Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 9525188743621524810 76 Tablelion the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Mar 13, 2025. Slain by Terence ... wielding a +0 flail (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:05 (2065 turns). Tablelion the Conjurer (Deep Elf Conjurer) Turns: 2065, Time: 00:05:05 Health: -1/24 AC: 3 Str: 6 XL: 4 Next: 12% Magic: 0/11 EV: 11 Int: 23 God: Gold: 154 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . f - +1 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons f - a +1 sling (weapon) Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Scrolls c - a scroll of poison h - a scroll of blinking i - a scroll of teleportation j - a scroll of acquirement {unknown} Potions b - a potion of magic e - 3 potions of curing g - a potion of berserk rage {unknown} k - a potion of attraction {unknown} Skills: + Level 0.5 Ranged Weapons + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.6 Spellcasting * Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 34% 3d9 10% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 17% 2 Passwall Erth 4% N/A 32% 3 Swiftness Air 4% N/A 32% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Animate Armour Summ/Erth 8% N/A 73% 4 Hellfire Mortar Fire/Erth 2% 3d11 100% 7 Lehudib's Crystal Spear Conj/Erth 8% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray misses Terence. The searing ray misses Terence. You finish channelling your searing ray. Terence hits you with a +0 flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, 85% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail! The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail! The searing ray misses Terence. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Okay, then. You feel better. Terence screams, "I hate trespassers!" Terence hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, 85% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) The endoplasm quivers. Terence misses you. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." ##### #...# #...# .. #######...##########.... .................@J..... ########'#######@# #.#######.# #.....[)..# #.........# #.........# #.........# #.........# ########.........# ................... You could see Terence and an endoplasm. Vanquished Creatures 4 adders (D:2) A ribbon worm (D:2) 3 dart slugs (D:1) 4 bats 4 goblins (D:1) 7 hobgoblins 2 kobolds A quokka (D:1) 2 ball pythons (D:2) 7 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tablelion the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 69 | D:1 | Found a faded altar of an unknown god. 177 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 180 | D:1 | Learned a level 2 spell: Searing Ray 243 | D:1 | Reached skill level 5 in Conjurations 895 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1689 | D:2 | Reached XP level 4. HP: 21/24 MP: 5/11 2052 | D:3 | Noticed Terence 2065 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_loops_cross, shapermc_ecumenical_altar_totnotflames D:2: layout_loops_cross, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_broadway_a, co_window_corner_cb, co_window_cross_2, glass_columns_c, glass_columns_a, glass_columns_b D:3: layout_basic, portal_sewer_entry_a, minmay_misc_feat_plants, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.8 Ranged Weapons | | 0.5 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 16 | 3 || 19 Cast: Magic Dart | 50 | || 50 Searing Ray | 6 | 3 || 9 Use: Scroll | 8 | || 8 Potion | | 1 || 1 Armour: Robe | 11 | 7 || 18 Dodge: Dodged | 2 | 1 || 3