Dungeon Crawl Stone Soup version 0.32-a0-17-gb74e046 (webtiles) character file. Game seed: 4100773571750596053 144 Superstore the Magician (level 5, -5/38 HPs) Began as a Djinni Conjurer on Jan 15, 2024. Slain by an orc warrior ... wielding a +0 battleaxe (9 damage) ... on level 4 of the Dungeon. The game lasted 00:03:38 (2527 turns). Superstore the Magician (Djinni Conjurer) Turns: 2527, Time: 00:03:38 Health: -5/38 AC: 2 Str: 5 (6) XL: 5 Next: 52% Gold: 147 EV: 12 Int: 19 (22) God: SH: 0 Dex: 10 (11) rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, inability to drink after injury 1, sturdy frame 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 147 gold pieces. Inventory: Armour a - a +0 robe (worn) f - an orb of guile Wands b - a wand of charming (9) Scrolls d - a scroll of identify e - a scroll of teleportation Potions c - a potion of lignification g - 2 potions of mutation Skills: * Level 2.3 Fighting + Level 3.2 Dodging + Level 2.6 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 e - Summon Small Mammal Summ 76% N/A 2% 1 f - Momentum Strike Conj/Tloc 38% 3d9 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You occasionally lose the ability to drink potions when taking damage. Your movements are slightly less encumbered by armour. (ER -2) Message History The searing ray hits the orc wizard! You kill the orc wizard! The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel your strength returning. The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. The searing ray misses the orc. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is almost dead. * * * LOW HITPOINT WARNING * * * The orc warrior barely misses you. The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray hits the orc. You kill the orc! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The orc warrior closely misses you. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (severely wounded, 78% to hit) The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. The searing ray hits something. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc warrior hits you with a +0 battleaxe! You die... #.#.....## #......#.###... ##.....##..##...## +.....## ...#.... ##...## .....#.# #>...## ...#.#.#### #.....##..##.<..... #.###..#.###...# #. ###..##@o)..# .. #.....###...# #.. #......##.#.# #. #.......#.#.# #.........# # #.........# #.........# #........## #......$.# You could see an orc warrior. Vanquished Creatures An orc wizard (D:4) 4 gnolls (D:2) 2 ribbon worms 3 dart slugs 4 orcs 6 ball pythons 3 bats 4 endoplasms 2 giant cockroaches (D:1) 9 hobgoblins 2 jackals (D:3) 8 kobolds 2 quokkas A frilled lizard (D:3) 5 goblins A hobgoblin zombie (D:4) 6 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Superstore the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Superstore set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 298 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 846 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 846 | D:1 | Learned a level 1 spell: Summon Small Mammal 939 | D:1 | Reached skill level 1 in Fighting 1147 | D:2 | Reached XP level 4. HP: 22/32 MP: 0/0 2070 | D:3 | Reached XP level 5. HP: 36/38 MP: 0/0 2070 | D:3 | Learned a level 2 spell: Momentum Strike 2201 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 2201 | D:3 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 2405 | D:3 | Found a broken altar of Ashenzari. 2409 | D:3 | Saw a vision of the Swamp and the Snake Pit. 2409 | D:3 | Noticed a bloated husk 2409 | D:3 | Noticed a vampire mosquito 2409 | D:3 | Noticed a mana viper 2409 | D:3 | Noticed an alligator 2409 | D:3 | Noticed a black mamba 2409 | D:3 | Noticed a naga ritualist 2410 | D:3 | Noticed a mana viper 2412 | D:3 | Noticed a black mamba 2415 | D:3 | Noticed a swamp dragon 2416 | D:3 | Noticed an eleionoma 2511 | D:4 | Noticed an orc warrior 2527 | D:4 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_corners, minmay_heptomino_h4 D:2: cheibrodos_greedy_goblins, layout_loops_ring, chequers_serial_rivers_marsh, supply_closet_lemuel D:3: layout_rooms, grunt_ashenzari_visionary [grunt_ashenzari_visionary_swamp, grunt_ashenzari_visionary_snake] D:4: nicolae_cairo_tiling_very_big, layout_basic, serial_shops, nicolae_shop_waterfront, nicolae_ossuary_entry_giza Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.6 Fighting | 1 2 | 2.3 Dodging | 3 | 3.2 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 45 | 78 || 123 Searing Ray | 2 | 6 || 8 Momentum Strike | | 3 || 3 Use: Scroll | 4 | 1 || 5 Potion | 1 | 4 || 5 Armour: Robe | 3 | 5 || 8 Dodge: Dodged | 4 | 17 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2526 | 2385 | 141 | 0 | 2118 | 4 | 631.5 | Dungeon | 2526 | 2385 | 141 | 0 | 2118 | 4 | 631.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1127 daAuts D:2: 860 daAuts D:3: 489 daAuts D:4: 48 daAuts