Dungeon Crawl Stone Soup version 0.33-a0-1058-g875e6274b3 (webtiles) character file. Game seed: 13500063731061340379 10 Swampfox the Ducker (level 2, 29/29 HPs) Began as a Gnoll Monk on Mar 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:57 (166 turns). Swampfox the Ducker (Gnoll Monk) Turns: 166, Time: 00:01:58 Health: 29/29 AC: 2 Str: 10 XL: 2 Next: 20% Magic: 2/2 EV: 13 Int: 9 God: Gold: 26 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Magical Staves g - a staff of conjuration Scrolls e - a scroll of summoning {unknown} f - a scroll of immolation {unknown} Potions c - a potion of ambrosia Skills: + Level 6.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 6.4 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 6.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 0.3 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The hobgoblin is severely wounded. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal. You bite the jackal. You kill the jackal! You have reached level 2! You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. You puncture the hobgoblin! You kill the hobgoblin! There is an open door, spattered with blood here. Things that are here: a hobgoblin corpse; a jackal corpse; a jackal corpse Found a scroll labelled LIHUGYBBID. Found a twisted runed staff. f - a scroll labelled LIHUGYBBID HP restored. You see here a staff of conjuration. g - a staff of conjuration Found 2 gold pieces. You now have 26 gold pieces (gained 2). A quokka comes into view. You hit the quokka but do no damage. You hit the quokka. You kill the quokka! Unknown command. Saving game... please wait. Welcome back, Swampfox the Gnoll Monk. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ### ########.# ########.# #....†@..# #........# #.######.# #.######.# #.# #.# #.# #.# #.# #.# #.#####.# #.# #.......# #.# ##+###################.# #........# #............ #........# #.########### There were no monsters in sight! Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) A bat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Swampfox the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 99 | D:1 | Reached XP level 2. HP: 26/29 MP: 2/2 166 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, hangedman_glass_teeth Action || total ---------------------------++------- Melee: Spear || 27 Bite || 3 Armour: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 47 | 113 | 0 | 0 | 1 | 160.0 | Dungeon | 160 | 47 | 113 | 0 | 0 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts