Dungeon Crawl Stone Soup version 0.33-a0-1370-gb5025a402e (webtiles) character file. Game seed: 11424682691866978441 216 Tablelion the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Apr 11, 2025. Shot with an arrow by a centaur (7 damage) ... on level 4 of the Dungeon on Apr 12, 2025. The game lasted 00:13:38 (2330 turns). Tablelion the Conjurer (Deep Elf Conjurer) Turns: 2330, Time: 00:13:38 Health: -2/28 AC: 2 Str: 6 XL: 5 Next: 61% Magic: 10/13 EV: 11 Int: 26 God: Gold: 91 SH: 5 Dex: 13 Spells: 6/13 levels left rFire . . . o - +0 falchion rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . d - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of reflection Stlth +++ h - ring "Okluafipp" {rC+ Int+3 Stlth+} HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 135 gold pieces. You spent 44 gold pieces at shops. Inventory: Hand Weapons n - a +0 sling o - a +0 falchion (weapon) Armour a - a +0 robe (worn) d - a +0 hat (worn) Jewellery e - an amulet of reflection (worn) h - the ring "Okluafipp" (worn) {rC+ Int+3 Stlth+} (You acquired it on level 1 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Scrolls i - a scroll of summoning {unknown} m - a scroll of vulnerability {unknown} p - a scroll of noise {unknown} q - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of attraction f - a potion of heal wounds g - a potion of curing j - a potion of lignification {unknown} k - a potion of mutation {unknown} l - a potion of might {unknown} r - a potion of haste {unknown} Skills: + Level 0.1 Ranged Weapons + Level 2.7 Dodging + Level 3.1 Stealth + Level 4.5 Spellcasting * Level 6.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d9 21% 4 Frozen Ramparts Ice 10% 1d2 24% 3 Ozocubu's Armour Ice 5% N/A 24% 3 Metabolic Englaciation Hex/Ice 2% N/A 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 : D:2 **?[= D:3 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The searing ray hits the scorpion. You kill the scorpion! You stop channelling your searing ray. Magic restored. r - an amethyst potion An endoplasm comes into view. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! A centaur comes into view. The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You start resting. Magic restored. You start resting. A centaur is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (89% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! You die... .. ........#.. ...##.......... ...#........... #.# ... Pc..$.........# #.# .. ................. ..##.## #.. ....?c....)## #....#. #.. #.........###...... ...## ##....[..#........ .....##@.###............ #..............<..... ##........###........ #................... #....#......)###..#.... #.#..#......###...#..## #....##.##..##....#..## .###. ##..........#.... # #. #............... You could see a centaur. Vanquished Creatures A scorpion (D:4) Jessica (D:2) Robin (D:2) 3 adders (D:2) 6 orcs (D:3) 11 ball pythons 8 bats 3 endoplasms A giant cockroach (D:2) 14 goblins 10 hobgoblins 2 jackals (D:3) 2 kobolds (D:2) 5 quokkas 4 frilled lizards 5 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tablelion the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 81 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 107 | D:1 | Learned a level 2 spell: Searing Ray 300 | D:1 | Reached skill level 5 in Conjurations 480 | D:1 | Found Tyavaguch's Vocational Training. 607 | D:1 | Identified a scroll of acquirement 607 | D:1 | Acquired the ring "Okluafipp" {rC+ Int+3 Stlth+} 630 | D:2 | Reached XP level 3. HP: 15/19 MP: 3/9 630 | D:2 | Upgraded the game from 0.33-a0-1363-gf222d5610f to | 0.33-a0-1370-gb5025a402e 717 | D:2 | Found Pihoje's Antique Armour Boutique. 805 | D:2 | Noticed Robin 818 | D:2 | Killed Robin 887 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 892 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 935 | D:2 | Found Cikhlivi's Assorted Antiques. 1102 | D:2 | Noticed Jessica 1103 | D:2 | Killed Jessica 1104 | D:2 | Reached skill level 6 in Conjurations 1131 | D:2 | Found Xysch's Assorted Antiques. 1276 | D:2 | Found a faded altar of an unknown god. 1333 | D:2 | Found Tuvoh Use's Magic Scroll Boutique. 1336 | D:2 | Bought a scroll of identify for 22 gold pieces 1336 | D:2 | Bought a scroll of identify for 22 gold pieces 1370 | D:2 | Found Ycsot's Jewellery Shoppe. 1783 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/13 2220 | D:3 | Found Cil Mog's General Store. 2321 | D:4 | Noticed a centaur 2330 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, nicolae_shop_vocational D:2: layout_loops_cross, serial_shops, shop, nicolae_shop_waterfront, nicolae_shop_rolled_up, nicolae_shop_tiny_waterfront, nicolae_shop's_first_dollar, shapermc_ecumenical_altar_mp_vishouse, uniq_jessica, uniq_robin D:3: layout_loops_ring, serial_shops, nicolae_shop_tiny_waterfront, minmay_misc_feat_diagonals D:4: layout_cave_pools, serial_park, serial_park_fountain, serial_park_tiny_1, serial_park_square1 [serial_park_minivault_5x5_2], serial_park_tiny_2, minmay_starry_boxes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.7 Spellcasting | 4 | 4.5 Stealth | 3 | 3.1 Ranged Weapons | | 0.1 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Fire: Sling | | 1 || 1 Cast: Magic Dart | 73 | 58 || 131 Searing Ray | 1 | 4 || 5 Use: Scroll | 1 | 3 || 4 Armour: Robe | 5 | 8 || 13 Dodge: Dodged | 3 | 7 || 10 Block: Other | 2 | 7 || 9 Reflection | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2304 | 2235 | 69 | 3 | 1917 | 4 | 576.0 | Dungeon | 2304 | 2235 | 69 | 3 | 1917 | 4 | 576.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 922 daAuts D:3: 706 daAuts D:1: 610 daAuts D:4: 64 daAuts