Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 13468054643887059142 114 Tablelion the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Feb 26, 2025. Slain by Ijyb ... wielding a +0 spectral club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:06:53 (1485 turns). Tablelion the Conjurer (Deep Elf Conjurer) Turns: 1485, Time: 00:06:54 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 67% Magic: 1/11 EV: 2 Int: 23 God: Gold: 68 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . p - +4 hand axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: grasped by roots, constricted A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons i - a +0 short sword p - a +4 hand axe (weapon) Armour a - a +0 robe (worn) Jewellery f - an amulet of faith Wands q - a wand of mindburst (14) Scrolls c - 2 scrolls of noise {unknown} h - a scroll of fear {unknown} l - a scroll of identify {unknown} m - a scroll of enchant armour {unknown} n - 2 scrolls of brand weapon {unknown} Potions b - a potion of magic d - 2 potions of ambrosia {unknown} e - a potion of invisibility {unknown} g - 3 potions of curing {unknown} j - a potion of haste {unknown} k - a potion of mutation {unknown} o - 2 potions of heal wounds {unknown} Skills: + Level 3.0 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting * Level 6.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Fugue of the Fallen Necr 3% N/A 32% 3 Ozocubu's Armour Ice 3% N/A 32% 3 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Ijyb is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 spectral club, wearing a +0 chain mail and carrying a wand of roots (lightly wounded, 81% to hit) The searing ray hits Ijyb. Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. You hear a shout! The searing ray hits Ijyb! Ijyb is heavily wounded. The grasping roots constrict you. The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb screams, "Don't stand in way of progress!" The grasping roots constrict you. The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb screams, "Level is mine! All mine!" Ijyb hits you with a +0 spectral club! The +0 spectral club hits you. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * A +0 spectral club comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 spectral club, wearing a +0 chain mail and carrying a wand of roots (heavily wounded, 81% to hit) The searing ray hits Ijyb. Ijyb is severely wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 spectral club. You die... Ijyb screams, "Time for next experiment!" .... .#...#.. ..#.#.......#.#... #.......#.#.......# # ...#...#.....#...#. ... #....#....#....#.. .#. ###.#...#.....#...#... .#........#.#.......#.#. .....#.#.......#.#...... #........#...#..@g.# ##...#....#....#(...# #......#...#.....#.... ###.#.#...#...#.#...##. ##.......####........# .).......# #...#.#.## ##.#.#.#.# ###.....# #.#.#.#.# ####.# #.#.#.#.# You could see a +0 spectral club and Ijyb. Vanquished Creatures A hound zombie (D:2) 5 adders An adder skeleton (D:2) A ribbon worm (D:2) An orc (D:3) 5 ball pythons 5 endoplasms A giant cockroach (D:1) 4 goblins 6 hobgoblins 4 jackals (D:2) 4 kobolds (D:1) A quokka (D:1) A ball python skeleton (D:2) 4 bats 2 frilled lizards A jackal skeleton (D:2) A quokka zombie (D:2) 2 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tablelion the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 219 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 222 | D:1 | Learned a level 2 spell: Searing Ray 450 | D:1 | Reached skill level 5 in Conjurations 695 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1105 | D:2 | Reached XP level 4. HP: 18/24 MP: 6/10 1136 | D:2 | Reached skill level 6 in Conjurations 1476 | D:3 | Noticed Ijyb 1484 | D:3 | HP: 1/24 [constriction (3)] 1485 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic D:2: layout_rooms, serial_undead, serial_undead_d, serial_undead_e, serial_undead_a, serial_undead_c, minmay_domino_2 D:3: layout_loops_ring, nicolae_kite_square_tiling_tiny, grunt_ministairs_9, kennysheep_generic_room_9, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Dodging | 3 | 3.0 Stealth | | 2.8 Spellcasting | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 10 | || 10 Unarmed | 1 | || 1 Hand axe | | 2 || 2 Cast: Magic Dart | 59 | 32 || 91 Searing Ray | 2 | 3 || 5 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 8 | 17 || 25 Dodge: Dodged | 4 | 5 || 9