Svalin Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, -26, D:1) a +0 spear (9, -4, D:1) a +0 dagger (11, -23, D:1) a +0 club (27, -11, D:1) a +0 club (35, -24, D:1) 16 stones (37, -20, D:1) a +0 short sword (38, -20, D:1) a cursed -1 club (40, -20, D:1) a stone (41, -20, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 whip (9, -13, D:2) 20 stones (12, 11, D:2) 18 stones (13, 14, D:2) a stone (16, 18, D:2) 12 stones (19, 23, D:2) a +0 dagger (20, -10, D:2) a +0 club (20, 22, D:2) a +0 short sword (21, -12, D:2) a +0 dagger (22, -5, D:2) a +0 leather armour (36, -15, D:2) 17 arrows (38, 0, D:2) 16 poisoned needles (39, -12, D:2) a +0 club (41, 10, D:2) a +0 spear (49, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club (5, 15, D:3) 19 stones (11, 21, D:3) a +0 robe (11, 31, D:3) 23 stones (23, 34, D:3) a +0 pair of gloves (24, -10, D:3) a +0 short sword (27, 25, D:3) 3 stones (28, -1, D:3) 14 sling bullets (29, 26, D:3) a stone (31, -4, D:3) a +0 dagger a +0 chain mail (32, 25, D:3) 2 stones (34, 25, D:3) 7 stones a +0 hunting sling a +0 club (47, 31, D:3) 13 poisoned needles (48, 21, D:3) 8 stones (59, 11, D:3) 16 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace (2, -6, D:4) a +0 ring mail (6, -3, D:4) a +0 dagger (8, 11, D:4) 20 stones (9, 15, D:4) a +0 scale mail (10, 18, D:4) a -6 ring of slaying (10, 33, D:4) a +0 long sword (13, 17, D:4) a +0 robe (31, 10, D:4) a +0 robe a +0 scythe (32, -9, D:4) a +0 club (33, 14, D:4) a +0 dagger (36, -1, D:4) a +0 trident (38, -7, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (38, 43, D:4) 15 stones (40, 14, D:4) a +0 dagger a +0 robe (42, 7, D:4) 19 stones (51, 12, D:4) a +0 leather armour (52, 5, D:4) a +0 chain mail (58, 8, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (11, -31, D:5) a +0 mace a +0 club a +0 scale mail (17, -25, D:5) a -2 hand axe of chopping a -1 long sword a -3 short sword (19, -34, D:5) 21 stones (19, -27, D:5) a -1 mace (22, -21, D:5) a -3 mace of protection (22, 2, D:5) a +0 robe (31, -7, D:5) 14 poisoned needles (32, -3, D:5) a +0 war axe (34, -33, D:5) 20 stones (34, -22, D:5) a +0 dagger (34, -4, D:5) a +0 short sword a +0 leather armour (34, -2, D:5) 24 arrows a +0 shortbow (41, -12, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Ygrunt's Gadget Boutique a crystal ball of energy (220 gold) a -3 rod of clouds (10/10) (660 gold) an ornate deck of defence (220 gold) a wand of teleportation (2/9) (198 gold) a disc of storms (220 gold) a wand of lightning (3/15) (77 gold) a wand of paralysis (7/24) (99 gold) a phial of floods (440 gold) a phial of floods (440 gold) a wand of disintegration (3/24) (77 gold) a box of beasts (220 gold) a stone of tremors (440 gold) a plain deck of changes (154 gold) (0, 0, D:6) a +0 leather armour (3, -21, D:6) 12 poisoned bolts (19, -2, D:6) a +0 short sword (19, 7, D:6) 6 javelins (23, -31, D:6) a +0 rapier (23, -11, D:6) 13 poisoned needles (26, -27, D:6) a +0 long sword (29, 5, D:6) 27 stones (34, -27, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 animal skin a +0 club a +0 leather armour (5, 17, D:7) a potion of degeneration (9, -9, D:7) a +0 centaur barding (9, -7, D:7) a cursed -3 dagger (23, 15, D:7) 5 arrows a +0 shortbow (24, -4, D:7) a scroll of random uselessness (24, 15, D:7) a +0 giant club (25, 14, D:7) 2 arrows (26, -2, D:7) a +0 hunting sling (27, 12, D:7) an arrow (27, 14, D:7) an arrow (29, -9, D:7) a +0 ring mail (39, 19, D:7) a +0 spear (40, 18, D:7) a +0 flail (44, -10, D:7) a +0 ring mail (46, -15, D:7) a cursed -3 hand axe a +0 leather armour (49, -6, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 flail of protection (4, -4, D:8) a +0 shortbow 24 arrows (4, -1, D:8) an arrow (5, 0, D:8) 2 arrows (6, 1, D:8) an arrow (14, 12, D:8) a +2 halberd of freezing a +0 robe (15, 13, D:8) a +2 morningstar a +0 robe a +0 falchion a +0 robe a +3 war axe a +0 robe a cursed +2 dagger of freezing a +0 robe (18, 24, D:8) a +0 leather armour a +0 short sword a +0 leather armour (18, 25, D:8) a +0 ring mail a +0 hand axe (18, 26, D:8) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (25, -11, D:8) a +0 chain mail (31, 18, D:8) a +0 trident (35, -8, D:8) a +0 short sword a +0 leather armour (36, 17, D:8) a +0 leather armour a +0 short sword a +0 ring mail a +0 hand axe a +0 leather armour a +0 trident a +0 robe a +2 dagger of venom (37, 16, D:8) a cursed +0 chain mail a +0 trident (49, -24, D:8) a +0 whip (49, 33, D:8) a +0 leather armour a +0 dagger (59, 5, D:8) a +0 whip (60, 6, D:8) a cursed -1 robe a +2 dagger of speed (61, 6, D:8) a +0 robe a +0 dagger (62, 30, D:8) a +0 leather armour (63, 25, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (2, -29, D:9) an uncursed ring of resist corrosion (10, 9, D:9) a +0 hand axe (15, -19, D:9) a +0 flail (19, -2, D:9) a +0 dagger a cursed +0 robe (20, -13, D:9) a +0 giant club (22, -1, D:9) a +0 falchion a +0 chain mail (25, -4, D:9) a +0 club (26, -14, D:9) a +0 helmet a +0 trident a +0 giant spiked club a +0 dagger a +0 robe (26, 8, D:9) a +0 leather armour (27, 1, D:9) a +0 hand axe a +0 scale mail (34, -1, D:9) a +0 hand axe (43, 1, D:9) a +0 leather armour (43, 2, D:9) a cursed -1 club (43, 7, D:9) a +0 giant spiked club (43, 11, D:9) 19 stones (45, 2, D:9) a cursed +0 dagger (48, 11, D:9) a +0 scale mail (49, -14, D:9) 22 stones (54, 0, D:9) 31 stones (55, -24, D:9) a +0 flail a +0 club (56, 0, D:9) a +0 giant club (57, -32, D:9) a +0 spear (57, -31, D:9) a +0 club (unseen) Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 flail (5, 16, D:10) a +0 club (5, 17, D:10) a +0 whip a +0 leather armour (6, 13, D:10) a +0 mace (16, 43, D:10) 21 stones (20, 12, D:10) a +0 giant spiked club (21, 7, D:10) a stone (22, 4, D:10) a +0 whip 15 stones (22, 6, D:10) 2 stones (22, 7, D:10) a +0 chain mail a +2 halberd of protection (22, 11, D:10) 4 tomahawks (23, 3, D:10) a cursed +0 scale mail a +0 flail (23, 10, D:10) a tomahawk (23, 11, D:10) 2 tomahawks (24, 4, D:10) a +0 flail a +0 robe a +0 dagger (24, 14, D:10) a +0 scale mail a +0 leather armour a +0 mace a +0 hand axe (26, 1, D:10) a +0 flail (26, 3, D:10) a +0 flail (26, 21, D:10) a +0 flail (28, -8, D:10) a +0 chain mail (36, 41, D:10) a scroll of random uselessness (37, 42, D:10) a +0 short sword (38, 29, D:10) a cursed -1 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 21 arrows (1, 34, D:11) a +0 chain mail (2, 8, D:11) a +2 whip of draining (16, -10, D:11) a +0 giant club (16, 0, D:11) a scroll of random uselessness (20, 3, D:11) an uncursed ring of fire a +3 dagger of freezing (20, 15, D:11) 16 stones (20, 34, D:11) a +0 naga barding (32, 25, D:11) a +0 giant club (57, 0, D:11) a crystal ball of energy a +0 bardiche Level 1 of the Orcish Mines [Shop] Abbuzog's Distillery a potion of flight (42 gold) a potion of berserk rage (70 gold) 2 potions of curing (84 gold) a potion of magic (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) 2 potions of lignification (84 gold) [Shop] Laguutauho's Antique Weapon Boutique a +1 rapier of electrocution (646 gold) a +0 battleaxe (247 gold) a +0 hunting sling (57 gold) a +0 quarterstaff (152 gold) a +3 broad axe of distortion (1026 gold) a +2 mace of draining (661 gold) a +5 blowgun (1121 gold) a +0 battleaxe (247 gold) a +0 hand axe (114 gold) a +0 short sword (114 gold) a +0 mace (114 gold) [Shop] Innumnez's Assorted Antiques a potion of lignification (96 gold) a +0 chain mail (144 gold) a +3 plate armour of cold resistance (1440 gold) a +4 broad axe of electrocution (1024 gold) a potion of brilliance (128 gold) a scroll of identify (64 gold) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} (2259 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. a scroll of remove curse (96 gold) [Shop] Qaschya's Antique Weapon Shoppe a +0 scimitar (92 gold) a +0 bardiche (207 gold) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} (1633 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a +0 long sword (80 gold) a +0 hand axe (69 gold) a +0 shortbow (69 gold) a +0 spear (69 gold) a +0 flail (80 gold) a +0 hand crossbow (80 gold) a +0 quarterstaff (92 gold) a +1 arbalest of flaming (347 gold) a +0 long sword (80 gold) (0, 0, Orc:1) a +0 battleaxe a +0 chain mail (6, -3, Orc:1) a +0 short sword a +0 plate armour (7, -6, Orc:1) a +0 hand axe (12, 10, Orc:1) 2 tomahawks (15, 11, Orc:1) a +2 flail of protection a +0 leather armour (15, 13, Orc:1) 3 tomahawks (16, 12, Orc:1) a +0 giant spiked club (16, 14, Orc:1) 3 tomahawks (16, 15, Orc:1) a +0 dire flail a +0 chain mail (20, 2, Orc:1) a +0 trident (21, 2, Orc:1) a cursed +0 chain mail Level 2 of the Orcish Mines [Shop] Healaappe's General Store a +0 greatsling (240 gold) a +0 shield (72 gold) a potion of ambrosia (128 gold) a scroll of remove curse (48 gold) the +6 fire dragon armour of Fortitude {*Corrode rPois rF++ rC- Int+3 Dex+6} (1760 gold) It affects your intelligence (+3). It affects your dexterity (+6). It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It may corrode your equipment when you take damage. a potion of cure mutation (400 gold) 17 sling bullets (136 gold) [Shop] Toso's Book Boutique an Akashic Record (1987 gold) a book of Enchantments (900 gold) a book of Alchemy (1350 gold) the Papyrus of the Ass (1476 gold) Spells Type Level a - Blink Translocation 2 b - Recall Summoning/Translocation 3 c - Portal Projectile Translocation 3 d - Teleport Other Translocation 3 e - Phase Shift Translocation 5 a book of Battle (720 gold) a book of Ice (1170 gold) a book of Death (1260 gold) a Necronomicon (1987 gold) a book of Flames (630 gold) a book of the Warp (1620 gold) a Grand Grimoire (1987 gold) a book of Hinderance (360 gold) a book of Maledictions (450 gold) a book of Conjurations (540 gold) [Shop] Xirutt's Antique Weapon Boutique a +2 morningstar of draining (729 gold) a +0 quarterstaff (152 gold) the +11 war axe "Heletha" {venom, +Inv rElec rPois rC-} (2941 gold) It poisons the flesh of those it strikes. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It lets you turn invisible. a +0 scimitar (152 gold) a +0 trident (133 gold) a +0 shortbow (114 gold) a +0 flail (133 gold) [Shop] Posarir's Antique Armour Boutique a +0 chain mail (162 gold) a +0 chain mail (162 gold) a +0 leather armour (72 gold) a +0 plate armour (828 gold) a +3 chain mail of fire resistance (954 gold) a +0 chain mail (162 gold) a +0 chain mail (162 gold) a +0 buckler (162 gold) a +0 ring mail (144 gold) a +0 leather armour (72 gold) (0, 0, Orc:2) a +3 plate armour of cold resistance (5, -18, Orc:2) 10 stones (6, -18, Orc:2) 2 stones (6, 0, Orc:2) a +0 dire flail a +0 chain mail (7, 1, Orc:2) a +2 battleaxe of freezing a cursed +0 plate armour a +2 whip of freezing (8, 0, Orc:2) a +0 hand axe a +0 chain mail (8, 4, Orc:2) a +0 war axe a +0 plate armour (8, 10, Orc:2) a +0 short sword a +0 scale mail (8, 11, Orc:2) a +0 great sword a +0 plate armour (9, 13, Orc:2) a troll hide (10, -18, Orc:2) a stone (10, -12, Orc:2) a +0 giant club (10, 5, Orc:2) a +0 long sword a +0 plate armour (11, 7, Orc:2) a +0 club (11, 8, Orc:2) a +0 whip a +0 leather armour a +0 hand axe a +0 leather armour (12, 7, Orc:2) a +0 dagger a +0 robe a +0 dire flail a +4 chain mail of magic resistance a +0 mace (12, 10, Orc:2) a +0 dagger a +0 robe (13, 7, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 hand axe a +0 leather armour (14, -7, Orc:2) a +0 flail a +0 chain mail (14, 6, Orc:2) a +0 dire flail a +0 scale mail (14, 7, Orc:2) a +0 mace a +0 plate armour (14, 8, Orc:2) a +0 short sword of venom a +0 long sword a +0 chain mail a +0 club a +0 leather armour (14, 9, Orc:2) a +0 short sword a +0 chain mail (15, 3, Orc:2) a +0 halberd a +0 chain mail (15, 8, Orc:2) a +0 halberd a +0 plate armour (16, -15, Orc:2) a +2 chain mail of fire resistance (16, 8, Orc:2) a +0 whip (17, 6, Orc:2) a +5 halberd a +0 plate armour (19, 14, Orc:2) a +2 short sword of draining a +0 chain mail (20, -16, Orc:2) a +0 plate armour a +0 mace (20, -15, Orc:2) a troll hide (21, -15, Orc:2) a +0 plate armour a cursed +0 trident a +0 dagger a +2 robe of magic resistance (21, -14, Orc:2) a +0 dire flail (22, -14, Orc:2) a +0 leather armour a +4 hand axe (23, -14, Orc:2) a +0 buckler a +0 long sword (24, 7, Orc:2) a +0 trident a +0 ring mail (25, 5, Orc:2) a +0 dagger (25, 10, Orc:2) a +0 battleaxe a +0 chain mail (25, 12, Orc:2) a +0 glaive a +0 chain mail (25, 13, Orc:2) a +0 trident a +0 plate armour (26, -10, Orc:2) a +0 chain mail a +0 long sword (26, 10, Orc:2) a +1 dagger of freezing a +0 robe of the Archmagi a +0 dagger a +0 robe (26, 12, Orc:2) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a cursed -2 robe (26, 13, Orc:2) a +0 great mace of holy wrath (27, -10, Orc:2) a +0 chain mail a +0 war axe (28, -20, Orc:2) a cursed +0 leather armour a +0 flail (28, 2, Orc:2) a +0 whip (28, 8, Orc:2) a +0 short sword a +0 chain mail a +0 battleaxe (28, 9, Orc:2) a +0 chain mail a +0 flail (29, -21, Orc:2) a +0 ring mail a +0 dagger a +0 robe (29, -20, Orc:2) a +0 chain mail a +0 short sword (29, -19, Orc:2) a cursed -2 whip (29, 8, Orc:2) a cursed +0 dagger a +0 plate armour a +0 hand axe (30, -20, Orc:2) a +0 club a +2 chain mail of poison resistance a +0 battleaxe (30, -19, Orc:2) a +0 leather armour a +0 club a +0 scimitar a +0 plate armour (30, 8, Orc:2) a +2 mace of draining (30, 9, Orc:2) a +0 chain mail a +1 trident of venom (30, 10, Orc:2) a +1 robe of cold resistance a +0 dagger (31, 9, Orc:2) a cursed +0 robe a +0 dagger (32, -20, Orc:2) a +0 scale mail a +0 trident (32, 10, Orc:2) a cursed +0 leather armour a +0 dagger (38, -12, Orc:2) a +0 leather armour a +0 falchion (38, 3, Orc:2) 3 curare-tipped needles (38, 14, Orc:2) a +0 dagger a +0 robe (39, 3, Orc:2) a +0 flail (40, -13, Orc:2) a +0 plate armour a +0 scimitar (40, 3, Orc:2) 2 curare-tipped needles a +4 blowgun (40, 10, Orc:2) a +0 chain mail a +0 trident of protection (41, -12, Orc:2) an exploding tomahawk Level 1 of the Elven Halls (0, 0, Elf:1) a +2 short sword of flaming a +0 leather armour (1, -36, Elf:1) a +0 long sword (3, -32, Elf:1) 15 stones (4, -16, Elf:1) 15 bolts (4, -6, Elf:1) 20 stones (8, -27, Elf:1) an arrow (8, -20, Elf:1) a plain deck of changes {drawn: 1} (8, -19, Elf:1) 10 arrows of dispersal (9, -28, Elf:1) a +0 long sword an arrow (9, -20, Elf:1) a +0 dagger a +0 leather armour (10, -29, Elf:1) a +0 long sword 2 arrows a +0 short sword (10, -28, Elf:1) a -2 shortbow a +0 dagger a +0 leather armour 19 arrows (10, -11, Elf:1) a +0 rapier 14 stones (11, -46, Elf:1) a +0 scale mail a +1 dagger of venom (11, -28, Elf:1) an arrow (12, -28, Elf:1) a +0 shortbow 11 arrows (12, -27, Elf:1) 7 arrows (13, -47, Elf:1) a +3 halberd of freezing (13, -28, Elf:1) 2 arrows (14, -49, Elf:1) the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (14, -27, Elf:1) 2 arrows (15, -29, Elf:1) an arrow (16, -29, Elf:1) a +0 longbow a +0 short sword a +0 leather armour 3 arrows a +0 dagger a +0 leather armour (16, -27, Elf:1) 3 arrows (16, 7, Elf:1) a +0 dagger a +0 ring mail (17, -26, Elf:1) a +5 long sword of flaming (17, -21, Elf:1) a +0 dagger (18, -21, Elf:1) a +0 long sword a +0 ring mail (18, 7, Elf:1) a +3 halberd of chopping a +0 short sword a +0 shortbow of freezing 11 arrows a +0 ring mail (19, -2, Elf:1) a +4 mace of draining (19, 7, Elf:1) a +0 rapier of venom a +0 leather armour a +0 shortbow 21 arrows (20, -50, Elf:1) a +0 cloak (20, -42, Elf:1) 9 stones (20, -25, Elf:1) a +2 scimitar of flaming (20, -14, Elf:1) a wand of polymorph (9/24) (20, 7, Elf:1) an arrow a +0 short sword (21, -46, Elf:1) a +0 rapier a +0 leather armour a +0 long sword (21, -14, Elf:1) a +2 whip of draining (21, 7, Elf:1) an arrow a +0 short sword a cursed +0 leather armour (22, -46, Elf:1) a +0 vampiric dagger (22, -42, Elf:1) a wand of acid (0/15) a wand of paralysis (0/24) (22, -26, Elf:1) a +0 short sword a +0 scale mail (22, -14, Elf:1) an uncursed ring of ice (23, -43, Elf:1) 13 stones (25, 6, Elf:1) 2 arrows (25, 8, Elf:1) 2 arrows (26, 6, Elf:1) a +0 long sword 2 arrows (26, 7, Elf:1) a +3 hand axe of freezing (27, 8, Elf:1) 5 arrows (28, -22, Elf:1) an arrow (28, -20, Elf:1) a +0 shortbow a +0 dagger 17 arrows a +0 leather armour (28, 6, Elf:1) a +0 shortbow 4 arrows (29, -21, Elf:1) an arrow (30, -21, Elf:1) an arrow (31, -20, Elf:1) 2 arrows (33, -20, Elf:1) an arrow (34, -39, Elf:1) a scroll of noise (34, -20, Elf:1) 3 potions of flight (36, -15, Elf:1) a +3 hand axe of electrocution (39, -39, Elf:1) a +0 scale mail (53, -30, Elf:1) a +0 rapier a +0 ring mail a +0 short sword a +0 leather armour (54, 1, Elf:1) a +0 long sword (54, 6, Elf:1) a +4 short sword of speed Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 battleaxe (1, 28, Lair:1) a +0 chain mail (3, 16, Lair:1) 25 bolts (12, -8, Lair:1) 9 stones (18, 45, Lair:1) a +0 ring mail (19, 40, Lair:1) 5 poisoned needles (22, 44, Lair:1) a +0 hand crossbow (35, 7, Lair:1) a scroll of random uselessness (39, 7, Lair:1) an uncursed ring of ice a legendary deck of changes {drawn: 2} the Reference Book on Unstable Bewitchment Spells Type Level a - Corona Hexes 1 b - Apportation Translocation 1 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Recall Summoning/Translocation 3 f - Warp Weapon Charms/Translocation 5 g - Invisibility Hexes 6 h - Discord Hexes 8 a book of Clouds a wand of lightning (0/15) a troll hide the +7 Singing Sword a book of Alchemy the Tome of Cold Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Throw Icicle Conjuration/Ice 4 c - Metabolic Englaciation Hexes/Ice 5 a plain deck of changes {drawn: 1} an uncursed amulet of magic regeneration a +0 crystal plate armour an uncursed ring of resist corrosion a wand of digging (11/24) an uncursed ring of stealth 6 scrolls of amnesia an uncursed ring of poison resistance the ring "Foeshug" {rElec rN+} [ring of positive energy] It insulates you from electricity. It protects you from negative energy. a +1 robe of cold resistance the Incunabulum of Creative Translocation Spells Type Level a - Blink Translocation 2 b - Recall Summoning/Translocation 3 c - Portal Projectile Translocation 3 d - Teleport Other Translocation 3 e - Force Lance Conjuration/Translocation 4 f - Passage of Golubria Translocation 4 g - Summon Forest Summoning/Translocation 5 h - Phase Shift Translocation 5 a book of Burglary a book of Debilitation Kikubaaqudgha's Disquisition on Evil Arts Spells Type Level a - Excruciating Wounds Charms/Necromancy 5 b - Agony Necromancy 5 c - Cigotuvi's Embrace Necromancy 5 d - Dispel Undead Necromancy 5 e - Simulacrum Ice/Necromancy 6 a book of Enchantments a Necronomicon Kikubaaqudgha's Compendium of Stolen Souls Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Vampiric Draining Necromancy 3 e - Control Undead Necromancy 4 a book of Air a potion of cure mutation 3 scrolls of recharging 13 slices of pizza Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 stones (10, -1, Lair:2) 23 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed staff of energy a +0 leather armour a wand of random effects (29/48) an uncursed ring of ice a +0 quarterstaff of freezing (1, 15, Lair:3) a +0 rapier (4, 3, Lair:3) a +0 club (6, -24, Lair:3) a +0 robe (15, -10, Lair:3) 16 stones (19, 10, Lair:3) 17 bolts (38, 0, Lair:3) a +0 war axe (38, 11, Lair:3) 13 poisoned sling bullets (39, -10, Lair:3) a +0 robe (43, 1, Lair:3) a +0 plate armour (46, -30, Lair:3) 17 stones (47, 16, Lair:3) a +0 whip Level 4 of the Lair of Beasts (13, 2, Lair:4) a +0 scimitar (13, 15, Lair:4) 13 stones (14, 2, Lair:4) a +0 scale mail (42, -1, Lair:4) 2 scrolls of immolation (50, 7, Lair:4) a +1 dagger of distortion (51, 33, Lair:4) a +3 flail (57, 27, Lair:4) a +0 scale mail (60, 40, Lair:4) a +1 robe of cold resistance Level 5 of the Lair of Beasts (0, 0, Lair:5) 8 poisoned needles (0, 2, Lair:5) a +0 short sword (19, 0, Lair:5) a +0 long sword (25, -4, Lair:5) a +0 rapier (25, 19, Lair:5) 10 stones (33, 0, Lair:5) 3 tomahawks (33, 2, Lair:5) 20 arrows (39, -24, Lair:5) a +0 chain mail (44, -14, Lair:5) an uncursed amulet of rage (47, 9, Lair:5) 2 throwing nets (54, -23, Lair:5) a +0 scythe (56, -21, Lair:5) 9 bolts (58, 17, Lair:5) 24 stones (60, -20, Lair:5) a +0 scale mail (60, 11, Lair:5) a +0 leather armour (60, 17, Lair:5) a +0 short sword (65, -13, Lair:5) a +0 blowgun Level 6 of the Lair of Beasts (0, 0, Lair:6) 20 stones (18, 26, Lair:6) 15 stones (26, 29, Lair:6) 22 stones (34, -17, Lair:6) 5 poisoned javelins (34, 2, Lair:6) 17 stones (34, 11, Lair:6) a +0 blowgun (47, 22, Lair:6) a +0 long sword (48, 14, Lair:6) a +0 leather armour (52, 27, Lair:6) a +0 plate armour (53, -10, Lair:6) a +0 chain mail Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 chain mail (12, 9, Lair:7) the cursed +1 war axe "Imypn" {speed, Dex+9} Attacks with this weapon are significantly faster. It affects your dexterity (+9). It has a curse placed upon it. (17, 5, Lair:7) 28 stones (24, 13, Lair:7) a potion of mutation (26, 7, Lair:7) a +0 plate armour (30, 21, Lair:7) a +0 robe (43, 12, Lair:7) 4 large rocks (56, -14, Lair:7) 11 sling bullets of frost (59, 9, Lair:7) 15 stones (60, -13, Lair:7) 7 arrows of frost Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 robe (19, 0, Lair:8) a +2 helmet (22, 28, Lair:8) a +0 chain mail (23, 39, Lair:8) a +0 falchion (37, 4, Lair:8) a +0 robe (40, 18, Lair:8) 21 sling bullets (49, 9, Lair:8) a +0 club (55, 56, Lair:8) a +0 robe (64, 60, Lair:8) a +0 cloak (70, 40, Lair:8) a potion of degeneration Level 1 of the Spider Nest (0, 0, Spider:1) a potion of degeneration (6, 16, Spider:1) 12 stones (9, 17, Spider:1) 9 bolts of frost (18, -1, Spider:1) 25 stones (26, -5, Spider:1) the +6 morningstar "Moinuh" {crush, rF+ Dex+6 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It protects you from fire. It makes you more stealthy. (40, 19, Spider:1) 19 arrows (45, 31, Spider:1) a +0 pair of gloves (48, -3, Spider:1) 18 stones Level 2 of the Spider Nest (1, -5, Spider:2) a +0 hunting sling (9, -27, Spider:2) 30 arrows (10, -6, Spider:2) 16 poisoned needles (11, -19, Spider:2) a scroll of immolation (25, -9, Spider:2) a +0 hunting sling (30, -18, Spider:2) 17 sling bullets of frost (30, -17, Spider:2) a +0 robe (36, -16, Spider:2) 16 stones Level 3 of the Spider Nest (0, 0, Spider:3) a +0 pair of gloves (0, 6, Spider:3) a +0 chain mail (6, 2, Spider:3) an uncursed staff of poison (9, 11, Spider:3) 12 poisoned needles (13, 11, Spider:3) a +2 helmet (18, -3, Spider:3) a +0 robe (22, 5, Spider:3) a book of Changes Level 4 of the Spider Nest (2, 4, Spider:4) the +12 trident "Tuhad" {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). (7, -15, Spider:4) (unseen) (20, 5, Spider:4) a -2 falchion (28, -20, Spider:4) a +2 scimitar of draining (41, -15, Spider:4) a redback corpse (42, -19, Spider:4) a redback corpse (42, -16, Spider:4) a jumping spider corpse (42, -12, Spider:4) a death scarab corpse (still there?) a demonic crawler corpse (still there?) (43, -25, Spider:4) a ghost moth corpse (43, -23, Spider:4) a demonic crawler corpse (43, -15, Spider:4) a jumping spider corpse (46, -16, Spider:4) a scroll of fog (47, -12, Spider:4) a +0 scimitar (48, -26, Spider:4) a +0 robe (51, 2, Spider:4) 21 stones (58, -33, Spider:4) (unseen)