SuspectDuke Level 1 of the Dungeon (0, 0, D:1) 3 stones a +0 whip (5, 30, D:1) a +0 club (10, 1, D:1) a goblin skeleton (28, 41, D:1) a hobgoblin corpse (skeletalised by now) (28, 42, D:1) a +0 short sword (32, 29, D:1) a +0 club a +0 short sword a goblin skeleton (32, 30, D:1) a ball python skeleton a hobgoblin skeleton (34, 30, D:1) a rat skeleton (37, 24, D:1) a +0 dagger (40, 19, D:1) a +0 leather armour (40, 35, D:1) a bat corpse (skeletalised by now) (40, 36, D:1) a frilled lizard corpse (skeletalised by now) (40, 41, D:1) a +0 dagger 2 stones Level 2 of the Dungeon [Shop] Qox Onux's Weapon Shoppe a +1 antimagic hand axe (160 gold) a +0 sling (15 gold) the +4 dagger "Daskaeqa" {devious, Int+2} (332 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 mace (30 gold) a +0 quarterstaff (50 gold) a +0 sling (15 gold) a +0 club (5 gold) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} (414 gold) Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +8 hand axe "Iwu Fear" {vamp, *Noise rElec rC+ Dex+3} (728 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 5 poisoned darts (30 gold) (19, -16, D:2) a +0 short sword 3 stones (21, -2, D:2) a +0 club (28, -39, D:2) a whip (31, -5, D:2) an adder skeleton (32, -5, D:2) a +0 dagger 5 stones (35, -9, D:2) a club (36, -3, D:2) a staff of fire (39, -34, D:2) 2 poisoned darts (45, -16, D:2) a spear (47, -6, D:2) a +0 club a goblin skeleton (50, -44, D:2) a falchion Level 3 of the Dungeon (1, -17, D:3) a +0 whip a +0 leather armour a +0 mace a +0 scale mail (1, -16, D:3) a +0 club (2, -18, D:3) a +0 dagger a +0 robe (2, -16, D:3) a +0 club an orc skeleton (5, 0, D:3) a +0 hand axe (24, -38, D:3) a ring mail Level 4 of the Dungeon (0, 0, D:4) a war axe (4, -3, D:4) a hand axe (8, -10, D:4) a +0 flail (9, -11, D:4) a +0 whip a +0 ring mail (10, -10, D:4) a +0 war axe (13, -18, D:4) a quill talisman (20, 10, D:4) an inkwell talisman (22, -3, D:4) a leather armour (27, -17, D:4) a chain mail (27, -2, D:4) 3 flux baubles (29, -7, D:4) a +0 war axe (42, -8, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a whip (15, -12, D:5) a club (16, 32, D:5) an adder corpse (skeletalised by now) (23, 14, D:5) a +0 whip a ring of positive energy (23, 16, D:5) a +0 spear (24, 20, D:5) a +0 spear (25, 19, D:5) a +0 club (35, -3, D:5) a +0 quarterstaff (42, 5, D:5) 5 poisoned darts Level 6 of the Dungeon (4, -5, D:6) a +0 shortbow (24, -16, D:6) a robe (26, -25, D:6) a +0 short sword (26, -24, D:6) a +0 dagger a +0 robe (27, -25, D:6) a +0 mace (29, -7, D:6) a ring mail (33, -18, D:6) a +0 dagger a +0 hand axe (33, -16, D:6) a +0 dagger a +2 robe of willpower (34, -37, D:6) a +0 trident a +0 robe (40, -35, D:6) a dagger (49, -25, D:6) a +0 falchion (50, -42, D:6) a ball python corpse (skeletalised by now) (58, -6, D:6) a leather armour (59, -21, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 14 gold pieces (20, -19, D:7) a plate armour (21, -17, D:7) a +0 dagger a +0 leather armour