is being constricted! Your black mamba zombie bites the naga mage. The naga mage points at the naga sharpshooter and mumbles some strange words. The naga sharpshooter's venom grows more potent. The naga mage constricts your black mamba zombie. Your black mamba zombie bites the naga mage! The naga sharpshooter completely misses your black mamba zombie. Your black mamba zombie bites the naga mage! The naga mage hits your black mamba zombie with a +0 club! The naga mage constricts your black mamba zombie. Unknown command. Your black mamba zombie closely misses the naga mage. The naga sharpshooter unwields a +0 war axe. The naga sharpshooter wields a +0 shortbow. The naga sharpshooter mumbles some strange words. The naga sharpshooter magically shoots an arrow. You block the arrow. The naga mage hits your black mamba zombie with a +0 club! The naga mage constricts your black mamba zombie. Your black mamba zombie misses the naga mage. The black mamba bites your black mamba zombie! Your black mamba zombie is destroyed! The black mamba misses your bound quicksilver dragon. The naga sharpshooter shoots an arrow. The arrow barely misses your bound quicksilver dragon. You block the arrow. The naga mage gestures wildly while chanting. The naga mage seems to speed up. You swap places. You block the black mamba's attack. The naga mage casts a spell at the naga mage. The naga mage's venom grows more potent. The naga sharpshooter spits poison at you. The splash of poison misses you. The splash of poison misses your black mamba zombie. The splash of poison hits your black mamba zombie. Your black mamba zombie completely resists. You block the black mamba's attack. There is an open door here. You catch the helpless naga mage completely off-guard! You stick the naga mage like a pincushion!!! You kill the naga mage! The black mamba closely misses you. The naga sharpshooter gestures wildly while chanting. The naga sharpshooter magically shoots an arrow. The arrow barely misses you. You puncture the naga mage! Your bite misses the naga mage. You puncture the naga mage! You bite the naga mage. The naga mage's magic leaks into the air. You drain its magic. The naga mage is heavily wounded. The black mamba bites you but does no damage. Unknown command. You hit the naga mage. Your bite misses the naga mage. You puncture the naga mage! You kill the naga mage! The dead are walking! You block the black mamba's attack. The naga sharpshooter shoots an arrow. The arrow hits you but does no damage. Unknown command. You puncture the naga sharpshooter! You bite the naga sharpshooter! The naga sharpshooter's magic leaks into the air. You drain its magic. You hit the naga sharpshooter but do no damage. You bite the naga sharpshooter! The naga sharpshooter's magic leaks into the air. You drain its magic. The naga sharpshooter is heavily wounded. Your +8 quick blade of Success {spect, Will- Str+7} barely misses the naga sharpshooter. x2 The black mamba bites you but does no damage. The naga sharpshooter shoots an arrow. You block the arrow. You hit the naga sharpshooter. Your bite misses the naga sharpshooter. You puncture the naga sharpshooter! You bite the naga sharpshooter. The naga sharpshooter's magic leaks into the air. You drain its magic. The naga sharpshooter is severely wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits the naga sharpshooter! Your +8 quick blade of Success {spect, Will- Str+7} hits the naga sharpshooter but does no damage. The black mamba bites you but does no damage. You hit the naga sharpshooter. You bite the naga sharpshooter. The naga sharpshooter's magic leaks into the air. You drain its magic. You closely miss the naga sharpshooter. You bite the naga sharpshooter, but do no damage. The naga sharpshooter is almost dead. Your +8 quick blade of Success {spect, Will- Str+7} hits the naga sharpshooter. Your +8 quick blade of Success {spect, Will- Str+7} hits the naga sharpshooter but does no damage. The black mamba bites you but does no damage. The naga sharpshooter gestures wildly while chanting. The naga sharpshooter magically shoots an arrow. The arrow hits your +8 quick blade of Success {spect, Will- Str+7}! Your spectral weapon shares its damage with you! The black mamba completely misses you. You hit the naga sharpshooter. You kill the naga sharpshooter! Your +8 quick blade of Success {spect, Will- Str+7} disappears. You block the black mamba's attack. Unknown command. You barely miss the black mamba. Your bite misses the black mamba. You miss the black mamba. Your +8 quick blade of Success {spect, Will- Str+7} hits the black mamba. Your +8 quick blade of Success {spect, Will- Str+7} hits the black mamba! The black mamba bites you but does no damage. Your naga mage zombie hits the black mamba! Your naga mage zombie grabs the black mamba. Your naga mage zombie constricts the black mamba. You hit the black mamba. You bite the black mamba. You drain its power. You feel invigorated. You puncture the black mamba! The black mamba is severely wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits the black mamba! You kill the black mamba! The dead are slithering! Unknown command. No target in view! No target in view! Your +8 quick blade of Success {spect, Will- Str+7} disappears. Things that are here: a +0 flail; a +0 club You swap places. There is an open door, spattered with blood here. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You open the door. There is an open door here. You swap places. You swap places. You swap places. Things that are here: a +0 long sword; a +0 robe You see here a +0 hand axe. You see here a +0 halberd. Things that are here: a +0 long sword; a +0 robe You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. Things that are here: a +0 battleaxe; a +0 flail; a +0 robe Things that are here: a +0 dire flail; a +0 robe You see here a +0 long sword. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. There is an open door here. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You open the door. There is an open door here. Done exploring. Okay, then. Unknown command. What level of the Lair of Beasts? (default 3, ? - help) You swap places. There is an open door here. You swap places. You swap places. You swap places. You swap places. You swap places. There is a stone staircase leading up here. You climb upwards. Your mindless puppets stay behind to rot. There is a stone staircase leading down here. You see here a -1 spear. There is a stone staircase leading up here. You climb upwards. Level annotation: 6 transporters There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 halberd. There is a dry fountain here. There is an open door here. There is a staircase back to the Lair here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Snake Pit here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down, spattered with blood here. There is a stone staircase leading up here. You climb upwards. Level annotation: 3 runed translucent doors, Tutwicad's ghost, journeyman DsGl There is a stone staircase leading down here. There is a staircase back to the Dungeon here. Items here: !! "" ( )) ======= [[. You begin recalling your allies. Your bound quicksilver dragon is recalled. You finish recalling your allies. You drop the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+}. You drop the ring "Mumiorch" {rCorr Str-4 Dex+3 SInv}. You drop a ring of wizardry. You drop a +6 ring of dexterity. You drop a ring of willpower. You drop a +0 tower shield. You drop a +2 pair of boots. You drop a ring of ice. Magic restored. What level of the Swamp? (default 1, ? - help) You swap places. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase to the Swamp here. You climb downwards. Welcome to the Swamp! This branch is noisy: sounds don't travel as far here. This branch contains the decaying rune of Zot. Found two robes. There is a staircase back to the Lair here. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. A goliath frog comes into view. The goliath frog hits you but does no damage. You rampage towards the goliath frog! You hit the goliath frog. Your bite misses the goliath frog. You miss the goliath frog. You bite the goliath frog, but do no damage. The goliath frog is lightly wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits the goliath frog. x2 You hit the goliath frog. You miss the goliath frog. Your bite misses the goliath frog. The goliath frog is heavily wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits the goliath frog. Your +8 quick blade of Success {spect, Will- Str+7} hits the goliath frog! The goliath frog hits your +8 quick blade of Success {spect, Will- Str+7}!! Your spectral weapon shares its damage with you! Your +8 quick blade of Success {spect, Will- Str+7} disappears. You catch the helpless goliath frog completely off-guard! You perforate the goliath frog like a sieve!!! You kill the goliath frog! The dead are hopping! You can now trade souls for undead servants. Unknown command. No target in view! Unknown command. HP restored. Magic restored. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. A swamp worm comes into view. The swamp worm fires a harpoon shot at you. The harpoon shot misses you. You hear a shout! Aizul the Neglectful Guardian comes into view. Found a scroll of poison. Aizul shouts! You hear a hideous shriek! Aizul hits you but does no damage. A bunyip comes into view. Aizul hits you but does no damage. Unknown command. Your unstable footing causes you to fumble your attack. Unknown command. You hit Aizul. You bite Aizul! Aizul's magic leaks into the air. You drain her magic. Your unstable footing causes you to fumble your attack. Aizul is lightly wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits Aizul but does no damage. Your +8 quick blade of Success {spect, Will- Str+7} closely misses Aizul. You block Aizul's attack. You hit Aizul but do no damage. Your unstable footing causes you to fumble your attack. Aizul is lightly wounded. Your +8 quick blade of Success {spect, Will- Str+7} misses Aizul. Your +8 quick blade of Success {spect, Will- Str+7} hits Aizul. You block Aizul's attack. Unknown command. You hit Aizul. Your unstable footing causes you to fumble your attack. Aizul is lightly wounded. Your +8 quick blade of Success {spect, Will- Str+7} closely misses Aizul. Your +8 quick blade of Success {spect, Will- Str+7} hits Aizul. You block Aizul's attack. Unknown command. You closely miss Aizul. Your bite misses Aizul. Your unstable footing causes you to fumble your attack. Aizul is lightly wounded. Your +8 quick blade of Success {spect, Will- Str+7} closely misses Aizul. x2 The bunyip claws your +8 quick blade of Success {spect, Will- Str+7}!! Your spectral weapon shares its damage with you! Your +8 quick blade of Success {spect, Will- Str+7} disappears. Aizul hums a lullaby. You block Aizul's attack. You hit Aizul. You bite Aizul! Aizul's magic leaks into the air. You drain her magic. You feel invigorated. Your unstable footing causes you to fumble your attack. Aizul is moderately wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits Aizul. Your +8 quick blade of Success {spect, Will- Str+7} hits Aizul but does no damage. You block the swamp worm's attack. You block Aizul's attack. Unknown command. You miss Aizul. Your bite misses Aizul. You miss Aizul. You bite Aizul, but do no damage. Aizul is moderately wounded. Your +8 quick blade of Success {spect, Will- Str+7} completely misses Aizul. Your +8 quick blade of Success {spect, Will- Str+7} barely misses Aizul. The swamp worm bites you. You block Aizul's attack. Unknown command. You miss Aizul. Your bite misses Aizul. Your unstable footing causes you to fumble your attack. Aizul is moderately wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits Aizul! x2 You block the swamp worm's attack. Aizul says, "Feeling sleepy?" You block Aizul's attack. Your unstable footing causes you to fumble your attack. Your +8 quick blade of Success {spect, Will- Str+7} disappears. Unknown command. You closely miss Aizul. Your bite misses Aizul. You puncture Aizul! You bite Aizul! Aizul's magic leaks into the air. You drain her magic. You feel invigorated. Aizul is heavily wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits Aizul but does no damage. Your +8 quick blade of Success {spect, Will- Str+7} hits Aizul! You block Aizul's attack. The swamp worm bites you but does no damage. The bunyip closely misses your +8 quick blade of Success {spect, Will- Str+7}. The bunyip claws your +8 quick blade of Success {spect, Will- Str+7}! Your spectral weapon shares its damage with you! The bunyip claws your +8 quick blade of Success {spect, Will- Str+7}! Your spectral weapon shares its damage with you! You barely miss Aizul. You bite Aizul, but do no damage. Your unstable footing causes you to fumble your attack. Aizul is heavily wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits Aizul. Your +8 quick blade of Success {spect, Will- Str+7} hits Aizul! Aizul hits your +8 quick blade of Success {spect, Will- Str+7}. The swamp worm bites you but does no damage. You miss Aizul. You bite Aizul! Aizul's magic leaks into the air. You drain her magic. You feel invigorated. Your unstable footing causes you to fumble your attack. Aizul is severely wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits Aizul! Your +8 quick blade of Success {spect, Will- Str+7} hits Aizul. Aizul falters for a moment. Your unstable footing causes you to fumble your attack. Your +8 quick blade of Success {spect, Will- Str+7} disappears. You block the swamp worm's attack. You block Aizul's attack. Unknown command. Your unstable footing causes you to fumble your attack. The swamp worm bites you but does no damage. You block Aizul's attack. Unknown command. Your unstable footing causes you to fumble your attack. Aizul falters for a moment. The swamp worm closely misses you. Unknown command. You puncture Aizul! You bite Aizul! Aizul's magic leaks into the air. You drain her magic. Your unstable footing causes you to fumble your attack. Aizul is almost dead. You block the bunyip's attack. The bunyip misses you. You block the bunyip's attack. Unknown command. You puncture Aizul! Your bite misses Aizul. You hit Aizul. You bite Aizul. You kill Aizul! The swamp worm bites you but does no damage. Unknown command. Your unstable footing causes you to fumble your attack. Unknown command. You barely miss the bunyip. Your bite misses the bunyip. You puncture the bunyip! Your bite misses the bunyip. The bunyip is lightly wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits the bunyip. x2 The swamp worm bites you. Unknown command. You hit the bunyip. You bite the bunyip. You drain its power. You feel invigorated. Your unstable footing causes you to fumble your attack. The bunyip is moderately wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits the bunyip. Your +8 quick blade of Success {spect, Will- Str+7} barely misses the bunyip. The swamp worm barely misses you. You hit the bunyip. You bite the bunyip. You drain its power. You hit the bunyip. You bite the bunyip. You drain its power. The bunyip is heavily wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits the bunyip! Your +8 quick blade of Success {spect, Will- Str+7} hits the bunyip. Unknown command. Your unstable footing causes you to fumble your attack. Your +8 quick blade of Success {spect, Will- Str+7} disappears. The bunyip claws you but does no damage. The bunyip completely misses you. You block the bunyip's attack. You block the swamp worm's attack. Unknown command. Your unstable footing causes you to fumble your attack. You block the swamp worm's attack. Unknown command. You barely miss the bunyip. You bite the bunyip, but do no damage. Your unstable footing causes you to fumble your attack. The bunyip is severely wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits the bunyip. Your +8 quick blade of Success {spect, Will- Str+7} hits the bunyip! You block the swamp worm's attack. Unknown command. Unknown command. You strike the helpless bunyip from behind! You spit the bunyip like a pig!!! You kill the bunyip! Your +8 quick blade of Success {spect, Will- Str+7} disappears. Unknown command. You closely miss the swamp worm. Your bite misses the swamp worm. You hit the swamp worm. You bite the swamp worm! You drain its power. The swamp worm is heavily wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits the swamp worm! x2 You kill the swamp worm! Unknown command. No target in view! Unknown command. No target in view! Unknown command. No target in view! Your +8 quick blade of Success {spect, Will- Str+7} disappears. You see here the serpent talisman of Responsibility {Fly rElec rCorr Int-4}. Roxanne, Geomancer Emeritus comes into view. Marking area around Roxanne as unsafe for travelling. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A swamp worm comes into view. Your bound quicksilver dragon breathes dispelling energy at the swamp worm. The bolt of dispelling energy hits the swamp worm!!! The swamp worm dies! No target in view! No target in view! No target in view! Unknown command. Found a stone staircase leading down. No target in view! No target in view! You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You now have 829 gold pieces (gained 25). There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. A tyrant leech comes into view. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. You rampage towards the tyrant leech! You hit the tyrant leech. You bite the tyrant leech! You drain its power. You puncture the tyrant leech! You bite the tyrant leech! You drain its power. The tyrant leech is heavily wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits the tyrant leech! Your +8 quick blade of Success {spect, Will- Str+7} hits the tyrant leech. Unknown command. You hit the tyrant leech. You bite the tyrant leech! You drain its power. You puncture the tyrant leech! You kill the tyrant leech! The dead are slithering! You can now drain ambient life force. Your +8 quick blade of Success {spect, Will- Str+7} disappears. Unknown command. No target in view! Unknown command. No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You swap places. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You see here the serpent talisman of Responsibility {Fly rElec rCorr Int-4}. You enter the shallow water. Moving in this stuff is going to be slow. Your goliath frog zombie blinks! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found 4 curare-tipped darts. You see here an amulet of guardian spirit. A tyrant leech comes into view. A tyrant leech is nearby! Unknown command. You hit the tyrant leech. You bite the tyrant leech. You drain its power. You puncture the tyrant leech! You bite the tyrant leech. You drain its power. The tyrant leech is heavily wounded. Your +8 quick blade of Success {spect, Will- Str+7} hits the tyrant leech! Your +8 quick blade of Success {spect, Will- Str+7} hits the tyrant leech. Unknown command. You puncture the tyrant leech! You bite the tyrant leech. You kill the tyrant leech! The dead are slithering! You can now bind living souls. Your +8 quick blade of Success {spect, Will- Str+7} disappears. Unknown command. Unknown command. No target in view! Unknown command. No target in view! Unknown command. No target in view! e - 2 potions of lignification You enter the shallow water. Moving in this stuff is going to be slow. You swap places. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. Found 2 stones. A swamp dragon comes into view. Found a leather armour. The swamp dragon roars deafeningly! The swamp dragon breathes poison at you. The blast of poison engulfs you but does no damage. You are poisoned. You resist. An alligator comes into view. You feel sick. Unknown command. You feel sick. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31-a0-1591-g515db51 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Superstore] Species: Vine Stalker Job: Fighter HP: 82/85; mods: 0/0 MP: 29/29; mod: 0 Stats: 26 (26) 8 (8) 27 (27) Position: (57, 41), god: Yredelemnul (4), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 8 | 7 | 2107 | 443/476 Short Blades | X | 2 | 13 | 14 | 7542 | 853/1070 Long Blades | X | 1 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/59 Polearms | X | 1 | 0 | 0 | 0 | 0/59 Staves | X | 1 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 8 | 8 | 3124 | 579/636 Dodging | X | 1 | 0 | 4 | 1007 | 300/353 Stealth | X | 1 | 12 | 12 | 2717 | 309/446 Shields | X | 1 | 12 | 10 | 3915 | 615/713 Unarmed Combat | X | 2 | 13 | 12 | 4387 | 337/750 Spellcasting | X | 1 | 0 | 0 | 0 | 0/50 Conjurations | X | 1 | 0 | 0 | 0 | 0/50 Hexes | X | 1 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 0 | 0 | 0 | 0/50 Earth Magic | X | 1 | 0 | 0 | 0 | 0/50 Alchemy | X | 1 | 0 | 0 | 0 | 0/50 Invocations | X | 2 | 21 | 14 | 6459 | 834/900 Evocations | X | 2 | 13 | 10 | 3619 | 319/713 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #11: 6400 Attributes: #12: 3392 #13: 2563 #23: 20045 #24: 1813767592 #49: 4157 Mutations: fangs: 3 (innate) regeneration: 1 (innate) shaggy fur: 1 magic shield: 1 (innate) antimagic bite: 1 (innate) no potion heal: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +8 quick blade of Success {spect, Will- Str+7} eq slot #1, inv slot #21: +1 cloak eq slot #2, inv slot #19: +2 helmet eq slot #3, inv slot #17: +2 pair of gloves eq slot #4, inv slot #48: +2 pair of boots of rampaging eq slot #5, inv slot #46: +1 kite shield of resistance eq slot #6, inv slot #41: +6 gold dragon scales of the Stone Wall {*Slow rPois rF+ rC+ Dex+5 Slay+2 Stlth-} eq slot #7, inv slot #24: +5 ring of evasion eq slot #8, inv slot #44: +5 ring of evasion eq slot #9, inv slot #15: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ~~~.♣♣..♣...♣..~♣....~~♣ ~~~.♣~♣♣♣..♣♣.~..~~~~.♣♣ ......~~..♣ ♣~~~~~~~~.♣♣ ..~~~~~~.~. ♣.~.....~..♣ ..~~~~~~... ♣♣~~~~.....♣ ..~~~~~~... ♣♣♣♣♣Z~○~.♣ ♣~...~~~.# ♣ ♣ZZ~~.♣ ♣♣~...~~.# ♣.♣♣♣°○○.~♣ ..♣.~~~~.# ♣.l@Z○○..♣♣ ~.~♣♣~~~.#..~..°☼☼.○○~♣ ~~~.♣..~.##..[D##.~~.(.♣ ~~~~♣ .§..##..# ..~....♣ §~.♣♣ ..~..### ....♣♣♣~♣ ..~♣♣ .~~. .~.♣~ ~.♣ ....♣ ~~~~ ~..♣~.. .♣ .~~.♣ ..♣ ♣♣~~ ...♣♣ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe grunt_orc_gardens_boss: false grunt_orc_gardens_giant_problem: true grunt_orc_gardens_store: antique weapon shop ice_cave_hard: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 1 at (57, 14): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} >>>>>>>>>>>>>>>>>>>>>>